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This is a Naruto role play based after many genterations after the cannons all are gone. 

Tags: Naruto, Shinobi, 7 swordsmen, Akasuki, Ninja 

Reply Bloodlines, Bijuu, Curse Marks, Summons, Implants
Implant List

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Ryan The Insane
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PostPosted: Fri May 04, 2012 7:43 pm
Implant List/Rules
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Obtaining an Implant

there is only one way to obtain an implant:

1. By providing proof that you have killed someone who has the corresponding bloodline.
(In order to prove this, you must give a link in your request)

Basic Information

• There is a limit of two Implants per character.
• An Implant is a single eye. You do not get a pair from one body, you must kill another person for the second eye.
• First Implant can be obtained at Genin level.
• Second Implant can be obtained at Jounin level.
• Implants do not have to be placed in eye sockets (they can be placed anywhere on the body for multiple purposes).
• All Implants lay dormant.
• All Implants can be turned on and off freely outside of combat and other important events (for simple purposes).
• All Active Implants require 5 chakra every 3 posts in order to stay active (Unless Stated Otherwise)

Important

• Don't Forget, you have to wait for your Application to be accepted before you can use the Implant.

• Jinchuuriki can't have implants.

Very Important

• You cannot have a Bloodline, Curse Mark, and Implant. That's Final.
 
PostPosted: Fri May 04, 2012 7:45 pm
Sharingan
Taken from the Uchiha

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Traits:
• Permits chakra vision.
• Reaction time increased.
• Active Sharingan can see through Genjutsu under rank C
Rules:
Cannot learn S-Rank Sharingan techniques at Stage 1. •
Can learn 1 S-Rank Mangekyou Sharingan technique at Stage 2. •
Stage 1 requires [40] Chakra every other post left Active. •
Stage 2 requires [80] Chakra every other post left Active. •



Copy Limitations:

• When you have obtained the Implant, pick an element other than what you own.
• This chosen element is your 'Copy Element'
• You Do Not Have 3 Elements.
• If you have Two implants you may have Two copy elements.
• Your Sharingan Implant is able to copy your Copy Element only
• Direct eye contact must be made in order for you to copy a technique
• You cannot copy techniques too far out of your rank
• If you have Two Implants your copy limitations DO NOT double.
• The Copy Limitations Goes As Follows For Each Level-
Genin: 2 Techniques (Per Element) (No B Rank)
Chuunin: 5 Techniques (Per Element) (No A Rank)
Jounin: 10 Techniques (Per Element) (No S Rank)
Konin: 15 Techniques (Per Element) (No S+ Rank)
S Level: 20 Techniques (Per Element) (No Rank Limitation)


Owners:



 

Ryan The Insane
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Ryan The Insane
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PostPosted: Fri May 04, 2012 7:46 pm
Byakugan
Taken from the Hyuuga

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Traits:
• Permits enhanced vision
• Permits piercing vision
• Activating Implant requires only one hand
• Able to learn Gentle fist Style (not able to master it unless said otherwise)

Rules:
Field of vision is only 180 degrees (per eye) •
Range of vision radius shortened by 25% •
Cannot learn S-Rank Byakugan techniques •



Owners:



 
PostPosted: Fri May 04, 2012 7:47 pm
Sakkakugan
Taken from the Ranmaru

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Traits:
• Permits vision
• Increases ability to detect Genjutsu
• Reduces chakra needed to perform Genjutsu by 1 rank (B ► C, C ► D, ect.)
• Owner does not have to be of the Genjutsu class
Rules:
Cannot learn Akumu Bun'ya (Nightmare Realm)



Owners:


 

Ryan The Insane
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Ryan The Insane
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PostPosted: Fri May 04, 2012 7:49 pm
Heaven's Ice
Taken from the Yuki
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Traits:
• Grants Hyouton as an Element
• May freeze any Suiton technique you use
• Implant Hyouton Ice cannot be melted by basic fires. (Can be melted by any Fire created of A Rank or Higher)
• May manipulate ice freely with hands, but not with their mind.
• Unaffected by the cold due to training methods.
Rules:

Freezing Small To Medium Amounts of Water is the same as a E Rank Jutsu. •
Must use both hands for seals. •
Freezing Large Amounts of Water is the same as a C Rank Jutsu. •
Freezing Massive Amounts of Water is the same as a A Rank Jutsu. •
Cannot learn S Rank Techniques •
You may only freeze your own Suiton Jutsu and neutral bodies of water •
Does not receive Katon-based resistance •


Owners:


 
PostPosted: Fri May 04, 2012 7:51 pm
Magnetic Bones To Iron Sand
Taken from the Satetsu
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Traits:
• The user of the Satetsu Implant is able to control the Iron Sand that they currently have in possession at will.
• The owners of this implant are allowed to manipulate the Iron Sand by hand motions, but not by mind.
• Due to it being Iron Sand, the sand has conductive properties to make it even deadlier.
• Due to the magnetic pulses sent through the chakra of the Satetsu bloodline members, they are immune to Raiton 'Lightning' techniques. This is because the affect on the Raiton occurs when different magnetic poles are touching, and thus, the Raiton technique cannot hit the user of this bloodline.

Rules:
You may not control the metal within one's body such as the element iron •
You may not control iron that is not a part of your iron sand. •
Lifting to much sand into the air will cause great strain on the mind, body, and chakra. •
You cannot learn S Rank Techniques •




Owners:


 

Ryan The Insane
Captain

Dangerous Smoker

7,900 Points
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Ryan The Insane
Captain

Dangerous Smoker

7,900 Points
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PostPosted: Fri May 04, 2012 7:52 pm
Blood Cells To Mokuton
Taken from the Senju
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Traits:
• Able to use Wood Release Jutsu
• Granted 70 extra chakra
• Suiton & Doton techniques are learned 1 post faster

Rules:
Weak to Katon based jutsu •
Occasionally when used often in a battle, the Senju cells may not respond due to the strong will of the Senju (Every 5 Posts) •
Cannot learn S Rank Techniques •
Must be granted the implant by the Hokage or defeat someone one or more ranks above you with this bloodline (if you are a Sannin+ this rule doesn't apply, but you do have to kill someone of equal rank to you) •
Must already posses earth or water chakra (you are granted the second element upon implantation) •




Owners:



 
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Bloodlines, Bijuu, Curse Marks, Summons, Implants

 
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