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Ayeka Senju - Konohagakure - Jounin

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Maharaja of Sex

PostPosted: Thu Jan 12, 2012 11:59 am


░▒▓█♠Personal Information♠█▓▒░
User Image

Full Name: Ayeka Senju
Nickname: Aye-Chan

Age: 25
Height: 5ft 4in
Weight: 150lbs

Hair Color: Black
Eye Color: Light Brown

Build: Lean/Toned
Tattoos/Scars/Birthmarks: None
Description: Nothin
Sexual Orientation: Straight

Personality: Ayeka can be seductive at times towards men. This is usually seen in her walk and her overall emotion when doing certain things. She portrays herself in a queen like way which to some would be even more attractive. Otherwise she is a responsible woman who gets on fine with everyone. She does have a great love of music and is often singing or playing her instruments.
Personal Goals: Ayeka wants to live the standard life, have a family, and get old.
Relationship Status: Unreasonably Attracted to that Jerk/Spaz
Personal Skills: Ayeka is skilled a wonderful singer and she has mastered every stringed instrument. She can perform a freestyle track in any musical genre style.

╞═♣Shinobi Information♣═╡
Shinobi Class: Ninjutsu Class
Shinobi Rank: Jounin

Element
• Water
• Earth
• Fire
Chakra Pool: 700

Shinobi Fighting Style: Ayeka fights aggressively, gracefully, and analytically.
Nindo: Just do what needs to be done, regret nothing.

Shinobi Skills:
1. Power-Ninjutsu cost 2 less for every rank they gain.
2. Enhanced ninjutsu capability due to training and ancestry. Can learn +20 Ninjutsu techniques
3.

Weapons
• Chinese Style Spear(located in weapon scroll)


TABTABWeapon Locations on the Body
TABTAB• <1st Weapon location>
TABTAB• <2nd Weapon location>
TABTAB• <3rd Weapon location>
Standard Pack: Fire Bombs, Kunai, 50 miles of razor wire

Village: Konohagakure
Headband Location: On her forehead
Headband Color: Black

Goals as a Shinobi: To become more powerful than the 1st Hokage
Current Title: Princess Ayeka
Great Title: Who knows?

▌▬♦Speciality Information♦▬▐
Demons:
Cursed Mark:
Summon
Implants:
Custom Weapons:
Kekkei Genkai/Clan: Wood Release

■►Missions◄■ ((Empty when first made))
SS- Ranked:
S- Ranked: 0
A- Ranked: 0
B- Ranked: 0
C- Ranked: 0
D- Ranked: 0

○◙♥Background♥◙○
Family History: Nowadays the Senju Clan is plentiful but they aren't settled in to any particular village. Ayeka's family are living in Konoha as ANBU
Family Members <(NPC/PC/Deceased/NonNPC [link any profiles])>
• Mother: Takane Senju - NPC
• Father: Heishiro Senju - NPC
• Siblings: N/A
History: Ayeka was born in Konoha into the Senju Clan. She is the direct descendant of Hashirama Senju, the First Hokage. She was raised normally as a ninja although she is frequently referred to as Princess Ayeka.She was of course one of the rare prodigies that come along with each generation. She trained really hard with her parents which was excellent since things came to her so easily. She graduated from the academy when she was 8 years old and began her life as a genin. It was at this time that she learned of her Kekkei Genkai and began to work privately with it in order to master it. While she did this she of course worked on strengthening her other elemental affiliations. IT seemed like she gained a new skill with every successful mission. She already had reputable skill when she became a chuunin at 10 years old. By then she had began practicing the art of the Chinese spear. She quickly became proficient in its handling and it has become a regular weapon for her and she uses it always. When she became a Jounin at the age of 17 she was assigned to an elite jounin team, one of her teammates is her close friend and Rival Daichi Uchiha.
Traumas: Losing those precious to her.
Theme Song:
PostPosted: Fri Jan 13, 2012 12:12 pm


▼→Jutsu List←▼
Elemental
D- Rank

• Mizu no Waruasobi (Trick of Water) Description: A very simple technique which involves a simple flick of one's hands and a muster of sweat in the fingers. A precise flick comes from of the hands or even a shake can be made as if trying to get something off one's hands. The water streaks from the hand of the user and towards the enemy's eye. This unexpected irritation can blur their vision.

