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THIS IS HALLOWEEN: Crossroads

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This is Halloween Crossroads 

Tags: This is Halloween 

Reply { ARCHIVED } ------------------ Four Clans Meta, April 2012
[TRAINING][PRP] Thackery

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Nothing Yet rolled 2 8-sided dice: 5, 5 Total: 10 (2-16)

Nothing Yet
Crew

Obsessive Stargazer

PostPosted: Thu Apr 12, 2012 11:04 pm


The Stadium:

There is a small stadium for young War Horsemen set up away from the larger training fields, several circles set out for pairs to spar against each other in. A rather rugged looking female stands, dark skinned, light haired, covered in scars and warpaint, her hair unevenly cut in the back to a short length and ridiculously long and braided in the front, wrapped around itself, several feathers tucked into both it and the dark stained fabric, bones from several different types of creatures weaved into jewelry she wears, her wings colored like a golden eagle. On one arm, she has several slashes of paint – what looks like hundreds, trailing down it. After staring too long she finally speaks up:

“There is one for each battle I have won.” She said simply, shifting the pole she held to her other hand before turning to show her other arm, which is spotted with paint of a different color – and much more numerous. “I have one for each battle I have lost as well. To become a true warrior, you must climb your way to the top from the very bottom, and the best place to start is practicing against those who may just be better than you.” She explained, before motioning to one of the circles and an individual that was practicing on their own.

“Go join them.” She says, “If you think you’re ready. If you win, you will be paired up with the winner of another spar. So on, and so forth. After five victories, a break will be allowed for the day.” She says, the only explanation she gives as she hands off a small staff.


Mechanics

There are 5 rounds

Roll 2d8 each post
First dice is how hard you hit
Second dice is how hard the opponent hit
You want to roll higher than your NPC opponent.
If you roll a tie roll a tiebreaker between them (same as the above)

If you lose a match any matches you roll -for fun- afterwards cannot be counted towards points, but you can keep rolling spars!

Please fill in each of your posts with a small summary of how your spar went! It could be more than one hit, despite having only rolled one! Have fun with it!


Horsemen Points Distribution


User Image - Blocked by "Display Image" Settings. Click to show.


[ Horsemen Points Distribution: ] (Select only one option based on your results)

You win one point if you win rounds 1 or 2!

You win two points if you win round 3 or 4!

You win all three points if you win round 5 (or higher if you keep rolling for fun!)


DMG:
Enemy DMG:
Nothing Yet rolled 2 8-sided dice: 4, 7 Total: 11 (2-16)
PostPosted: Thu Apr 12, 2012 11:05 pm


Nothing Yet

Mechanics

There are 5 rounds

Roll 2d8 each post
First dice is how hard you hit
Second dice is how hard the opponent hit
You want to roll higher than your NPC opponent.
If you roll a tie roll a tiebreaker between them (same as the above)

If you lose a match any matches you roll -for fun- afterwards cannot be counted towards points, but you can keep rolling spars!

Please fill in each of your posts with a small summary of how your spar went! It could be more than one hit, despite having only rolled one! Have fun with it!


DMG:
Enemy DMG:

Nothing Yet
Crew

Obsessive Stargazer

Reply
{ ARCHIVED } ------------------ Four Clans Meta, April 2012

 
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