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[Mission Solo] HERE I GO AGAIN ON MY OWWN. [Jude] Goto Page: 1 2 [>] [»|]

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Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 12:37 am


Artifact Search

This mission can be taken on solo or with a group. You can run this mission more than once.

Equipment Pack:
- red flag set (for marking your trail)
- 1 bandage (roll 1d cool
- 1 FEAR scanner
- GPS mapping app for your cell phone (to record locations of FEAR spikes)
- 1 days worth of MRE's
- 1 pair of spare socks and an apple with a smiley face on it


Division Bonuses:

- Life hunters have extra bandage kits (trainees roll 1d12, intermediates roll 1 d20; the number of these heals is not unlimited, but rather equal to the number of people in their party)

- Death hunters need to scout ahead of the group, looking for signs of danger, avoiding it when possible, and reporting back to the group. They're skilled in avoiding damage. (trainees get 4 auto-damage instead of 5, intermediates get 3 auto-damage instead of 5)

- Sun hunters are usually a group's most effective offense force. (During a battle, a trainee is capable of two recoveries, and an intermediate is capable of three.)

- Moon hunters create the defensive line that enable groups to take on and survive powerful opponents. (trainees roll to block battle damage using 1d12, intermediates roll 1 d20)

- Mist Hunters fill the gaps as needed. (trainees can fill each role one time, in battle or in response to prompts, intermediates can fill each role twice. Both use the trainee rolls of other divisions)


Prompts: Group leader rolls 1d100.
If you have multiples of a division, they can all roll when prompted to try and thwart damage

1-20: A peaceful white landscape. Maybe a little boring, but better than certain alternatives. Careful! There's some precarious footing ahead! If you don't have a Death hunter to scout, everyone gets 5 falling damage!
Death hunters: roll 1d4, if you roll 1-3 you successfully navigate the party around an icy path. If you roll 4 everyone gets 5 falling damage.
(FEAR scanner reading: low)

21-40: There's a loud cracking sound in the distance! In the distance a large group of penguins flee the area! The ground begins to shake violently under your feet! If you don't have a moon hunter, everyone gets 5 quake damage!
Moon hunters: roll 1 d4 for every member of your party to try and protect them. For every 1 you roll, you fail to protect 1 person from damage.
(FEAR scanner reading: moderate)

41-60: You're crossing a a large stretch of ice, when someone looks down and sees something odd beneath it. Once you've passed beyond it and reached higher ground, you look back and see what resembles a massive eyes beneath the surface. It suddenly swivels to stare at your party.
(FEAR scanner reading: SPIKE)

61-80: You hear something snap behind you, and turn just in time to see the last flag you've planted get sucked underground. When you inspect where it was you see nothing but a hole going down further than your eye can follow. All of your other flags have met a similar fate. Any party without a Life or a Death hunter lose 10 hp due to getting lost.
Death & Life hunters: roll 1d4 to scout the way back or tweak your phone's mapping. If you roll a 1, you are immediately successful, no one take damage. Roll a 2 or 3, you take a little while to figure things out, everyone gets 5 dmg. Roll a 4, and you're unsuccessful, in a few hours the search crew finds you and leads you back to the base.
(FEAR scanner reading: moderate)

81-100 BOSS FIGHT!


Once again the ground beneath you shifts and buckles eventually cracking open as a massive tentacle bursts from the surface and strikes out at your party! When defeated, rather than dissipate, the tentacle slithers back underneath the surface.

User Image - Blocked by "Display Image" Settings. Click to show.
(FEAR scanner reading: SPIKE)


HP: 20x(the number of people in your party)
Auto Damage: 5
PostPosted: Wed Apr 11, 2012 12:42 am


Jude sat down, got briefed on the mission, and then went forth on his own. He didn't feel like working with others right now and this would probably come to bite him in the a** later but for now he felt he could handle it. There were just things he needed to do on his own sometimes - people just got in the way and ...

...Okay so he just wanted to be the lone wolf for a while so sue him.

Striking it off on his own Jude disappeared into the cold and the snow after he was properly prepared the bottom of his cowl pulled up to prevent freezing his face off.

Pales

Demonic Gatekeeper


Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 12:43 am


[GUESS I AM THE ONLY PERSON HERE. I AM THE GROUP LEADAH.]

[NOTE: IT HELPS TO ROLL DICE. OH GREAT LEADER.]
[SHUT UP, SELF.]
Pales rolled 1 100-sided dice: 98 Total: 98 (1-100)
PostPosted: Wed Apr 11, 2012 12:44 am


Jude was being careful as he read his Scanner trying to find the various spikes and things that it read out and not really noticing what was going on under the ice...Until it cracked right beneath him causing him to try and jump back before he goes for a rather icy swim and found himself staring at a very spiky tentacle waving about in the air as if to say, 'HI! I AM TENTA-COOL. NICE TO MEET YOU. I WANT TO SHAKE HANDS. LET'S SHAKE HANDS. ALSO MY HOBBIES ARE TENTACLE PORN. I SET UP A CAMERA. LET'S PLAY.'