• Mizu Kagami no Jutsu (Water Mirror Technique) Description: A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique.

• Uo Tsuba (Fish Spit)
Description: A simple jet of water shot from the mouth. It can hit with enough force to stun you if it hits properly. It can be done up to 5 times in succession, or one jet can be shot. To give an example of its power, Mist academy students usually use this technique to play a game much like tag.

• Mizu Bunshin no Jutsu (Water Clone Technique)
Description: Creates one or multiple identical copies of the original out of water. More similar to Kage Bunshin then a regular Bunshin, water clones are capable of attacking, except each clone is roughly 1/10 the power of the original. The water clone can perform one jutsu that the user also knows once. It must be a water elemental jutsu. One solid hit will destroy the clone.

• Mizu Soujuu (Water Manipulation)
Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first.

• Katon: Ichi (Fire Release: One)
Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use.


C- Rank
• Mizutamari no Jutsu (Water Puddle Technique)
Description: By altering personal body shape, the user can melt into a puddle of water on the ground. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

• Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Description: Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.

• Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
Description: This earth jutsu allows the user to “dive” into the ground and move around in it as if it was water, or even thin air. This ability allows the user to get near an opponent without notice and when below him, pull down the opponent to ground, burying his body and leaving only the head above the ground. This particular jutsu isn’t an attack by itself, but it easily creates and opening for more deadly attacks.

• Katon: Ni (Fire Release: Two)
Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now.

• Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique)
Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise.

• Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique)
Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique.

• Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)
Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well.

• Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique)
Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.

• Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword.

B- Rank
• Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
Requirements: Mizutamari no Jutsu
Description: The normal Mizutamari Technique must be learned before you can use this technique, since it requires Mizutamari to be used in conjunction with it. If a user uses the Mizutamari while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below.

• Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
Description: A jutsu that makes the user's reflection in water step out of the reflection and attack as a physical body. This type of water clone is an improvement over the Mizu Bunshin, possessing Chakra, Intelligence, and Physical abilities equivalent to 1/3 the user's. Each clone can be destroyed with a solid blow.

• Suikusari no Jutsu (Water Chains Technique)
Description: Creates chains made of water and binds the enemy's ankles and wrists to make them more vulnerable and less mobile. The enemy can still perform normally if he is strong enough to move.

• Suimenka no Kisoku ( Breathing underwater Technique)
Description: The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique typically activates whenever the shinobi breathes in water and requires no handseals.

• Kirigakure no Jutsu (Hidden Mist Technique)
Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.

• Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.

• Ryuusha no Jutsu (Quicksand skill)
Description: A simple yet effective skill. Using chakra, the user is able to create a pool of quicksand in the ground. The pool is ovalcircular, and is of about 4 feet in diameter. A perfect jutsu for setting traps, although it can be created under an opponent's feet, but will only work if the opponent's movement is severely hindered.

• Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique)
Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going.
Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m.

• Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique)
Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon.

• Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature.

• Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations.


A- Rank
• Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
Description: A move that lets the user spit a powerful beam of boiling water, strong enough to cut through wood and hot enough to scald flesh. Eventually, it becomes powerful enough to carve through stone.

• Kiri Shikaku no Jutsu (Mist Vision Technique)
Description: A technique usually used with Kirigakure no Jutsu, the Mist Vision technique allows the user to see through heavy mist, steam, or any other condition caused by water in the air. This does not give the ability to see through smoke. The technique is passive and activates when the user's vision would otherwise be obstructed by mist.

