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Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Tue Mar 27, 2012 10:54 am


Talents

What it a talent?
A talent is a special ability unique to a single RPC. These abilities are often increases in the character's skill in a certain area, increased ability with certain techniques, or even an entirely new ability.


How do I gain a talent?
A talent is usually gained by sacrificing a different ability. With the loss of one power, another grows stronger. Talents can be gained based on things that happened in the RP, or in your character background.


What can a talent do?
A talent can be anything from sacrificing Ninjutsu for increased Taijutsu ability, to losing an arm and gaining the ability to use one handed seals. Some talents increase strength in certain areas, while others compensate for a loss.


Do I have to sacrifice something?
Short answer, yes. The greater the sacrifice you make, the stronger your talent can be. If you sacrifice something like your character's ability to speak, you're not going to get a very powerful talent. Maybe a stealth increase. If however, you were to sacrifice your ability to channel chakra completely, you could become like Rock Lee. The sacrifice must be both adequate, and relevant to the talent requested. Losing your hair is not going to give you super strength.


Application Format

Username: {No silliness.}
RPC Name:

RPC Rank:
Bloodline/Clan/Demon:

Profession:
Ninja Types:

Talent Description:

Talent Sacrifice:

How it happened: {A short history on what happened to the RPC to bring out this talent.}


[color=black][size=10][b]Username:[/b] {No silliness.}
[b]RPC Name:[/b]

[b]RPC Rank:[/b]
[b]Bloodline/Clan/Demon:[/b]

[b]Profession:[/b]
[b]Ninja Types:[/b]

[b]Talent Description:[/b]

[b]Talent Sacrifice:[/b]

[b]How it happened:[/b] {A short history on what happened to the RPC to bring out this talent.}[/size][/color]


Example

Username: Hinote Tosatsu
RPC Name: Rock Lee
RPC Rank: Genin

Talent Description: Rock Lee is capable of learning Taijutsu at the greatly increased rate of -6 posts. For every rank he increases, this raises by one. D - -6 C - -7 B - -8 A - -9 S - -10
Besides that, his Taijutsu attacks hit for +2 ranks damage. There is no limit to the number of styles he can learn.

Talent Sacrifice: Rock Lee is completely incapable of channeling chakra, losing any ninjutsu ability.
How it happened: Lee was born with a defective chakra system, and has always been incapable of channeling chakra. Wishing to become a ninja anyways, he dedicated his entire life to the mastery of Taijutsu, quickly becoming a genius in the art.
 
PostPosted: Fri Mar 30, 2012 8:56 am


Username: Cobra_X
RPC Name: Konaga,Shinji
RPC Rank: Chuunin


Talent Description: Battle Hunger - In combat, Shinji's adrenaline flows at abnormal levels, making it last longer in his system and it giving him several beneficial characteristics in a fight:

1. Once in a battle, Shinji begins to ignore an aspect of his own bloodline pain. The adrenaline surging through him helps to offset the pain and allows him to ignore some aspects of it. For every roll against the pain table Shinji makes, he decreases both the pain stress table he rolls against and the effect of his roll by one tier. So, if Shinji is currently at 55% of his stamina (Pain Stress Degree 2), he rolls against the 80% table (Pain Stress Degree 1). Additionally, the effect of his roll is reduced by one tier... so if his roll falls into the tier assigned to Level 3 Pain, Shinji only experiences Level 2 Pain.

2. Once every 3 posts, Shinji can use two ninjutsu techniques as if he had the 'Combo' shinobi type.


Talent Sacrifice: What Shinji gains in combat, he sacrifices the rest of the time he's not in combat, especially right after a combat, when the adrenaline stops surging and he starts to feel the backlash of pushing his body in combat:

1. After a battle ends, Shinji feels the reciprocal effect of the buffers he receives against his bloodline pain while in combat. After his adrenaline stops flowing, Shinji rolls against the Pain Stress Table one degree higher then his current stamina dictates. Additionally, for the first five posts after a fight ends and his adrenaline wears off, Shinji feels the effect of his rolls as if they were one tier higher then normal (Ex. Experiencing Level 3 pain when his roll indicates Level 2 pain).

