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Posted: Fri May 25, 2012 3:24 pm
WE ARE HALLOWEEN Moon Hunter PRINCESS ISLAND General Information Maintaining a superior defense is the pride of the Moon Division, defending even at the expense of attacking. However, this can be hard, especially for trainees who just got new magic weapons full of glowing and powers. Thus the Princess Island. At the center of the island sits a princess who will do absolutely nothing to protect herself, and it's up to you to build defenses that will withstand shadowling attacks so she she doesn't die in a horribly realistic manner.
There's four main paths for shadowling's to travel through, and you have 3 types of building materials to create your defenses from: straw bales, wood, and bricks. The sturdier the material, the sturdier the barrier, but the fewer you can build in the allotted time. After a set amount of time, the princess will crush a pumpkin pill, attracting varying amounts of lurking shadowlings. You get to watch helplessly from the observation station, without getting to attack yourself.
These creature are extremely weak and ill formed, coming up against a solid defense they will disperse, but in turn they also weaken said defense. When a defense goes down, they go right to the princess and attack her. Should she survive the wave, you get to go back down, rebuild, and do it again.
If you fail: the princess has died, horribly, and you've wasted a lot of time on this only to look fairly incapable. All things considered? Most pleasant course to fail.
If you win: peen points and bragging rights go to those with the healthiest princess and lasted through the most attack waves. If you choose to go beyond 5 rounds, switch the enemy dice roll to 4 d20s.
Mechanics Your princess has 20 hp First, roll the strength of you defense, using the dice for whichever building type you choose.
Brick: 4 d12 Wood: 8 d6 Hay bales: 12 d4
The order of the die determine the HP for each barrier location. For example, with bricks, rolling 5/6/8/1, would mean that path 1 has 5 HP, path 2 has 6 HP and so on. With a wood roll of 3/3/3/1/2/5/5/2, the first 2 dice would equal the amount of the first path. Brick would be the least math-y of the building materials (you lazy asses.) Roll 4 d12 for the attacking forces. Once again the order of the dice correspond with the path being affected. Then do the math to determine the status of your defenses and princess. Example: My defenses are 5/6/8/10 The attackers are 3/7/3/8
The result defenses are 2/-1/5/2 Negative numbers are taken off the princesses HP, leaving her at 19 HP. Go back and rebuild your defenses in the same manner as before, you'll be building on top of old defenses so you add the new defense HP to the remaining defense HP. Negative numbers = 0 HP for the defense, not negative HP. Minimum rounds to complete the course is 3
Bonus Mechanics Their defense expertise allows them to build slightly sturdier barriers. This applies to all paths that start at 0 hp. They do not stack. So if you are re-building on a barrier that lasted from an existing round, this bonus does not apply, as it is already still in effect.
Trainees: 0 hp bonus Moon Trainees: +1 hp bonus to each path Hunters: +1 hp to each path Moon Hunters: + 2 hp to each path
Status Wave: (current wave number)Path 1 HP:Path 2 HP:Path 3 HP:Path 4 HP:Princess HP: /20 [quote="Status"] [size=14][color=#00BFFF][b]Wave: (current wave number)[/b][/color][/size]
[b]Path 1 HP:[/b] [b]Path 2 HP:[/b] [b]Path 3 HP:[/b] [b]Path 4 HP:[/b]
[b]Princess HP:[/b] /20 [/quote]
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demon_pachabel rolled 4 12-sided dice:
5, 12, 2, 3
Total: 22 (4-48)
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Posted: Fri May 25, 2012 3:26 pm
OKAY. She'd done this once. It hadn't ended badly, right?
Right.
Which was why Cass was going to do it again. And try to not fail horribly or something. However, her first discovery in manning the island a-la Princesses was that maybe she should have stuck with a material she didn't royally fail with.
Bricks were heavy things! That made it very hard to build proper fortifications with.
Which made for a sad Cass once her time was up.Status Wave: 1Path 1 HP: 5 Path 2 HP: 12 Path 3 HP: 2 Path 4 HP: 3 Princess HP: 20/20
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demon_pachabel rolled 4 12-sided dice:
6, 3, 12, 12
Total: 33 (4-48)
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Posted: Fri May 25, 2012 3:27 pm
Needless to say, it ended badly.
Very badly.
"I think..I need to do this with a different material.." she lamented. Like wood. She was strong enough for that.Status Wave: 1Path 1 HP: -1 Path 2 HP: 6 Path 3 HP: -10 Path 4 HP: -9 Princess HP: DED/20
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demon_pachabel rolled 8 6-sided dice:
6, 4, 2, 1, 2, 6, 1, 4
Total: 26 (8-48)
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Posted: Fri May 25, 2012 3:36 pm
Take 2 OKAY! Trying again, the wood seemed to be having a better time for her than the bricks had been doing. Which was what she wanted from them, to be honest. A good sturdy (kind of) defense.
Okay, it kind of looked a bit wobbly to her, but at that point in time, there wasn't much she could do.Status Wave: 1Path 1 HP: 10 Path 2 HP: 3 Path 3 HP: 8 Path 4 HP: 5 Princess HP: 20/20
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demon_pachabel rolled 4 12-sided dice:
10, 4, 7, 9
Total: 30 (4-48)
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Posted: Fri May 25, 2012 3:38 pm
From the spectator's stand, Cass winced. Okay, that hadn't gone as well as she would have liked it to have, to be honest. Like..painfully not the way she would have liked it. Never the less, she at least got a chance to repair all her failboats there.
