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Tactical Salad Inbound
Vice Captain

Hygienic Gekko

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PostPosted: Wed Jan 04, 2012 9:16 pm


xxxxxOver five hundred years ago, there was a great war. This war was fought by the two greatest nations on earth. This war took forty long, blood-ridden years. It was fought with technology far greater than what we on Earth have, even now. After this war, we lost the ability to control our technology, and it destroyed itself. Now, five hundred years after this great war, it is a time of war once again. Creatures, known only as beast folk have emerged from the forest, mountains and lakes. These creatures come in all shapes, sizes, and mind sets; and possess magic. But, we ourselves have a weapon to defeat these mighty creatures; and it is magic of our own. The great war may have left us without technology, but we coped. We have become what you would call a mid-evil civilization. As the creatures advance on our land, kill our live stalk and slaughter our friends and family, we slowly build an army. As war consumes the Beat Folk and Kingdom Folk, are you among those fighting against the beast folk oppression, or are you joining whatever dark forces compelled them to attack.


[b]Name:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Species:[/b] (Human, Elf, Lynth[Cat people], or Dwarf)
[b]Appearance:[/b]
[b]Personality:[/b]
[b]Bio:[/b]
[b]Occupation:[/b]
[b]Weapon(s):[/b] (No kind of tech over guns. And if you do have guns, they're not going to be amazing. Something like a musket.)
[b]Magic:[/b] (Nothing too specific. Ex: Primary: Fire, Secondary, Holy)
[b]Crush:[/b]
[b]Other:[/b]
PostPosted: Wed Jan 04, 2012 10:24 pm


Bestiary


Kingdom Folk

Human's: Tall and moderately sized beings; Humans are moderately advanced beings that are average at everything.

Elves: Tall and skinny people; Elves, or the least technologically advanced Race, but they possess the greatest magical powers and archery skill out of the Kingdom Folk.

Lynths: Tall and bulky beings; Lynths possess weaker magical skill than most, but are superb warriors.

Dwarves: Short and stout beings; Dwarves have no aptitude for magic or archery, and are average soldiers. These people excel at smithing, construction, and inventing.

Beast Folk

Goblins: Goblins are the smallest and the weakest of the Beast Folk. But what they lack in physical strength, they make up for in stealth and marksmanship.

Orcs: Large brutes that carry around the biggest weapons they can find. They are small brained, but big muscled.

Gargoyles: Large flying creatures with the appearance of demons. They only appear at night because sunlight turns them to stone.

Wulvs: Wulvs are not sentient, but are fast and strong.

Wargs: About two or three times the size of Wulvs. These creatures are also impervious to magic.

Beast Masters: No one really knows what species race they are. Beast Masters command the three aforementioned beasts.

Hoblins: Hoblins, a variation of Goblins, are large, fast, strong, impervious to magic, and intelligent. There are very few of these creatures, but they are one of the toughest foes out there.

Ents: Large tree like creatures that avoid battle; but, if threatened, they are deadly adversaries.

Ogres: These creatures are barely considered sentient. Their thick hides and boundless strength and energy make them the single best "tank" anyone could have.

Trolls: Nasty creatures who are fairly intelligent. They live primarily in the high, snowy mountains which is the reason for their blue skin. The only magic they use is Ice magic.

Vampires: Like Gargoyles, they only come out at night but not for the same reason. Light in general(Not just sunlight) burns them. They take massive damage from fire magic, but virtually none from any other kind.

Werewolves: Large and powerful creatures that were once human. Once transformed into a werewolf, you are always a werewolf. You are as sentient as any human, but much more powerful, and lack the use of Magic.

Other Info


Organizations

Holy Order: The Holy Order is an organization of Holy magic users. They travel the Kingdom to keep order and justice wherever they go. Most are former knights, and use swords.

Kingdom Guard: The Kingdom guard are the guards at the city gates and city walls. They keep order mainly just in the major cities.

NightWalkers: NightWalkers use stealth weapons. They are not an official organization. NightWalkers are assassins' for hire, though, they do much else as well.

Kings Guard: They do exactly what their name implies. They protect the king, at all costs.

