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Posted: Tue Nov 22, 2011 1:11 pm
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Posted: Tue Nov 22, 2011 1:12 pm
Storyline King Moriate enters the Great Hall of his Kingdom where there is a large audience already waiting. He sits upon his throne, centerstage, his daughter to his right. He clears his throat and begins.... I, King Moriate, have a war fast approaching my land. My concern is my only daughter, my only child, who I endear to send her to somewhere safer. I have decided to call upon my ally, the Elves, and have agreed that she will enter the Realm of the Elves. This place I speak of is not near, but it is the safest place I know of. The elves have kindly accepted and replied to my plea, and encourage me to send her there where the King has said to greet her with open arms.
My problem is...getting her there. I will do it myself, if I were not king. I am mad at myself for being in this situation, in where I will have to trust in someone else for her safety. After speaking to my advisor, we have agreed that five will be traveling with her and serving to protect her from any harm that may come. It is a number that will ensure her safety yet make the journey as speedy as possible.
My daughter.... is quite peculiar indeed. She is...how do I say it...powerful. She has a certain magic force within her that she does not know to control. Certain people, enemies, are after her, hoping to steal it away and harness it as their own. It is the magic of the land, but she is still too young to know of all its true powers. She is young, and may someday rule over this land as a true Queen.
Now who will serve to protect my daughter and make sure she will reach the Realm of the Elves? There will be many dangers along the way, and obstacles. Some may die... Those brave enough, please kneel before me.
I will say this once. if you should fail, do not return. I will not accept you. But if you prevail, you will be celebrated and rewarded. Now serve your king, and more importantly, your kingdom!
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Posted: Tue Nov 22, 2011 4:12 pm
Storyline Cont. You are one of many travelers in the city of Sorl. With the recent outbreak of war many refugees have been fleeing here, to the capitol city.
You have just heard that the King is sending his daughter to the land of Talzra, otherwise known as the land of the elves. Not only this, but you have heard that he will be hiring five people to be here guardians and lead her on her journey safely.
You have decided for whatever reason that it is your duty to do this task, and you plan to step forth and volunteer within the next few minutes.
This is the land you must journey through.(( Dont laugh at my mountains assholes ))
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Posted: Tue Nov 22, 2011 4:13 pm
Profile Skeleton [size=9][color=color1]_____________[/color][│║║█║▌][color=color1][b][Personal Data][/b][/color] [color=color2][b]Full Name:[/b][/color] [color=color2][b]Nick Name:[/b][/color] [color=color2][b]Age:[/b][/color] [color=color2][b]Birth Date:[/b][/color] [color=color2][b]Gender:[/b][/color] [color=color2][b]Species:[/b][/color] [color=color2][b]Height:[/b][/color] [color=color2][b]Weight:[/b][/color] [color=color2][b]Picture:[/b][/color]
[color=color1]_____________[/color][│║║█║▌][color=color1][b]Historical-Data][/b][/color]
[color=color2] [b]Personality:[/b][/color] [color=color2][b]History:[/b][/color]
[color=color1]_____________[/color][│║║█║▌][color=color1][b]Extras][/b][/color] [color=color2][b]Abilities:[/b][/color] [color=color2][b]Powers:[/b][/color]
[color=color2][b]Weapons:[/b][/color] [color=color2][b]Weapon Description:[/b][/color] [color=color2][b]Abilities:[/b][/color]
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Posted: Tue Nov 22, 2011 4:25 pm
Accepted Profiles Ana Helios _____________[│║║█║▌][Personal Data] Full Name: Dythus Ashizi Nick Name: Ash Age: 20 Birth Date: November 29th Gender: Male Species: Elf Height: 5'11 Weight: 132lbs Picture: 
_____________[│║║█║▌]Historical-Data] Personality: Dythus is a calm person, thus the reason for his exile, he still has traits that make him seem violent, he is more like a Githzerai rather than an elf. Dythus likes to act mature most of the time, but he's easily excited and hot-headed due to his constant exposure to humans, almost making him a liability. He hates cold and dark places and doesn't admit it, but he loses his cool when it's dark, he can only barely control himself when there is no light to guide him. He doesn't like people to see his face which is the reason it is covered up like it is, the only people who will ever see his face have to be absolutely trusted. When fighting other Githzerai, Dythus seems a bit more violent than they do, since he is still an elf and bears a hate toward other Githzerai for what they've done. He is a bit of a lone wolf, he doesn't like accepting help from others, and often times will go silent just because of that fact. History: Dythus has never told anybody, but he was raised by Githzerai who chose Sorl as their home. This was part of the reason the way others treat him, many humans assumed he was a Gith lover and he was never allowed out of the sight of guards for fear he would turn against them. Instead he grew up, an outcast in human, elven and Githzerai lands, this would have turned him bitter if it weren't for him falling in love with a Githzerai. When his parents abandoned him in Sorl he was all alone, she was all he had, her name was Asha, another Githzerai outcast. She nearly died at the hands of humans, causing his rage to grow, but he somehow restrained himself by training under a known swordsman, honing his mind and combat skills until they were as sharp as a blade's tip. In the end it turned out he was just a Gith lover, so he decided he would devote his life to protecting those who could not protect themselves, no matter how much people hated the Gith, perhaps an elf fighting for another cause may have shown them the light. He was mocked whenever he even walked out of the shadows, but he wasn't going to attack a human as he knew his own death would follow. On the day of the king's speech Dythus plans to attend, as he doesn't have to train for the day. This will be his only chance to prove that Githzerai are not all bad and don't deserve the death and ridicule humans have constantly placed on them, and he will not fail.