• Suirou no Jutsu (Water Prison Technique)
Description: A move used to trap the victim inside a prison of water; it is very difficult to escape. The only downside to this technique is that the user must keep one hand against the prison at all times in order for the victim to remain imprisoned. This is considered one of the strongest water trapping jutsus, simply because it has no inherent duration; the technique can be held indefinitely as long as the user keeps a hand in place, and the prison cannot be escaped or broken from the inside.

• Mizuhada Bunshin No Jutsu (Water Body Clone Technique) Description: A powerful enhancement of the Water Reflection clone, this technique creates a number of full-powered water clones and does not require a body of water. These clones have the full Chakra and Mental abilities of the user, as well as Physical ability. A solid hit will destroy the clone.

• Suiton: Suijinheki (Water Release: Water Barrier)
Description: An ultimate defense of the Mist Shinobi, Suiton Suijinheki requires a great deal of water to work, or mastery of the appropriate level of Mizu Soujuu. Upon completing the technique, a large, swirling barrier of water surrounds the user and any nearby allies. This protects against any fire technique, as well as any ninjutsu that are projectiles by nature. Attempting to breach the barrier with taijutsu is self-defeating, the opponent who attempts to do so will find himself being whirled around the barrier and slammed into the ground several times throughout the duration of the technique as he is caught in its strong current.

• Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
Description: A technique which creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, hence one cannot walk on it using chakra.

S- Rank
• Suiton: Suishouha (Water Release: Rising Blast) Description: Using large amounts of chakra, the user creates water from thin air and forms so much that it creates a mini-tidal wave. The water then does not dissipate for the duration of the battle, thus creating an arena where the user has a large advantage. If the climate is exceptionally arid, such as a desert, the water only lasts for a short while before draining into the sand. The depth of the water once the wave has settled is anywhere between 8 to 10 feet.

• Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique) Description: A powerful attack that creates a huge current of water in the shape of a dragon, which is then sent towards the opponent. Essentially a devastating single target attack, few are the shinobi who can suffer a hit from this technique and continue to fight.

• Kouseitan Kawa (Element Skin)
Description: A jutsu that allows the user to transform their skin into one of the users elements. The user takes a fourth of their elemental chakra and stores it all over there body. However, this must be the useres main element inorder to do it.


• Fuuinka Koui (Highest Ranking Fire Sealing)
Description: A technique which was once known to be unique solely to Jiraiya, it has been passed down to only the most celebrated of shinobi in Konoha. A marker of their might and cunning, this seal retains almost all the effects of the lesser Fuuinka, but with all limitations removed. It is the strongest form of Fire Sealing, and no technique yet has been able to overcome it.

• Katon: Daikonran (Fire Release: Pandemonium)
Description: Very few people have seen this technique in action and even less have ever spoken of it. And yet as cliché as that sounds, it is most definitely a truth that cannot be denied. During the course of a battle, the user carefully sets different parts of the battlefield on fire and then sets this very special technique to use. Drawing upon the heat energy from all the surrounding flames, the user transforms them into spheres of purely charged heat through the use of very particular seals. Then, as the seals are completed, the balls begin to surround the opponent. Finally, they close in on the enemy at incredible speeds and the heat is completely absorbed into their bodies… causing them to explode from all the internal pressures and other biological processes which have failed due to the intense rise in temperature. The user can, also, delay this process by mentally dragging each sphere through the air and disabling an opponent’s appendages one by one before finishing them off.
SS- Rank


Ninjutsu ((Starting Ninjutsu do not count towards Cap))
D- Rank
• Kawarimi no Jutsu (Subsitution Jutsu)
• Henge no Jutsu (Transformation Jutsu)
• Nawanuke No Jutsu (Rope Untying Technique)
Description: A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding.

• Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

C- Rank
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)

• Chakra Hikari no Jutsu (Chakra Light Technique)
Description: This jutsu allows the user to make a ball of chakra that produces light. Although it can’t harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place.

• Kyou Masukingu No Jutsu (Sound Masking Technique)
Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

B- Rank
• Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

A- Rank
• Kage Bunshin No Jutsu (Shadow Clone Technique)
Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu.

