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Lord of the Aesir's Golden Mead Hall

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Lord of the Aesir

PostPosted: Fri May 18, 2012 10:57 am


This is my mighty army of heros and villians. GAHAHA!!

( biggrin = Super Good, smile = Good, neutral = Neutral, evil = Evil, twisted = Super Evil )


Räd-Sla The Everliving twisted
(Inactive)


Ka-Hogen smile
(Inactive)


Olgrim Kalkstein biggrin
(Serenity Forest)
(Active)


Ull neutral
(Shadow Freedom Island)
(Active)


James McCloud smile
(Dethan)
(Active)


Yoshimitsu the White neutral
(Inactive)


Tiberius Fletcher smile
(Inactive)


Musashi Mataza smile
(Inactive)


Kyūri neutral
(Inactive)
 
PostPosted: Fri May 18, 2012 1:25 pm


Name: Räd-Sla the Ever Living
Race: Vrykolakas (ancient ancestor of vampires)
Age: Unknown
Personality: Räd-Sla is cruel and selfish. He shows harsh leadership, killing those he deems useless or those who have performed badly. Ruthless in combat he shows no mercy and relishes in victory. He is driven by his mad lust for power.
Appearance: Räd-Sla appears usually as an animated mummy, his body shriveled and covered in mummification bandages. His sunken eye sockets glow red and his fingernails long. Other features are hidden by the bandages. However when the ancient evil spirits grant him the power of destruction, he grows into a pale skinned giant monstrosity rippling with muscles and power.
Weapons: (Weak form) none (Powered form) large sword created out of dark power and extending bandages that he can control.
Special Powers: Räd-Sla is immortal as long as he is not killed. In his weakened form can only cast weak magic tricks such as a swarm of insects, lightning from his fingertips and transformation into anything airborne. (Such as insects, bats, and dust) However when he summons the power of ancient evil, not only do his magic powers increase in power, but he is able to control and extend the bandages that covered him. He also gains godly strength and the ability to fly on his own.
Special Powers(Body): Because he is a Vrykolakas, sunlight is extremely deadly for him. Without returning to his sarcophagus, or drinking blood, he will surely die. Räd-Sla does not need to eat or sleep often. And when he does need to sleep, he returns to his sarcophagus. Water is also poisonous in large quantities.
Bio: Räd-Sla was born into the ruling family of an ancient Vrykolakas empire. At a young age he showed his superior occult powers by slaying his father in traditional combat. Having taken the throne, Räd-Sla led his people on a destructive conquest in an attempt to rule all of ancient Verspya. However, he made a crucial mistake. He did not attack the powerful kingdom of Atlantis first. So when the atlanteans finally rose against the forces of Räd-Sla, though Vrykolakas technology equal to (if not more powerful than) atlantean, did not have the numbers or supplies left to hold off their onslaught. Defeated, Räd-Sla fled in his flying temple. Hidden from the atlanteans, Räd-Sla made a pact with the spirits of darkness. In return for a way to preserve his body, he would one day return and spread destruction again. A sarcophagus was given to Räd-Sla and his body mummified. He began a dark sleep, knowing that one day he would return and exact his revenge on Atlantis, and all of Verspya.
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(Weakened form)

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(Powered form)