Dythus' weapons are an interesting set themselves, they have a deeper history than he knows. The white Pylantuh symbol blazed on to the shield was done by his lover, but that isn't what made the weapons in to what they are. The sword was forged in fire hotter than the sun's flames, the metal used to make the blade was an already powerful material, but it needed to become stronger. Thus the blade was born, sharp and never breaking, no matter what happened to it. This sword was meant to belong to a Githzerai, but the Githzerai who raised Dythus stole the blade on the same night they stole Dythus from his true parents, the first ones to leave him. It is said that with every holder the blade becomes stronger, if that's even possible, nobody can tell the age of the blade as it doesn't even have a single scratch on it. It was handed to Dythus before his Githzerai parents left to find a better home, but when they returned they could no longer find Dythus, he moved to a different part of Sorl and raised himself. Those that have faced the blade in combat have never lived to tell its story, they believe it to be cursed or a soul-eating blade, but it doesn't have either property. The golden edge was a modification performed by Dythus, who wanted the blade to be sharper than it already was. Using the secret technique that forged the blade in the first place he was able to temper the blade, he has since forgotten how to make fire so hot, but it has payed off as it was also where his shield was created.
When tending the flames that seemed hotter than the sun, Dythus got an idea. He knew that he was a great swordsman and his master had always told him that good swordsmen had the best types of defense. With this idea in mind he searched far and wide across the land until he found the near-perfect metal once more, this time he would make something with his own hands, but the prospect seemed impossible. Being only seventeen at the time he found little success creating the perfect shield, each one he made broke when he touched it. After two painful years his Githzerai lover, Asha, told him she would help him create his shield. Together they worked on that shield, for an entire year it seemed hopeless, but then from the flames his pitch black shield was formed. Asha took the shield home that day and spent many hours working on blazing the Pylantuh symbol in to it, Dythus didn't mind it in the least. As a test the next day Asha told Dythus to hold his shield and she'd beat it with every weapon she could find, to her amazement the shield did not break, it wasn't even scratched. Dythus pitched the idea the metal was holy, but he didn't know if that was true, what he did know was that the fires were magic, he didn't even figure out who started them, he doesn't even know now. What he does know is that he can never let go of the shield, or else he'll lose himself. But now isn't the time, for he will know when he returns Asha will be waiting for him, to greet him with a smile and the love he desires.
_____________[│║║█║▌]Extras] Abilities: Dythus has razor sharp reflexes and is an expert swordsman, though his master still calls him adept since he doesn't measure up to the best in the world. He is an expert of survival and can follow a trail even with the lightest of markings, making him the perfect scout. Due to his speed, skills, and combat abilities his body is slightly weaker though due to not focusing on body building, meaning he won't last in a drawn out battle. Powers: Dythus actually has no powers, he puts his faith in his combat skills.
Weapons: Sword and Shield Weapon Description: Dythus's blade is as black as night and made of the strongest ebony with a golden edge to increase cutting power. The sword may seem expensive, but Dythus swears he didn't steal it. The shield he has is also black like a moonless night, but it has a blazing white Githzerai emblem on the front, making it clear who he really is, no matter how human he is. Abilities: These weapons have no special properties besides the fact that they never seem to break or become dull and useless.
Ryonara _____________[│║║█║▌][Personal Data] Full Name: Asura Hecatoncheires Nick Name: Asura Age: 153 Birth Date: February 29 Gender: Male Species: Golem Height: 6'10 Weight: 348 Picture:

_____________[│║║█║▌]Historical-Data]
Personality: Asura is usually stoic in demeanor. Not one to express emotions no matter the circumstances, though that is not to say he will be an a** about it. He will apologize when needed and thanks when appropriate. However... You do not wish for him to be angry at you. He has issues with his anger; he tries to control it, but so much emotional bottling causes him to vent his frustrations in a way most destructive. If he ever gets angry, nothing will stop him. Not magic. Not weapons. Not even god himself. History: Asura was once simply a mage, whom specialized in golem crafting. A rather skilled golem maker; he could make a golem out of the weakest of materials, and yet it would be so powerful only god-slaying champions could defeat his creations. However, it was this power that brought to him his current state. People feared him; not because of his creations alone, but because they did not know him. Always, he would be in his castle, making more and more servants out of anything he could find. People feared that he was trying to make an army to take over. Their fear eventually brought the attention of the king to Asura. Taking swift action to a possible threat to his kingdom, Asura and his golems where suddenly attacked, almost completely wiped out by the King's powerful army. Almost, being that Asura still lived.