S- Rank
• Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)
Prerequisites: Kage Bunshin
Description: A Ninjutsu technique where the ninja creates a suicidal Kage Bunshin (shadow clone). After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone immediately surrounding it out. When used in close combat, without the enemy noticing, this technique can be quite deadly. This technique requires the user not just to evenly distribute his chakra, but to give a chakra edge to the exploding clone. For almost everybody, this costs so much it puts the user in a dangerous situation, so that one hit to them can be lethal if chakra isn't molded to perfection...
SS- Rank


Taijutsu
Styles
• Monkey Fist
D- Rank

C- Rank

B- Rank

A- Rank

S- Rank

SS- Rank


Kenjutsu
Styles
• Li Sheng Tsu Style Rod
D- Rank

C- Rank

B- Rank

A- Rank

S- Rank

SS- Rank


Genjutsu ((Starting Genjutsu do not count towards Cap/Remove if character cannot learn Genjutsu))
D- Rank
• Bushin no Jutsu (Clone Jutsu)
• Fukushi no Jutsu (Double Vision Technique)
• Ikamono Chishio (Fake blood)
Description: This genjutsu can create fake blood and wounds on the user’s body to fool the enemy that he/she is wounded. The illusion is only visual; it cannot trick the sense of smell.

C- Rank
• Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)

• Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
Description: A low level illusion skill, which makes the opponent envision a very traumatic scene. After being put in some form of trance by leaves, grass, flower petals, and dust flying in front of the eyes, the target creates this vision himself. The jutsu only forces the target to think about the worst event possible for them, and then capitalizes on that by showing it happen.
B- Rank
• Genjutsu Kai (Release)
Special: This skill is not available at character creation for Genin unless they are of the Genjutsu Specialist archetype.
Description: A jutsu that destroys/cancels out an illusionary jutsu attempted on the user once it is recognized as an illusion. With very powerful shinobi, Kai may be performed without handseals.

• Ikamono Chikara no Chakra (Fake Chakra Power)
Description: Another genjutsu that is meant to scare the opponent into surrendering or retreating. The shinobi makes it look like a glowing and sparkling chakra aura surrounds him/her, so that he/she is extremely powerful and dangerous. The color of the chakra is up to the user but it is often red, black or purple in order to make it look more evil and powerful. The enemy can see the chakra as well as feel its enormous (but fake) strength and presence.

A- Rank
• Genmu no Henshuubyou (Visions of Paranoia)
Description: This is an area effect that once the victim(s) have entered the area, for four posts they start to think that there are things watching them. The area effect makes it looks like there are shinobi in the trees or hiding. When seen through the corner of the eye they are there, yet upon moving the head to pinpoint the spies they seem to vanish. The technique stays even in a combat situation, and can be lethally distracting for the enemy.

• Nehan Shouja No Jutsu (Salvation Temple Technique)
Description: A high level illusion skill which is capable of putting a large crowd of people into a deep sleep, using imaginary feathers and chakra.

• Hyoukai Nikutai no Jutsu (Melting Flesh Skill)
Description: Upon watching the user form the necessary hand seals, the victim will see many chains suddenly surround and bind him to the ground, upright. Slowly, he will feel the flesh on his bones melt and drip to the floor, all over, on his limbs and torso and face. There is a great deal of illusionary pain involved, of course… Even after the effects are over, the victim feels compelled to pat himself, just to make sure he isn’t really melting.

• Gokuangyou no Jutsu (Bringer of Darkness Technique)
Kokuangyou no Jutsu is the ability to create total chaos or darkness. Only the performer is able to see through the darkness, making it the perfect illusion and time to attack. This shrouds the vision of all those caught in the illusion. It directly effect the neural patterns of its victims, making their optic nerves disable, showing them pure darkness or blinding chaos. It is nearly unbreakable, and only done so by the strongest willed. It allows the user complete dominance against them.

