Name: Rajiiet Sveyet. The origin is unknown.

Nickname(s)/Alias(es): Raj, Rajii or Genie
Race: Shinigami
Rank:
Physical Description: Raj is a muscular tan character with shaggy black hair. He has a round face, his ears are slightly bigger than most, although not gargantuan and he has hazel brown eyes that are often unseen through his bangs. He rarely ever wheres a shirt, or shihaksho. Actually he doesn't even wear a hakama, no he is not a nudist. He instead wears ornate, baggy belly dancer pants; which scores him a typical nickname of Genie. On his back he will usually have a golden detailed traveling hookah. with golden cord straps over each arm like a fancy scuba tank. Two red hoses are wrapped around the bowl neck. Raj has terrible posture and hardly ever sits up straight. because of his crappy posture his spine is slightly curved, and is completely noticeable when he rarely does stand straight. Two common expressions he carries are a bored look, and a serene one. He never wears shoes, but its okay because as smelly as his feet may be, they are very callused underneath.
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Personality: Although deep down Raj is a sociable soul, he isn't very good at portraying it outwardly. He tends to be depicted as a loner. It's not uncommon to see him any where across soul society where theres a peaceful nature background, smoking or napping. He loves warm weather, although if it's cold he still wont put a shirt on. It's his preference to go without them, actually if asked he would tell you that all people should go topless as a choice of lifestyle. Not that too many would agree. He's very easy going, as a draw back he's also kind of slow when it comes to getting things done. He's not so much lazy as he is free willed. When he does eventually get around to solving problems he's pretty direct about them. He'd rather not waste time that he could spend freely.




Zanpakutou:
kemuri hari ranpu
smoke glass lamp
Zanpakutou Spirit:Kemuri hari ranpu is shaped much like an embodiment of smoke, or a Genie. While materialized in his own world he can move around freely, while seen solely by Raj outside of it's own world the tail of it's body is warped in a glass sphere no bigger than a paper weight. Inside the glass sphere is a rainbow of colored smoke spinning circularly toward the center. Like it's wielder Kemuri hari ranpu is pretty self serving with his time. He tends to have a goofy exterior, and a sweet appeal. He too has party goer antics. That being said he is also far more greedy and two faced. Unlike Raj he isn't very trustworthy.
Inner World: The inner world of this zanpakutou is a lavish palace with marble floors, story tall pillars, murals painted on the ceilings, and all sorts of ridiculous rooms and accessories to adhere to the every wish and whim of the worlds sole inhabitant, the ever so spoiled Kemuri hari ranpu.

Sealed Form: The sealed form of this zanpakutou is a thirteen inch tanto sheathed in the body of a traditional Geisha fan. The fan itself is purple and red, with golden accents, the frame is a dark sturdy oak also ornate in gold trim. Each side of the fan folds into the center rod. It is a hallow encasement for the tanto. The bottom of the fan (the hilt.) is wrapped in two thin purple ribbons.

(Not obtained yet) Smoke us out Kemuri Hari Ranpu!:

Shikai Description:
When released into shikai the two sides of the fan that sheathes Raj's tanto open up and begin to emit smoke in the colors of the fans design. Like bands they wrap together and around his arm. The color will soon fade but leave residue from the smoke, about the size of a hen's egg all that will remain is an oddly shaped glass pipe.

When warm air travels through the pipe the glass expands and duplicates it's own material, as if the air traveling through his lungs is fire, he is able to blow this pipe into various sizes and shapes. In order for all of it's attacks to work as intended the pieces he makes must always have a mouth piece, and a bowl piece.

This zanpakutou is in the wind element, but smoke based. It does not transform with smokable material, but if the bowl piece is packed, the smoke will be much stronger than air would be alone. when the user is inhaling instead of x haling sensors in the bowl piece will light whatever is packed inside giving it a constant cherry.

Shikai Powers: * This shikai gives it's wielder the feeling of being lighter than smoke. The wielder and only the wielder can walk and travel atop of streams of smoke for this reason.
* Enhances lung capacity.
* The glass mouth piece can be used to 'personify' any already existant smoking piece, if adapted to any sort of pipe the piece will turn white and gold.

Smoke Tricks:
Attacks To be discovered by Raj by messing around with the shape of smoke exiting his mouth.
* Sonic o's : Named after the attack Sonic Boom by Guile in the human video game street fighter. (the name may be adapted in the future) Swift o's leave his mouth and grow in size with velocity The smoke that composes the rings is rapidly rotating in two layers, going opposing directions simulating scolding hot blades.