Despite survival the odds, Asura was in critical condition. One of his arms where torn off his body when his castle fell, and most of his body was crushed under the rubble. Using the last bit of his magic currently, he created one more golem... As his arms. Despite years of work lost in the unexpected attack, Asura still was alive long enough to fully integrate his body to that of his creations; in the ruins of his castle, he would experiment on himself, hardening his fortitude and strengthening his body beyond that of an abnormal human being. However, along with his gain in power, was his lost in humanity. He was no longer simply the man whom created golems; he was a golem who sought vengeance.
Eventually, the villagers saw that Asura was still active, and fearing that he sought revenge, they called on a higher power then the king; they prayed to their gods, hired clerics to strike down the monster that could possibly kill them all. Their prayers were answered, when an earthquake consumed what was left of Asura's castle, taking him along with it. But by that time, it was too late; Asura had completed his transformation, and was no longer the fragile human others once knew him as. He was a weapon of pure destruction; he made himself into the ultimate war machine, able to withstand an infinite amount of pain, taking in the matter and life of everything around him to sustain him. From the fissure he once fell, Asura went on a rampage though out the country side; today it was known as the Blood River massacre, due to Asura's tendency to throw mangled bodies into the river. The King sent his best men to stop Asura, but they only manged to do two things: One, set him in a state of paralysis. Second: Wipe his memories. The mages who done this to him were unsure of how long the effects would last; they used their most powerful spells, but these two where their only strongest spells to have any effect on him. They tried to destroy him in his state of paralysis, but when they failed to permanently end him, they decided the best way to prevent Asura from doing any more damaged was to seal him in the deep under the Herglann Mountains; they trapped him in a metal casket, and buried him inside an abandoned mineshaft, and completely sealed the exit with metal and stone.
Many years later, long since the king had passed away and a new one was chosen, the Gith began their attack. They sent miners into the Herglann Mountains to search for ore for their weapons. What they found was a sealed casket. Foolishly, they opened the casket, reveling an enraged Asura. During his time trapped, the spell that once kept him in paralysis had faded, and he had gone mad from the lonesome and darkness. Alone, he eliminated an entire Division of Gith. Surrounded by a land of corpses, after his rage died down, he felt one new emotions. Sadness. He knew not who he was; the only memory he holds is his name, and only his first. He does not know who he was, why he was sealed, or why he can't cry tears despite the sorrow he felt. Within time, he left the place, leaving the Gith wondering what happened to one of their Divisions. For years unknown, Asura would travel the world, trying to understand it and learn from it. At times, he would be compelled to help others. Other times, he would cause such violent atrocities that the only reason a bounty has yet to be put out on him was because he killed all and any witnesses. Eventually, Asura began to seek a purpose in his life; he gathered enough wisdom to see that, despite his great power, he had no need for it. He wished to be of use to anyone, just so he would feel important. So he traveled to the human capital of Sorl; Asura knew that many refugees has taken sanctuary within it's walls, and he figured that if he was going to use his powers, it may as well be to protect strangers. However, even though his ungodly strength and ability in battle was very much appreciated by the guards and army of the kingdom, Asura still felt empty inside. His deeds helped him a little, but he lacked a certain figure in his life that mattered. When the king made the announcement that he needed escorts for his daughter, Asura took the opportunity to make a connection with someone; someone he feels will be important to him.
_____________[│║║█║▌]Extras] Abilities: Regeneration: By draining the life or matter around him, Asura can rapidly recover any injuries, and this ability is passive. Massive Physical Ability: Asura's physical capabilities goes beyond what any flesh creature could do. He can within extreme temperatures, move fast enough to outrun wind, and has the ability to sharpen or dull his own sense. Powers: Golem Crafting: Asura can create Golems out of any form of matter around him. Empowering: Asura can increase specific qualities or traits on others in various portions.
Weapons: His entire body Weapon Description: Just that; his magitek body has been thoroughly strengthen and enchanted to to be able to harm anything, as well being able to withstand almost everything. He would need no other weapon unless his current one was unable to properly do the job as needed, and in which case, Asura would improvise. And yes, he does have six arms. Abilities: Breaker: Basically, Asura has infused his entire body to be able to harm anything. He can punch out ghost, damaged ethereal beings, shatter magic barriers like nothing, and can even damage intangible things if he had the mind to do so.
Nitrahell _____________[│║║█║▌][Personal Data] Full Name: Vincent Cryssagrim Nick Name: One Age: 1246 Birth Date: November 4th Gender: Male Species: Githzerai Height: 7'2" Weight: 210 lbs. Picture: 
_____________[│║║█║▌]Historical-Data]
Personality: Vincent tries to get along with those who come across him, how often he succeeds is another story. Vincent has a very antisocial personality, he socializes with those he meets, and befriends them, until he no longer needs them. Don't misunderstand though, if he makes a promise, or an oath, he shall keep it. He is a user not a liar. This is only to those who have truly gotten to know him though. To his mere acquaintances he appears to be a friendly, trustworthy, and honest humanoid. And to those who are just meeting him he seems..... eccentric. But, appearances can be deceiving. History: When Vincent was first born, he was taught that any and everything other than his parents was beneath him. But, this was only because he was part of the royal family. His perception was altered however, when his younger brother was born. That's when he was taught the word, equal. Vincent never cared for his brother, and his brother never cared much for him. They put on the show of agreement for their parents but once their backs were turned they argued nonstop.