2. For the first 3 posts after a fight ends, Shinji cannot use any ninjutsu as his system experiences a form of burnout. He can still use Konaga augmentations, but they come at double the cost.

3. Shinji cannot benefit from the effects of Battle Hunger for 5 posts after his last Battle Hunger benefits died down. So, once his adrenaline rush wears off, he must wait at least 5 posts before he can force his adrenaline to surge once again.

Note: These effects only come into play as a BACKLASH after Shinji has experienced Battle Hunger. When he wakes up in the morning after a full cycle of meditation, he rolls on the normal tables. if he does not engage in battle all day, he still rolls against the normal tables. Training (in a non-spar) and travelling at high speeds do not trigger this effect.


How it happened: Whether it was a quirk of his birth, or just the way he had developed to survive his childhood, Shinji had always found combat appealing to him and beneficial in suppressing the pain his bloodline forced on him. Early on, Shinji found that a good fight helped to ease the pain and has been fighting ever since, which has given him quite a bit of experience in combat and has made him better then most. According to his father, every Konaga finds a different way to deal with their bloodline pain, and Shinji's answer was combat. Shinji would simply argue that he is competitive and likes to see how far he can push himself, but never-the-less the effect is the same. Shinji strives for combat and when he experiences it, it acts like a form of euphoria for him, which is why you can always see him smiling in the midst of a fight, even one he is losing.
 

Cobra_X
Crew

Aged Gaian


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Fri Mar 30, 2012 10:30 am


Cobra_X
Username: Cobra_X
RPC Name: Konaga,Shinji
RPC Rank: Chuunin


Talent Description: Battle Hunger - In combat, Shinji's adrenaline flows at abnormal levels, making it last longer in his system and it giving him several beneficial characteristics in a fight:

1. Once in a battle, Shinji begins to ignore an aspect of his own bloodline pain. The adrenaline surging through him helps to offset the pain and allows him to ignore some aspects of it. For every roll against the pain table Shinji makes, he decreases both the pain stress table he rolls against and the effect of his roll by one tier. So, if Shinji is currently at 55% of his stamina (Pain Stress Degree 2), he rolls against the 80% table (Pain Stress Degree 1). Additionally, the effect of his roll is reduced by one tier... so if his roll falls into the tier assigned to Level 3 Pain, Shinji only experiences Level 2 Pain.

2. Once every 3 posts, Shinji can use two ninjutsu techniques as if he had the 'Combo' shinobi type.


Talent Sacrifice: What Shinji gains in combat, he sacrifices the rest of the time he's not in combat, especially right after a combat, when the adrenaline stops surging and he starts to feel the backlash of pushing his body in combat:

1. After a battle ends, Shinji feels the reciprocal effect of the buffers he receives against his bloodline pain while in combat. After his adrenaline stops flowing, Shinji rolls against the Pain Stress Table one degree higher then his current stamina dictates. Additionally, for the first five posts after a fight ends and his adrenaline wears off, Shinji feels the effect of his rolls as if they were one tier higher then normal (Ex. Experiencing Level 3 pain when his roll indicates Level 2 pain).

2. For the first 3 posts after a fight ends, Shinji cannot use any ninjutsu as his system experiences a form of burnout. He can still use Konaga augmentations, but they come at double the cost.

3. Shinji cannot benefit from the effects of Battle Hunger for 5 posts after his last Battle Hunger benefits died down. So, once his adrenaline rush wears off, he must wait at least 5 posts before he can force his adrenaline to surge once again.

Note: These effects only come into play as a BACKLASH after Shinji has experienced Battle Hunger. When he wakes up in the morning after a full cycle of meditation, he rolls on the normal tables. if he does not engage in battle all day, he still rolls against the normal tables. Training (in a non-spar) and travelling at high speeds do not trigger this effect.


