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Posted: Tue Nov 22, 2011 7:03 pm
HENSHIN: JOURNEY to the NEW WORLD -- Out of Character Thread Story:Despite Tsukasa's efforts to stifle the ultimate destruction of all worlds, he had failed in his pilgrimage and all worlds became one. When the worlds became one, the geography had changed and society had collapsed. All of the Riders were able to exist on the same plane as well as the Kaijin. A war broke out between humanity and a united alliance of all Kaijin. The humans, who had lost all of their technology in the world's rebirth and destruction of their cities, relied heavily upon the alliance of Kamen Riders. The war raged on for five years. The great battlefield became known as the Badlands as the earth the war raged upon became scorched and bloodstained forever. Many of the Riders had perished in the war, though their systems remained intact. However, the DecaDriver and DIEnd Driver were annihilated. At the end of the war, the races of each Kaijin dwindled in numbers. They scattered to various corners of this new world's single continent and established their respective societies there, though others became nomadic. Humans began to settle in various regions as well, surviving in this new world becoming the main priority. Many wielders of the Rider systems sealed their drivers away in lost cities and, as nature overcame the surviving fragments of the past worlds, the technology became lost and buried. Over time, various human and Kaijin societies have rebuilt, establishing their place in the New World (Gaia). Rider Belts are being rediscovered in mines and excavation sites. There are various races, regions, and societies on the continent of Gaia. Whether you are a denizen of Elysia, The Fangire Kingdom, Orphenoc Empire, Oni Villages, Badlands, Grongi Tribe, Elysian Mafia, or a wayfarer Imagin, Worm, Undead, or even Makamou, Gaia is your homeland now. What is your path? Where will you go? Who will you become?
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Posted: Tue Nov 22, 2011 7:08 pm
A HISTORY of the NEW WORLD Timeline:2009 A.D. aka Year Zero: The Cataclysm happens and all worlds become one. The war between all races of Kaijin and Riders erupts.
05 A.C. (After Cataclysm): The Great War Ends. The DecaDriver and DIEndDriver are lost forever. The surviving Riders seal much of their technology in ruined cities. The Fangire take the Kiva systems and the Orphenoc take the Faiz, Kaixa, Delta, Psyga, and Orga gear during the war.
102 A.C.: The Fangire Kingdom is formed and humans become fearful about their recovery in numbers. Entire villages are abducted at a time for the sake of feeding. The Orphenoc are still out of contact with other races, but rumored to be rebuilding their society. Mirror monsters terrorize humans at random. Worms are sighted within the Badlands. Other variations of Kaijin remain unseen.
300 A.C.: For safety, humans have begun residing within walled cities in fear of the Kaijin. Numbers of every race have nearly recovered, if not exceeding their quantity during Year Zero. The Fangire Kingdom begins farming humans for food as the villages no longer come close to their borders. The lack of humans surrounding their borders ultimately contributes to the expansion of the Fangire Kingdom. The Fangire no longer venture out of their country. The Orphenoc Empire declares its sovereignty, becoming the most technologically advanced nation in all of Gaia - their technology being akin to what existed during the Industrial Revolution of Earth. The Grongi tribes continue migrating through the lands, avoiding any direct conflict with the human population. Worms have evolved, becoming harder to detect in the desert sands. There are rumors of Oni Kamen Riders dwelling in a northern mountain range that battle Kaijin known as the Makamou. No one has ever returned from the Oni Mountains, except a lucky few. The Undead have appeared from time to time, though more intent on battling one another, and the Kaijin that threaten them, than attacking humans. There are also myths of Imagin preying upon humans which have become nursery rhymes for children. Not a single Unknown has been seen in nearly 300 years, though they exist in secrecy, slaying people with latent Agito genes.
600 A.C.: The Orphenoc Empire establishes relations with the humans, secretly converting people while aiding humans in the process of industrialization. For taking humans in the shadows, they trade precious metals and materials that were once known to humans in the past - now forgotten.  800 A.C.: The humans have reached the same level of technology that the Orphenoc possessed 500 years prior. The first ruins are discovered in the Badlands by accident. After meticulous excavation, the first Rider belt is discovered along with relics of the worlds before the Cataclysm. Attacks by Kaijin are on the rise and humans are once again in great danger. Factories and mines are sabotaged by Kaijin, advancement and innovation is nearly impossible.
1000 A.C.: At the heart of the human nation, a handful of Kamen Riders protect a city which slowly becomes a stronghold for humanity: Elysium. Able to stave off the Kaijin menace, humans begin to achieve significant advancements and urbanization. Several cities are born.
1200 A.C.: The Elysian Nation officially declares sovereignty, naming Elysium as its capital. The city of Elysium is reminiscent to the Victorian Era of the Old World. Riders are controlled by the monarch and sworn to eradicate any menace that may threaten the existence of mankind. The foundations of Elysia are built upon the backs of the working class. The Orphenoc Empire remains as Elysia's benefactor.
1336 A.C.: Elysia declares war upon the Orphenoc Empire when an Unknown assassinates the Crown Prince. An Orphenoc is blamed for this and publicly executed.
1340 A.C.: Elysia's Riders battle the champions of the Orphenoc Empire as well as their military elite. The battle remains mostly at a standstill until the decisive battle where all Orphenoc are driven out of Elysia. Armistice follows and the bitterly stagnant war ends. Relations are strained between both nations. Both nations fear the onslaught of a mysterious Fangire Kingdom in the wake of this war.
