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Posted: Sat Apr 28, 2012 1:51 pm
this team is mostly for fun - i got the Idea from Pimpnite on YouTube were he used 6 Dragonites verse 6 Charizards, first up is Godspeed Quirky Likes to run superior over all best in sp atk & speed Hp-291 Atk-232 Def 189 Sp Atk-286 Sp Def 187 Speed 272 he is faster then My Dragonite SurgeStrike moves: flamethrower Focus Blast Fire Blast Air Slash (all @ lv 100 And all have Blaze)
Blitzsky - Lax Good Perseverance seperior over all defense best ability Hp- 299 Atk-239 Def 223 Sp Atk- 248 Sp def- 186 Speed- 249 moves : Flare Blitz, Toxic Dragon Dance Focus Blast
Disco Inferno - Hardy Mischievous above average- Sp Atk Hp- 295 Atk 226 Def 177 Sp Atk- 294 Sp Def 177 Speed 254 Moves: Inferno, Rock Smash Dragon Dance Dragon Pulse
Charlet - Adamant Alert to sounds Above Average Speed best ability Hp 271 Atk 286 Def 182 Sp Atk 224 Sp Def 190 Speed 286 moves : Fire Fang, Smoke Screen Dragon Dance Sunny Day
CrispyCrit Calm Likes to run Above Average - Speed Stat Hp- 316 Atk 190 Def 195 Sp Atk 234 Sp Def 213 Speed 296 Moves : Swagger Flare Blitz Dragon Dance Slash
Charizard - Jolly /highly curious decent Sp Atk stat Hp-291 Atl 196 Def-182 Sp Atl 230 Sp Def 190 Speed 240 Moves: Sky Drop Dragon Rage Flare Blitz Smoke Screen
I'd like to improve this team because I'm battling a friend whom will use the same type of Pokemon like I did but I know some of the moves need to be changed around- so would anyone like to suggest on what moves shoul go to who based on stats and what the IV's are ? Thanks Pony
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Posted: Sat Apr 28, 2012 3:06 pm
I cannot say I approve of the natures, but I love where you're going with this.
One thing you need is atleast 2 pure offencive Charizards. 1 Attack, 1 Sp Attack. I suggest using the Adamant and Hardy nature.
Disco Inferno: EV train for SpAtk and Speed. Moves: Inferno, Air Slash, Focus Blast / Sunny Day, Solarbeam
Charlet: EV train for Atk and Speed Moves: Dragon Dance, Flare Blitz, Earthquake, Dragon Claw / Shadow Claw / Brick Break
Earhtquake is great for this team because it will not harm the others in a team battle due to being a Flying type. With your Jolly or quirky, which ever is faster, you can use to set the stage since he will go first among the others. Using Sunny Day will allow, for example, will boost Inferno's fire attack or allow him to use Solarbeam first turn without having to charge.
Moves: Sunny Day, Toxic, Swagger, Heat Wave / Flame Burst / Air Slash / Solarbeam
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