How it happened: Whether it was a quirk of his birth, or just the way he had developed to survive his childhood, Shinji had always found combat appealing to him and beneficial in suppressing the pain his bloodline forced on him. Early on, Shinji found that a good fight helped to ease the pain and has been fighting ever since, which has given him quite a bit of experience in combat and has made him better then most. According to his father, every Konaga finds a different way to deal with their bloodline pain, and Shinji's answer was combat. Shinji would simply argue that he is competitive and likes to see how far he can push himself, but never-the-less the effect is the same. Shinji strives for combat and when he experiences it, it acts like a form of euphoria for him, which is why you can always see him smiling in the midst of a fight, even one he is losing.


Talents aren't allowed to reduce the effects of bloodline weaknesses. They can compensate for them if done right, but not remove or reduce them.

And the sacrifice is meant to be the loss of something your RPC could normally do. Establishing side effects like these are a good step towards making a talent more acceptable, but still can't make up the entire sacrifice.

All in all, it is a good talent, but unfortunately can't be approved due to the rules I have set to keep them from getting out of hand.
PostPosted: Fri Mar 30, 2012 1:46 pm


Alright then, that's fair enough... let's see what you think about this one:

Username: Cobra_X
RPC Name: Konaga,Shinji
RPC Rank: Chuunin


Talent Description: Scrapper - With his latent lust for combat and the wanderlust attributed to his people, Shinji has had little time to study any formal style beyond that which is incredibly common throughout the Land of Earth. However, this apparent lack of much formal Taijutsu and Kenjutsu training seems to benefit Shinji by allowing him to rely on his natural instincts and improvisation. In many instances, nothing more then his love of combat propels him through a battle, that fervor enhancing his abilities despite his lack of formal training...

1. Once a battle begins, Shinji's adrenaline begins to flow and it ignites a fire within him which makes his attacks rather potent. Despite not being a 'technique' of any kind, Shinji's attacks are treated as a Taijutsu/Kenjutsu strike one rank higher then his current rank in both speed and power and do not suffer the typical chakra drain associated with such techniques.

2. Once every 3 posts, Shinji can utilize two techniques in quick succession as if he had the 'Combo' shinobi type.


Talent Sacrifice: Shinji is only capable of learning either a single Taijutsu or Kenjutsu style throughout his entire career as a shinobi and he cannot learn techniques of the chosen style which are more then one rank above his current rank. This also makes training in a style more difficult, requiring two more posts then normal to learn any Taijutsu/Kenjutsu skill.

Additionally, for the first 3 posts after a fight ends, Shinji cannot use any ninjutsu as his system experiences a form of burnout after running his chakra system at such high octane for so long, presumably utilizing many more ninjutsu then the average shinobi (the chakra is present, but the body is not willing or capable to continue projecting it). During these posts, he can still use Konaga augmentations, but they come at double the cost.


How it happened: Whether it was a quirk of his birth, or just the way he had developed to survive his childhood, Shinji had always found combat appealing to him since the adrenaline helped him to forget the pain his bloodline forced on him. So, naturally, Shinji always found himself fighting others and due to his either disinterest in learning a style, or his natural ability, never really saw the need to do so. Shinji had picked up some of the common taijutsu strikes of his native land just through osmosis, but learning to utilize them did not come easily to him. what his 'Scrapper' style did give however was intensity and a fervor in battle that most others lacked, which naturally enhanced his attacks making them just as deadly as any other 'style'-based attacks. Once the battle heightened, and the adrenaline kicked into overtime Shinji only got stronger, the euphoric and addictive rush of combat enabling him to perform techniques faster then the average person, enabling him to chain moves together naturally as finishing strikes. This euphoric rush during combat is the reason you can almost always see Shinji smiling in the midst of a fight, even one he is clearly losing.
 