S- Rank
• Tataki Nouzui (Mince Meat Brain)
Description: This requires the user to make physical contact with the head region of the intended victim, even if it is just a tap on the back of the head. After, the enemy will feel the urge to sneeze, and will do so… but wait! What is that on his hands and the ground?
SS- Rank


Medical Jutsu
D- Rank
• Shindan (Diagnosis)
Description: The first step in treatment is understanding the problem. With this skill a shinobi uses their hands to carefully probe a patient for problems. This technique is preformed by kneeling over a patient and slowly running both hands over their body, looking for signs of injury that may not be visible to the naked eye. It can detect things such as internal injury, improper heart rate, non-apparent bone fractures, poisoning, and disease. A ninja of higher rank has learned to use this technique to perform a rudimentary examination of a body to determine cause and time of death. A Genin using this skill takes several minutes of work to determine the nature of a problem, a Chuunin takes less than a minute and a Jounin requires only a few seconds.

• Kiyomaru (Cleanse)
Description: It is not always possible for a medical-nin to practice basic hand washing and other procedures. This technique has the effect of instantly removing bacteria, dirt, blood, and other contaminants from the user’s hands, lower arms, and face. It also insures that any breath that comes from the user’s body will be free of any bacteria or infectious disease. This technique can also be used to clean the wounds of others in order to prevent infection from bacteria. It the event that the medical nin is using this technique to prevent infection of an injury that has been inflicted upon them, it is used as if the shinobi were using it on somebody else.

• Shiatsu (Massage)
Description: For a variety of reasons, muscles, tendons, and ligaments can become overworked and painful. This may be because of some type of injury or it may simply be the result of too much work without enough rest. By applying the proper amount of pressure at the right points and using small amounts of chakra a medical-nin is able to relieve pain and help the patients body recover more quickly. A strain or sprain can seriously hinder the effectiveness of a shinobi and as such this technique really can make a difference.

• Teikouryoku (Power of Resistance)
Description: A medical-nin must always be aware of becoming a victim of whatever their patient is suffering from. With this technique a medical-nin temporarily increases their resistance to diseases and poisons. It has no effect on diseases or poisons already affecting the medical-nin. This technique improves as the medical-nin grows in power and affords greater resistance to a wider range of diseases and poisons.

• Tekishutsu (Extraction)
Description: When a patient’s body has a foreign object in it, such as the point of a shuriken, a senbon needle, or an arrow, it is important to remove the object without further harming the patient. Using this technique the medical-nin places their hands on either side of the injured area and uses chakra to very carefully manipulate the surrounding tissues in order to remove the object without causing any further damage. Depending on the severity of the wound and nature of the object, it can take anywhere from a few seconds to a few minutes to remove it.

C- Rank
• Gantai no Jutsu (Bandage Skill)
Description: Bandages can mean the difference between life and death but unfortunately bandages can run out. Medical-nin have learned to make temporary bandages from their surroundings. Objects such as grass, sand, water and many others can be woven together over a wound to create a temporary bandage. The bandage lasts for about five minutes without a supply of chakra from the medical-nin.

B- Rank
• Chiyute No Jutsu: Karui (Healing Hands Technique: Minor)
Description: The user concentrates chakra into their hands creating a ball of healing chakra. This chakra when concentrated will repair physical damage to another person. This is the first stage of Chiyute taught to all medical-nin, it is not possible to advance past stage three without this technique. The effects of this technique are limited to superficial cuts and injuries though it can reduce the severity of more serious injuries.

• Ondochousetsu (Temperature Control)
Description: Normal body temperature can be disrupted for one reason or another and this technique is used to restore it. It can be used to treat abnormally high or low body temperatures either by using chakra to infuse the patients body with heat or by using chakra to siphon off excess heat. It is not required for the medical-nin to continue to use this technique in order for it to be effective but unless the cause of the abnormal body temperature is solved then it will occur again over time.

• Chiyute no Jutsu (Healing Hands Technique)
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding.

