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Posted: Mon Feb 13, 2012 8:48 pm
BJW81_RawR Table of Contents 1. [Table of Contents | Character Post Formats | Three Characters]
2. [Ryoushi Tenmei | Hunter - God's Will] - [D Rank | Genin] - [Fire Country | Namigakure] Theme Song: Let it Die - Three Days Grace
3. [Shotou | Early Winter] - [D Rank | Elite] - [Iron Country | Saiei Gakuen] Theme Song: I Don't Care - Apocalyptica (There's More Than One Version)
4. [Yuumei Kagemusha | Dark and Light - Shadow Warrior] - [S Rank | Yondaime Arashikage] - [Lightning Country | Arashigakure] Theme Song: Something to Remind You - Staind Ryoushi Tenmei Times Training by: .85 [align=center][imgleft]http://i180.photobucket.com/albums/x182/bjw81/Banners/Cross_tattoo_by_f081aCOPY.jpg[/imgleft][img]http://i180.photobucket.com/albums/x182/bjw81/Banners/TribalCross-2COPY.jpg[/img][imgright]http://i180.photobucket.com/albums/x182/bjw81/Banners/Tribal_Cross_Tattoo_by_JusT_ShanT2COPY.jpg[/imgright][/align] [align=right][size=24]◈[u]ЯҷΘʉsђɨ ₮ҿɳɱҿɨ[/u]◈[/size] [size=18]•Ƞąɱɨgąӄʉrҿ Gҿɳɨɳ•[color=white]xx[/color] █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █[/size][/align] [imgleft]http://i180.photobucket.com/albums/x182/bjw81/Cloud_Shinobi___Naruto_OC_by_hyarionCOPY.jpg[/imgleft] [size=10][align=right]TEXT TEXT TEXT[/align][/size] [align=right][size=18][u][b]Θ[/b]ut [b]Θ[/b]f [b]Ҁ[/b]haracter[/u][/size] [size=10][i][/i][/size][/align] [align=right][size=18]█ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ [u]Experience:[/u] [i][/i][/size][/align] [align=center][IMG]http://i180.photobucket.com/albums/x182/bjw81/Banners/Ryoushi7.jpg[/IMG][/align] Shotou Times Training by: .77 [align=center][imgleft]http://i180.photobucket.com/albums/x182/bjw81/Banners/blue_and_black_tribal_grim_reaperCOPY2.jpg[/imgleft][img]http://i180.photobucket.com/albums/x182/bjw81/Banners/EMB_JIN3COPY.jpg[/img][imgright]http://i180.photobucket.com/albums/x182/bjw81/Banners/blue_and_black_tribal_grim_reaperCOPY.jpg[/imgright][/align] [size=24][align=right]◈[u]SђΘʈΘʉ[/u]◈[/size][size=5][color=white]xxxxxx[/color][/size] [size=18]•Sąɨҿɨ Gąӄʉҿɳ ξɬɨtҿ• █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █[/align][/size] [imgleft]http://i180.photobucket.com/albums/x182/bjw81/ShotouCOPY.jpg[/imgleft][size=10][align=right]TEXT TEXT TEXT[/align][/size] [align=right][size=18][u][b]Θ[/b]ut [b]Θ[/b]f [b]Ҁ[/b]haracter[/u][/size] [size=10][i][/i][/size][/align] [align=right][size=18]█ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ [u]Experience:[/u] [i][/i][/size][/align] [align=center][img]http://i180.photobucket.com/albums/x182/bjw81/Banners/tribal-tattoo-1.gif[/img][/align] Yuumei Kagemusha Times Training by: .90 [align=center][imgleft]http://i180.photobucket.com/albums/x182/bjw81/Banners/Kagemusha.jpg[/imgleft][IMG]http://i180.photobucket.com/albums/x182/bjw81/Banners/Tribal_wings_again_by_commiealexCOPY.jpg[/IMG][IMGright]http://i180.photobucket.com/albums/x182/bjw81/Banners/Tribal-Sun-Tattoo-5copy-1.jpg[/IMGright][/align]
[size=24][align=right]◈[u]Ӌʉʉɱҿɨ ӃągҿɱʉsђΛ[/u]◈[/size] [size=18]•ΛrąsђɨӄągЄ•[color=white]xxxxxxx[/color] █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █[/align][/size] [IMGleft]http://i180.photobucket.com/albums/x182/bjw81/tsuki__kazekage_of_ninpocho_by_hyarion-d3c93ae-1-1.jpg[/IMGleft] [size=10][align=right]TEXT TEXT TEXT[/align][/size] [align=right][size=18][u][b]Θ[/b]ut [b]Θ[/b]f [b]Ҁ[/b]haracter[/u][/size] [size=10][i][/i][/size][/align] [align=right][size=18]█ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ █ [u]Experience:[/u] [i][/i][/size][/align] [align=center][IMG]http://i180.photobucket.com/albums/x182/bjw81/Tribal_Lee_02.jpg[/IMG][/align]
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Posted: Fri Mar 30, 2012 2:16 am
◈Ryoushi Tenmei◈ ×God's Will× ◈B a s i c I n f o r m a t i o n◈ Gender Male
Age Fourteen
Height 5'7"
Weight 142 lbs◈P e r s o n a l I n f o r m a t i o n◈ Likes • Heavenly Figures • Food
Dislikes • Loud and Annoying People • Doing Nothing; Boredom
Strengths • General Taijutsu • All Forms of Weaponry • Good Instincts
Weaknesses • Isn't the Brightest (Isn't Dumb Either) • Doesn't Get Along with Everyone◈C o n d i t i o n a l I n f o r m a t i o n◈ Handedness Left-Handed
Vision 20/10 (Technically Blind in the Future)
Injuries None
Diseases None
Disorders None
Physique Decent Body Tone and Size. Shows Decent Upper Body Strength and Leg Strength, Although He Could Use a Few Thousand Crunches
Voice Somewhat deep, clearly a male's voice. Also tends to be very clear and easy to hear/understand.◈A p p e a r a n c e◈ Face Dark Green Eyes
Hair Pictured
Scars None
Markings None
Clothing No Additions
Headband Currently, Headband is Around Forehead (In the Future, Around his Eyes)
Skin Complexion Pictured◈V i l l a g e I n f o r m a t i o n◈ Village, Country Namigakure, Fire Country
Rank, Title Starting Rank D Rank, Genin
Profession Hunter
Squad Information Leader • None
Members • None • None • None
Allegiance Loyal to his Clan and its members. He looks at everyone else, even Kage and Lords, as equals to even himself. Even above his clan though, he places heavenly figures.◈C l a n I n f o r m a t i o n◈ Clan Name Tenmei Clan
Kekkei Genkai, Stage Obtained Tentai (Heavenly Body), No Stage
Description I'll add each as he obtains them.