* Water Fall Mime: The smoke trails down in a fat or skinny water fall As it pours out it's very elegant and spirals around toward the opponent. The user can grab on end and use this fallen smoke as a whip that wraps and clings like a lasso. The ring will be sucking air in toward it's center.
*Noxious french inhale: If there are serious wounds, or damages to Raj's body and he's losing focus in battle, or about to fall this is an ability that isn't exactly the best tactic on the verge of death. French inhaling the smoke brings it right to his head and gives a near instant rush to the user. He becomes inebriated and dosed. Long term effects are unknown but essentially the high feeling makes him feel no pain, thus somewhat invincible.



(Not obtained yet) Bankai Name: (Your bankai's name is usually it's initial name, with an added suffix or prefix that describes it. There is no Bankai release phrase, just "Bankai!")

Bankai Description: (Your Bankai is basically the peak of your zanpakutou, and shinigami's increase in power through their zanpakutou. This is the final stage of your zanpakutou. Just like in shikai, you're zanpakutou will likely change shape again, so describe everything about this new equipment. When your Shinigami releases the Zanpakutou, what happens? Does the Zanpakutou just suddenly change, or is there a flashy burst of power? Be specific. This is your coup de grace, the strongest you can get, but keep in mind that other people have to fight against it. No one likes to go against unbeatable odds; think of what it would be like to face your bankai rather than just what makes it the most powerful! Remember, your Bankai still has to be relative to your Shikai attribute wise. Having a Shikai that is elemental with Lightning and then suddenly having a Gravity Bankai is inconsistent and lame, and will most certainly be rejected!)

Bankai Powers: (Describe any powers your Bankai has and list any attacks you frequently use as well. Names are not required, and remember that setting specific attacks can limit your flexibility in using your powers. An appropriate mix between attacks, passive abilities and gauged attribute and power boosts based on your character's initial characteristics would be wise. All the techniques that your zanpakutou will allow you that weren't from shikai, will be revealed here.)

Special Accessories: (Does your character wear any special jewelry or carry an unusual, unique item with them? Mention anything your character has a particular attachment to and why here. Accessories often set a part characters just as much as their personality, so be specific! Just about everyone in the world has an accessory or two, so why should your character be any different?)

Skills/Abilities: (What can your shinigami do outside of the usual sword swinging and release phrasing? If your character has been trained in a martial art, list it here. If they have a particular acuity toward something, list it here. If they are skilled at something that directly or indirectly involves combat, or not at all, list it here. This also reflects your character heavily, and will often help inspire you to do creative, non-plot, private role plays [PRP] that will help you boost your relationships with others and maybe gain some new friends!)

Kidou:

Bakudou:

  • 1. Restrain (Sai)
  • 4. Crawling Rope (Hainawa)
  • 8. Repulse (Seki)
  • 9. Strike (Geki)
  • 9. Disintegrating Circle (Hourin)


Hadou:

  • 1. Thrust (Shou)
  • 4. White Lightning (Byakurai)


Biography/History: (Now listen, everyone has a backstory. Something to say; even if it sounds boring to you, someone else would be glad to hear it. NO ONE, can have an unknown past, this is not a direct interview with your character, so even if he/she has forgotten, you haven't. Start from a their younger days, what kind of relationships they had, where they lived, when and how they lived. Everything that made this character up until the day he/she died should be present here. Then... after they died. Not all soul burials are prompt, your character probably had some time to float around aimlessly for a few hours before they were sent to Soul Society, so make an account of this, as it will count towards your character as a shinigami. Now believe me, few people are actually born into Soul Society, and those are typically members of the Royal Families. But your character's experience in the Rukongai is crucial to his reasoning and purpose as a Shinigami. People who had a rough time may want to make it better for others, people who fought and loved to fight, may want to meet stonger opponents. Someone they loved may have become a Shinigami, perhaps they wish to continue to protect them? Or keep themselves from falling behind in rivalry. All of this makes up who your character is, so a short simplistic biography, will make a short simplistic character. Lastly in your biography should be your character's experience through the Shinigami academy and being accepted into a on of the 13 Squad after graduation. You're time at the academy is a heavy influence on how your character handles authority figures and his peers, along with their skills. Not everyone can master everything, and those strengths and weaknesses began to surface during the academy. Strong physically, but weak spiritually; good swordsmanship but poor kidou; strong but slow, fast but physically feeble. Or maybe good at everything spirit, but helpless in physical combat. Maybe you're a healer? Who knows, but this all is recognized during the four year attendence at the Shinigami Academy.)

Powers: (Throughout your entire profile, you should have been making a list of your characters powers. Please list, for example, if your Shinigami character has Shikai or Bankai and any of the powers they can use for either, what Kidou they can use and any abilities they can use as well.)