A- Rank
• Hone Chiyu no Jutsu (Bone Healer Skill)
Description: A variation of Chiyute no jutsu. When an ally has broken or fractured a bone. The ideal way to use this technique is to prepare a concentrated calcium pill with medicine creation but in the absence of the pill it is possible to force the patient’s bones to release higher concentrations of calcium in to the body than normal. Using the extra calcium, Chiyute no Jutsu is activated, but uses less chakra since the user already has the calcium to work with, but will only work on bone tissue. It is important to remember that bones must be properly and often painfully set back in place before they are repaired. It is not possible to treat bones that have been shattered in to small pieces with this technique.

• Satsugaite no Jutsu (Killing Hands Technique)
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.

• Shousen Jutsu (Mystical Hand Technique)
Description: This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-Nins such as Tsunade can use their techniques to perform surgeries that otherwise would not be possible.

• Chiyute No Jutsu: Ichidanto (Healing Hands Technique: Major)
Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. With this level of technique, a Jounin has reached the end of what can be accomplished without the aid of a hospital. All but the most critical injuries can be healed and in some cases even injuries that would otherwise lead to a swift death can be reduced just enough to transport the patient to a hospital. e

S- Rank
• Circle of Enlightenment
Type: Hijutsu (Secret Medical Jutsu)
Description: One of the most powerful jutsu ever known to shinobi, this one requires at least 5 medical-nins who are willing to lend their healing chakra to the user in order for the technique to succeed. First and foremost, this jutsu requires a preparation of one hour in which the user writes down intricate seals on the floor. These will be used as medium for healing chakra.
Then, a severely wounded creature (can be an animal) will be placed in the center of the intricate drawing. Now comes the most important part, when on each of the 4 corner of the complex drawing, a medical-nin will sit, ready to push in chakra while the user of the jutsu will stand near its side. The fifth medical-nin will sit at one of the drawing's sides and will have the key role in the jutsu, as he or she are responsible for harnessing the other medical-nins' healing chakras and diverting it towards the accelerated healing.
Healing chakra is pushed forward in an amazing rate, with the seals acting as medium for the chakra to pass through to the patient's body. The mass amount of healing chakra combined with a sample of the patient's DNA has a stunning effect- Even the most mortal of wounds are able to heal in a matter of minutes. The same goes for ailments, poisons and deceases; the jutsu also has a cleansing effect on the body.
After the jutsu is done, most times users will require a great deal of rest after using so much chakra. Obviously, this jutsu is impossible to use during combat, and should only be preformed in a hospital, where other medical-nins are present to oversee the procedure and to help out if things go wrong.
SS- Rank


Bloodline
D- Rank
• Mokuton: Henge (Wood Release: Transformation)
Description: This technique is just like any other Transformation Technique. The user performs the necessary hand seals, then wood emerges and covers his entire body and a puff of smoke or chakra covers up the transformation. Once the technique is done, the transformation is complete. It acts more like a costume than a transformation, as the user is able to leave it behind if necessary.
C- Rank
• Mokuton: Shichūka no Jutsu (Wood Release: Four Pillar House Technique)
Description: By sending chakra into the ground, the roots of the plants are converted into raw materials. This technique allows for a building to be constructed, by forcing accelerated growth. Just like with the Four-Pillar Prison Technique, the size and shape of the building are taken from the user's imagination or memories. By placing tags around the house, the user creates a barrier, making it impossible for the enemy to detect it and allowing the user to "camp" in peace.

• Mokuton: Shichūrō no Jutsu (Wood Release: Four Pillar Prison Technique)
Description: The user converts chakra into timber under the ground and makes it grow rapidly, while forming it into a wooden prison. The size of the prison is based on the user's imagination. From an insect cage to a great prison, one can make it into whatever they want by regulating the amount of chakra used. The timber itself is treated with a chakra coating, making its destruction extremely difficult. During war, it has the great ability to detain prisoners, but it can also be used as a disciplinary measure for quarrelling subordinates.