As Vincent and his younger brother, Dis, grew into adolescence their father favored Vincent, or so it would seem. Both of them enlisted into the military and both of them rose through the ranks at incredible paces, legitimately. However when their father bestowed the honor of Supreme General to Vincent and not Dis mere family arguments turned into public hatred. After that day Vincent's brother plotted on how he would get rid of his brother forever.
While Dis plotted, Vincent relaxed. It was peace time, and nothing was their to trouble him. After two years of relaxation, Vincent met a human scholar by the name of Samir. Samir, was studying the Githzerai, and trying to decipher the many mysteries of their people. Vincent, being young, and kind, at the time was happy to oblige the man. He taught him of how the Githzerai empire was formed, and of their seven tribes, and the differences between them. The way their government works, and many other things that weren't widely known to those other than the Gith.
As it turns out this was merely a ploy in order to have Vincent exiled. The so called scholar, whom Vincent befriended happened to be an assassin secretly employed by his brother Dis, to kill their father. Once the event happened and Samir was caught, the blame was pinned on Vincent as they had spent several weeks together when Vincent was teaching him their ways. With their father dead, and Vincent being convicted of a crime, Dis was left as heir to the throne. Rather than have his brother executed, Dis sentenced him to an eternity in exile, as he wanted to see him suffer forever, rather than one quick moment. To finish his sentence it was decreed that from then on Vincent's name would be a curse, and it would be forbidden for any to say it. Which is why he goes by the human name ,Vincent, now.
Vincent grew cold, and bitter at how he was lied to, and how he was betrayed by his own flesh, and blood. He couldn't trust anyone ever again. When they threw him out of Eskrath they left him with nothing but enough food for a few days, and his father's sword. Benevolence on behalf of his brother they said. He wandered for many years, always being looked down on, and hated, and seen as unclean, or untrustworthy. It taught Vincent just how fortunate he'd been to be living the high life. Finally he found his way to the Scrine desert. After a long journey through the Pits of Tartarus he had exhausted his food supply. He was certain that he'd die there, in the middle of the desert, to be forgotten in the sands. Finally his legs gave, and he laid there waiting to faint, and die. But, death never came. Fortunately for him the Dol rescued him, and took him to Underplain.
After several days of meeting with their Matriarch Talzree, they decided it would be alright for him to remain there. For a Xenophobic society the Dol weren't all that bad. This is where Vincent obtained his user personality. Since the Dol hate, anyone other than their own, they have had to get by from using these other races to benefit their own means. Whether it be by helping a war get started, or something else. These are the only people Vincent really cares about now.
With the outbreak of war Vincent went to Sorl, the capitol of the human dominion. Despite his hatred for humans, he could not allow his brother to become the Tyrannical Overlord over everything in which he was trying to become. And if that means he has to volunteer to take Moriate's daughter to the elves, then he will do it.
_____________[│║║█║▌]Extras] Abilities: From the time he has spent with the Dol, and his training in the Gith military, Vincent has grown very acute reflexes, as well as superb motor skills. Other than that he is a master swordsman, and has bested some of the greatest in history, Powers: The Githzerai naturally have the power to shapeshift, allowing Vincent to disguise himself as any number of animals or objects as if he were the real thing. And, since he is from the Flakavian tribe, Vincent is bestowed with the ability to mimic other creatures powers. Like an elf's acutes senses, or a golems super strength, but only when in their presence, and only one at a time.
Weapons: A Talwar, and a Kilij Weapon Description: Vincent's first sword is made of a fine steel that would cost a fortune to replicate. It has been passed down through generations until it wound up where it is now. When first made it was given a spirit of its own so that it may have the will to cut through whatever object opposed it, however the sword's spirit is just as stubborn as its metal, and generally doesn't cooperate. His second sword has no such spirit and listens just fine. It is made of a fine ebony that would also cost a fortune. This sword was made by Vincent himself in the city of Underplain. Abilities: When the sword was first forged, great mystics made it so it would never shatter, or bend. As well as they made it so the sword could cut through any material, but only if the sword willed it. To counter this Vincent's second blade has the same properties so it will never break, but doesn't have a will of its own, and cannot cut through any object.