Clan Background This clan has been known to remain out of fights, and tends to remain out of village affairs as a whole. They try to keep to themselves. In times of need, they'll aid in perhaps defending the village they're in, but will rarely seek retribution. Even more rarely, some clan members have been seen to stride away from the clan and become actual shinobi.◈O t h e r I n f o r m a t i o n◈ ◈W e a p o n r y A n d S u m m o n i n g s◈ • Bladed Bow - A A bow with a blade on the outer edge of it, which is just as sharp as any ordinary katana or other blade. Up to three arrows may be fired at once. This bow allows the use of all five elements, but doesn't give the user all five elements. Additionally, two elements may be combined for various effects. For the most part, these are the same abilities, just combined, but in some instances, they can create new effects. Fire: On impact, arrows will explode. The tips of these arrows are surrounded in flames. Wind: These arrows may be slightly manipulated by the user after they are fired. Water: These arrows may turn to water and then reform back to normal. Earth: These arrows are durable and aren't deflected upon striking other projectiles, even larger ones. Lightning: These arrows send an electric shock, which paralyzes the limb they're closest to for a single post. Wind & Water: Upon contact, it freezes the object and spreads up to a foot in radius. Lightning & Fire: Instead of exploding and paralyzing upon impact, it can engulf an object in flames. Wind & Lightning: Instead of being manipulable or paralyzing, it increases its cutting ability considerably, being able to pierce stone or wood.
• Straight-Bladed Katana A simple katana without any real abilities.
• Weapon Summoning - E This is a minor summoning that simply allows the user to summon and unsummon the bow above and arrows. Up to three arrows may be summoned at once. It also allows the user to summon the katana above. Any summoning cannot be done within five feet of someone else.◈T e c h n i q u e I n f o r m a t i o n◈ Chakra Elements Primary • Wind
Secondary • Water
Tertiary • None
Chakra Color Dark Green
Jutsu Types Primary • Ninjutsu
Secondary • Fuuinjutsu
Tertiary • Kenjutsu
Jutsu Points 28◈J u t s u◈ Clan Techniques •
Ninjutsu • Shinkuu Bunshin - Empty Clone - C This technique allows the user to create several types of clones, in a sense. These clones don't literally cost chakra. Instead, you give the clones a portion of your chakra, and then they can use that chakra to use certain techniques. Every time one of these clones are destroyed, the leftover chakra is sent back to the user. The only way the user actually loses chakra is if the clone uses a technique. Furthermore, a clone can only use techniques if the user "gives" them the technique(s). Only one clone can have a certain technique at a time, but each clone is not limited to a certain number of a technique (i.e. if one clone has Fireball Technique, no other clone can use it). The same concept applies to the user of the technique. When they give a clone a technique, they, themselves, cannot use the technique. The "giving" portion of this ability must be done when a clone is created and cannot be done at any other time. When a clone is destroyed, the technique(s) they had at the time are sent back to the user. Additionally, instead of using a technique, the clone can absorb the technique and use it to alter their body or substance. e.g. If they absorbed a fire technique, they would explode into flames once destroyed. This could also produce a burning effect whenever someone touched the clone. If the clone absorbs the technique in this way, they cannot use the technique. If they use a technique, it cannot be absorbed to alter their body.
• Fuuton: Yokaze - Wind Release: Night Wind - A A black, rotating shuriken made of wind is formed in the user's hand, ranging from a few inches in size to three feet. They can then throw this shuriken and control its path after it is thrown. This shuriken has a far greater cutting ability than any blade. It could even cut through steel. Upon the user's will, the shuriken can explode, generating hurricane-level winds, pushing anything within ten meters of it outwards with a great amount of force. This force is enough to break someone's bones at point-blank range. Using this technique leaves a small cut on the user's wrist, preventing them from using their arm.
• Fuuton: Makaze - Wind Release: Evil Wind - E By using wind chakra, the user can technically increase the area-of-effect of their physical attacks. Even if it seems like they'd miss the target, the target could still take damage. This is effective up to a foot in distance. This chakra can also be placed around a weapon, but the area-of-effect is only four inches in that case.
• Gyakufuu - Adverse Wind - C By placing wind chakra into the feet or hands, a number of things could be managed. It could increase the speed of punches and kicks, and general running speed. It could also allow them to jump higher and farther. The main ability used involving this is to create a propelling effect in the user's hands or feet. This could allow them to do one of two things. Firstly, they could deflect lighter projectiles with this. Secondly, it allows a "double jump" sort of effect, but could also simply be used to propel them in another direction. For these two abilities, each limb has a cooldown of six posts.
