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Epic's EDH decks

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epiclevelwarrior

Bashful Browser

PostPosted: Wed Jan 18, 2012 11:41 am


Since we're making an effort to get these forums going I might as well toss this up. I posted it on TTG a while back but didn't get any responses.

R is the weakest color in commander so a mono R build is an interesting prospect and I like the deck manipulation that Squee enables. Wheel of Fortune is a good card (and EDH is pretty much the only place to play it) and Squee makes it better.

To flesh out the return to hand matrix I'm running a bevy of Phoenixes, including the new M12 one and various other discard outlets. Then burn because that's what R does. Global burn can run down life totals alarmingly quickly, even in 40 life magic.

Squee, Goblin Nabob
(1 General)

Valakut, the Molten Pinnacle
Spinerock Knoll
Kher Keep
Scrying Sheets
Snow-Covered Mountain x38
(42 Land)

Ashling, the Pilgrim
Viashino Heretic
Jaya Ballard, Task Mage
Chandra's Phoenix
Warmonger
Obsidian Fireheart
Shard Phoenix
Magma Phoenix
Kuldotha Phoenix
Skarrgan Firebird
Steel Hellkite
Bloodfire Colossus
Greater Gargadon
(13 Creatures)

Chandra Ablaze
(1 Planeswalker)

Sol Ring
Relic of Progenitus
Expedition Map
Skullclamp
Avarice Totem
Sun Droplet
Anvil of Bogardan
Crystal Ball
Jalum Tome
Oblivion Stone
Extraplanar Lens
Loxodon Warhammer
Helm of Possession
Memory Jar
Gauntlet of Power
Caged Sun
Argentum Armor
(17 Artifacts)

Mana Flare
Repercussion
Knollspine Invocation
Pyrohemia
Furnace of Rath
Vicious Shadows
(6 Enchantments)

Wheel of Fate
Gamble
Goblin Lore
Recoup
Molten Disaster
Wheel of Fortune
Hammer of Bogardan
Chain Reaction
Rekindled Flame
Icefall
Incindiary Command
(11 Sorceries)

Skred
Shattering Spree
Punishing Fire
Shattering Pulse
Chaos Warp
Reitterate
Wild Ricochet
Inferno
(8 Instants)

So far I like the way the deck goldfishes but I'm not sure what it'll play like in a game with actual opponents. It has the usual mono R weaknesses to difficult to remove permanents but, so far, little trouble with keeping its hand full which is pretty cool in a R build.

Since first posting this, Faithless Looting has been spoiled and I pulled a Chandra, Firebrand. So I'm looking for 2 cards to come out. Goblin Lore is the obvious drop for Looting but I have a perverse desire to play it in an actual game so if anyone can see a better alternative I'm open to suggestions.
PostPosted: Wed Jan 25, 2012 9:18 am


have you thought about adding some more goblins and running kiki as your commander?
ive seen some amazing pure red combo decks with him

deaviantchild
Captain


epiclevelwarrior

Bashful Browser

PostPosted: Wed Jan 25, 2012 2:59 pm


Kiki is fun but he is very much a power general and one of the things I like about Squee is that he isn't.

The meta I play in tends to pack plenty of creature removal to the point that I would be working with little more than one use of Kiki per successful casting (and counters are also an issue.)

Squee doesn't have to worry about that sort of hate because I don't want him on the field in the first place and he's less likely to be hated at all as he's lower on the power scale.

If I did play Kiki it probably wouldn't be combo and it certainly wouldn't look much like this build at all.

Dedicated combo decks are something I tend to avoid in EDH because I don't really enjoy playing the sort of all or nothing game they require (I'm ok playing against combo I just don't enjoy being the one piloting the combo deck.) I also play in multiple different venues against diverse opponents and I like to avoid alienating people when I can. Combo isn't always a big problem in this way but it's one of the red (no pun intended) flags.

The Kiki deck I would build would probably revolve around using Kiki to gain incremental advantage by copying things like Solemn Simulacrum, using him as removal by copying stuff like Flametongue Kavu or Conquering Manticore and so on. It would run more creatures and less global removal. It would be a proactive deck where I would want to ramp up and do crazy things while this deck is more reactive, using removal and disruption (Reitterate goes a long way) to stop opponents from doing things while the various card advantage engines keep its hand full.

Kiki is definitely a deck I'd love to build but Squee is also a deck I'd love to build and I think Squee clocks in at far less money wise. Certainly Squee himself is much cheaper than Kiki, who has become an EDH staple of sorts, but the rest of the deck also involves more big expensive dudes, whereas Squee is playing lots of unheardof and/or otherwise crappy cards.
PostPosted: Sat Feb 04, 2012 12:22 am


This next deck is a silly notion I had while looking for nonbasic lands in a database.

The basic idea is Reaper King Changelings. In particular, though, I wanted to pull out all the lands I could find that did something with a particular creature type.