Norschtalen _____________[│║║█║▌][Personal Data] Full Name: Ziza Recette Nick Name: "ZZ" Age: 22 Birth Date: June 25 Gender: Female Species: Fairy Height: 5'8 Weight: 104 Picture:

_____________[│║║█║▌]Historical-Data]
Personality: Ziza is a very sociable woman, and can be flirty at times. However, it's all business to her: she's sly and creative, and at worst, completely amoral. She can be eccentric at times; her strange tendency to combine completely unrelated things together can make either incomprehensible randomness or utter genius. However, she's very protective of what belongs to her; she doesn't allow anyone to get too close to anything she cares for. History: Ziza comes from a long line of Fairy merchants; despite their seemingly weak figures, fairies are great adventurers; their natural ability to seek out magic and their abilities in magic has made many fairies rich for various reasons. Ziza's parents were no different her father was a highly acclaimed treasure hunter, who could figure out the value and purpose of any object he saw. Her mother was very in tuned with nature and life: She could bring barren wastelands into a thriving forest within a day, and could heal any known disease. Together, her parents taught their daughter life around the world; the life and culture of everyone around her. All but one; the Githzerai. Her mother and father warned her of the vicious people; they would kill anyone who they think they can harm. To quote her mother "Their's is the fury of the wildfire, the boiling blood of the volcano. They fights you not because you've wronged them, but because you're there." Still, her father also said they make great business partners if you can keep things civil. Once she reached adulthood, she started off as an adventurer, like her father. She was quite successful, and with the help of a few others, she started a rather successful business; known as "Recettear", she traveled the world selling various treasures and artifacts. As the Githzerai came to take over, she was having a harder and harder time getting people to buy her wares. She tried to look for a profitable business in Sorl, where refugees and nobles alike have run to for safety. While hawking her wares, she heard of how the King needed escorts for his daughter, and the rewards. She willingly stepped up to the challenged, claiming it because she cannot allow the Githzerai to take over the human realms. The large sum of gold helps too.
_____________[│║║█║▌]Extras] Abilities: She is able to fly using her wings, can sense magic in all forms, and can speak to any creature though their minds. Powers: She can manipulate plants and has learned how to use various healing magics. Also, she has a special pendant that is magically connected to her shop; by charging magic though it, she can make a portal to her shop, where she can store and retrieve objects or people.
Weapons: Uses a Yumi and Butterfly Swords. Weapon Description: Over the course of her life, Ziza taught herself how to use the noble bow, while he mother taught her how to properly wield Butterfly Swords. Once she started traveling, she found a Yumi; a large bow that was as tall as she was, and could hold it's own arrows. Ziza learned how to make her own arrows and paid a mage to enchant her bow. She found her Butterfly Swords in a fairy tomb; risking her and her companions lives, they traveled deep into the crypt, and came out with treasures. She could sense magic off the blades, so she kept them. Abilities: Her Yumi can turn into a bracelet and each Butterfly Sword can turn into a ring. This makes it easy for her to bring her weapons around.
bren the bli _____________[│║║█║▌][Personal Data] Full Name: Noctis Lance Cypher Nick Name: "Noc" Age: 19 Birth Date: March 15 Gender: Male Species: Human-Elf Hybrid Height: 6'7 Weight: 194 lb Picture:
_____________[│║║█║▌]Historical-Data]
Personality: Noctis is a deep, introspective sort of person.Though honest to people he actually knows, he is quiet and somewhat untrusting to people he doesn't. He is a loyal person as well, and likewise doesn't take betrayal lightly. History: Noctis's father was a famous outlaw in a small kingdom near Gith Territory. His mother was an elf from a tribe that had the ability to cloak themselves in the shadows, and stay out of sight from enemies. His mother pretended to be human to live in the town, and he grew up not knowing about what he was. He saw his father rarely, and he knew not why....
When he was thirteen, he saw an outlaw get hanged... this outlaw, he recognized to his horror, was his father. With nothing left for her in the land of humanity, his mother decided to make the trek to the elven lands. It was then he learned the other side of his family. He chose to company her on the dangerous journey, and after they got there, he spent the next few years there, learning many of his people's secrets. But the elves soon told him that he must soon decide who he wanted to be: to live among them forever as an elf, or to leave and live among the humans as one of them. Noctis chose the latter, and so once again, this time on his own, he set out, and journeyed to his old home. He did not expect what he found...
Only smouldering ruins remained; the Githzerai had destroyed it completely, burning it to the ground. Bren journeyed through the deep woods, to a kingdom he'd long known about, ruled by a wise and just King Moriate. It was a long hard journey, but he eventually made it. He became a ranger in his new kingdom, as well as a body-guard to the princess once he gained the kingdom's trust; when the King asked for heroes to guide his daughter to his homeland, he naturally answered the call.
_____________[│║║█║▌]Extras] Abilities: Good at tracking and quite agile. He learned to hunt as a human, and to fight as an elf, and so has a sort of eagle eye when it comes to archery. Knows the route to the elven lands quite well, having traveled them twice. Powers: Can cloak in the shadows to hide or strike. Harder to do when moving; he can do it almost indefinably while still, but the faster he moves the more it taxes on his body.
