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A dragon age guild. Game focused. A rp forum is available though. 

Tags: Dragon, Dragon age origins, Bioware, Grey Warden, Dragon age 2 

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brainnsoup

Dapper Shapeshifter

PostPosted: Tue Jan 03, 2012 10:05 pm


So the roleplay section of the guild has been dying a slow death for a long time now, and that's a shame because it sounds like a lot of you guys want an active roleplay forum.
I'm not an RPer. I can commit to making a character and staying active in the threads, but that's about it.
So I'm asking for suggestions.
I was thinking we could create an entirely new character creation thread, first of all, and start fresh. But I don't really know how to start an RP thread.
Any suggestions from seasoned RPers?
Any ideas for plots, rules, or any other general improvements that could be made to the subforum?

Any input is greatly appreciated, you guys, I can't stress that enough. (:


Also, I might be gone until Saturday. I'll know by tomorrow morning. But I'll try to stay active. (:
PostPosted: Wed Jan 04, 2012 2:28 pm


Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.

brainnsoup

Dapper Shapeshifter


Daemonsparta

Quotable Millionaire

PostPosted: Thu Jan 05, 2012 7:51 pm


brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
PostPosted: Fri Jan 06, 2012 1:06 am


Daemonsparta
brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.

brainnsoup

Dapper Shapeshifter


Daemonsparta

Quotable Millionaire

PostPosted: Fri Jan 06, 2012 12:17 pm


brainnsoup
Daemonsparta
brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
PostPosted: Fri Jan 06, 2012 12:30 pm


Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
My grandma lives in a small town that has a strip of cute little old-fashioned stores. They have two candy stores: one that makes it's own fudge and one that still sells those awesome candy cigarettes. My candy budget is pretty much spent before we even get to the Mall of America.
It's always a zoo by the time we get there anyway thought because we always end up going on a weekend because we always forget that there's an event going on every weekend.
But we end up staying because you guys don't have a sales tax. XD

Also, you roleplay right? Any ideas about re-inventing the dying roleplay section? I'm pretty much completely out of my element here. XD

brainnsoup

Dapper Shapeshifter


Daemonsparta

Quotable Millionaire

PostPosted: Fri Jan 06, 2012 5:39 pm


brainnsoup
Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
My grandma lives in a small town that has a strip of cute little old-fashioned stores. They have two candy stores: one that makes it's own fudge and one that still sells those awesome candy cigarettes. My candy budget is pretty much spent before we even get to the Mall of America.
It's always a zoo by the time we get there anyway thought because we always end up going on a weekend because we always forget that there's an event going on every weekend.
But we end up staying because you guys don't have a sales tax. XD

Also, you roleplay right? Any ideas about re-inventing the dying roleplay section? I'm pretty much completely out of my element here. XD


you're in luck, I have massive RP experience...your biggest problem is getting members that regularly post. While I like your character creation there doesn't seem to be an approval system which is fine I suppose.

The biggest thing you might want to look into is making maybe some sorta short campaigns and planning them. running a signup and make some sorta short dragonage type adventures that we can go through so that we have nothing so longterm that a missed post can make it all a huge trainwreck.
PostPosted: Fri Jan 06, 2012 9:59 pm


Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
Okay, so bad news, or good news, depending on who you are. Good news for the guild, I think.
But I'm too sick to go to Minnesota with my dad (which is where I was going to be until Saturday) so I will be here after all.


ah man... I'm a Minnesotan..too bad XD
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
My grandma lives in a small town that has a strip of cute little old-fashioned stores. They have two candy stores: one that makes it's own fudge and one that still sells those awesome candy cigarettes. My candy budget is pretty much spent before we even get to the Mall of America.
It's always a zoo by the time we get there anyway thought because we always end up going on a weekend because we always forget that there's an event going on every weekend.
But we end up staying because you guys don't have a sales tax. XD

Also, you roleplay right? Any ideas about re-inventing the dying roleplay section? I'm pretty much completely out of my element here. XD


you're in luck, I have massive RP experience...your biggest problem is getting members that regularly post. While I like your character creation there doesn't seem to be an approval system which is fine I suppose.