1 Griffin Canyon
1 Swarmyard
1 Elephant Graveyard
1 Blinkmoth Nexus
1 Contested Cliffs
1 Daru Encampment
1 Deserted Temple
1 Goblin Burrows
1 Mishra's Factory
1 Riptide Laboratory
1 Starlit Sanctum
1 Unholy Grotto
1 Wirewood Lodge
1 Command Tower
1 Exotic Orchard
1 Rupture Spire
1 Flooded Strand
1 Windswept Heath
1 Wooded Foothills
1 Bloodstained Mire
1 Polluted Delta
1 Tundra
1 Savannah
1 Plateau
1 Bayou
1 Taiga
1 Volcanic Island
1 Tropical Island
1 Badlands
1 Scrubland
1 Underground Sea
1 Forbidden Orchard
1 Lotus Vale
1 Mirrodin's Core
1 Crystal Quarry
1 Skycloud Expanse
1 Shadowblood Ridge
1 Mossfire Valley
1 Sungrass Prairie
1 Darkwater Catacombs
40 Lands


1 Adaptive Automaton
1 Amoeboid Changeling
1 Avian Changeling
1 Cairn Wanderer
1 Chameleon Colossus
1 Changeling Sentinel
1 Fire-Belly Changeling
1 Game-Trail Changeling
1 Ghostly Changeling
1 Mirror Entity
1 Mistform Ultimus
1 Mistform Warchief
1 Moonglove Changeling
1 Mothdust Changeling
1 Phantasmal Image
1 Phyrexian Metamorph
1 Shapesharer
1 Skeletal Changeling
1 Taurean Mauler
1 Turtleshell Changeling
1 War-Spike Changeling
1 Woodland Changeling
1 Evil Twin
1 Haakon, Stromgald Scourge
1 Heap Doll
1 Scuttlemutt
1 Goblin Matron
(27 Creatures)

1 Aphetto Dredging
1 Crib Swap
1 Door of Destinies
1 Endemic Plague
1 Harsh Mercy
1 Nameless Inversion
1 Peer Pressure
1 Demonic Tutor
1 Rite of Replication
1 Farseek
1 Three Visits
1 Expedition Map
1 Coalition Relic
1 Sol Ring
1 Chaos Warp
1 Oblation
1 Beast Within
1 Fact or Fiction
1 Rhystic Study
1 Mystic Remora
1 Debtors' Knell
1 Bant Charm
1 Mortify
1 Putrefy
1 Wargate
1 Gilded Lotus
1 Khalni Gem
1 Mirari's Wake
1 Pernicious Deed
1 Mimic Vat
1 Sword of Fire and Ice
1 Umezawa's Jitte
32 Other Spells

I found 12 lands with creature type based effects plus Deserted Temple which untaps other lands for reuse.

Then I added every changeling except the champion ones, some guys that let you choose a creature type for their effects, some spells that work vaguely off my creatures being every type (endemic plague and peer pressure are fun.)

The rest is random good cards with a focus on drawing and removal.

epiclevelwarrior

Bashful Browser


Kaim Arouet

Tipsy Loiterer

PostPosted: Sat Feb 04, 2012 12:24 pm


A Reaper King deck without Riptide Replicator? Scandalous!
PostPosted: Sat Feb 04, 2012 1:24 pm


Y'know, I used to think that Reaper King was horrible
Until I went up against somebody that played him and had a Leyline of Anticipation.
So he kept flashing in Scarecrows to Vindicate everything I played....

Falsequivalence
Crew


epiclevelwarrior

Bashful Browser

PostPosted: Sat Feb 04, 2012 1:26 pm


I didn't do any research on Reaper King decks so I'm not surprised I missed an important piece.

Honestly, Reaper King was just the one Tribal general in several colors I could think of. He wasn't really supposed to be the focus of the deck as much as one more way for Changelings to interact with creature type matters cards.

Still, the Replicator probably wants to go in somewhere.

Probably over one of the removal spells.

I wonder if there's an alternative Tribal general to Reaper King.

Wort, Boggart Auntie, maybe.

EDIT: Leyline and/or Vedalken Orerry and/or Winding Canyons are possibilities. Not sure where to fit them in, though.

Canyons has the problem of being yet another colorless land. Maybe drop Deserted Temple for it. None of my tribal lands are really worth untapping.

The other two I'm not sure about.

I could also maybe use some defensive stuff for RK to stop him getting shipped back into the command zone the second I play him but again I don't know where to put it. I'm not exactly long on space for engine cards that don't directly create card advantage or destroy things. I have an awful lot of creatures like that already.
PostPosted: Mon Feb 06, 2012 5:14 pm


Drop Rhystic Study (Mystic Remora does that too, and sooo much better) and replace it with Vedalken Orrery. I'd get rid of Nameless Inversion (Just because I don't like it, but that's just me) and replace it with the Leyline. I'd also add in Conflux to replace the Tutor, just because it does all of them.

If you can figure out a way to start Vindicating everyone with Reaper King, trust me, you will control the game. I honestly think he's a little OP. Just a little.

Falsequivalence
Crew

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