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The Reticent Harlequin
Captain

Unforgiving Tactician

PostPosted: Sun Apr 22, 2012 3:07 pm


The Bounty/Capture System

The Bounty/Capture System in this guild is fairly simple and easy to comprehend. First, to move up a rank either as a Marine or Pirate, one must reach the required amount of Bounties/Captures required, as listed below. Once you have obtained that rank you will then gain access to it's perks.

Ranking Up:

Bounties/Captures
Deckhand/Recruit: 10.3 - 62.5 million
Pirate/Lieutenant: 90 - 125 million
Commander/Rear Admiral: 130 - 250 million
Firstmate/Vice Admiral: 300 - 500 million
Captain/Admiral: 800 million and up

Bounties: Pirates can obtain bounties in one of two ways: Pillaging/Raiding or Dueling/Killing.

Pillaging/Raiding
Pillaging(Destroying) a Village - 115,000
Pillaging(Destroying) a Town - 120,000
Pillaging(Destroying) a City - 155,000
Pillaging(Destroying) a Kingdom - 300,000
Pillaging(Destroying) a Marine Stronghold/Ship/HQ - 500,000

Dueling/Killing
Dueling/Killing a Non-military Personal - 35,000
Dueling/Killing a Marine Officer - 25,000
Dueling/Killing a Marine Solider - 55,000
Dueling/Killing a Marine Lieutenant - 110,000
Dueling/Killing a Marine Rear Admiral - 250,000
Dueling/Killing a Marine Vice Admiral - 5,000,000
Dueling/Killing a Marine Admiral - 1,000,000,000
Dueling/Killing a Pirate Captain - 55,000,000
Dueling/Killing a Shichibuka (Warlord) - 500,000,000
Dueling/Killing a Pirate Yonko (Emperor) - 1,000,000,000

Additional Bounties
Breaking out of Prison - 100,000
Breaking out of Impel Down - 5,000,000


Beli/Currecny System

Coming Soon



If you wish to add or remove anything, please feel free to do so, just post here and tell me. Or just tell me anything you wish to add and I'll do it.  
PostPosted: Sun Apr 22, 2012 4:00 pm


Those price ranges are a bit extreme x3, Unless the world has been hit with a crippling inflation xD

Tsubaki Mizuru

Dangerous Sex Symbol


The Reticent Harlequin
Captain

Unforgiving Tactician

PostPosted: Sun Apr 22, 2012 4:58 pm


Tsubaki Mizuru
Those price ranges are a bit extreme x3, Unless the world has been hit with a crippling inflation xD


What do you suggest the price ranges be?
PostPosted: Sun Apr 22, 2012 5:03 pm


Spreader of Despair
Tsubaki Mizuru
Those price ranges are a bit extreme x3, Unless the world has been hit with a crippling inflation xD


What do you suggest the price ranges be?

Well, 400 mil is rediculously high bounty *to have as a criminal* . Base them around that as the highest. Also, the requirements to increase in ranks should be lowered, as well as adding different crimes or reasons for bounty raising. I'm a bit busy atm so I'll help with that later if you want.

Tsubaki Mizuru

Dangerous Sex Symbol


The Reticent Harlequin
Captain

Unforgiving Tactician

PostPosted: Sun Apr 22, 2012 5:21 pm


Tsubaki Mizuru
Spreader of Despair
Tsubaki Mizuru
Those price ranges are a bit extreme x3, Unless the world has been hit with a crippling inflation xD


What do you suggest the price ranges be?

Well, 400 mil is rediculously high bounty *to have as a criminal* . Base them around that as the highest. Also, the requirements to increase in ranks should be lowered, as well as adding different crimes or reasons for bounty raising. I'm a bit busy atm so I'll help with that later if you want.


okay thanks
PostPosted: Mon Apr 23, 2012 5:41 am


While I'll admit SOME of the prices are high, a lot others are in the perfect ranges, some things could be a little higher, for instance, Pillaging(Destroying) a Village only gives a pirate a 115,000 increase in bounty? That should be like 150 to 175 AT LEAST cause I mean come on, if you destroyed an entire Village you'd get more than a little 115,000 bounty. I'd say increase the Village, Town, and City bounty gains by maybe 30,000 or 40,000 to be fair. With the Dueling/Killing rewards, why would killing a non-military Personal give you MORE bounty than Killing a Marine officer? I say Increase Officer and Soldier by possible 20,000, maybe increase them all up to Vice Admiral by a good amount possibly? Breaking out of Prison should be dependent on how many guards you have to fight through, if it's one dude that you kill and run it would be more like 50,000. Whereas if it was say, 50 guards it would be more like 500,000, you follow? This is just my opinion of course..but hey, opinions help.