Cobra_X
Crew

Aged Gaian


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Sun Apr 01, 2012 7:06 pm


Cobra_X
Alright then, that's fair enough... let's see what you think about this one:

Username: Cobra_X
RPC Name: Konaga,Shinji
RPC Rank: Chuunin


Talent Description: Scrapper - With his latent lust for combat and the wanderlust attributed to his people, Shinji has had little time to study any formal style beyond that which is incredibly common throughout the Land of Earth. However, this apparent lack of much formal Taijutsu and Kenjutsu training seems to benefit Shinji by allowing him to rely on his natural instincts and improvisation. In many instances, nothing more then his love of combat propels him through a battle, that fervor enhancing his abilities despite his lack of formal training...

1. Once a battle begins, Shinji's adrenaline begins to flow and it ignites a fire within him which makes his attacks rather potent. Despite not being a 'technique' of any kind, Shinji's attacks are treated as a Taijutsu/Kenjutsu strike one rank higher then his current rank in both speed and power and do not suffer the typical chakra drain associated with such techniques.

2. Once every 3 posts, Shinji can utilize two techniques in quick succession as if he had the 'Combo' shinobi type.


Talent Sacrifice: Shinji is only capable of learning either a single Taijutsu or Kenjutsu style throughout his entire career as a shinobi and he cannot learn techniques of the chosen style which are more then one rank above his current rank. This also makes training in a style more difficult, requiring two more posts then normal to learn any Taijutsu/Kenjutsu skill.

Additionally, for the first 3 posts after a fight ends, Shinji cannot use any ninjutsu as his system experiences a form of burnout after running his chakra system at such high octane for so long, presumably utilizing many more ninjutsu then the average shinobi (the chakra is present, but the body is not willing or capable to continue projecting it). During these posts, he can still use Konaga augmentations, but they come at double the cost.


How it happened: Whether it was a quirk of his birth, or just the way he had developed to survive his childhood, Shinji had always found combat appealing to him since the adrenaline helped him to forget the pain his bloodline forced on him. So, naturally, Shinji always found himself fighting others and due to his either disinterest in learning a style, or his natural ability, never really saw the need to do so. Shinji had picked up some of the common taijutsu strikes of his native land just through osmosis, but learning to utilize them did not come easily to him. what his 'Scrapper' style did give however was intensity and a fervor in battle that most others lacked, which naturally enhanced his attacks making them just as deadly as any other 'style'-based attacks. Once the battle heightened, and the adrenaline kicked into overtime Shinji only got stronger, the euphoric and addictive rush of combat enabling him to perform techniques faster then the average person, enabling him to chain moves together naturally as finishing strikes. This euphoric rush during combat is the reason you can almost always see Shinji smiling in the midst of a fight, even one he is clearly losing.


The increased speed and power is only for attacks, correct? This will not apply to any charges, dodges, or generic lifting you might do.

The removal of the chakra drain, I don't think will work. Taijutsu and Kenjutsu only drain chakra for moves very much like ninjutsu, which would be unfair to not charge for.

The two technique bonus, is this for any technique, or only taijutsu/kenjutsu?

~

Rather than the burnout you have described, as it doesn't really seem to relate that well, I would recommend something different. Perhaps have, for every two posts of the adrenaline rush, you suffer one post of reduced strength and speed, not just in attacks but in all areas. The augmentation penalty would also fit with this altered version.
PostPosted: Sun Apr 01, 2012 7:38 pm


Username: -o-Havik-o-
RPC Name:Manny Uchiha
RPC Rank:Genin

Talent Description:Gain the ability to learn, and use his Sharingan as if he were one rank higher than he is. Example As a Genin he can learn up to the Max a Chuunin can learn from his bloodline.
Talent Sacrifice:Everything but his sealing jutsu will take a back seat to his Sharingan studies, meaning he will only be able to learn Taijutsu, Genjutsu, Ninjutsu, and Medical jutsu by one rank lower than he is. (This of course does not count toward the bloodline ability's.)
How it happened: Manny's Mother was a elite Uchiha, a master of there Doujutsu, and a ninja to be feared in any land, and she cherished her heritage as much as she did her son. Her way of showing this was she taught him everything she knew up until her death. The history of the Clan, the secrets, the jutsu, and theory behind the how, and why the Clan, and Doujutsu originated.