• Mokuton: Daijurin no Jutsu (Wood Release: Great Forest Technique)
Description: A technique that changes one's own arm into big trees. Using chakra, the tissues are transformed into trees at the cellular level. Then, by activating the trees, stimulating them to grow rapidly, they lengthen at high speed and fork into many branches. It is possible to capture the enemy with these branches and at the same time, if one changes the ends into sharp stakes, turn them into countless, sharp, spear-like piercing weapons.
Yamato also used this technique to infiltrate Orochimaru's hideout. After finding a small crack in the wall, the wood squeezed into the hole and grew into a square shape which increase the size of the hole so that he and his team could pass through.

B- Rank
• Mokuton: Renchūka no Jutsu (Wood Release: Serial Pillar Houses Technique)
Description: This technique is a larger scaled version of the Wood Release: Four-Pillar House Technique. Instead of creating a single house, the user creates multiple houses at once.

• Mokuton: Mokusatsu Shibari no Jutsu (Wood Release: Smothering Binding Technique)
Description: This technique is similar to the Wood Release: Great Forest Technique, as it also transforms the user's arm into several wood tendrils which can be used to capture and restrain an enemy. It can be made large enough to capture a giant squid.

• Mokuton: Mokujōheki (Wood Release: Wood Wall)
Description: An extremely versatile move, this technique uses chakra to activate the roots in the ground and, using the user of the technique as a reference point, makes wooden pillars appear from left and right. The wooden pillars join together in a dome-shape with the user at the centre. This process can be used to catch the enemy in a double sided attack. Also, in case one confronts the enemy at a short distance, the enemy can be locked up inside the dome, setting the situation for a one-on-one fight. This dome can also be collapsed or burnt with the enemy inside to inflict damage. Furthermore, it functions as an easy shelter against the enemy's long-distance attacks, like shuriken and kunai.

A- Rank
• Moku Bunshin no Jutsu (Wood Clone Technique)
Description: A clone that is created by altering the user's own cells with chakra. It has more endurance than the normal Shadow Clones and doesn't disappear when hit by the enemies' attacks. Moreover, since it has the ability to merge with plants and trees, it is also great for reconnaissance missions. They have the ability to travel far distances from the user and are able to communicate with the original. The clones can be as simple in function as a wooden dummy for use in the Body Replacement Technique. The basic concept of the Shadow Clone Technique also applies to the Wood Clone Technique. However, the chakra-composed Shadow Clone and the cell-based Wood Clone are completely distinct techniques. By directly touching the Wood Clone with his hand, the user can absorb the information it gathered and changes the shape of the clone. The Wood Clone is made up of the user's own cells, transformed into vegetation. Because of this, when it is changed into a seed and taken into the body or left on a target, it can be used as a "transmission device" which the user can use to track their target as the seeds respond to the users' own chakra. This and all other uses make this technique extremely convenient.

• Mokuton: Jubaku Eisō (Wood Release: Tree Bind Flourishing Burial)
Description: This technique lets the user summon a tree around their opponent to bind them. This technique is relatively powerful and holds opponents much more gracefully, with less of a strain on the user, because the user sinks them into the ground. Afterwards, the user can enclose the opponent so that their body implodes.

• Mokuton: Jukai Heki (Wood Release: World of Trees Wall)
Description: The user creates countless wooden branches that grow at high speed from the ground. The branches interlace to form a wide, net-like wall with an impressive defensive power.

S- Rank
• Mokuton Hijutsu: Jukai Kōtan (Secret Earth Jutsu: Deep Forest Creation)
Description: A technique developed by Hashirama Senju, founder of Konohagakure. The user forces trees to grow on any surface, easily creating a dense forest anywhere they choose. By generating chakra, the user manoeuvres it as they see fit for attack and defence; and furthermore, this omnipotent technique even allows them to capture the enemy at the same time. With their tremendous life force, the trees can pierce through earthen walls, and extend their branches at their prey in an instant. Even stating Konohagakure wouldn't have been established without this technique wouldn't be an exaggeration.
SS- Rank


Barriers and Seals
D- Rank

C- Rank
• Explosion creation
Simply enough the user is able to make exploding tags with their blood so that only they can explode these seals. They come in handy in all occasions and are a highly personalized form of regular exploding tags which are what are commonly used.
B- Rank
• Otomasen (音ません Soundless)
Using the battle seal array a person can add the ability to make a barrier in which sound cannot travel through. Making yes, the room or outside of the barrier soundproof, thus private conversations can be kept private.