Which she was planning to.Status Wave: 1Path 1 HP: 0 Path 2 HP: -1 Path 3 HP: 1 Path 4 HP: -4 Princess HP: 15/20
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demon_pachabel rolled 8 6-sided dice:
3, 5, 5, 5, 3, 2, 2, 4
Total: 29 (8-48)
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Posted: Fri May 25, 2012 3:46 pm
She couldn't help but feel like she should have done a better job with the building again this time.
It looked better than before, yeah, but it just felt so..so.... .. ...
Well, she was nervous about it, she'd confess.Status Wave: 2Path 1 HP: 8 Path 2 HP: 10 Path 3 HP: 6 Path 4 HP: 6 Princess HP: 15/20
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demon_pachabel rolled 4 12-sided dice:
1, 3, 3, 6
Total: 13 (4-48)
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Posted: Fri May 25, 2012 3:51 pm
That had gone extremely better. Cass sighed with relief as it seemed her walls..kinda held up this time.
One of them really needed some TLC if she could get that in place with some more repairing, though. But! Progress was good!Status Wave: 2Path 1 HP: 7 Path 2 HP: 7 Path 3 HP: 3 Path 4 HP: 0 Princess HP: 15/20
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demon_pachabel rolled 8 6-sided dice:
2, 2, 6, 2, 4, 4, 1, 6
Total: 27 (8-48)
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Posted: Fri May 25, 2012 3:54 pm
Okay, those weren't too bad, actually. Looked OK.
Looked nice.
Okay, she was still worried that these things were going to try and go "sdfasldkfhdf" all over her, weren't they? She just..wasn't a barrier builder. She would have preferred to be out there in person doing it herself.
She was rather good at manual blocking, after all.Status Wave: 3Path 1 HP: 11 Path 2 HP: 15 Path 3 HP: 11 Path 4 HP: 7 Princess HP: 15/20
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demon_pachabel rolled 4 12-sided dice:
9, 3, 9, 9
Total: 30 (4-48)
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Posted: Fri May 25, 2012 3:57 pm
WELL. That had kinda sucked, now hadn't it?
Cass bit her lower lip as one of her barriers went down completely. The other three remained standing, but she was going to have to do better than this. SHe just... wasn't doing all that great, sadly.Status Wave: 3Path 1 HP: 2 Path 2 HP: 12 Path 3 HP: 2 Path 4 HP: -2 Princess HP: 13/20
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demon_pachabel rolled 8 6-sided dice:
6, 5, 4, 3, 2, 6, 5, 2
Total: 33 (8-48)
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Posted: Fri May 25, 2012 4:00 pm
Okay! These walls were starting to look a bit safer to Cass as she looked over her handiwork.
She still couldn't help but eye one of the barriers warily though. It just....she was going to have to pile concrete on it or something.Status Wave: 4Path 1 HP: 13 Path 2 HP: 19 Path 3 HP: 10 Path 4 HP: 7 Princess HP: 13/20
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demon_pachabel rolled 4 12-sided dice:
9, 9, 1, 10
Total: 29 (4-48)
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Posted: Fri May 25, 2012 4:08 pm
Cass's whines of 'Oh god, whyyyy" were starting to worry the Moon Hunter who was helping oversee the training ground while she worked. Probably because she half-sounded like a wounded animal.Status Wave: 4Path 1 HP: 4 Path 2 HP: 10 Path 3 HP: 9 Path 4 HP: -3 Princess HP: 10/20
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demon_pachabel rolled 8 6-sided dice:
1, 4, 1, 6, 4, 3, 4, 6
Total: 29 (8-48)
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Posted: Fri May 25, 2012 4:11 pm
OKAY. SHE HAD
A GODDAMNED
THING BUILT. Cass seemed to be adamant about having proper barriers built up - happier when with a material she could y'know..actually lift without too much of a problem. Alas.Status Wave: 5Path 1 HP: 9 Path 2 HP: 17 Path 3 HP: 16 Path 4 HP: 10 Princess HP: 10/20
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demon_pachabel rolled 4 12-sided dice:
5, 3, 7, 7
Total: 22 (4-48)
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Posted: Fri May 25, 2012 4:19 pm
For once, her barriers didn't look so sad after the fact. She just grinned as they seemed to all be standing.
Yeah, she needed to do some touch ups, but... she'd totally rock them now that she had her flow going, right?Status Wave: 5Path 1 HP: 4 Path 2 HP: 14 Path 3 HP: 9 Path 4 HP: 3 Princess HP: 10/20
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demon_pachabel rolled 8 6-sided dice:
4, 6, 5, 6, 4, 3, 5, 5
Total: 38 (8-48)
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Posted: Fri May 25, 2012 4:23 pm
Building up got easier and easier every round, fortunately! Yeah, she was just going to keep this up as long as she could.
Or until she got bored.Status Wave: 6Path 1 HP: 14 Path 2 HP: 25 Path 3 HP: 16 Path 4 HP: 13 Princess HP: 10/20
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demon_pachabel rolled 4 12-sided dice:
3, 9, 4, 10
Total: 26 (4-48)
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Posted: Fri May 25, 2012 4:27 pm
That last wall just didn't like staying up, now did it?Status Wave: 6Path 1 HP: 11 Path 2 HP: 16 Path 3 HP: 12 Path 4 HP: 3 Princess HP: 10/20
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