Because this information was drilled into him from such a young age when it comes to the Uchiha Clan Manny is a walking encyclopedia, and when his Sharingan awoke he showed a extraordinary talent in using it, even from his young age his eyes would mimic his mothers, and soon after there awaking, would start to rival her talent in using them.


Btw, great idea, love it.

-o-Havik-o-


Cobra_X
Crew

Aged Gaian

PostPosted: Sun Apr 01, 2012 7:47 pm


Hinote Tosatsu
The increased speed and power is only for attacks, correct? This will not apply to any charges, dodges, or generic lifting you might do.

The removal of the chakra drain, I don't think will work. Taijutsu and Kenjutsu only drain chakra for moves very much like ninjutsu, which would be unfair to not charge for.

The two technique bonus, is this for any technique, or only taijutsu/kenjutsu?

~

Rather than the burnout you have described, as it doesn't really seem to relate that well, I would recommend something different. Perhaps have, for every two posts of the adrenaline rush, you suffer one post of reduced strength and speed, not just in attacks but in all areas. The augmentation penalty would also fit with this altered version.

What do you mean charge? Would that be movement speed? I was thinking that would rise too. It would increase the speed of movement, as well as the speed of attacks and the power of attacks (Taijutsu and Kenjutsu) as noted. It would not increase lifting strength or evasion in any way.

The whole point is that Shinji isn't using techniques... so he's not using "chakra to enhance or create power"... his adrenaline just kicks him into higher gear and allows his regular kenjutsu/taijutsu strikes to hit harder and faster. I might be okay with adding some cost... but definitely not something on the same level as what I would pay to use a technique.

The two techniques per post would be anything (including ninjutsu)... the idea being that the adrenaline kicks up his movement speeds and allows him to string combos.

I would agree with your altered version, I think that fits much better and seems more realistic.
PostPosted: Sun Apr 01, 2012 7:50 pm


Username: Hinote Tosatsu
RPC Name: Nomiya Yasashii
RPC Rank: Jounin

Talent Description: Yasashii is capable of learning all of the rank bonuses of the Sealing Master profession upon attaining the required rank, rather than choosing only one.
Talent Sacrifice: Being entirely dedicated to the study of fuinjutsu and the ninjutsu that make it up, Yasashii has spent little to no time conditioning his body for combat, making it completely impossible for him to master, or even learn, any form of taijutsu.

In addition to gaining all rank benefits, Yasashii also suffers from all of the profession's weaknesses.

How it happened: From a very young age, Yasashii dedicated himself to the sealing arts, quickly reaching the level of a master. Where most would settle in at that stage however, he continued to grow, expanding beyond his initially chosen field and moving on, learning everything that he could about sealing in all it's variant forms. By this process, he became a true master, greater than any other living sealing specialist.


Gregar828

Mind doing mine Greg?

Hinote Tosatsu
Vice Captain

Eloquent Lunatic


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Sun Apr 01, 2012 7:55 pm


-o-Havik-o-
Username: -o-Havik-o-
RPC Name:Manny Uchiha
RPC Rank:Genin

Talent Description:Gain the ability to learn, and use his Sharingan as if he were one rank higher than he is. Example As a Genin he can learn up to the Max a Chuunin can learn from his bloodline.
Talent Sacrifice:Everything but his sealing jutsu will take a back seat to his Sharingan studies, meaning he will only be able to learn Taijutsu, Genjutsu, Ninjutsu, and Medical jutsu by one rank lower than he is. (This of course does not count toward the bloodline ability's.)
How it happened: Manny's Mother was a elite Uchiha, a master of there Doujutsu, and a ninja to be feared in any land, and she cherished her heritage as much as she did her son. Her way of showing this was she taught him everything she knew up until her death. The history of the Clan, the secrets, the jutsu, and theory behind the how, and why the Clan, and Doujutsu originated.