• Kyouki - Dangerous Weapons- D By placing chakra into a weapon or piece of equipment, usually a shuriken or kunai, the user can cause it to explode, sending the metal (or non-metal) shards from the weapon in all directions. The chakra remains in the weapon two posts after the user lets go of the weapon (after being thrown).
Taijutsu •
Genjutsu • Tenrai - Sound of Wind - C This is a genjutsu created through the light sound of wind. Essentially, this technique is nearly impossible to avoid; however, it's easy to escape from. If the target doesn't mention the possibility of genjutsu, a large number of intangible clones appear and are used to distract the target while the user, in reality, attacks. If the target mentions genjutsu, they're still attacked by intangibles for a post, but the genjutsu breaks before the user has time to attack, although it still gives them time to prepare an attack. The genjutsu can only be used once every eight posts.
• Sakkaku - Optical Illusion - A By somehow touching someone with your chakra (chakra from elemental techniques is not enough), they are placed into a strong genjutsu. The dangerous part of the genjutsu is that there are no immediately noticeable changes. It seems as if you are doing what you've always been doing. After a very short amount of time though (the next post), oddities occur (sun turns blue, sky turns green, gravity seems to fade, etc.). In reality, the person under the genjutsu simply stands still with a blank expression.
Fuuinjutsu • Fuukokoro - Mind Seal - S This is a fuuinjutsu placed onto the user's mind. It prevents any foreign presence from affecting the mind. For weaker techniques (B and below), it's basically an everlasting seal. Higher-ranked techniques, however, can break the seal and leave the clan member vulnerable. A-Ranked techniques break the seal for two posts. S-Ranked techniques break the seal for four posts. SS-Ranked techniques break the seal for six posts.
• Seishiga - Still Image - B By somehow touching someone with your chakra (chakra from elemental techniques is not enough), a seal forms on their body. During the initial post, the seal begins to form. During the next post, movement slows down considerably. During the next post, they lose all ability to move. Next post, the seal is broken and the fuuinjutsu stops.
• Toosenbou - Block The Way - B By somehow placing a seal on someone, their chakra stops flowing, essentially, disallowing the user from using their chakra. In order to stop this effect, one must remove the seal. Simply tugging on the seal will likely do nothing though. Instead, to remove the seal, you must destroy the seal with a total of four jutsu points worth of techniques (one technique per post for anyone trying to destroy it). For every one of the host's posts in which destroying the seal is failed, two jutsu point are added to the seals endurance.
• Tekihatsu - Unmasking - C By touching a blank, paper seal, the user may cause writing to form on it. If the user desires, the markings on the seal will not show up until a post after the technique is used.
Juinjutsu •
Kenjutsu • Hokufuu - North Wind - C This technique allows the user to make a weapon transparent. It's not invisible, but it's more glass-like. If you're not staring at it, it's easy to miss. Even at certain angles, seeing it is still difficult. This is done by generating chakra through the weapon.
• Kochi - East Wind - C This ability allows the user to cause a bladed weapon to attain a slight amount of flexibility, essentially turning the weapon into more of a whip, in a way, although the weapon can't move as freely as a whip can. The weapon still retains its durability and cutting ability. If chakra is placed into the weapon, one does not need to be touching the weapon for this ability to take effect.
• Nanpuu - South Wind
• Nishifuu - West Wind◈B i o g r a p h y◈ General Background Ryoushi grew up as a normal citizen, at least normal for his clan. He was trained to be a hunter, so hunting wild animals was nothing to him. During a hunting trip though, he and his father were ambushed by masked shinobi, their village unknown...well, his father was. At the time, Ryoushi was making his way back to their camp site. He had heard something and hid behind a tree, looking at the incident from the shadows. He had seen his father die. Out of fear, Ryoushi simply ran. The shinobi either didn't hear him or didn't care, because they never caught up with Ryoushi. After making his way back to the clan's district, he told his mother what happened. Shinobi of the clan were immediately sent out to interrogate, but nothing was found, only the dead body of Ryoushi's father. The only good that came out of his father's death was his will. His father left him a prized bow with strange abilities that were initially meant for hunting, but in the end, could also be used for defense. Shortly after, he enrolled in the academy. He was the oldest in the class, by several years, and didn't know any of other students. He didn't do the best, but was far from the worst as well. In terms of instincts, since he was raised a hunter, he was the best...but that didn't do much in the academy, unless there was fighting or tracking involved. In the end, he graduated. The first technique he ever learned was the ability to summon his weapon, his bow, along with arrows.
After that, he trained with his squad leader and other clan members, gradually getting better.
Roleplay Background Nothing Yet
Relations His Entire Clan
Religion The Tenmei are strong believers of many different gods, thus, they're polytheistic. They believe that praying to the gods bring them prosperity and good fortune. As such, it's common to see Ryoushi pray for seemingly no reason.
Personality For the most part, Ryoushi is calm. He may seem weird to others due to the way he acts. He is also very straightforward with people; if you can't handle the truth, don't ask for his opinion. He has a slight lack of respect for those outside of his clan. It's not out of thinking they're better. Instead, he simply does not think of others as his leader. He will follow orders if he agrees with them. If he doesn't, however, he'll either force you to convince himself or just won't follow the orders. If he becomes annoyed, he often times also becomes rather angry. If that happens, it's difficult to cool him down.