The biggest thing you might want to look into is making maybe some sorta short campaigns and planning them. running a signup and make some sorta short dragonage type adventures that we can go through so that we have nothing so longterm that a missed post can make it all a huge trainwreck.
Yeah, my hope is that an active RP will encourage people to post regularly. We could definitely structure the character creation better and have someone approve characters. I know that whether or not characters fit the lore is an issue. What else needs to be approved when a character is created?

Your idea about starting a campaign makes sense, do you have any specific ideas?

brainnsoup

Dapper Shapeshifter


Kusugari
Crew

6,975 Points
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PostPosted: Fri Jan 06, 2012 10:16 pm


brainnsoup
Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
My grandma lives in a small town that has a strip of cute little old-fashioned stores. They have two candy stores: one that makes it's own fudge and one that still sells those awesome candy cigarettes. My candy budget is pretty much spent before we even get to the Mall of America.
It's always a zoo by the time we get there anyway thought because we always end up going on a weekend because we always forget that there's an event going on every weekend.
But we end up staying because you guys don't have a sales tax. XD

Also, you roleplay right? Any ideas about re-inventing the dying roleplay section? I'm pretty much completely out of my element here. XD


you're in luck, I have massive RP experience...your biggest problem is getting members that regularly post. While I like your character creation there doesn't seem to be an approval system which is fine I suppose.

The biggest thing you might want to look into is making maybe some sorta short campaigns and planning them. running a signup and make some sorta short dragonage type adventures that we can go through so that we have nothing so longterm that a missed post can make it all a huge trainwreck.
Yeah, my hope is that an active RP will encourage people to post regularly. We could definitely structure the character creation better and have someone approve characters. I know that whether or not characters fit the lore is an issue. What else needs to be approved when a character is created?

Your idea about starting a campaign makes sense, do you have any specific ideas?


I own my own guild and have been to other guilds that require approval of characters as well. I can improve on the character creation skeleton if you wish, or give you an example of one. We probably should have specific people who spend a lot of time focusing on specific parts of Dragon Age looks at characters, or just designate someone who has great knowledge of the lore overall to overlook all characters.
In terms of what needs to be approved, we should also provide a place for personality and specify if previous skills/talents/etc. need to also be known in order for other skills/talents/etc. need to be known. Ex. someone can't just say they have expert combat training, the need to list combat training, improved combat training, expert combat training as three separate skills, or can they just have expert combat training and expert herbalism, etc.?
PostPosted: Fri Jan 06, 2012 10:54 pm


brainnsoup
Daemonsparta
brainnsoup
Daemonsparta
brainnsoup
XD Say hi to my dad. He's the guy that kind of looks like a pirate.
But yeah, I don't know why we always visit family in Minnesota in the middle of winter. I'm good with cold, but Minnesota cold is an entire different kind of cold.


yes..yes it is XD
then again Minnesota ANYTHING is a different kind of everything...especially weather.. good news though: The MOA has a See's candies now
My grandma lives in a small town that has a strip of cute little old-fashioned stores. They have two candy stores: one that makes it's own fudge and one that still sells those awesome candy cigarettes. My candy budget is pretty much spent before we even get to the Mall of America.
It's always a zoo by the time we get there anyway thought because we always end up going on a weekend because we always forget that there's an event going on every weekend.
But we end up staying because you guys don't have a sales tax. XD

Also, you roleplay right? Any ideas about re-inventing the dying roleplay section? I'm pretty much completely out of my element here. XD


you're in luck, I have massive RP experience...your biggest problem is getting members that regularly post. While I like your character creation there doesn't seem to be an approval system which is fine I suppose.

The biggest thing you might want to look into is making maybe some sorta short campaigns and planning them. running a signup and make some sorta short dragonage type adventures that we can go through so that we have nothing so longterm that a missed post can make it all a huge trainwreck.
Yeah, my hope is that an active RP will encourage people to post regularly. We could definitely structure the character creation better and have someone approve characters. I know that whether or not characters fit the lore is an issue. What else needs to be approved when a character is created?