Jude did not want to take part in the tentacle porn nor did he want to shake hands with the tentacle. In fact he was not interested in remotely being acquaintances with the tentacle.

Which was sad, really. Tenta-cool only wanted to be loved. :<


User Image - Blocked by "Display Image" Settings. Click to show.
(FEAR scanner reading: SPIKE)


HP: 20 (20x1=...20!)
Auto Damage: 5

Pales

Demonic Gatekeeper

Pales rolled 2 10-sided dice: 8, 8 Total: 16 (2-20)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 12:55 am


Tenta-cool made a swipe at him to convince him that, really, it'll be fine. Come here and let's have fun and tentacle porns. Jude's body weaved away the spiked tentacles scraping at parts of his skin and uniform before he reached out and landed a firm hit with his punching daggers into the unspiked side of the tentacle.

...Tenta-cool did not like the rough stuff unless he was the one doing the rough stuff. This Hunter was not playing fair.


Jude's HP: 47/50 [-3 auto-damage]
DMG: 10
Tenta-cool's HP: 10 [20-10 = 10]
Pales rolled 2 10-sided dice: 6, 7 Total: 13 (2-20)
PostPosted: Wed Apr 11, 2012 1:00 am


There was another exchange where the tentacle tried to wrap around him only to snag an arm for a brief moment before it got a blade punched into it causing an odd roar sound beneath the ice and the tentacle disappeared under the surface. Jude stared down at it panting lightly.

Should he go back already? He sighed softly.

Naw. Might as explore fully. He'd barely started afterall.

Hefting his pack of supplies he started to march past the crack in the ice after he'd called Yom away for the time being. There was no need for her services at the moment.


Jude's HP: 44/50 [-3 auto-damage]
DMG: 7
Tenta-cool's HP: 3

((I Herped the derp the first time and made it -10. I'll .. fix this faux pas in a later post. Stay tuned : |))

Pales

Demonic Gatekeeper

Pales rolled 1 100-sided dice: 64 Total: 64 (1-100)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 1:07 am


A little further walking and mapping out spikes and putting down flags and ...then there was a snap. He whipped around to see... No tentacles but the flag was gone too along with other flags. He frowned lightly not sure to make of this. He wandered over to see what the cause was only to see a hole that went very far down and him without any proper spelunking gear to see if perhaps there was an end to this hole so maybe he could recollect flags.

..Harrumph.

Oh well, time to get his bearings back.
Pales rolled 1 4-sided dice: 2 Total: 2 (1-4)
PostPosted: Wed Apr 11, 2012 1:08 am


It took him a while to figure things out and the bitter chill bit in a bit more than he could have thought possible. It was so cold it hurt it seemed. Fingertips trembled as he fiddled with the GPS mapping but soon...

He was alright and able to keep going.

Pales

Demonic Gatekeeper

Pales rolled 1 100-sided dice: 2 Total: 2 (1-100)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 1:16 am


It was a little boring after starting off with a tentacle battle earlier and now there was nothing but (lovely) white landscape ahead of him but he still marched forward and paid attention to his fear scanner until he noticed a rather tough spot where he needed to be careful of how he placed his feet...
Pales rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed Apr 11, 2012 1:17 am


And by careful we mean futz things up and fall all over the place like a fool. Jude picked himself up while his hand rubbed at his side with a small groan of pain. That really sucked. Like. A lot.

HP: 34

Pales

Demonic Gatekeeper

Pales rolled 1 8-sided dice: 1 Total: 1 (1-8)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 1:21 am


He did what he could to bandage his booboos but it didn't seem to be enough only providing the lightest of light relief.

HP: 35
Pales rolled 1 100-sided dice: 39 Total: 39 (1-100)
PostPosted: Wed Apr 11, 2012 1:23 am


The first thing that caught his attention was the cracking sound. The second thing was the penguins fleeing as fast as their little legs could carry them. The third thing was the shaking ground which cause his legs to buckle and knock him down to the ground.

Traitorous legs.

He just sat on the ground and waited for the shaking to so he could record the reading he got on the GPS.


HP: 30

Pales

Demonic Gatekeeper

Pales rolled 1 100-sided dice: 11 Total: 11 (1-100)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 1:27 am


After he picked himself up and moved along again the scenery got boring again as he went along his expression falling short of unimpressed until he noticed yet more precarious footing ahead. This time he would manage to be careful.

..He hoped.
Pales rolled 1 4-sided dice: 4 Total: 4 (1-4)
PostPosted: Wed Apr 11, 2012 1:28 am


Down he went. Jude flinched from the fall and let out a deep sigh. He hated ice right about now. He also hated snow. He hated everything. Everything is stupid. : |

HP: 25

Pales

Demonic Gatekeeper

Pales rolled 1 100-sided dice: 5 Total: 5 (1-100)

Pales

Demonic Gatekeeper

PostPosted: Wed Apr 11, 2012 1:35 am


More picking himself up and meandering through the white unknown and finding more precarious footing. He set a foot forward...
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THIS IS HALLOWEEN: Deus Ex Machina Training Facilities

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