Weapons: Longbow, two elven blades Weapon Description:The weapons are very ornate, having been given to him as a parting gift when he left elven lands. The bow is made of white oak, enchanted to never break. The two swords are made of the finest elven steel, and are sharper than razors, also enchanted to never dull. Abilities: These weapons were enchanted to be silent when the user is cloaked, which is surprisingly useful. An silent arrow from a cloaked archer is more deadly than one can imagine.
Duchess Rhea _____________[│║║█║▌][Personal Data] Full Name: King Moriate Nick Name: N/A Age: 58 Birth Date: March 19 Gender: Male Species: Human Height: 5’11 Weight: 167lb Picture:

_____________[│║║█║▌]Historical-Data]
Personality: Moriate rules with a strict, but fair hand. He punishes law-breaking, and rewards good services. His love for his daughter is immense, and he would do all in his power to keep her safe. History: King Moriate became king at the age of 32, when his father died. He and his beautiful wife, Queen Cassandra, ruled together for many years, the queen acting as the calm and kind counterpart to the king’s strict reign. A few years later, the queen became pregnant. Moriate was beside himself with joy. Finally, he would get the son he so desired! But Moriate became increasingly worried about Cassandra. As the months went by, she was getting weaker and weaker, and when she finally gave birth, she was too weak to keep ahold of her life. Many questions were raised about why such a healthy and strong woman like the queen had died of a mere childbirth. Many suspected foul play. For the king, however, her passing deeply scarred him. Half of him was grieved because his love was lost forever, with only a daughter to replace her, and another half was angry that she had left without giving him a son. But this anger couldn’t last long, because he could never hate Cassandra. Without his counterpart next to him to balance his temper with her own, his rule became a little more harsher. The absence of the queen was felt throughout the kingdom. As his daughter grew, she started resembling her mother more and more. He loved her deeply, and would do anything to keep her safe, even at the risk of him own life. When the Gith started attacking, he prepared to send her away at moment’s notice should the time come. And finally, it did.
_____________[│║║█║▌]Extras] Abilities: He has good sense, and can judge a situation very quickly. Powers: N/A
Weapons: Sword Weapon Description: His sword is a bright silver, its hilt gleaming with a ruby and a sapphire. The sheath is black with a silver design spiraling up the side. Abilities: It is used more for decoration, but he has used it to kill before. The blade never dulls, due to magic that had been cast on it during its forging. Rin128564 _____________[│║║█║▌][Personal Data] Full Name: Eleanor Abigail Moriate Nick Name: Elle, Lea, Lenore or Abby Age: 19 Birth Date: May 29th Gender: Female Species: Human Height: 5'7 Weight: 130 Picture: 
_____________[│║║█║▌]Historical-Data]
Personality: Eleanor is a very strong willed young woman with a rather stubborn head. She is both kind and gentle towards those who deserve kindness. From time to time she shows her quick temper but only when someone pushes her to the edge. She can be quiet distant from time to time considering that everyone treats her like a fragile object. Sometimes, Eleanor can act out as a rebellious child, only when she feels she is being treated unfairly or like a baby. Aside from that, she can be very understanding and is there to listen to anyone's problems. History: Ever since her birth, her parents knew that she would have great potential as she grew older. When she was but a day old, she grew very sick and there was a possibility that she would die, if she managed to live, the sickness would have only left her a blind and def child who would be unable to even walk. Instead of letting his child perish, the King sought out the help of anyone and soon enough an old man came to him with an herb, a plant that was the last of its kind on this land and earth. It was given to the sick girl and soon enough she grew well and life continued on. It was in her toddler years where they found out that Eleanor had hidden powers deep within her. Many believe it was due to the plant given to her, and other believe something else. It was never really questions because the King was simply glad that his child lived. Eleanor was kept under close watch and during her childhood, her powers were kept secret. No one knew of what she contained but it didn't take too long for others to catch on. With the secret out in the open to the possible enemies, a new threat thrived and his daughter was in harms way again.
Eleanor lived her life to the fullest...or what she could do without being caught. She was an adventurous child who loved the out doors but her father was over protective but for her own good and so she was kept from going too far out and she was always accompanied by a guard. She never understood why her father kept her close to home and why he always treated her like a fragile baby. Eleanor was never really told about the power she held in her own body, only because it was for the best.
In her mid teen years, Eleanor became more rebellious and would get into trouble. She would cause destruction in the castle but she would only get in trouble when she ran away from the castle to go into the villages or go out into the meadows of her land. Her father would always scold her but no matter how much he did, she would never listen. Eleanor wished to be as free as the other girls in the world, but for some reason she could not and she wanted to know why.
When the threat of war reached her ears she soon became more obedient and stayed in the castle more. Her desire for adventure still burned through her veins and at last she was told that she would be heading to the land of the elves to be kept safe. This was the moment of truth. Not only would she journey out further into the world, but she would be able to meet Elven people. Even now, she is still unaware as to her powers but she will soon learn of them, whether by someone telling her, or the powers surfacing up and showing themselves to her.