Lord of the Aesir


Lord of the Aesir

PostPosted: Sun May 20, 2012 1:28 pm


Name: Ka-Hogen
Race: Atlantean
Age: unknown
Personality: Ka-Hogen is kind hearted but silent. He prefers to be alone, but does not mind company. Being a fisherman in a sea of magical beasts he has become a hardy individual able to take on surprises and ride out danger. Ka-Hogen loves to eat fish that he cooks himself and is known to overly critique others cooking. Sometimes Ka-Hogen stares at the ocean. He wonders about his past and if there are others like him out there. Though other times, he is just staring at the pretty ocean.
Appearance: Ka-Hogen stands seven feet tall. He is very lanky with long arms and legs and a thin torso. His skin is a sky blue that glistens when moist. Various markings cover him, though they are not tattoos but his skin itself. His eyes are dark greenish blue with irises making up most of the eye. From afar they look completely black. His hair is long and dark blue, and he keeps it in either a pony tail or a braid. Other than on his head he is completely hairless.
Weapons: Fishing Spear
Special Powers: Ka-Hogen able to unconsciously understand and use Atlantean tech. however he is unable to do so of his own choice.
Special Powers(Body) : Ka-Hogen is able to breath both air and water. Ka-Hogen is also slippery, making him hard to hold on to
Bio: Ka-Hogen woke up on a beach. He was encased in some sort of ice that was not cold, and melted into the sea water. When he eventually was free, he realized that he had no idea who he was, what he was, or where he came from. The only clues he had were his tattered clothes, a broken bloody knife, and a golden amulet around his neck with the name “Ka-Hogen.” He spoke in a different language than those he met and was unable to communicate. Eventually he learned the local language and became a fisherman near the city of Whiralon. He sells his catch in the market there.


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PostPosted: Mon May 21, 2012 12:52 pm


Name: Olgrim Kalkstein (White Knight, Hero of Yorston, Hero of Fokiri village, Scourge of Dethan)
Race: Human
Age: 28
Personality: Olgrim is kind hearted and intelligent. Usually happy, it takes a lot to make this gentle giant angry, unless you hit the right nerve. Olgrim is a lover of parties and drinks. His weakness is pretty women. He would sacrifice his own life to save others in a heartbeat.
Appearance: Olgrim stands tall at six foot three. He is fit and hansom. His hair is blond and his eyes are blue. Scars cover his body, except for his face, which bears none due to his extreme care in dodging face shots. He likes to wear white clothes and always polishes his armor so it shines like a mirror.
Weapons: Kleinstein the Unbreakable (Great sword with superior craftsmanship making it almost unbreakable)
Armor: Plate armor suit and mythril hauberk.
Special Powers: Glowing smile
Special Powers (Body): superior agility for his size and armor.
Bio: Olgrim was born to a wealthy family. When he was only a baby, his parents were killed and robbed while traveling. He was found amongst the wreckage by a traveling knight. The knight raised Olgrim and trained him in the art of fighting. When the knight died in battle, Olgrim was given the knights land and estate as he was the only “son” the knight had ever had. Olgrim lived for a while at his estate before he decided to travel like his adopted father had. It wasn’t long before Olgrim had made a name for himself as a hero to the weak and enemy to the evil.


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Lord of the Aesir


Lord of the Aesir

PostPosted: Mon May 21, 2012 2:06 pm


Name: Ull
Race: Dullahan
Age: 5234
Personality: Dark, Intimidating, maddening sense of humor. (If you can call it that) Takes pleasure in soaking people with his bucket of blood.
Appearance: Ull likes to wear rich dark clothes and black armor. He carries his rotting severed head under his arm in a basket covered in a black cloth. He rides a black horse which gives off a stench of death and shows eyes that glow red. Fog surrounds him no matter what time of day it is.
Weapons: Short Sword and Whip made from the spine of a human
Armor: Plate Armor and Chain Mail
Special Powers: Ull can summon a pail of blood. When he splashes it upon somebody, they are fated to die soon. (either of natural causes or through an accident)
Special Powers (Body): Ull can disappear into the fog he has created. Ull is imortal
Bio: Ull appears in and out of history. He never stays long, though usually appears around times of conflict. His alliance is ever changing. His motives are mystery.

