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Posted: Fri Feb 03, 2012 6:50 pm
Life Hunter BATTLE ARENA General Information The portal opens up into an observation room, and down the stairs, an odd chamber for something like hunter training. At the center of a piranha-filled pool stands a solid stone table and several chairs. The Life Arena was built underneath the demolitions and ballistics testing areas, and the chamber rumbles with the occasional explosions above. Pinpoint red lasers sweep across the room regularly, as if hidden snipers are searching for a nice target. In the center of the table sits a wooden tower, made up of smaller wooden blocks. Yes. That's right. The Life Hunters prefer to train via Jenga.
Note: Distraction techniques and Yo Momma jokes are considered viable weapons when playing competitively.
If you fail: you have knocked down the tower! A small dart hits the back of your neck. You come to several hours later, and hope Dr. H didn't do anything to your body while you were unconscious. When you look into the mirror...
If you win: you have reached 50 points! You get a sharpie marker to do with as you please. peen points go to those with the highest scores.
Mechanics - by carefully removing pieces of the tower, you earn points and advance to the next round. As the rounds continue, the odds grow steadily against you. Rolling a 1 at any point means you have knocked down the tower. Please do enjoy your mystery dart. Anything after reaching 50 points is purely for peen.
- you may roll pieces individually (suggested for group play) or in batches of 5 (basically, a full round.)
Round 1
Pieces: 5 Points per piece: 1 Trainee Roll: 1d10 Life Trainee Roll: 1d12 Hunter Roll: 1d12 Life Hunter Roll: 1d20
Round 2
Pieces: 5 Points per piece: 3 Trainee Roll: 1d8 Life Trainee Roll: 1d10 Hunter Roll: 1d10 Life Hunter Roll: 1d12
Round 3
Pieces: 5 Points per piece: 4 Trainee Roll: 1d6 Life Trainee Roll: 1d8 Hunter Roll: 1d8 Life Hunter Roll: 1d10
Round 4
Pieces: 5 Points per piece: 10 Trainee Roll: 1d4 Life Trainee Roll: 1d6 Hunter Roll: 1d6 Life Hunter Roll: 1d8
Bonus Mechanics Life Hunters train for precise hand eye coordination and exceptional judgement, thus they have a slightly lower chance of knocking down the tower.
Status Round: (current round number)Pieces Taken:Total Points: [quote="Status"] [size=14][color=#00BFFF][b]Round: (current round number)[/b][/color][/size]
[b]Pieces Taken:[/b] [b]Total Points:[/b]
[/quote]
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Huni Pi rolled 5 10-sided dice:
1, 6, 6, 6, 5
Total: 24 (5-50)
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Posted: Fri Feb 03, 2012 6:51 pm
Before had everything set up, the tiles, the room, the box of wet-wipes to clean his face for his inevitable failure. Yeah, this looked about right. Before never liked this particular training challenge. Even when he was still a Lifer but he needed to train himself in everything now that he was a Mist. And while he wasn't surprised he'd fail, he didn't expect it so soon. Like on the first attempt.Status Round: OnePieces Taken: 0 Total Points: 0
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Huni Pi rolled 5 10-sided dice:
6, 3, 9, 5, 8
Total: 31 (5-50)
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Posted: Fri Feb 03, 2012 6:53 pm
Once Before woke from the dart, he figured he should just keep going. There was no sense in cleaning his face up if he was still going to have another go, yeah? So there he was, carefully picking out tiles and thankfully managed to pass the first round.Status Round: OnePieces Taken: 5 Total Points: 5
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Huni Pi rolled 5 8-sided dice:
6, 6, 5, 1, 8
Total: 26 (5-40)
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Posted: Fri Feb 03, 2012 6:56 pm
Encouraged, Before began his second round with the slightly harder tiles. Unfortunately when he pulled on his fourth one, he felt the dart p***k him and he fell unconscious face-first.Status Round: TwoPieces Taken: 5 + 3 Total Points:5 + 9 = 14
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Huni Pi rolled 5 10-sided dice:
9, 9, 4, 1, 3
Total: 26 (5-50)
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Posted: Fri Feb 03, 2012 6:57 pm
Before wasn't going to give up! Damn it, he was going to pass this training course per Aria's instruction! Just not on this attempt.Status Round: OnePieces Taken: 3 Total Points: 3