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Posted: Sat Apr 14, 2012 7:25 pm
◈Shotou◈×Frozen Heart×◈B a s i c I n f o r m a t i o n◈ Gender Female
Age 7
Height 4'2"
Weight 72 lbs◈P e r s o n a l I n f o r m a t i o n◈ Likes • Anything Cold • Silence
Dislikes • Hot Temperatures • Loud, Annoying People
Strengths • Well-Rounded • Can Fight at Any Distance • Great with Weaponry • Taijutsu Focuses on Speed
Weaknesses • Isn't Very Strong, Physically • Doesn't Have the Greatest Common Sense, Due to a Lack of Education◈C o n d i t i o n a l I n f o r m a t i o n◈ Handedness Ambidextrous
Vision 20/20
Injuries None
Diseases None
Disorders None
Physique Small in Size for a Shinobi, Average for a Child◈A p p e a r a n c e◈ Face Pictured
Hair Pictured
Scars None
Markings None
Clothing Often wears a cloak outside of battle
Headband Around Neck
Skin Complexion Pictured◈V i l l a g e I n f o r m a t i o n◈ Village, Country Saiei Gakuen, Iron Country
Rank, Title Starting Rank D Rank, Elite
Profession Shinobi
Squad Information Leader •
Members • • •
Allegiance Kage, Lord, or anyone really that's in charge.◈O t h e r I n f o r m a t i o n◈ ◈W e a p o n r y A n d S u m m o n i n g s◈ • Twin, Chained Scythe - A Rank A chain with twin scythes attached at both ends, neither with places to hold (except the chain). The scythe gives three, distinct abilities. - Ice: Anything the scythes pierce is gradually frozen. At first, it simply slows movement, but eventually, it would freeze the target until it couldn't move. - Hand Signs: While holding the scythe, the user does not need to form hand signs to use Wind, Water, and Ice Techniques, as long as the technique doesn't require a preparation post. - Extending Chain: The chain grows and shrinks in size, ranging up to twenty meters in length.◈T e c h n i q u e I n f o r m a t i o n◈ Chakra Elements Primary • Hyouton - Ice
Secondary • Suiton - Water
Tertiary • Fuuton - Wind
Chakra Color Blue
Jutsu Types Primary • Ninjutsu
Secondary • Genjutsu
Tertiary • Fuuinjutsu
Jutsu Points 25◈J u t s u◈ Clan Techniques • Hyouton: Touketsu Kengeki - Ice Release: Frozen Weapons - E This is a simple ability. The user can create various projectiles out of ice. Unlike steel weaponry, these are generally easy to break; however, the shards created when the ice weapons are shattered are sharp enough to also be used as a weapon.
• Hyouton: Touketsu Rikiddo - Ice Release: Frozen Liquid - C This allows the user to freeze surrounding liquids. If the liquid is inside a solid, it doesn't work, meaning you couldn't freeze the inside of someone's body. Furthermore, a few things come into play when determining how fast the liquid freezes. If the user touches the liquid, it freezes faster. If it's further away from the user, it takes longer (and there's a limit to fifty meters in radius around the user). Lastly, the larger an object, the longer it takes. To give a brief reference, touching a small source of liquid would freeze it instantly, but an average-sized lake twenty feet away would take at least ten minutes.
• Technique Name - Rank Technique's Description
Ninjutsu • Fuuton: Soyokaze - Wind Release: Gentle Breeze - E A relatively ineffective propulsion of wind. It does, however, allow various effects. It could slightly slow down surrounding objects, slightly increase the range of physical attacks, and even allow one to push light objects (kunai, shuriken, etc.) effectively, allowing them to throw projectiles without the use of their hands.
• Suiton: Mizuhei - Water Release: Water Wall - C A simple technique. The technique causes water to lift into a wall around the user. The shape of the wall is manipulable, meaning the user can cause the wall to form in front of them, behind, to the sides, a dome, etc. It doesn't work against all techniques, mainly only fire and lightning, and then weaker water techniques.
• Suiton: Mizu Garou - Water Release: Hungry Water Wolf - D This technique causes a wolf to appear. It seems normal at first, but once it is hit, it bursts into a great amount of water. The wolf itself is fairly fast, much like a normal wolf.
• Suiton: Mizuayatsuri - Water Release: Water Manipulation - B This is a minor ability to slightly manipulate water. Each individual manipulation isn't much, but the number of types of manipulations varies. Firstly, and most obviously, the user can cause water to move. They can also cause it to expand and shrink, although this is limited to only three times (meaning tripling the size or cutting the size in third). Lastly, it enables water techniques to be used without a surrounding body of water. This ability cannot be used on another person's water technique without their permission.
• Suiton: Ekijou - Water Release: Liquid State - C This allows the user to turn basically anything they touch into water for a short amount of time. Things like the ground or buildings obviously can't occur, but little things like blades, kunai, shuriken, etc. Additionally, the user can then cause the object to solidify once more, becoming just like it was before it changed to water. This solidified portion must occur within two posts of the object turning to water, so the object can't remain in a liquid state forever. If used on any person, the solidified part must be in the post after they are turned to water. To turn things into water, they must be touched. As soon as you stop touching them, they revert back to their physical form automatically. If this technique is used on the user or another person or a fairly large object, it has a separate cooldown of once every six posts. If used on a small object (kunai, katana, etc), it has a separate cooldown of once every three posts.
•
Taijutsu •
Genjutsu • Touketsu Arano Gen'ei - Frozen Wasteland Illusion - C A genjutsu technique with great potential; however, it does take a bit of time to make it effective. The opponent will gradually get colder as a blizzard starts up. At first, it could start with a simple, chilly breeze. Eventually, it starts snowing, and in the end, the entire area turns into a frozen wasteland. Plant life becomes frozen, among other things, and many of them shatter with a combined force of wind, which becomes a lot like a blizzard or a sand storm, thus making it also nearly impossible to see more than a few inches in front of you. While the temperature and weather conditions become more severe, the victim's limbs become more difficult to move. Over time they become impossible to move. If left in the genjutsu, the victim could die due to severe conditions like hypothermia, since the genjtusu tricks the minds into thinking they're literally freezing.
