Other Items
Flutes
Black Flute - Removes the 3 lowest encounters on the list. 11-13 or 2-4. Effect disappears at the start of a new area.
Blue Flute - Removes the Sleep Status.
Red Flute - Removes the Infatuation Status.
White Flute - Increases Encounter Rate. +3 to Encounter Roll when list is between 11-20. -3 to Encounter Roll when list is 1-10. Effect disappears at the start of a new area.
Yellow Flute - Removes the Confusion Status.
Repel
Repel - Negates the next 3 Wild Encounters. Does not negate event Guardian Encounters.
Super Repel - Negates the next 5 Wild Encounters. Does not negate event Guardian Encounters.
Max Repel - Negates the next 7 Wild Encounters. Does not event Guardian Encounters.
Escape Items
PokeDoll - Distracts a Wild Pokemon, allowing the Trainer to flee.
Fluffy Tail - Distracts a Wild Pokemon, allowing the Trainer to flee.
PokeToy - Distracts a Wild Pokemon, allowing the Trainer to flee.
Escape Rope - Brings Trainers back to the Entrance of a Cavern, Ruin, or Tower type area.
Battle Items
X Attack - Boosts the ATK stat by +1 till the end of battle.
X Defend - Boosts the DEF stat by +1 till the end of battle.
X Special - Boosts the SP-ATK stat by +1 till the end of battle.
X Sp.Def - Boosts the SP-DEF stat by +1 till the end of battle.
X Speed - Boosts the SPD stat by +1 till the end of battle.
X Accuracy - Boosts the Accuracy Rolls by +1 till the end of battle.
Dire Hit - Boosts the Critical Hit Ratio. Rolls of 19 now qualify as a Critical Hit till the end of battle.
Guard Spec - The Opponent cannot lower this Pokemon's stats for 5 Turns.
Plants
Colourful Plant - When placed on Land, Pokemon will lose Friendship 1 point of Friendship every 4 Battles instead of 3. Pokemon at MAX Friendship will be protected for 7 turns instead of 6.