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Huni Pi rolled 5 10-sided dice:
5, 6, 1, 6, 4
Total: 22 (5-50)
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Posted: Fri Feb 03, 2012 6:58 pm
Maybe Before should have taken a break by this point, because he wasn't going to pass the first round on this attempt either.Status Round: OnePieces Taken: 2 Total Points:2
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Huni Pi rolled 5 10-sided dice:
9, 2, 1, 9, 3
Total: 24 (5-50)
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Posted: Fri Feb 03, 2012 6:59 pm
Groggily, Before trudged his way back to the center, managing to draw out two tiles before the third caused the tower to collapse.Status Round: OnePieces Taken: 2 Total Points: 2
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Huni Pi rolled 5 10-sided dice:
5, 6, 4, 4, 8
Total: 27 (5-50)
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Posted: Fri Feb 03, 2012 7:00 pm
At the insistence of a Lifer, Before took a breather to regain his bearings. Also to give his body a chance to recuperate from all those darts :/ Though the concern from the Lifer might have something to do with the baked goods Before would bring to the lab now and again. The Mist wasn't going to question it, he found he rather liked it when people showed him they cared.
Even if it wasn't for the reasons he would have liked.
The brief respite looked like it worked because Before managed to successfully complete the first round!Status Round: OnePieces Taken: 5 Total Points: 5
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Huni Pi rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Fri Feb 03, 2012 7:00 pm
Carefully, oh so carefully, Before managed to draw the a tile for the second round. 8DDDDDStatus Round: TwoPieces Taken: 5 + 1 Total Points: 5 + 3
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Huni Pi rolled 4 8-sided dice:
6, 8, 8, 1
Total: 23 (4-32)
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Posted: Fri Feb 03, 2012 7:03 pm
The Misty drew a deep breath and held it. Fingers carefully drawing tile after tile after tile after- "ACHOO!!"
The tower fell xAxStatus Round: TwoPieces Taken: 6 + 3 = 9 Total Points: 8 + 9 = 17
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Huni Pi rolled 5 10-sided dice:
9, 7, 8, 9, 10
Total: 43 (5-50)
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Posted: Fri Feb 03, 2012 7:04 pm
Not a lot of time passed before Before returned, maybe he was starting to become immune to the type of sedative they stocked in those syringes. If he was, the team in Life would do something about it. Maybe they'll up the dosage! Before shuddered at the possibility, but some how managed to keep his hand steady enough to draw all five tiles.Status Round: OnePieces Taken: 5 Total Points: 5
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Huni Pi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Fri Feb 03, 2012 7:05 pm
Here came the next tricky bit. Instead of rushing to just pluck five at once and hoped for the best, Before decided to take it slowly and carefully.Status Round: TwoPieces Taken: 6 Total Points: 8
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Huni Pi rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Fri Feb 03, 2012 7:06 pm
Well, that wasn't so bad, was it? Sure it took him longer but hey at least it kept him from knocking the tower over.Status Round: TwoPieces Taken: 7 Total Points: 11
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Huni Pi rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Fri Feb 03, 2012 7:07 pm
With this thought in mind, Before continued to use the slow and steady technique. If this worked, he decided he would always use this particular approach whenever he took this particular training course.Status Round: TwoPieces Taken: 8 Total Points: 14
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Huni Pi rolled 1 8-sided dice:
3
Total: 3 (1-8)
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Posted: Fri Feb 03, 2012 7:11 pm
He studied the angles, the direction, the lighting (hey you never know if the ones managing the training area had decided to instal a strobe-effect!) before he finally began to pluck one out from the tower. He felt his breath catch in his throat when he saw the tower wobble for a fraction of a second. And then it stayed whole.Status Round: TwoPieces Taken: 9 Total Points: 17
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