Fuuinjutsu •
Juinjutsu •
Kenjutsu • ◈B i o g r a p h y◈ General Background Ever since she could walk, Shotou was trained in hand-to-hand combat, weaponry, and ninjutsu. She received training from many different family members and friends of the family. Everything she did, she had to work for. Even eating dinner or getting to her bed required some sort of test, whether it was hiking up a cliff, climbing a tree, or swimming for miles. Eventually, she became a great shinobi for her age, if you wanted to call it that. She didn't take any orders from anyone, other than her parents, so she wasn't a formal shinobi, but she did fight many different people at such an early age. In fact, she had successfully completed her first assassination assignment at the age of five. Throughout the two years after wards, she was struck with tragedy after tragedy. Most of her family was killed, and rightfully so. It wasn't surprising to see people wanting to kill those who basically forced young children to kill. Either way, in an incident involving an avalanche, her parents were killed. The trauma from witnessing their dead bodies forced her to repress almost all of her past memories. After this, she fended for herself, killing or robbing for food, fighting to survive. Throughout this time, Shotou also continued working on her fighting abilities. Eventually, a young-looking woman caught eye of her ability to fight at such a young age, and invited Shotou to join Saiei Gakuen, an academy designed for prodigies and elites. Shotou was obviously skeptic at first, but came to the conclusion that life would be better if she had someone else to help her out, much like her family. As such, this woman became a motherly-figure in the eyes of Shotou, and after receiving such help from an individual, Shotou couldn't help but do basically anything she asked of her. After all, she was used to it before the deaths of her family and parents.
Roleplay Background Nothing yet.
Relations Family - Deceased
Religion Shotou doesn't know anything about religion, and doesn't particularly care either.
Personality For the most part, Shotou is calm and conservative. She tends to be rude to people she doesn't know or doesn't care about, or something similar. She does, however, have a great deal of respect for those she cares about. Shotou has a way with words, in a sense. She has no problem speaking her mind, regardless of who it is. Due to this, she commonly offends or insults people for no apparent reason. She also initially seems rude and constantly mean, but underneath all of that is an every-day child. Furthermore, following orders is almost natural for her, and she often takes everything literally.
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Posted: Fri Apr 27, 2012 11:45 pm
◈Yuumei Kagemusha◈×Kagemusha - The Shadow Warrior×◈B a s i c I n f o r m a t i o n◈ Gender Male
Age 24
Height 6'2"
Weight 182 lbs◈P e r s o n a l I n f o r m a t i o n◈ Likes • Calmness • Sweet Foods • Results
Dislikes • Loud and Chaotic Situations • Seafood • Wasted Effort • Excuses
Strengths • Well-Rounded • Master of his Kekkei Genkai • Fuuinjutsu Master • Due to his Kekkei Genkai, There's Likely No One that can Keep Up with Him in Terms of Stamina
Weaknesses • Underestimates Opponents, or Simply Thinks He's Better • Not the Best at Long-Range • Mixes in Emotion when Fighting • Due to His Clan, His Chakra Supply is a lot Lower than Average◈C o n d i t i o n a l I n f o r m a t i o n◈ Handedness Right-Handed
Vision 20/40
Injuries An Injury to his Left Arm Forces him to Focus on his Right Arm
Diseases None
Disorders None
Physique Decent Overall Size and Build. Fairly Muscular, but not huge like a body-builder. It's easy to hide under clothing.◈A p p e a r a n c e◈ Face Pictured
Hair Pictured
Scars There's a large scar on his left arm.
Markings None
Clothing Where's a Kage's Uniform Mostly
Headband Doesn't Wear One
Skin Complexion Pictured◈V i l l a g e I n f o r m a t i o n◈ Village, Country Arashigakure, Lightning Country
Rank, Title S Rank, Arashikage
Profession Arashikage Leader of Kagemusha Clan
Squad Information Leader • Leader of your squad
Members • Members of your squad • •
Allegiance Arashigakure. Fair Kage; Willing to Listen to the Council of Arashigakure◈C l a n I n f o r m a t i o n◈ Clan Name Kagemusha Clan
Kekkei Genkai, Stage Obtained Jin'ei (Man's Shadow), Stage Four - S Rank
Description • Stage Zero - No Rank This stage brings nothing but insight. Anyone born with these eyes have the potential to actually obtain the kekkei genkai. A clan member born without these cannot. Additionally, unless another stage is activated, these are the clan member's normal eyes. Also note that the picture is the appearance of the user's iris, not the entire eye.
• Stage One - D Rank The first stage is obtained through a simple procedure. They must brand someone else using the technique Kagemeigara (Shadow Brand). It's advised to pick someone you plan on being around for quite some time. This also means that the clan member must learn the technique first. Once this is done, their eye changes (see above). Whenever this stage is activated, the eye also shows up. When it's deactivated, the eyes go back to Stage Zero. During this stage, shadow abilities become enabled. Clan techniques up to C in Rank may be learned. Outside of learning techniques, general shadow manipulation is enabled, but compared to further stages, it's not much (see "other information" for more). They can move their own shadow in any way they want, lifting it off the ground and whatnot. It doesn't have much ability though. Striking someone with it would be like a normal punch. Additionally, the shadow can literally break if hit with a strong enough force (once again, see "other information" for more). Additionally, they are now allowed to literally see shadows through objects and even distinguish overlapping shadows from one another, making hiding from them quite difficult.
• Stage Two - C Rank To obtain this stage, one must build up quite a friendship with someone. This "someone" has to be the same person you branded when obtaining the first stage. This could take anywhere from a few weeks to a few years. When obtained, once again, the eye changes. Members may learn up to B-Ranked clan techniques now and general shadow manipulation improves once more. Their shadow becomes more solidified and they can make blunt weapons with them (hammers, maces, etc.). These weapons can crush small objects like stones and pieces of wood. They can also start increasing their shadows length and causing it to grow in size.
