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Classes are basically what make your character's fighting style, and ability. If you've ever played an MMO, or RPG you should know what I mean. You can make up the abilities on your own-- as long as you don't godmod of course. Making up a list of abilities is rather hard to do for all these classes, and I don't think it's a really important factor of the RP, since this isn't about the ability system.. If you want some advanced ability system thingies, then go play a MMO, or RPG... If you really want to, you can make the abilities, and stuff... and I'll post it up. But I'm sure that'd take a lot of work, and I don't know if all the people would like it. On a side note, some of the descriptions of the class I took from here. Then I edited some. But the credit to some of the descriptions go to Forsaken World. Though, the Druid's description comes from World of Warcraft.


▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Knights
They are known to lead many groups into battle with strength and valor. Their
exceptional fighting ability, coupled with their fiery courage, gives their allies
an edge in any group battle. A Warrior's decisiveness and mastery of tactics
can bolster the group's morale, often deciding the outcome of the battle.

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Archers
With steady hands and an even steadier will, the Archer prefers to take out
enemies from a distance. Their incredible range allows them to rain a volley
of pain on any unfortunate victim within sight..

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Mages
The Mage Controls the power of the elements. They can condense magic
elements in the air into various powerful spells. Those who would oppose a
Mage will have to contend with the destructive power of the earthly elements.

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxx Assassins
The Assassins have followed an ancient creed, "Arrive without a trace and
depart without a shadow." Even the most skilled of Assassins may not be
able to handle open combat, but they always have the killing strike readied
for their opponent. An Assassin can see a weak spot from a mile away, and
they always use this to their advantage.

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Healers
From the earliest of battles, Healers have played an indispensable role. Their
ability to channel angelic powers and of the healing arts allowed them to save
countless lives. Healers keep their group members fighting where otherwise
they'd have long fallen.

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Tamers
The Animal tamer, of course, tames Animals so that they can do the fighting
instead. But tamers are good with fighting with daggers, or long ranged
weapons. Though most of the damage is done by their animal companion(s).

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Druids
As master shapeshifters, druids can take on the forms of a variety of beasts,
morphing into a bear, cat, crow, or lion with ease. This flexibility allows
them to fill different roles during their adventures, tearing enemies to shreds
one minute and surveying the battlefield from the sky the next.

▪ ▪ ▪xxxxxxxxxxxxxxxxxxxxxxxxxxxxx Bards
What Bards lack in combat skills, they certainly make it for in the mysterious
effects their songs have on enemies and allies alike. With such powerful
and versatile siren like abilities at their disposal, all will be affected in one
way or another. When a bard is present, an average group can become a
great group.