_____________[│║║█║▌]Extras] Abilities: Unknown Powers: Unknown
Weapons:To be safe, Eleanor was given a dagger which she hides in her corset. Weapon Description: The blade is made of a light stainless steal metal, the handle encrusted with gold designs with her fathers name engraved on the blade, near the handle. Abilities: Unlike any other Princess, Eleanor can easily jump over walls and she is very agile and sneaky. These skills simply developed because of all the times she sneaked out of the castle.
Kanshisha Enzeru _____________[│║║█║▌][Personal Data] Full Name: Berith Gore Zohlth Nick Name: Berth, or Gore Age: 449 Birth Date: September 6th Gender: Male Species: Githzerai Height: 6'3" Weight: 233 Picture: 
_____________[│║║█║▌]Historical-Data]
Personality: Berith is the pit of insanity. The only thing that can quench his thirst is blood, no matter who's that blood belongs to. Berith's favorite is women, because there is only so much he can do with male victims and not much you can do with children, except enjoy their screams. He lives to kill and cause pain in any way. Berith's sick mind bares no kindness of any kind or form, not even a sliver of mercy; if anything he loves your pleas and screams, the more you scream and beg the more obligated and glad he'll feel to give you more intense pain. There is no idea that his mind produces that he doesn't try, no matter how outrageous, crazy, or disturbing it may be. He could drive you insane through pain of the things he does and wants to do, or drive you insane if you ever entered his brain. Berith doesn't get tired doing one thing, there is a constant enjoyment. He is long gone in the bloodlust and desire to feel anything else. History: For the first seven years of his life Berith was normal. He had shown increasing interest in the challenge of puzzle games and war tactics as he grew up. This was because two of his three sisters became as close as partners, his third sister became close with his little brother and left him alone with nobody to play with. His lust for a challenge had grown into an obsession and caused fights to erupt among him and his siblings. The more he felt left out the more he studied and learned. On more than one occasion Berith was punished for using what he learned on his fellow sisters and brothers, testing and challenging himself on his sisters and brother. At seven he had had enough. As soon as he could Berith joined the military, not taking no for an answer. He wasn't enlisted, but he was being trained at the young age of ten, only three years after he decided he had enough. He trained hard, learning to kill. It was then he discovered a liking for it, the thrill of running his blade through someone, the blood, even though he hadn't seen blood yet he still found it a loving thrill. Berith hadn't realized how great he would enjoy it until years later when he became a man and had been enlisted for quite a few years already, having experience. At that time Berith was around his mid-twenties. Berith had already began his warp into the person he is today. To test his ideas and what he learned, he paid his family a visit. This was the last time he ever saw his family, at least, his family's original appearance before he permanently altered their bodies with the torture he put them through. Each family member from youngest to oldest was taken to his room, tied to the bed, stripped of their dignity by being stripped naked, gagged, and tortured as long as he could before he went to the next. He even tortured his parents just for an added bonus. He left them hanging from the ceiling with a simgular metal hook through their ankles to suspend them above the ground, alive and gagged. Gagged even though they could never physically speak again. There was no evidence to pin Berith to the murder, so he lived on in the military. Many years later, Berith was called away and became a member of an elite squad.
_____________[│║║█║▌]Extras] Abilities: Berith is smart considering the knowledge he learned as a young boy and as mental training. Berith isn't as agile as he could be if he hadn't have gained his muscle strength in his long physical training, but he is fast. Powers: Hailing from the Briska tribe Berith can manipulate Fire, Water, Earth, and Air whenever those elements are present. His skill level for those elements are the same, he does not specialize in a specific element. His secondary power is Shapeshifting.
Weapons: Long Sword and dagger. Weapon Description: The first day he was allowed to keep a weapon on his person Berith had a long sword designed for him. The blade was lengthened and partly strengthened because of the added length. The guard and the end of the hilt was made of steel they made with a more silvery color. The metal at the end of the hilt was pointed so it had a more impaling effect if he was to thrust the hilt into someones gut. The hilt is stained with blood. His dagger was also made for him about a few months before he murdered his family. It had a small curve at the tip for better insertion in small holes or areas so he can maneuver the blade in. The blade is lengthened a couple more inches than normal daggers. The blade was strengthened and made a little thicker to prevent braking. The whole hilt is stained with blood, not a spot isn't stained. It is his favorite dagger to use on victims. Abilities: His weapons don't have any special attachment. They have just survived this long because he can manage them well. Kuro no Yoake Ekirei _____________[│║║█║▌][Personal Data] Full Name: 'unknown' Grabashlo Nick Name: Legion Age: 1246 Birth Date: February 3rd Gender: Male Species: Gith Height: 7'3" Weight: 205 lbs Picture:
_____________[│║║█║▌]Historical-Data]
Personality: Legion seems like quite the womanizer, handsome and with eyes that cold melt a girls heart. His personality does not fit his looks quite at all though. He is a very sadistic, vicious, cruel, and not at all polite unless the situation calls. However, he is very cunning, swift, not at all weak and above all proud. History: Legion was not of royal birth, but he wasn't of lower class birth. In fact, he was from one of the greatest families within the Gith empire. Being in only child he was greatly pressured by his father to maintain the pride and power of the family. His family was of the Tau tribe, a cunning tribe skilled in the arts of shadow craft. He picked up his tribes skills at a young age and has honed them ever since.