Dark Commanders: The Dark Commanders command the great hordes of Beast Folk. Besides the one who commands them, they are the toughest enemies out there. The Dark Commanders are a group of ten "cryptids". They use Dark Magic and Necromancy.(If you are in this Organization, you cannot be a good guy. You have to be evil.)

Magic

Dark: Darkness magic is used in correspondence with a weapon. The darker and more demented the users soul, the more powerful the magic.

Fire: Fire magic is more powerful the hotter it is around the user. It is also more powerful if there is some kind of flame nearby. It is impossible to use fire magic in weather below 32 degrees Fahrenheit.

Ice: Ice magic is more powerful it is the colder it is around the user. It is also more powerful if there is ice/snow around the user. It is impossible to use Ice magic in weather hotter than 100 degrees Fahrenheit.

Healing: Healing magic pulls energy from the users spirit to heal wounds. Does not destroy undead.

Holy: Holy magic pulls energy from the users physical, mental, and spiritual being to perform the most powerful attacks. Holy magic is the most diverse magic of all. Upon touching an undead, the undead instantly turns to ash.

Lightning: Lightning magic draws power from the movement of objects. If a lightning storm is going on around the user, Lightning magic's power grows exponentially.

Nature: Nature magic, also known as plant magic, allows the spontaneous creation, and manipulation of plants. Nature magic draws energy from plant life. If no plant life is present, it is impossible to use this magic.

Earth: Earth magic, as you can imagine, is manipulation of the earth. Earth magic draws its power from the user's physical being. The most powerful users can manipulate metal.

Tactical Salad Inbound
Vice Captain

Hygienic Gekko

7,775 Points
  • Invisibility 100
  • Survivor 150
  • Person of Interest 200

Tactical Salad Inbound
Vice Captain

Hygienic Gekko

7,775 Points
  • Invisibility 100
  • Survivor 150
  • Person of Interest 200
PostPosted: Thu Jan 05, 2012 9:47 pm


Name: Ellin Lafue
Age: 21
Gender: Male
Species: Human
Appearance: Appearance (No Keyblade, and the stuff on his left arm move it to his right.)
Personality: Kind, Gentle, Calm, Distant
Bio: Ellin was born in one of the villages in the outer ring of the kingdom. His family, and most everyone there, were poor farmers or ranchers. For most of his life up until age fifteen, he trained to become a trainee of the Holy Order. When the Beasts began to attack, his village was one of the first destroyed. As far as he knows, he was the only one to make it out alive. After salvaging what he could from his decimated home, he began training with magic and his fists. He traveled the roads, keeping beasts at bay wherever he went. To this day he is still not a member, or even trainee, of the Holy Order; even though he claims to be.
Weapon(s): Brass Knuckles
Occupation: Holy brawler(He is in the Holy Order, and is one of the few that doesn't use a sword)
Magic: Primary: Holy. Secondary: Ice.
Crush: N/A
Other:
PostPosted: Sat Jan 07, 2012 4:17 pm


Name: Ivan. (last name unknown.)
Age: 19.
Gender: Male.
Species: Human.
Appearance: User Image
Personality: Calm,rare if he speaks or shows emotions.
Bio: Unknown.
Occupation: Nightwalker.
Weapon(s): Short Sword.
Magic: Primary: Dark. Secondary: Fire.
Crush: N/A but open.
Other: His parents whereabouts are unknown if they are dead or not is also unknown to everyone but Ivan but he refuses to say anything about his parents or past.

SkullyCandy_92

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Goddess Tea Time
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Desirable Sex Symbol

PostPosted: Sat Jan 07, 2012 7:52 pm


Name: Alisay Carter
Age: Looks 15 but real age is unknown.
Gender: Female
Species: Elf
Appearance: User Image
Personality: Very serious when it comes to her job. Other than that very sweet and loyal to her kingdom.
Bio: Alisay was born to protect her kingdom. For years she trained with her father who was a Nightwalker. Once he passed, Alisay followed her father's footsteps and became a Nightwalker. She's very good with weapons, but she tends to use magic more than her weapons.
Occupation: Nightwalker
Weapon(s): Double sided sword
Magic: Primary: Wind; Secondary: Earth
Crush: N/A
Other: When fighting, she pulls her hair back into a ponytail. Rarely seen with it out of it's pigtails.
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