• Stage Three - A Rank To obtain this stage, the friendship you've built on for so long must be destroyed. If this occurs too close to becoming good friends with them, the stage won't be obtained and you'd have to start with stage two again (you'll still have stage two's abilities...but in order to get this stage, you'd have to reestablish a strong friendship). The eyes change once more. Clan techniques up to S Rank may be obtained now. They can now make sharp weapons (swords, shuriken, etc.) out of their own shadows and even extend this to other shadows, as long as you or your shadow is touching the shadow of the other object (or a shadow your manipulating is touching, etc). These blades are as sharp as normal weaponry. Additionally, you cannot manipulate someone else's shadow. Your ability to extend your shadow increases, along with general shadow abilities.
• Stage Four - S Rank Obtaining this stage requires you to kill the friend you have branded, although if done before or too close to obtaining the third stage, it cannot be accomplished. Logically, obtaining this is only possible once because you don't know whether or not it works until after you've killed your friend. All clan techniques may be learned. Weaponry made from shadows far exceed normal weaponry. Blunt weapons can effortlessly crush most objects while bladed weapons can cut through pretty much anything. Shadow abilities increase.
Clan Background The clan has had varied leaders throughout its short history, ranging from sadists to monk-like figureheads, but all seemed to die within about a year of leadership. This common occurrence has often branded the leader of the clan as a curse, basically claiming that anyone who becomes the head of the clan will die within a short time. The clan as a whole has never participated in any kind of battle, but individuals from it have. The clan's setup has differed throughout the years, changing as the head of the clan also changed.◈O t h e r I n f o r m a t i o n◈ ◈W e a p o n r y A n d S u m m o n i n g s◈ •
• ◈T e c h n i q u e I n f o r m a t i o n◈ Chakra Elements Primary • Earth - Doton
Secondary • Wind - Fuuton
Tertiary • Fire - Katon
Chakra Color Often Black in Color
Jutsu Types Primary • Fuuinjutsu
Secondary • Ninjutsu
Tertiary • Kekkei Genkai
Jutsu Points 90◈J u t s u◈ Clan Techniques • Kagefuu - Shadow Seal - D This is a rather simple ability. Instead of wasting time with writing seals with ink, the user can simply form the markings with a shadow. Essentially, these marks turn into fuuinjutsu techniques, and thus, are no longer literal shadows; therefore, they are not held to the endurance limits of normal shadows. Instead, to remove or break the fuuinjutsu, one must treat it like any other type of fuuinjutsu.
• Kage Bunshin - Shadow Clone - B A clone made of shadows. The clone can alter their appear almost instantly, although the user has to have knowledge of the person's appearance, obviously. This clone has the ability to use the Kagemusha's Kekkei Genkai, Jin'ei, and any Kekkei Genkai technique the user knows. The clone's shadow abilities, however, are weakened. Stamina Pool: 10 Shadow's Range: Same as User's Shadow's Endurance: 6 (the clone also dies when their shadow is gone). Furthermore, the clone's shadow does not regenerate; however, they also do not receive a loss in stamina after using shadow techniques.
• Kagetsubasa - Shadow Wings - A This technique may be used to form wings on one's back that are made out of shadows. It enables flight as long as there's an atmosphere present, so attempting to fly in outer space, for example, wouldn't work, although it'd be a bad idea in the first place. The user's speed in the air is about three times as fast as how they normally are on the ground, making this a very effective means of transportation compared to running. Furthermore, the design of the wings enables swift turning, allowing them to make a 90 degree turn almost instantly. They also allow near-instant stopping and moving, allowing them "brake" and "accelerate" very effectively. Like all of the clan's shadow abilities, there's a fairly harsh drawback with using them. The drain on their shadow's life, if you will, is like any normal technique; however, that is only for the creation of the wings. Sustaining the wings also takes 1 point away from it for every post it's activated aside from the first (i.e. 5 points in the creation post, 1 point every post it's active afterwards). Another drawback is that movement on the ground while the wings are active is very hindered because the wings essentially pick up air currents and force you to move against the wind (I figured claiming it simply slowed you down no matter what is better than stating it depends on which way the wind is blowing xD).
• Kaijin - Complete Destruction - S This technique starts off with the user building up enough shadow around their body or a certain area, and then gradually extending the shadow outwards. After several seconds, they then release the technique, converting the shadows to sharp, spear-like masses. The sharpness of the shadows depend on which stage of the Kekkei Genkai the user has obtained. The number of spears depend solely on the user's preference. When extending, they're very fast. Essentially, if one doesn't leave the immediate area (literal range also depends on the user's Kekkei Genkai Stage) as the user is charging the technique, it's nearly impossible to avoid them, even with techniques that enhance the body and whatnot.
• Kagehei - Shadow Wall - C Using this technique, the user can manipulate a shadow to rise from the ground and block an attack. This can technically be done through manipulating a shadow (without a technique), but when using this technique, the shadow wall appears much faster, almost instantly. Unlike with the Kekkei Genkai version, however, this wall cannot be moved from it's original location,
• Kage Reikyuu Zansatsu - Shadow Coffin Massacre - SS If someone makes contact with a shadow that the user can manipulate, they may choose to force the shadow to latch on to the person. Much like a normal shadow, it's impossible to feel it. The user can then cause it to move and/or expand on the person's body. After the user is ready, they stop causing the shadow to move and then concentrate on manipulating it. "Pressure" builds up (they still can't feel it), and after about ten seconds (which gives them plenty of time to attempt a counter), the user can then further manipulate the shadow, either causing it to implode, thus crushing the part of the body the shadow is around, or doing something similar to Kaijin by creating spear-like masses that pierce through their body. The possibilities are practically limitless, as long as it's within the boundaries of the Kekkei Genkai.