• Explosion creation
Simply enough the user is able to make exploding tags with their blood so that only they can explode these seals. They come in handy in all occasions and are a highly personalized form of regular exploding tags which are what are commonly used.

• Samui (寒い Cold)
Pretty simple seal anything that this seal is placed on will get colder and keep getting colder until the seal is removed which is sometimes harder than it sounds.

• atsui( 暑い Hot)
Pretty simple seal anything that this seal is placed on will heat up and keep heating up until the seal is removed which is sometimes harder than it sounds.

• Ban (番 To keep watch)
This seal lets the user place it wherever they so please and once making the correct handseals and focusing on their chakra see out the seal. In essence it becomes an extra set of eyes and is very useful in times of need.

A- Rank


S- Rank
• Gogyou Fuuin - Five Elements Seal
Gogyou Fuuin is a Fuuinjutsu technique used by the Sannin Orochimaru. Orochimaru forms an elemental seal on each of his fingers, one for each of the following five "elements": water, metal, earth, fire and wood. He used this odd numbered seal to disrupt the affects of the even numbered Shishou Fuuin placed on Naruto's stomach by the Fourth Hokage. The Gogyou Fuuin would disrupt the Shishou Fuuin's ability to let the Kyuubi's chakra blend into Naruto's chakra.

• Gogyou Kaiin - Five Elements Unseal
Gogyou Kaiin is a Fuuinjutsu technique used by the Leaf Sannin Jiraiya. Jiraiya forms an elemental unseal on each of his fingers, one for each of the follwoing five "elements": water, metal, earth, fire and wood. He then applies his hand with force to the Gogyou Fuuin to remove it.

• Hakke no Fuuin Shiki - Eight Divination Signs Seal Style
Hakke no Fuuin Shiki was a Fuuinjutsu technique used by the Fourth Hokage. The Hakke no Fuuin Shiki was used in conjunction with the Shiki Fuujin technique to seal the Kyuubi demon within the stomach of Naruto. The Hakke no Fuuin Shiki allows the two Shishou Fuuin to leak the Kyuubi chakra back into Naruto's own chakra.

• Shiki Fuujin - Corpse Spirit Sealing Method
Shiki Fuujin is a Fuuinjutsu technique developed by the Fourth Hokage. A variation of this technique was used to seal the Kyuubi within Naruto. The technique was taught to the Third Hokage who later used it in battle. After calling forth the Shinigami (Death God) with the proper handseals, the user will hand over their soul in exchange for the Death God removing the soul from his target. The ultimate sacrificial jutsu, this technique can be used by a Kage Bunshin, but the Death God will still remove the original caster's soul.
With the jutsu activated, a spectral form of the caster will appear in front of the Death God. The Death God will push his arm through this spectral body, and the arm will extend from the chest of the real caster. This forces the caster to be close or grasping his target. The arm will reach out into the body of the target, and draw their soul from their body. If the Death God is unable to remove the whole soul because of the near death of the caster, it can remove it's knife and merely slice off a portion of the spectral form's soul to consume. This will render the targets corresponding body part dead and useless. The soul portion removed will then be sealed within the chest of the caster. Both the soul of the target and the caster will never pass into the afterlife. They will be condemned to suffer in the Death God's stomach for all eternity, locked in a hated combat, never to escape.
SS- Rank



[color=#3d8e33][size=18]Lady Ayeka Senju - Jounin
[i][u]Princess of the Senju Clan[/u][/i][/size][/color]
[IMG]http://i250.photobucket.com/albums/gg279/soryuju_hyuuga/Decorated images/1171675947634.jpg[/IMG]
Chakra: 440

Maharaja of Sex

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