1350 A.C.: In an effort to recover from the war, the working class have been brutally oppressed and grow restless. A chosen few venture into the Badlands in search of more Rider Belts.
1360 A.C.: New Kamen Riders appear after leaving Elysia ten years prior, the Elysian Uprising begins. After one month of civil unrest and rioting in the streets of Elysium, the monarchy falls and the royal family is then publicly executed. An interim government is established.
1365 A.C.: Capitalism rises within Elysia and democracy replaces the once autocratic government. The citizens feel more in control of their nation. The Badlands are occupied by various races and technology plateaus with coal use and remote, rural, communities. There is no sovereignty and communities are locally governed. Next to the Oni Mountains and Fangire Kingdom, the Badlands are the most dangerous region. Worms feed on travelers and merchant caravans. Daytime travel is safest and moving in large groups ensures the best chance of survival. A brotherhood of Elysian criminals discover a seaside cave which conceals a portal that leads into the heart of Gaia, able to produce memories that change them into Kaijin (Dopants). They use their profits by selling GaiaMemories to people and gain mastery of the Elysian underworld.
1600 A.C.: Technology has exploded in Elysia which now rivals the Orphenoc Empire. The Elysian nation is protected by various Kamen Riders. The cities and technology now exceed the ancient cities from before the Cataclysm. Elysian convoys mine in the Badlands, gathering resources to maintain its superiority as a superpower. The Fangire Kingdom still holds no contact with the outside world and little is known about them. The Grongi still move about the western plains of Gaia and the Oni Villages are also isolated from the outside world.
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Posted: Tue Nov 22, 2011 7:20 pm
RULES of the NEW WORLD  1. Read the rules. Clearly.
2. Obey the Gaia ToS. This goes without saying.
3. Effort, effort, effort! I expect an atmosphere of enthusiastic, comprehensive, writers capable of creating complex characters, eliciting character development, and offering unique plot elements. Realism is present here. In character actions will produce in character consequences that could affect your position within the story. I want players who can grasp that concept. Don't fret about perfection though, we are human.
4. Romance Optional. Love is everywhere and can strike you at any time. However, it is highly unlikely that you could fall in love within the span of a single day. This goes back to character development. Keep it real, folks.
5. Fighting. As this is a Kamen Rider Roleplay, there will be splendid amounts of Kaijin a** kicking. However, I encourage respect between players. No auto-hitting, no manipulating other people's characters, no excessive uses of the finishers in one fight - finishers are what they are: finishers, and especially no showing up out of nowhere, at the last minute, to defeat an enemy that other players struggled against in combat - REALISM. Also, no killing without the other player's consent.
6. Commit to the Roleplay. A warning to those applying, this roleplay is long term. If you want to play, be prepared to join for the long haul. I expect regular, consistent posting. We have lives, that is perfectly understandable. This roleplay will likely move at a pace conducive to the group that forms. I expect at least two posts per week, bare minimum. If you are going through a period of time where that is unachievable (stress week in school, vacation, important family event, your computer crashes), let me know; or else it will be assumed that you have quit after two weeks of silence in either thread.
7. Know your stuff! If you don't know a thing about Kamen Rider, you should not be here. If you are willing to learn, welcome! Know your Rider Systems, know your Kaijin, know what has been laid out in the time line, and learn if you don't know. I have come to know quite a bit about Kamen Rider and am not afraid to answer your questions. Ask me if you are confused about the New World (Gaia). Speaking of knowing, I admit that I know little of the Showa era. I apologize for any inconvenience, but please stay away from it.
8. I can, and will, change the rules as we go. As the roleplay evolves, so might the rules. I disclose this now just in case I might need to exercise this right.
9. Be creative and have fun! Congratulations for reading these rules and not running away! I hope you enjoy yourself in this experience. I look forward to writing with you!
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Posted: Tue Nov 22, 2011 7:27 pm
APPLICATION for the NEW WORLD: Applications are to be filled out and sent to me via private message. Title the message CHANGE BEETLE to show me you've read everything.
Note: I will be working out everything related to OOO. If you have a character idea surrounding that series, please discuss it with me before creating your profile. Also, please discuss any Rider System from Kiva and Faiz with me before beginning profile creation as much of the Orphenoc Empire and Fangire Kingdom are shrouded in mystery until further revelation. I will have a lot to fill you in on. Everything else is fair game as long as it is plausible according to what has already been laid out. If there are any questions, PM Chuck or post all questions in the OOC Thread. [size=11][b]Username:[/b]
[i]Vital Information[/i] [b]Name:[/b] [b]Sex:[/b] [b]Race:[/b] [b]Age:[/b]
[i]Description[/i] [b]Height:[/b] [b]Weight:[/b] [b]Physical appearance:[/b] [b]Distinguishing Features:[/b]
[i]Miscellaneous Information[/i] [b]Rider System and Weapons/Kaijin Abilities:[/b] [b]Skills:[/b] [b]Personal Weapons:[/b] [b]Personal History:[/b] [b]Personality:[/b][/size]
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Posted: Tue Nov 22, 2011 7:30 pm
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Posted: Sat Dec 03, 2011 5:01 pm
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Posted: Sat Apr 07, 2012 8:20 am
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