Because this information was drilled into him from such a young age when it comes to the Uchiha Clan Manny is a walking encyclopedia, and when his Sharingan awoke he showed a extraordinary talent in using it, even from his young age his eyes would mimic his mothers, and soon after there awaking, would start to rival her talent in using them.


Btw, great idea, love it.


Um... Looking at the Sharingan/Uchiha bloodline, there are no jutsu listed, nor has there ever been rank requirements for any of the stages. This talent, is completely useless, as it does nothing.
PostPosted: Sun Apr 01, 2012 8:06 pm


Cobra_X
What do you mean charge? Would that be movement speed? I was thinking that would rise too. It would increase the speed of movement, as well as the speed of attacks and the power of attacks (Taijutsu and Kenjutsu) as noted. It would not increase lifting strength or evasion in any way.

The whole point is that Shinji isn't using techniques... so he's not using "chakra to enhance or create power"... his adrenaline just kicks him into higher gear and allows his regular kenjutsu/taijutsu strikes to hit harder and faster. I might be okay with adding some cost... but definitely not something on the same level as what I would pay to use a technique.

The two techniques per post would be anything (including ninjutsu)... the idea being that the adrenaline kicks up his movement speeds and allows him to string combos.

I would agree with your altered version, I think that fits much better and seems more realistic.


I was referring to movement speed, yes. If we were to assume that the talent increased your movement speed at all times during combat, you would essentially have, including your types, a +3 to speed, which I'd rather not allow unless the talent was entirely dedicated to that stat. (A speed dedicated stat would inherently reduce strength as it's penalty, so it doesn't work with this one.) Just as a boost to the speed of say, your punches and kicks though, it's fine.

If it's not relating to attacks at all, you really don't need to include the mentioning of chakra. Normal punches and kicks never require chakra, so that point is doing nothing but confusing matters.

I'm not sure about letting it be used for ninjutsu. Physical stuff is fine, but ninjutsu is a bit more intricate, and I would think the adrenaline rush might actually hamper it more than help it. It'd be fine as a combo of one physical along with one ninjutsu I suppose, but the talent is already increasing your attack power. Adding more attacks, including ninjutsu, is a bit powerful.

Hinote Tosatsu
Vice Captain

Eloquent Lunatic


-o-Havik-o-

PostPosted: Sun Apr 01, 2012 8:09 pm


The Jutsu.

I was wrong about the Doujutsu though, would changing the learning system be acceptable? Something along the lines of...

"Do to his mothers instruction unlike other Uchiha Manny has the ability to train, and allow his Sharingan to grow through training, rather than only through life and death situations. (This does not include first awakening.)"

To train his Sharingan Manny will need to do two things, read over the notes, and secrets his mother left him about her Doujutsu, and let up a assortment of test, or obstical courses, weather it be made by his father, or he trains with a sensai.

(Will require large amounts of training however, double that is needed from real combat to activate. Real combat will subtract from training needed, example. Ten posts of intense combat needed, twenty posts of hard training, if Manny is in five posts of intense combat he will only need ten posts of training.)
PostPosted: Sun Apr 01, 2012 8:23 pm


Hinote Tosatsu
I was referring to movement speed, yes. If we were to assume that the talent increased your movement speed at all times during combat, you would essentially have, including your types, a +3 to speed, which I'd rather not allow unless the talent was entirely dedicated to that stat. (A speed dedicated stat would inherently reduce strength as it's penalty, so it doesn't work with this one.) Just as a boost to the speed of say, your punches and kicks though, it's fine.

Okay, so no movement speed increase. Simply the speed/power of the attack would be increased. This is simply to make sure that they aren't simply dodged /ignored because its coming from a lower ranked shinobi.

Hinote Tosatsu
If it's not relating to attacks at all, you really don't need to include the mentioning of chakra. Normal punches and kicks never require chakra, so that point is doing nothing but confusing matters.
By attacks do you mean regular punches or kicks... or techniques/maneuvers?