Ningishzida

Demonic Gatekeeper


The Reticent Harlequin
Captain

Unforgiving Tactician

PostPosted: Tue Apr 24, 2012 11:37 pm


Snow_Akechi
While I'll admit SOME of the prices are high, a lot others are in the perfect ranges, some things could be a little higher, for instance, Pillaging(Destroying) a Village only gives a pirate a 115,000 increase in bounty? That should be like 150 to 175 AT LEAST cause I mean come on, if you destroyed an entire Village you'd get more than a little 115,000 bounty. I'd say increase the Village, Town, and City bounty gains by maybe 30,000 or 40,000 to be fair. With the Dueling/Killing rewards, why would killing a non-military Personal give you MORE bounty than Killing a Marine officer? I say Increase Officer and Soldier by possible 20,000, maybe increase them all up to Vice Admiral by a good amount possibly? Breaking out of Prison should be dependent on how many guards you have to fight through, if it's one dude that you kill and run it would be more like 50,000. Whereas if it was say, 50 guards it would be more like 500,000, you follow? This is just my opinion of course..but hey, opinions help.


I thank you for your thoughts about this, and think we need to settle on a price that is fair to all, not too high, but not too low as well.
PostPosted: Mon Apr 30, 2012 11:21 am


The Bounty/Capture System

The Bounty/Capture System in this guild is fairly simple and easy to comprehend. First, to move up a rank either as a Marine or Pirate, one must reach the required amount of Bounties/Captures required, as listed below. Once you have obtained that rank you will then gain access to it's perks.

Ranking Up:

Bounties/Captures
Deckhand/Recruit: 0 - 29 million
Pirate/Lieutenant: 30 - 59 million
Commander/Rear Admiral: 60 - 149 million
Firstmate/Vice Admiral: 150 - 499 million
Captain/Admiral: 500+ million and up

Bounties: Pirates can obtain bounties in one of two ways: Pillaging/Raiding or Dueling/Killing.

Pillaging/Raiding
Pillaging(Destroying) a Village - 100,000
Pillaging(Destroying) a Town - 500,000
Pillaging(Destroying) a City - 1,000,000
Pillaging(Destroying) a Kingdom - 200,000,000
Pillaging(Destroying) a Marine Stronghold/Ship/HQ - 40,000,000

Dueling/Killing
Dueling/Killing a Non-military Personal *Usually Pirates* - Varies on bounty/captures of the defeated.
Dueling/Killing a Marine Officer - 25,000
Dueling/Killing a Marine Solider - 75,000
Dueling/Killing a Marine Lieutenant - 150,000
Dueling/Killing a Marine Rear Admiral - 500,000
Dueling/Killing a Marine Vice Admiral - 10,000,000
Dueling/Killing a Marine Admiral - 1,000,000,000
Dueling/Killing a Pirate Captain - 55,000,000
Dueling/Killing a Shichibuka (Warlord) - 500,000,000
Dueling/Killing a Pirate Yonko (Emperor) - 1,000,000,000

Additional Bounties
Breaking out of Prison - 100,000 Varies on previous crimes.
Breaking out of Impel Down - 500,000,000 *only one case of actually happening, fronted by Luffy and CO*
Researching the Lost Century - 50,000,000
Harming a World Government Noble - 100,000,000


Beli/Currecny System

Coming Soon

Most of these are based of the assumption that all the pirates in the guild will be "More then average" Since the average pirate bounty *regardless of rank* is like 20mil all round. *not encluding grandline stuff*

Should I add bounty for Conquering territory? Like taking over an island or something?  

Tsubaki Mizuru

Dangerous Sex Symbol


Tsubaki Mizuru

Dangerous Sex Symbol

PostPosted: Mon Apr 30, 2012 11:24 am


Spreader of Despair
PostPosted: Mon Apr 30, 2012 4:40 pm


Tsubaki Mizuru
Spreader of Despair

In all honesty, I like it. The prices aren't too high and I think a bounty for Conquering Territory would be a good idea. I'll work on the currency and capture systems.

The Reticent Harlequin
Captain

Unforgiving Tactician


Tsubaki Mizuru

Dangerous Sex Symbol

PostPosted: Mon Apr 30, 2012 7:40 pm


Spreader of Despair
Tsubaki Mizuru
Spreader of Despair

In all honesty, I like it. The prices aren't too high and I think a bounty for Conquering Territory would be a good idea. I'll work on the currency and capture systems.

Yay! I did good ^^
PostPosted: Tue May 01, 2012 10:57 pm


Having a hard time, coming up with a currency system, any of you have a good idea?

The Reticent Harlequin
Captain

Unforgiving Tactician


Tsubaki Mizuru

Dangerous Sex Symbol

PostPosted: Tue May 01, 2012 11:41 pm


Spreader of Despair
Having a hard time, coming up with a currency system, any of you have a good idea?

What would we be using the system for?
PostPosted: Tue May 01, 2012 11:44 pm


Tsubaki Mizuru
Spreader of Despair
Having a hard time, coming up with a currency system, any of you have a good idea?

What would we be using the system for?

It's going to replace the rewards points system, so that it will be less complicated and what not.

The Reticent Harlequin
Captain

Unforgiving Tactician


Tsubaki Mizuru

Dangerous Sex Symbol

PostPosted: Tue May 01, 2012 11:48 pm


Spreader of Despair
Tsubaki Mizuru
Spreader of Despair
Having a hard time, coming up with a currency system, any of you have a good idea?

What would we be using the system for?

It's going to replace the rewards points system, so that it will be less complicated and what not.

Alright, how would one go about making money?
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