
The Horseman
Name: Eisheth Zenunim
Nicknames: Eisheth, or just Eishe
Gender: Female
Age: -- N/A *eeeeh... I actually have no idea whether the surviving horsemen are supposed to be adults, or younglings, or whatever. Looking at her closely, I would say she's an adult, if that's allowed.*
Original Clan: Famine
Job Role: Alchemist
Alchemists are the scientists of the Clan, those specifically in charge with testing of crops, creating and controlling new plagues, and destroying as well as creating material, specifically from crops and agriculture, though this could extend to healing herbs and other sources of poisons as well. They usually work together in teams to create "group projects" to showcase.
Personality:
If you would like just a short resume, a couple of words to characterize Eishteth, it would be simple: NOT NICE. NOT FRIENDLY. NOT HUMBLE. IN ANY POSSIBLE WAY.
Mystic: Eisheth is all about mysticism. Unstable one, she speaks with the plants, and gazes at the stars; she tries to forecast the events of tomorrow, and often closes her eyes in the middle of a conversation diving into her unconscious. Talking to others she sometimes speaks with enormous monologues full of scientific terms or slang, or foreign words completely ignoring others, or she just speaks to herself, yet, sometimes she also falls into deep silence not hearing (or pretending not to hear) an interlocutor.
Social: However, it's not really that simple: grown in the Famine community, and getting used to work in groups, as Alchemists normally do, she's clearly a social creature, yet traumatized by the destruction of her society, and the death of her friends and fellow alchemists. Eisheth understands she needs friends, she needs to form a new group around herself, the group she will be comfortable working in. Logically, she sees potential friends and allies in remaining members of Famine, simply because they are used to the system of social order and hierarchy she comes from. Concerning the fact not so much horsemen survived, she is also open to any other horseman from other clans (she has her superstitions, but she's ready to get over them). Halloweeners... not so much. At least, not before they prove they qualify, and could be trusted.
Contemptuous/Racist: She probably had heard about the Halloween and its denizens before the events took place, but, of course, she never cared about it. Now Eisheth is in a difficult situation: the alchemist is clearly thankful they were allowed to dwell here (though, to tell the truth, she doesn't think it would be too hard to find a good place to set, if they were not). However, a natural clansman pride and a brief observation tells her that Halloweeners are trash: they are weaker, they are not talented, they are careless, too sophisticated, too pampered, too urbanized. Horsemen are better in every possible way, so... why should they fall to their knees and beg for anything? However, despite being racist, she is quite cynical and reasonable enough to understand they aren't in the best situation to argue... yet. Halloweeners come in big numbers... so perhaps, it's a good idea to use them to reach her ultimate goal.
Vengeful: Ultimate goal! Eisheth hates humans. Eisheth hates the guts out of the humans. Before the destruction of the isles she only thought of them as of another type of crops: just mindless food to sustain the horsemen, goods to harvest Fear from, though the idea of Apocalypse declared by her Queen, was sort of official ideology, or eschatology she believed in. As for now, she would love to capture and torture study each of them. Witnessing the end of her world, she would love to bring the end to the world of humans, more than anything else. That would be her ultimate desire and an ultimate goal for her, no matter how much time it might take. Perhaps, it will serve the reviving of the horsemen world.
Ceremonial: Being a Famine, Eisheth is very, very reasonable and practical. She grew in a strong belief that destruction comes hand by hand with the creation, each poison has its antidote and vice versa. Even with Famine destroyed, and her Queen dead, she still feels herself a part of the clan, of a Lost Clan now, and thus she has a work to do: she would prefer a term "work" rather than "duty" or "obligations", leave those to Conquest. So, she's working on rebuilding what could be rebuilt of their homes, and that's the only right place for her she can think of.
For Eisheth the Work is essential, it's as natural as breathing is for a human. After her realm was destroyed, the goals have changed; the goals, but not the schedule. Schedule and the proper use of time always played the major role in the Famine society, so with that society no longer existing, Eisheth still tries to stick to the familiar rituals and ceremonies... perhaps, it's a kind of self-defense mechanism helping her to get over the changes. Being an Alchemist with the certain background, she prefers to work in groups, especially, if everyone understands clearly what they are doing.
Doubts: That said, "rebuilding home" isn't mentally easy. As many of her kin, Eisheth carries a deep emotional trauma caused by the destruction of the four clans, which often leads her to numerous emotional breakdowns and inner dilemmas, such as the problem of "rebuilding the home": every time Eisheth attempts to do something resembling the original version, she is stuck with the spirit of contradiction: why do we need to rebuild home? No matter, if we succeed or fail, it will just remind us of a home, and thus, will only make our pain deeper. She tries her best to deal with it, and get over it, but sometimes, it just takes time.
Mount Form: [ Famine ] - Dark-grey steed, very thin, with the glowing eyes and different parts of the body. References: 1, 2.
Weapon Form: Hell's Welder: a chain with a sharp blade at the end in a form of a simple dragon skull. Reference: Gaia item
FEAR ATTACK: The Firefly
Fear type: The Eye (Boosts accuracy AND damage)
Being an alchemist, Eisheth has a good experience in dealing with various poisons. One of her favourite creations is the "Firefly"; she always carries a little vial with the poisonous essence ready to break it. It's not a lethal poison, though, it might be much more nasty: the opponent hitting the cloud experiences various hallucinations: it could be swarms, scorpions and moths attacking them, their clothes set on fire, the air goes too hot to breath, whatever. It's just an illusion, though it leaves the enemy pretty much defenseless. Unfortunately, the poison is far from being perfect, so it lasts only for a very short period of time.
Physical Description:
Eye Colour: Ungoodly green
Hair Colour/Style: Currently shaved, covered by ornamental tattoos.
Skin Colour: dark, bony, covered by numerous tattoos.
Clothing Style/Colours: Long ornamental skirt, short coat leaving her spinal column and fins bare boned. Golden bracelets, earrings, necklace; golden string adorned by a couple of skulls used as the belt. Two skulls with the horns, presumably goats', are fixed at her back covering shoulders and temples, back horns are broken.
Extra:
References: Official art here!
LOOKING FOR:
- New friends and colleagues. Eisheth might behave strange, she still needs time to get used to the changes, but she's a social being, and requires a society to be a part of. She's mostly looking to get in touch with the remaining Famine members, and other horsemen, as well.
- Learning something new that may help her in achieving her goal. Eisheth would love to gain any sort of knowledge and power she can. In return, she's ready to teach what she knows: alchemy and the traditional ways of her clan. *This also means interacting with Halloween denizens.
- Enemies: hunters, and any humans. Eisheth would love to dive into harvesting fear, and she would sell her Fear particles to be able to fight with the hunters. She really wants a revenge.
- Any kind of plot concerning the idea of Apocalypse. Eisheth hates humans, and Apocalypse would be her final goal.
NOT REALLY LOOKING FOR:
- Romantic relationship. It's just... not the right time. Not now.