The whole point of the talent would be that Shinji's regular attacks hit and feel like KENJUTSU/taijutsu maneuvers and deal damage appropriately... or in Shinji's case, like they were techniques one rank above his own. This would require no chakra because its just a normal attack, but its effect is boosted by Shinji's increased adrenaline.

Hinote Tosatsu
I'm not sure about letting it be used for ninjutsu. Physical stuff is fine, but ninjutsu is a bit more intricate, and I would think the adrenaline rush might actually hamper it more than help it. It'd be fine as a combo of one physical along with one ninjutsu I suppose, but the talent is already increasing your attack power. Adding more attacks, including ninjutsu, is a bit powerful.

Alright, well as long as I can string a taijutsu/kenjutsu into a ninjutsu, I'll be happy with that.

Question: How does the Ofeensive shinobi type normally affect Taijutsu/Kenjutsu?... Does it at all?... if so, would that connfuse things further with this talent?

Cobra_X
Crew

Aged Gaian


Hinote Tosatsu
Vice Captain

Eloquent Lunatic

PostPosted: Sun Apr 01, 2012 8:38 pm


-o-Havik-o-
The Jutsu.

I was wrong about the Doujutsu though, would changing the learning system be acceptable? Something along the lines of...

"Do to his mothers instruction unlike other Uchiha Manny has the ability to train, and allow his Sharingan to grow through training, rather than only through life and death situations. (This does not include first awakening.)"

To train his Sharingan Manny will need to do two things, read over the notes, and secrets his mother left him about her Doujutsu, and let up a assortment of test, or obstical courses, weather it be made by his father, or he trains with a sensai.

(Will require large amounts of training however, double that is needed from real combat to activate. Real combat will subtract from training needed, example. Ten posts of intense combat needed, twenty posts of hard training, if Manny is in five posts of intense combat he will only need ten posts of training.)


Ugh... Ignore the existence of that list. Most of those are Katon exclusive, and the actual Uchiha ones need to be rewritten.

Making it possible to advance the Sharingan by training rather than combat would constitute removing a bloodline weakness, so no, I can't do that.
PostPosted: Sun Apr 01, 2012 8:47 pm


Cobra_X
Okay, so no movement speed increase. Simply the speed/power of the attack would be increased. This is simply to make sure that they aren't simply dodged /ignored because its coming from a lower ranked shinobi.

By attacks do you mean regular punches or kicks... or techniques/maneuvers?

The whole point of the talent would be that Shinji's regular attacks hit and feel like KENJUTSU/taijutsu maneuvers and deal damage appropriately... or in Shinji's case, like they were techniques one rank above his own. This would require no chakra because its just a normal attack, but its effect is boosted by Shinji's increased adrenaline.

Alright, well as long as I can string a taijutsu/kenjutsu into a ninjutsu, I'll be happy with that.

Question: How does the Ofeensive shinobi type normally affect Taijutsu/Kenjutsu?... Does it at all?... if so, would that connfuse things further with this talent?


Putting the first two points into one, so long as your stats are equal or exceeding those of the higher rank, they can't ignore the effect even if it isn't a special move. David has B ranked speed, B ranked strength, and A ranked Reaction speed. He can thus react fairly well to, and mostly dodge any attack A rank or below in speed. If however the attack was at A+ rank, as your talent would boost you to, he would not be able to dodge it so easily. Attacks will always take on the user's stats, whether it be a punch, or a taijutsu strike. The advantage of taijutsu is the special moves they let you do really. Even a D ranked taijutsu move could hit with A ranked strength if a jounin used it.

Regular punches and kick, and most taijutsu moves don't require chakra. So, again, mentioning it it the talent is pointless.

I don't think the Offensive type affects taijutsu at all.

Hinote Tosatsu
Vice Captain

Eloquent Lunatic


Gregar828
Vice Captain

PostPosted: Sun Apr 01, 2012 8:50 pm


Hinote Tosatsu


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