|
|
|
|
|
|
Posted: Sun Jan 15, 2012 3:26 pm
I hatched a shiny male Feebas with a Hasty nature and a Sturdy Body Characteristic. I would like to find a way to make it work as a main part of my team. But, is that good, or should I try to breed another one, shiny or not, for that purpose?
I am breeding a Volcarona that will have a Timid Nature and a Mischievous Characteristic. I only have 3/4 moves for it. They are Bug Buzz, Fiery Dance, and Psychic. I would like to know if those 3 are good and what a 4th or any replacement moves should be.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Jan 15, 2012 3:44 pm
my milotic ain't much, but my volcarona is beautiful, i'll show you what i got for her. you can probably tell i EV trained her for sp atk and speed.
hp: 284 attack: 136 defense: 153 sp .atk: 405 sp df: 236 speed: 289
modest, mischevious; silverpowder
solarbeam bug buzz quiver dance fiery dance
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Jan 15, 2012 3:54 pm
realmcutter my milotic ain't much, but my volcarona is beautiful, i'll show you what i got for her. you can probably tell i EV trained her for sp atk and speed. hp: 284 attack: 136 defense: 153 sp .atk: 405 sp df: 236 speed: 289 modest, mischevious; silverpowder solarbeam bug buzz quiver dance fiery dance I'd rather not have a move that takes 2 turns to use and quiver dance I feel is a bad idea. Volcarona usuaully dies in 1 hit by almost any rock move. I also plan on having it constantly equipped with Focus Sash. That way, if it gets hit by a rock move, it will live 1 more turn. Edit: I can see that you trained it in special attack. Can't really tell that you trained it in speed though. What level is it at?
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Jan 16, 2012 7:14 am
lv 100 , thats practically as high as it can get without a speed nature, and i plan on giving it a power herb so it can use solarbeam instantly when it needs to
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jan 17, 2012 6:22 pm
Namine Noir I hatched a shiny male Feebas with a Hasty nature and a Sturdy Body Characteristic. I would like to find a way to make it work as a main part of my team. But, is that good, or should I try to breed another one, shiny or not, for that purpose? I'd rebreed the Feebas since you really don't want any nature that takes away from it's Defense or Special Defense stats. Most opt for Calm or Bold nature since the Attack stat is rather useless on Milotic. A typical competitive set for Gen 5 Milotic would look something like this:
Milotic @ Leftovers Ability: Marvel Scale Nature: Calm or Bold ~ Scald ~ Recover ~ Ice Beam/Hidden Power [Grass] ~ Toxic/Dragon Tail
Though even a new revamp of the Gen 4 RestTalk Milotic:
Milotic @ Leftovers Ability: Marvel Scale Nature: Calm or Bold ~ Rest ~ Sleep Talk ~ Scald ~ Dragon Tail
To explain a little, Scald is the best STAB since it has 30% to cause Burn status, thus compensating for Milotics mediocre Defense stat. Dragon Tail while it doesn't do much damage thanks to Milotic's low Attack stat, it does force a switch out the way Whirlwind or Roar does but with a little damage on the side. It helps with preventing setups and enables Milotic to get the most out of it's leftovers, especially if your able to force more favorable matchups for your Milotic. The rest should be self explainatory. Well, I hope this helps and best of luck with your team! pirate
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|