• Kage Jigen - Shadow Dimension - A This is the ability to go into a shadow and out another. This can be done with the entire body or only a body part. This happens practically instantly, if desired, but can only be done within shadows that the user could manipulate; they must also be able to see the shadow. They can also hide in a shadow for a single post, but they must link two different shadows for this to happen. Moving your entire body through one of these dimensions has a cooldown of once every six posts. Doing so with a single body part has a cooldown of once every three posts. Furthermore, there is an additional drawback. If the shadow they are exiting or entering moves while they are within it, various dangerous things could occur. If it's only for a short amount of time, they could recieve paralysis of a limb or whatever is within the dimension. If done for a longer amount of time, it can cut their body part off. If the shadow moves while the user is hiding within a shadow, they become stuck until the shadow stops moving, which can be advantageous, but can also be very bad.
Ninjutsu • Fuuton: Takuetsufuu Kuuhaku - Wind Release: Prevailing Wind Vacuum - S The user will form a sphere of spinning wind in their palm, which acts similarly to a tornado, pulling objects towards itself with a great amount of force. This sphere is only about the size of a softball, and can also be thrown. When the user desires, two, spinning rings of wind form around the sphere, each about a meter in diameter. These ring's cutting ability is superior to a katana and could even cut through steel. The ball can also explode. When this happens, rather than sucking objects in towards it, it pushes outwards. This, in turn, also causes the rings to extend outwards, increasing its size to ten feet in diameter.
• Shusseki - Presence - A Compared to techniques of its kind, this is a rather minor sensory technique. While most sensory techniques allow someone to distinguish different types of chakras and sense them from a very long distance...this technique is only usable at short distances and all chakra seems the same. The technique allows the user to know the exact location of a source of chakra as long as it's within ten meters of themselves. No other information is gathered from the chakra...only its location.
• Doton: Takadai - Earth Release: High Ground - C This is the ability to raise pillars of Earth from the ground. This can only be done within five feet of the user (vertically), and the pillars are no larger than a foot in diameter, making a lousy defense. Instead, they're used to basically create a stair case, allowing him to rise into the air.
• Katon: Hanshou - Fire Release: Fire Ball - D A simple fireball that is expelled from the user's mouth, no larger than a meter in diameter.
• Fuuton: Kaze Haretsu - Wind Release: Wind Explosion - C A rather simple wind technique. A ball of wind is created in the palm and can then be thrown, although it only moves in a straight line. The wind ball can then explode at any time the user desires, sending a forceful current of wind outwards. The force gradually decreases as the distance it travels increases, meaning it eventually fades away. The force of the wind at close range is enough to force someone to fly several feet and can be used to change the direction or deflect a projectile.
• Katon + Fuuton: Bakuretsu Kasei - Fire Release + Wind Release: Exploding Force of Flames - A (Costs Nothing) By combining Hanshou and Kaze Haretsu, first by creating a ball of wind and then exhaling a ball of fire into it, the two techniques create a new one. When the user desires, the ball of wind will explode, sending the flames surrounding it outwards.
Taijutsu • Kaisoku - High Speed - A Rather than giving up chakra, this technique relies on stamina. By sacrificing stamina, it allows the user to move at considerably faster paces. Most people can keep up with it with their eyes; keeping up with it physically, however, is difficult. An average shinobi can actually only use this technique a few times before they're exhausted, although it's not being out of breath or anything. Instead, their muscles become very tender and it becomes difficult to even stand.
• Zenshinryoku - Driving Power - A Similar to Kaisoku, this technique relies on stamina. This time, instead of increasing movement speed, it increases the user's strength. This includes striking power and the ability to lift heavier objects. This could also be used to jump higher, could aid in running faster, throwing something harder, etc. Much like Kaisoku, for an average shinobi, this techniques makes the muscles in one's body very tired after only a few uses.
• Chiryoku - Intellectual Power - A By surging stamina to the user's brain, it essentially enhances their mind and intellectual power. This could be used to increase analytical abilities and reaction time slightly, but it's main use it to combat attacks on the mind, primarily genjutsu. It basically allows their mind to distinguish the difference between reality and illusion. This is actually used similarly to Kai, in a way, because using this technique is enough to get them out of a genjutsu...and they still have to activate the technique. After using the technique, the user attains a very painful headache, and their vision becomes blurry to an extent.
• Kigatsuku te Shinobu - To Perceive and to Hide - A A taijutsu style focused on concentration and counterattacks. After studying the human body on a comprehensive level, slight things may be noted before someone begins to attack. Using this, the user may know when someone is about to attack and how they plan on attacking the moment they do. These occurrences in the human body can be as obvious as someone pulling their arm back before punching or as small as a muscle twitching. Either way, for the most part, as long as the user can see someone's attack, they can expect a certain type of attack. It's actually similar to hand signs for other techniques. Hand signs is an obvious indication to a future attack, and which hand signs used determines what kind of an attack it is. The second portion of this taijutsu style focuses on hiding these indications when you, yourself, attack. So, instead of pulling your arm back when you're about to punch, you simply throw your arm forward instead. In the early stages, the user loses strength when attacking like this, but after becoming very experienced, this loss in strength is very small. Overall, the style requires great body control and is impossible to learn in less than a year. To actually master it, most people would take more than ten years.
Genjutsu • Kuromaku - Black Curtain - B By simply looking at the user's shadow, any given person can be placed into this genjutsu, although just because someone looks at the shadow, doesn't mean the genjutsu will be placed on them. As soon as it happens, the shadow will seem to expand and gradually cover the entire world in darkness until the victim of the genjutsu is literally blind. There's no real damage to their eyes; the genjutsu simply tricks their mind into thinking that they're blind. The blindness lasts four posts. Due to the easiness of placing someone into the genjutsu, it can only be used on any given person once a day.