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PostPosted: Tue May 22, 2012 5:37 pm


Name: James McCloud
Race: Human
Age: 27
Personality: James is a risk taking, foolhardy, heroic individual. He is chivalrous, while at the same time somewhat of a crook. He will swindle you at any game or bet, and is wanted in five cities for unpaid debts. However, he is very kind, willing to give his last penny to help a stranger in need. Joker, at heart, this man is fun to be around.
Appearance: James stands five foot eight and has long blond hair which curls a bit. His eyes are blue, and he has a scar across the left side of his face from a wolf attack. He tries to keep himself clean-shaven (sometimes scruff appears) and his teeth white. Some would describe him as handsome, but in a sly fox kind of way.
Weapons: Halberd, Flail, Hatchet, Sling, Short sword, various Daggers, Black Eggs and other tricks
Armor: Chain mail, leather hauberk
Special Powers: None
Special Powers (Body): Extreme agility and speed for a human
Bio: James was born to a family of mercenaries. One day, he learned that his father and brother died in battle. Saddened by the loss, his mother soon grew ill and died. Alone, he wandered from city to city, only 11 years old. One day he met a knight and his adopted son. The knight picked him off the street and led him into the nearest restaurant where he gave James his first real meal in months. He gave James the name of a friend who was teaching young knights in swordplay. After arriving at this teacher’s academy, he was allowed to stay only if he worked off the room and food. James agreed and soon found himself among knights in training. Naturally he was abused and bullied by his "Noble" schoolmates, but this just made him stronger. Soon he surpassed all the others and moved on to other forms of fighting. Around the time he turned 20, James was given notice that he would have to leave the academy. Angrily he marched to the head teacher’s office and demanded an explanation. Apparently, the teacher had nothing more to teach him and was sending him off to start his life. Sent off with a sack of coins and his own sword, James walked off determined to make a name for himself. However it must have been in his blood, for he eventually fell into the same line of work as his late father and brother as a mercenary and bounty hunter.


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Lord of the Aesir


Lord of the Aesir

PostPosted: Fri May 25, 2012 1:30 am


Name: Yoshimitsu the White
Race: Kistune
Age: 1125
Personality: Yoshimitsu never smiles. He has lived his life in constant pain ever since his best friend, who was also his betrothed, disappeared around a thousand years ago. At one time he was a fun loving, daring, clever, and witty individual who loved getting in and out of trouble. Now he haunts his forest land causing trouble for travelers. If you see him, he will glare at you until you pass. He highly dislikes humans.
Appearance: Yoshimitsu can appear however he wants to appear. He usually takes on the form of an old wrinkled and unhappy looking man with a long white robe and long white hair. Asian in appearance, his face shows no joy. When not in this form, however, Yoshimitsu appears as a large fox with nine tails, his fur snow white. Still, even as a fox there is an appearance of unhappiness.
Weapons: None (He can make them)
Armor: None (He can make armor)
Special Powers: Mastery of Fox Illusions, Mastery of Space Pocket creation and manipulation, Mastery of Fox Fire, Invisibility. (He can make anything, out of anything appear as anyone, and throw fire from his tail)
Special Powers (Body): Falling Softly, animal sense of smell, keen hearing, instincts.
Bio: When Yoshimitsu was but a young fox, he met his true love. At first they were great friends, going everywhere together, until they both realized how much they meant to each other. They were to be married in the spring of the following year, but that summer she vanished. He looked everywhere, but could find no trace of her. He was broken, devastated, he had lost all meaning. He left his family and moved to a dark forest where he scarred travelers and practiced the ancient Fox Illusionary arts. Years went by. He mastered his arts and made a home for himself deep in the forest. Every once in a while he would travel to a nearby city to ask for any information that would lead him to his love. However it was beginning to be so long ago that information was lost in memory and he in turn, lost his hope of every finding her again. It came to a point which he never left the forest, and all he did was scare people. Even when he reached the coveted 1000 years and gained his ninth tail and his fur shone white, he was not happy. The only thing that could help him was the return of his friend.