Your idea about starting a campaign makes sense, do you have any specific ideas?


well smaller deeds, much like clearing out darkspawn from a village and finding a tunnel to the deep roads and finding a way to block it off. Kind of like take a quest or two and put them together into a sort of mission. they provide short easier-to-enter moments where someone could leave or join without too much hassle and you can start6 it off at certain times.

as for character creation..I myself made a rather unique character..for this as long as it isn't a complete ruination of the main stories (THE WARDEN'S RELATIVE OMG) or crap like that haven't seen any of that. Luckily we're all true fans of the games ad no one's done anything stupid in character creation.

Daemonsparta

Quotable Millionaire


brainnsoup

Dapper Shapeshifter

PostPosted: Sat Jan 07, 2012 2:51 pm


Okay, so first of all, I'm thinking of locking the old character creation thread before creating a new one. That way, it's still there and people can retrieve their character's bio if they want to keep it, but it will be clear that it's a new thing, and talents.
It will require things like name, race, gender, class, (up to two) specializations, talents, a short background information, and physical description and/or picture.
Good? Bad? Should I add/remove anything?
Should I add in specific spells/talents or just let people use them reasonably within their specialization/class?

Also, would either of you guys actually be interested in approving characters?



Kusugari

I can dig through wiki pages to put together a guide for people creating characters who don't have extensive knowledge of lore and anyone approving characters. I definitely have an obnoxious amount of knowledge about the lore. XD
Should people have to specify specific skills/talents or would skill sets suffice?
Ex: "Morrigan is skilled in primal magic, specifically magic using lightning and ice." or "Morrigan knows tempest, chain lightning, cone of cold."



Daemonsparta

Oh, that reminds me! I was thinking about allowing people to have main characters from the series if they don't want to create a character, as long as they seem to have a good understanding of the character and lore. Does that usually go well? Should there specifically be rules against creating a character from a main character's past or something, or should it be allowed as long as it doesn't interfere with the established plot? I know that's kind of a grey area.
I mean, I know there's a line, but I don't know where. I mean, someone who was a servant at Redcliffe would know who Alistair is and know the rumors, or a Tevinter noblewoman would probably recognize Fenris and know of his existence. But someone can't claim to be Zevran's one true love from his past that he just never mentions ever or Isabela's evil twin that nobody ever noticed.
But I don't know where the line is between reasonable and ridiculous.

And okay, so like Chanter's Board/ mercenary type quests? I might make a guild-wide announcement when I put up a character creation thread and open up a thread (probably this one) to specific suggestions and have a poll about what people are most interested in.
We'll also have to decide where the events are on the timeline of the series.
PostPosted: Sat Jan 07, 2012 3:41 pm


brainnsoup
Okay, so first of all, I'm thinking of locking the old character creation thread before creating a new one. That way, it's still there and people can retrieve their character's bio if they want to keep it, but it will be clear that it's a new thing, and talents.
It will require things like name, race, gender, class, (up to two) specializations, talents, a short background information, and physical description and/or picture.
Good? Bad? Should I add/remove anything?
Should I add in specific spells/talents or just let people use them reasonably within their specialization/class?

Also, would either of you guys actually be interested in approving characters?



Kusugari

I can dig through wiki pages to put together a guide for people creating characters who don't have extensive knowledge of lore and anyone approving characters. I definitely have an obnoxious amount of knowledge about the lore. XD
Should people have to specify specific skills/talents or would skill sets suffice?
Ex: "Morrigan is skilled in primal magic, specifically magic using lightning and ice." or "Morrigan knows tempest, chain lightning, cone of cold."



Daemonsparta

Oh, that reminds me! I was thinking about allowing people to have main characters from the series if they don't want to create a character, as long as they seem to have a good understanding of the character and lore. Does that usually go well? Should there specifically be rules against creating a character from a main character's past or something, or should it be allowed as long as it doesn't interfere with the established plot? I know that's kind of a grey area.
I mean, I know there's a line, but I don't know where. I mean, someone who was a servant at Redcliffe would know who Alistair is and know the rumors, or a Tevinter noblewoman would probably recognize Fenris and know of his existence. But someone can't claim to be Zevran's one true love from his past that he just never mentions ever or Isabela's evil twin that nobody ever noticed.
But I don't know where the line is between reasonable and ridiculous.

