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Posted: Mon Jun 04, 2012 9:59 am
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Quote: MOBS: 10/10 PHOENIX: 5/10GOOD JOB EVERYBODY. We are moving threads, so everyone can recover their health. Phoenixes can now be manually spawned! New thread is HERE!
The facilities were back up and running again. The island was still choked with fog, but that was nothing new. What was getting old was the bunking situation.
Harrison texted while he walked, sending out a message every single trainee. Even Sasha and Rin. Whoever, whenever, wherever, if anyone had any differences they could put them aside for having THEIR OWN ROOMS AGAIN.
Everybody everybody come to the dorms we are clearing them today
Quote: SPEED DORM CLEARING PARTY EVERYONE IS INVITEDPost fast, post hard, godspeed.
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Posted: Mon Jun 04, 2012 10:01 am
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Quote: Division BonusesSunTrainee: 1 recovery (if you miss, you can attack again without getting autodamage twice) per battle Intermediate: 2 recoveries per battle MoonTrainee: roll d10 to defend yourself or another hunter (singular, it does not stack) Intermediate: roll d20 to defend yourself or another hunter (singular, it does not stack) LifeTrainee: 3x heals, roll d10 to heal yourself or another hunter (singular, it does not stack) Intermediate: 3x heals, roll d20 to heal yourself or another hunter (singular, it does not stack) DeathTrainee: subtract 2 from auto damage Intermediate: subtract 3 from auto damage MistTrainee: you may use the trainee skill of another division (pick one for a thread and stick with it) Intermediate: you may use the intermediate skill of another division (pick one for a thread and stick with it)
Quote: Prompt RollsRoll 1d1001: Grey feathers fall down and a terrible cry echoes throughout the area. A miniature version of the Phoenix swoops down, agitating the fog wherever it goes. Boss Stats HP: 99 Auto Damage: 10 (hit or miss) Extra: Use a -8 modifier. For every missed attack, another insanity monster spawns inside the area. You do not need to fight this spawn, but instead ADD it to the area's tally in this thread. 2-10: You find the body of a fallen hunter, their weapon tablet lies on the ground but crumbles as you reach for it. The pieces quickly shift and expand into a large, insane creature. It's form is not very solid, and more cloud-like than anything. Boss Stats HP: 50 Auto Damage: 5 (hit or miss) Extra: because of it's form, use a -8 modifier for accuracy! This does not count with charged attacks! 11-32: A small, semi-solid creature snatches at you with painful claws and teeth. Mob Stats HP: 5 Auto Damage: 2 (hit or miss) 33: A very solid form attacks you, it's species is recognizable despite the desaturated form and flowing eyes. It's attacks are powerful and relentless! Boss Stats HP: 99 Auto Damage: 10 (hit or miss) 34-65: A large, semi-solid creature barrels into you! It's slow-moving but a bit more powerful than the smaller ones. Mob Stats HP: 10 Auto Damage: 3 (hit or miss) 66: A bunch of smaller, semi-solid forms attack you in a large group! Boss Stats HP: 66 (collective health) Auto Damage: 6 (hit or miss) 67-89: Nothing happens.90-98: A small, fairly solid creature swiftly begins attacking you! Mob Stats HP: 15 Auto Damage: 5 (hit or miss) 99: A creature that skillfully shifts from solid to fog-like, it's incredibly dangerous and difficult to handle. Boss Stats HP: 99 Auto Damage: 10 (hit or miss) Extra: because of it's skill with its form, use a -8 modifier for accuracy! This does not count with charged attacks! 100: Grey feathers fall down and a terrible cry echoes throughout the area. A miniature version of the Phoenix swoops down, agitating the fog wherever it goes. Boss Stats HP: 99 Auto Damage: 10 (hit or miss) Extra: Use a -8 modifier. For every missed attack, another insanity monster spawns inside the area. You do not need to fight this spawn, but instead ADD it to the area's tally in this thread.
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Posted: Mon Jun 04, 2012 10:03 am
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bipolar bee rolled 1 100-sided dice:
72
Total: 72 (1-100)
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Posted: Mon Jun 04, 2012 10:09 am
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The instant the text was sent, a soft repetitive chime could be heard echoing throughout the area where Harrison was standing.
A disapproving grunt.
A few footsteps.
A soft voice tinged with irritation.
"Harrison."
Sasha had been camping out the dorms for the past hour. Or three, not that she would admit to standing around fretting for that long. Contemplating strategies. Silently brooding. Desperately trying to plan everything out so that when she finally found the courage to send a somewhat commanding text out to everyone there would be a game plan laid out.
It looked like Harrison had the same idea. The worst part was that he'd sent the texts out first. Sasha frowned.
"I was just going to text you."
Probably. Within the next four hours, at least.
Or not.
"How many are coming?"
She kicked a piece of rubble away. Aside from a swirl of dusty mist rising up from the action, nothing else stirred.
Quote: HP: 40/40 DMG: -- TAR: -- CHG: /3 || /2 TALLY: /? || /8
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Toshihiko Two rolled 1 100-sided dice:
82
Total: 82 (1-100)
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Posted: Mon Jun 04, 2012 11:02 am
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prolixity rolled 1 100-sided dice:
43
Total: 43 (1-100)
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Posted: Mon Jun 04, 2012 11:04 am
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Posted: Mon Jun 04, 2012 11:04 am
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bipolar bee rolled 1 100-sided dice:
2
Total: 2 (1-100)
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Posted: Mon Jun 04, 2012 11:04 am
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Quote: You find the body of a fallen hunter, their weapon tablet lies on the ground but crumbles as you reach for it. The pieces quickly shift and expand into a large, insane creature. It's form is not very solid, and more cloud-like than anything. Boss Stats HP: 50 Auto Damage: 5 (hit or miss) Extra: because of it's form, use a -8 modifier for accuracy! This does not count with charged attacks!
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Posted: Mon Jun 04, 2012 11:09 am
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prolixity rolled 2 10-sided dice:
2, 9
Total: 11 (2-20)
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Posted: Mon Jun 04, 2012 11:14 am
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Sosiqui rolled 2 10-sided dice:
9, 8
Total: 17 (2-20)
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Posted: Mon Jun 04, 2012 11:17 am
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Saliru rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Mon Jun 04, 2012 11:18 am
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LP rolled 2 8-sided dice:
4, 2
Total: 6 (2-16)
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Posted: Mon Jun 04, 2012 11:31 am
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