Fuuinjutsu • Kagemeigara - Shadow Brand - B The name of this technique may confuse others. The "shadow" portion of the name does not indicate it's a shadow technique. Instead, it relates to the clan's name, instead. The technique is a simple fuuinjutsu. By making contact with someone's shadow, whether stepping on it or through other means, their shadow gains a constant marking engraved into it. That marking is the kanji for shadow (影). It looks white in appearance, but is fairly small. When you first use this on someone, instead of being white, the kanji literally blends into the person's shadow, disallowing any normal person from seeing it, although clan members can see it as a pulsing image of white light. Whenever someone is branded by this technique, it allows the user to track the person for up to 500 yards. After that, they lose track of them; however, once that person gets within 100 yards of the user again, the tracking is enabled again and the range is back up to 500. People Branded Lemon (5567_No_Okami)
• Nankan - Barrier - SS This can be formed through one of two ways. 1. After charging chakra in ones hands for a single post, the barrier will extent outwards after the user places their hands to the ground. The barrier is spherical/dome-like in this instance. The size of the barrier is limited in this instance as well. 2. The user can link the barrier to seals (generally markings placed on pieces of paper). The size of the barrier in this case depends solely on the placement of the seals. This use also does not require a charge period. The barrier is a blue, transparent object, being just barely visible. It is also intangible, making it possible to move in and out of the barrier, making it also impossible to literally break (one could still stop it by destroying one of the seals used in its creation, or through other means). The barrier essentially seals chakra inside of it. When someone tries using a technique that costs chakra, the chakra from the technique is absorbed into the barrier (enabling the barrier to essentially attain abilities). The technique attempted can take effect, but doesn't always. Essentially, if it's a physical technique, like a fireball or raising the Earth upwards or something similar...the technique still works, but it's weaker without the aid of chakra. Techniques that exist solely based on the chakra inside of it, however, do not work (e.g. If a fuuinjutsu is used, the markings may still appear, but the effect does not occur). After the barrier has absorbed a certain amount of chakra, it can retain certain abilities (this is based on jutsu points). When the ability takes effect, the barrier loses the chakra. If the barrier stops any created effect, it gains half of the chakra used to create it. 1+: The barrier can essentially create an implosion, sending a strong force inwards throughout the entire barrier. How much chakra is used determines the strength of it. It can go anywhere from lightly pushing an object inwards to crushing someone's entire body. 4: The barrier gains a controlled tangibility. It can either stop things from entering, stop things from exiting, or both. All three costs 4 points, but changing it from on to another costs 4 points each time. Can only be changed/created once every three posts. 6: The barrier essentially becomes its own dimension, disallowing others to see into it (instead, they just see a black, never-ending void). The only ability this grants to the barrier is that no one is allowed to exit the barrier by any means.
Juinjutsu
Kenjutsu • ◈B i o g r a p h y◈ General Background Throughout his life as a shinobi, Yuumei was always somewhat of an overachiever. He didn't care about being better than other people, he just always wanted to improve. As such, he quickly progressed through his clan's Kekkei Genkai, mastering it at an early age compared to others. His life, however, was fairly uneven in terms of the clan. Every time there was a new clan leader, things drastically changed, and every time they did, the way he lived also changed. At times of pacifism, Yuumei would train secretly. At times of chaos, he would remain out of the spotlight. In the end, it was enough for him to get by, but unfortunately, that was not true for a lot of his family members. Kekkei Genkai Yuumei firstly met someone while training. It was a fellow genin from Arashigakure. It wasn't rare to see someone outside of the Kagemusha Clan, but it wasn't common either. The two trained with each other, and knowing about his Kekkei Genkai, Yuumei quickly learned one of his first techniques, Kagemeigara (Shadow Brand). The first person he used the technique on was his friend, the one he trained with, thus granting him the first stage in his Kekkei Genkai. At the time, they weren't really close, but eventually grew to be great friends. At first, they seemed like rivals, always competing with each other, but after a year's time, they became pretty close, granting him the second stage. After quite some time, his friend actually became a missing-nin after murdering several citizens for no apparent reason. Yuumei confronted him at this time, and at that point, Yuumei obtained the third stage of his Kekkei Genkai. He also fought with his friend, but it ended in a loss. After years of training and honing his skills, Yuumei confronted him once more and killed him in a large battle. His friend gave him two major wounds. A cut to his left arm, which left it unusable, and a cut to his torso, going from the right of his chest to the left of his stomach. After medical aid and time, his left arm became usable again, although never became the same as before. The torso injury would have killed him due to blood loss without medical aid, but no injury had resulted from it, just a large scar. The third thing he attained from this fight was the fourth stage of his Kekkei Genkai. Throughout obtaining his Kekkei Genkai, Yuumei went from Genin to Jounin. After Fourth Stage After obtaining the fourth stage of his Kekkei Genkai, he trained to master it and eventually became leader of his clan. Shortly after this, he also became the Kage of Arashigakure. Throughout his battles with hundreds of shinobi, he has been renowned widely as Kagemusha (The Shadow Warrior).
Roleplay Background None So Far
Relations Kagemusha Clan - Family Father - Deceased Mother - Alive
Religion Yuumei has no direct religion. He has personal beliefs, and prays to Raiden, a Lightning God, which is actually a village deity. He doesn't place as much emphasis on religion, unlike many other people. He's more open-minded than most.
Personality Yuumei tends to be relaxed and jokes around a lot, but when necessary, he is very serious. He isn't one to love fighting, but if someone is hopeless, he wouldn't hesitate to strike them down. He's very open-minded and tends to look at things objectively. Yuumei tends to seem arrogant. He has a great deal of confidence in his skill, but that doesn't mean he underestimates anyone. Sometimes, things are simply clear. If one can clearly not defeat Yuumei, he's not afraid to point it out.
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