And okay, so like Chanter's Board/ mercenary type quests? I might make a guild-wide announcement when I put up a character creation thread and open up a thread (probably this one) to specific suggestions and have a poll about what people are most interested in.
We'll also have to decide where the events are on the timeline of the series.


I would be fine with approving characters, though beware, I can be kinda tough and picky, especially when it comes to characters that are very generalized (the reason I liked Dragon Age is that I can make a character with specific traits and backgrounds etc. as well as many other parts.)

And specifying talents/skills/spells would be easier to understand, but generalizing them (your example of Morrigan being an expert in primal magic) allows people to create their owns spells and ideas, allowing creativity to flow, but we should keep check on just how powerful the spells used are. We can't have a hurricane in the middle of a continent just because someone is skilled in primal magic.

Also, you should have leave a space for entering a general personality, as well as a space for any special marks/items (like the person's mother's amulet he/she holds to mourn them, for example)
I also suggest we ask for their homeland or specify what kind of character they are. We can't have them just put 'elf' and have them be hunters among the alienages, worshiping the Gods of the dalish elves. They should be a bit more specific than that.

Kusugari
Crew

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brainnsoup

Dapper Shapeshifter

PostPosted: Sat Jan 07, 2012 6:56 pm


Kusugari
brainnsoup
Okay, so first of all, I'm thinking of locking the old character creation thread before creating a new one. That way, it's still there and people can retrieve their character's bio if they want to keep it, but it will be clear that it's a new thing, and talents.
It will require things like name, race, gender, class, (up to two) specializations, talents, a short background information, and physical description and/or picture.
Good? Bad? Should I add/remove anything?
Should I add in specific spells/talents or just let people use them reasonably within their specialization/class?

Also, would either of you guys actually be interested in approving characters?



Kusugari

I can dig through wiki pages to put together a guide for people creating characters who don't have extensive knowledge of lore and anyone approving characters. I definitely have an obnoxious amount of knowledge about the lore. XD
Should people have to specify specific skills/talents or would skill sets suffice?
Ex: "Morrigan is skilled in primal magic, specifically magic using lightning and ice." or "Morrigan knows tempest, chain lightning, cone of cold."



Daemonsparta

Oh, that reminds me! I was thinking about allowing people to have main characters from the series if they don't want to create a character, as long as they seem to have a good understanding of the character and lore. Does that usually go well? Should there specifically be rules against creating a character from a main character's past or something, or should it be allowed as long as it doesn't interfere with the established plot? I know that's kind of a grey area.
I mean, I know there's a line, but I don't know where. I mean, someone who was a servant at Redcliffe would know who Alistair is and know the rumors, or a Tevinter noblewoman would probably recognize Fenris and know of his existence. But someone can't claim to be Zevran's one true love from his past that he just never mentions ever or Isabela's evil twin that nobody ever noticed.
But I don't know where the line is between reasonable and ridiculous.

And okay, so like Chanter's Board/ mercenary type quests? I might make a guild-wide announcement when I put up a character creation thread and open up a thread (probably this one) to specific suggestions and have a poll about what people are most interested in.
We'll also have to decide where the events are on the timeline of the series.


I would be fine with approving characters, though beware, I can be kinda tough and picky, especially when it comes to characters that are very generalized (the reason I liked Dragon Age is that I can make a character with specific traits and backgrounds etc. as well as many other parts.)

And specifying talents/skills/spells would be easier to understand, but generalizing them (your example of Morrigan being an expert in primal magic) allows people to create their owns spells and ideas, allowing creativity to flow, but we should keep check on just how powerful the spells used are. We can't have a hurricane in the middle of a continent just because someone is skilled in primal magic.

Also, you should have leave a space for entering a general personality, as well as a space for any special marks/items (like the person's mother's amulet he/she holds to mourn them, for example)
I also suggest we ask for their homeland or specify what kind of character they are. We can't have them just put 'elf' and have them be hunters among the alienages, worshiping the Gods of the dalish elves. They should be a bit more specific than that.
As long as you know the lore and don't reject characters just because you don't like them or anything, I'm fine with picky.