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PostPosted: Mon Jun 18, 2012 12:57 pm


Name: Tiberius Fletcher
Race: Human
Age: 25
Personality: Tiberius is extremely fragile and skittish. He is always cringing from the littlest things. If you watch him, you will notice that when he isn’t hiding in fear, he is very kind, and quite intelligent. You can’t make him angry, but he might cry…
Appearance: Tiberius is quite frail. He only stands 5ft 10 inches. He has brown eyes and reddish brown hair. His clothes are often ragged. He may not be washed all the time, from traveling long distances.
(Cursed form) Tiberius sprouts fur all over his body. He also grows in height to over 7 feet tall with the head of a wolf. His lower legs become double jointed, and claws erupt from his hands turned paws. Overall, he appears as a mishapen wolf rippling with muscle, expecially in the upper body. He walks upright in this form, lowering himself to cover greater distance.
Weapons: None, Tiberius does not fight
Armor: None
Special Powers: None
Special Powers (Body): Tiberius unfortunately is afflicted by a werewolf curse. When in this state, he is extremely durable and extremely strong. During every full moon, he transforms into a humanoid wolf form. He is unable to control himself and rampages, killing anything he encounters. Silver weapons counter the regeneration abilities this form has and are the easiest way to stop him.
Bio: Tiberius was an archeologist specializing in ancient advanced cultures. He was working in a desert one year looking for what he believed was an ancient culture of werewolves, when he came across a burial chamber belonging to what seemed like a leader. During an inspection of the remains, he was scratched by a piece of pottery containing a mystery substance. Whatever was in the container transferred a curse to poor Tiberius, who was unaware of the change. One night, the full moon rose in the desert, and Tiberius was transformed into a sort of lycanthrope. He then proceeded to brutally slaughter the rest of his archeology team. Waking the following morning among the carnage, Tiberius fled. None have seen him since.


(Normal Form) Picture will be provided soon.

(Cursed form)
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Lord of the Aesir


Lord of the Aesir

PostPosted: Thu Jul 05, 2012 10:27 pm


Name: Musashi Mataza
Race: Bakeneko
Age: 17Personality: Musashi is daring and rough. But he is also very kind and good. Some call him a no-good troublemaker, while others call him their hero. As Musashi would say, “I guess it all depends on what side you’re on.” Though nobody truly knows which side he’s on…
Appearance: Truly a cat, Musashi hates his true form, and hardly ever uses it. Usually he appears as a young man bear chested with loose fitting trousers, and a menagerie of dangly things. His hair is red and his eyes are yellowgreen. Some would even call him handsome.
Weapons: Dadao
Armor: None
Special Powers: Very limited spirit flame abilities.
Special Powers (Body): Human transformation
Bio: Musashi was born into a family of Bakeneko thieves. This family was cruel and worked as shape shifting hitmen. However when he was 3 years old, his family was killed by mercenaries. Unable to slay the young Musashi, they adopted him into their group. He was brought up among fighters, and so naturally, he learned the tools of their trade. Though he knew about his family and what he truly was, He refused it, claiming he was human. One day, the mercenary group was drafted into a large battle. They did not let Musashi come, claiming he was too young. Much to Musashis dismay, he was left behind with the oldest of their group. What Musashi didn’t know at the time, was that they had saved him from being slaughtered in a battle they knew they could not win. Eventually Musashi left is old teacher, and set out to do good with the skills he had learned as a mercenary in training. Now he steals from bandits, brings down gangs, and causes general mischief all over Verspya.


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PostPosted: Thu Jul 19, 2012 1:57 pm


Name: Kyūri
Race: Kappa
Age: 43
Personality: Kyūri wants to be very rude, but as a Kappa he finds himself unable to. However, Kyūri can be very sneaky and perverted when nobody is watching him. But he simply can’t help it. He’s a Kappa! He has an obsession about cucumbers and likes to steal things. Women beware.
Appearance: Kyūri stands approximately 4 feet tall with green slimy skin and blueish hair surrounding his Sarra. He is a little on the thin side, even for a Kappa. His mannerisms are shaky and skittish.
Weapons: None
Armor: Shell on his back
Special Powers: None
Special Powers (Body): Kyūri is very good at swimming. He can also re-attach his arms if they break off. When out of water, if his Sarra becomes empty, he will be unable to move. Filling this will then force him to be indebted to you.
Bio: Kyūri was a member of a southern Kappa tribe. Naturally skinnier than the others, he was weaker, and therefore lower on the pecking order. He decided to move away from his tribe and traveled north. Eventually he found himself in a river, in the Serenity Forest.


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Lord of the Aesir

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