Please post your ideas and suggestions here!
The Poll: These are all items from the previous game. Check out this thread to see who received what.
Key - unlocks a stockpile of weapons that can be given to damsels.
Scroll - map to all the territories rather than just one territory.
Dagger - transforms into a sword that a damsel may use to defend themselves.
Zippy the Lazy One
Protect Your Damsels
So we played this game at a camp that I worked at over the summer one weekend. The elements of it are this -- everyone is paired off with another person and you are forced to stay with that person for the duration of the game. One person is armed with a stamp and the other has, well, nothing. The one with the stamp is considered the knight and the one with nothing is the damsel in distress. You have to link arms with your partner and the point of the game is for the knight to try and stamp as many of the other damsels as they can, without getting their own damsel stamped in the process. Once a damsel is stamped the pair is disqualified and the knight can no longer stamp other people. The objective is to be the last knight standing with your unharmed (unstamped) damsel. They can use whatever strategy to achieve that goal, though. You can either be all out aggressive going after other damsels or you can hide until a majority of the work is done for you. It doesn't matter -- you simply need to win.
This game would be a blast to play with our assortment of characters! The different competitors would be randomly paired off with members of their own teams and the objective would remain the same -- be the last one standing. Victory goes to the team of the pair that has kept their damsel unstamped 'til the very end!~ Guys and girls alike could be the damsel (WHICH WOULD MAKE FOR SOME HIIIILARIOUS PAIRINGS) and whoever the damsel is would be disarmed. They aren't allowed to have any weapons, whereas the knight is allowed all of their supplies since they will need them to properly protect their damsel. Each knight will be given a team insignia stamp and are only allowed to target pairs from opposite teams -- since it would be foolish to take out potential members who could claim victory for your own country. No killing is allowed, again, of course -- you can fight off other players to escape being stamped or trap them with trickery, but not much else. Brutality will not win the game, only the act of stamping other damsels will help reach that goal. Instead of linking arms (in this kind of a setting, pfft, dumb) we could have the pairs be shackled together so as to prevent separation. Any players caught without their partner or unshackled will be disqualified for having cheated.
It's simple enough, really. Stamp or be stamped, protect or be protected, run and hide or fight boldly; only one pair and only one team shall come out on top. Ladies and gentlemen....
PROTECT YOUR DAMSELS!~
So we played this game at a camp that I worked at over the summer one weekend. The elements of it are this -- everyone is paired off with another person and you are forced to stay with that person for the duration of the game. One person is armed with a stamp and the other has, well, nothing. The one with the stamp is considered the knight and the one with nothing is the damsel in distress. You have to link arms with your partner and the point of the game is for the knight to try and stamp as many of the other damsels as they can, without getting their own damsel stamped in the process. Once a damsel is stamped the pair is disqualified and the knight can no longer stamp other people. The objective is to be the last knight standing with your unharmed (unstamped) damsel. They can use whatever strategy to achieve that goal, though. You can either be all out aggressive going after other damsels or you can hide until a majority of the work is done for you. It doesn't matter -- you simply need to win.
This game would be a blast to play with our assortment of characters! The different competitors would be randomly paired off with members of their own teams and the objective would remain the same -- be the last one standing. Victory goes to the team of the pair that has kept their damsel unstamped 'til the very end!~ Guys and girls alike could be the damsel (WHICH WOULD MAKE FOR SOME HIIIILARIOUS PAIRINGS) and whoever the damsel is would be disarmed. They aren't allowed to have any weapons, whereas the knight is allowed all of their supplies since they will need them to properly protect their damsel. Each knight will be given a team insignia stamp and are only allowed to target pairs from opposite teams -- since it would be foolish to take out potential members who could claim victory for your own country. No killing is allowed, again, of course -- you can fight off other players to escape being stamped or trap them with trickery, but not much else. Brutality will not win the game, only the act of stamping other damsels will help reach that goal. Instead of linking arms (in this kind of a setting, pfft, dumb) we could have the pairs be shackled together so as to prevent separation. Any players caught without their partner or unshackled will be disqualified for having cheated.
It's simple enough, really. Stamp or be stamped, protect or be protected, run and hide or fight boldly; only one pair and only one team shall come out on top. Ladies and gentlemen....
PROTECT YOUR DAMSELS!~
We chose your game idea, Zippy. =3