I really like your idea about requiring homeland. I'm all in favor of longer backstories. To me, that's what I see as the whole point of creating a character. There could be a background section for homeland, backstory, and how they got to wherever the setting is and an about section for peronality traits, flaws, cherished belongings, weird quirks, etc.
PostPosted: Sat Jan 07, 2012 7:32 pm


brainnsoup
Kusugari
brainnsoup
Okay, so first of all, I'm thinking of locking the old character creation thread before creating a new one. That way, it's still there and people can retrieve their character's bio if they want to keep it, but it will be clear that it's a new thing, and talents.
It will require things like name, race, gender, class, (up to two) specializations, talents, a short background information, and physical description and/or picture.
Good? Bad? Should I add/remove anything?
Should I add in specific spells/talents or just let people use them reasonably within their specialization/class?

Also, would either of you guys actually be interested in approving characters?



Kusugari

I can dig through wiki pages to put together a guide for people creating characters who don't have extensive knowledge of lore and anyone approving characters. I definitely have an obnoxious amount of knowledge about the lore. XD
Should people have to specify specific skills/talents or would skill sets suffice?
Ex: "Morrigan is skilled in primal magic, specifically magic using lightning and ice." or "Morrigan knows tempest, chain lightning, cone of cold."



Daemonsparta

Oh, that reminds me! I was thinking about allowing people to have main characters from the series if they don't want to create a character, as long as they seem to have a good understanding of the character and lore. Does that usually go well? Should there specifically be rules against creating a character from a main character's past or something, or should it be allowed as long as it doesn't interfere with the established plot? I know that's kind of a grey area.
I mean, I know there's a line, but I don't know where. I mean, someone who was a servant at Redcliffe would know who Alistair is and know the rumors, or a Tevinter noblewoman would probably recognize Fenris and know of his existence. But someone can't claim to be Zevran's one true love from his past that he just never mentions ever or Isabela's evil twin that nobody ever noticed.
But I don't know where the line is between reasonable and ridiculous.

And okay, so like Chanter's Board/ mercenary type quests? I might make a guild-wide announcement when I put up a character creation thread and open up a thread (probably this one) to specific suggestions and have a poll about what people are most interested in.
We'll also have to decide where the events are on the timeline of the series.


I would be fine with approving characters, though beware, I can be kinda tough and picky, especially when it comes to characters that are very generalized (the reason I liked Dragon Age is that I can make a character with specific traits and backgrounds etc. as well as many other parts.)

And specifying talents/skills/spells would be easier to understand, but generalizing them (your example of Morrigan being an expert in primal magic) allows people to create their owns spells and ideas, allowing creativity to flow, but we should keep check on just how powerful the spells used are. We can't have a hurricane in the middle of a continent just because someone is skilled in primal magic.

Also, you should have leave a space for entering a general personality, as well as a space for any special marks/items (like the person's mother's amulet he/she holds to mourn them, for example)
I also suggest we ask for their homeland or specify what kind of character they are. We can't have them just put 'elf' and have them be hunters among the alienages, worshiping the Gods of the dalish elves. They should be a bit more specific than that.
As long as you know the lore and don't reject characters just because you don't like them or anything, I'm fine with picky.

I really like your idea about requiring homeland. I'm all in favor of longer backstories. To me, that's what I see as the whole point of creating a character. There could be a background section for homeland, backstory, and how they got to wherever the setting is and an about section for peronality traits, flaws, cherished belongings, weird quirks, etc.


I'd be happy to write-up a possible character creation skeleton if you want me to, as a reference. I'm willing to do my part to help out. ^^

Also, we really do need some sort of set story...like, a basic plot that will be affected by everyone's backstories and such, to make it longer. It may not be as intricate and deep as the stories of Dragon Age, but then again we're not exactly paid to do this, aren't we?

Kusugari
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brainnsoup

Dapper Shapeshifter

PostPosted: Sat Jan 07, 2012 7:37 pm


Also, random question:
How does an ordinary person become an arcane warrior or a shapeshifter?
I mean, I don't remember meeting any shapeshifter other than Morrigan or Flemeth outside of the Fade.
And you learn the arcane warrior specialization from the trapped soul from the Tevinter ruins.
I know they're both popular specializations so how do normal people learn the specializations?
If we require people to give a background than their class/specializations/skills should make some kind of sense in the same way that there aren't any Dalish templars or dwarven blood mages.
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