Upon entry to military school he meet both the royal sons of Gith, Dis and 'Vincent'. He became friends with both of them and rose through the ranks at an equal pace. Legion's friendship began to favor Dis more then 'Vincent' after awhile, Legion was constantly with Dis as 'Vincent' was off making friends with some human.
When the tragic event when Vincent and Dis' father was killed, a very powerful man part of the royal bloodline, Legion's friendship with 'Vincent' broke all together and took Dis' side in everything. He began to distrust and loathe Vincint.
Once Legion graduated out of military school his father bestowed upon him the ancient family scimitar that always hung above his father's desk. Legion vowed that day that the first drop of blood to fall upon it would be Vincent's. He has fought with the sword but has never sliced flesh with it, for that he uses the ornate dagger he keeps hidden in his other hand.
Now with Dis' as Overlord of the Gith Empire and being Dis' nearest friend Legion became his right hand man. Legion was instructed to capture the princess before she reaches the Elven Realm. Legion also has a companion, an unnaturally large Raven named Ekirei.
_____________[│║║█║▌]Extras] Abilities: Quick reflexes and a master with any type of blade. Powers:A natural ability to shapeshift due to being a Gith. As well as being part of the Tau tribe he has the ability to manipulate shadows.
Weapons: A Scimitar and an ornate dagger Weapon Description:His first and main weapon is his scimitar. It is a family treasured weapon but made of strong steel engraved with ancient Tau runes. His second weapon is an expensive ornate dagger, nothing special. Abilities: The runes upon the scimitar are the runes for power, speed and shadow. The first two runes are self explanitory, the shadow runes allow him to extend his shadow manipulation abilities to his sword. With those runes Legion is able to send waves of shadows from the blade, the shadow waves are capable of cutting like any other sword. The speed and strength of the waves depends on how fast and hard he swings his scimitar.
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Posted: Tue Nov 22, 2011 4:28 pm
Rules 1. No Godmoding. Youd think thatd be obvious by now. 2. No flaming. 3. Cursing is fine but not every other word please. 4. I really dont want angel and demon profiles so please just dont even try that. No Vampires or Werewolves either. 5. If you have to say something in OOC put in between (( )) or [[ ]] 6. No 1337 talk. 7. This is a semi-lit to advanced lit rp. So no one liners. In fact, send me a sample when you make a profile. 8. Lets not spam. 9. Don't put pictures in the posts please. Titles are ok but those pictures tend to expand the page and I hate that so..... 10. Put some sort of emote in the profiles so I know you read these. 11. If you have an idea of something that could happen in the story please ask me before going along with it. 12. No cybering. This should be quite obvious. 13. Its my story dont change it. 14. As creator of this I reserve the right to change anything at any given moment but Im not a jerk so dont worry about this too much. 15. SEND ME A SAMPLE FIRST!!!!! DO NOT MAKE A PROFILE THEN SEND ONE! I can't guarantee your acceptance so send a sample first!!! 16. Have fun.
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Posted: Tue Nov 22, 2011 4:39 pm
Background Five Guardians: First Guardian: Noctis- The Princess's bodyguard and lifetime friend. [TAKEN] Second Guardian: Vincent- Member of the attacking race. True intentions unknown. [TAKEN] Third Guardian: Dythus ( TAKEN ) Fourth Guardian: Ziza- A young Sprite who has decided to volunteer simply because she refuses to let the world fall to the Gith. [TAKEN] Fifth Guardian: Asura ( TAKEN )
Princess: ( TAKEN ) King Moriate- ( This Character dies shortly after we leave so if you're looking for a permanent spot then pick dont pick this one, or pick this one and another. )
Villains Im only gonna give a quick description of these for more details PM me. Everyone in the squad is a Gith. Gith are divided into seven tribes. To find out these tribes talk to me. Dis- The ruler over the Gith hoarde. Not really seen until the end of the rp. [TAKEN] The SquadLegion- Right hand man of Dis. Commander of an elite squad of Gith being sent to capture the princess after the party leaves the kingdom. Old time friend of Vincent who now loathes him.Berith- Member of the elite squad chosen for his insatiable bloodlust. (( TAKEN )) Astaroth- Another member of the squad chosen for discipline. ( Reserved ) Mammon- Son of Dis. Member of the elite squad. You can assume how he got there.Visago- Another member of the squad and also a long time friend of Vincent's and Legion's. He still views Vincent as a friend and regrets his mission. Nyx- Final member of the squad and also a female. She was chosen for the rarity of her tribe and the skill of her unique mind powers.Fexil- If Legion is Dis's right hand then Fexil would be his left. He manages the affairs for the Gith while Dis is busy or away. He despises Legion. OthersDr.Martin- ( Temporary ). A strange and quirky doctor that lives on the path to the elves. Later in the story one of the party members will become ill and they will require his assistance. He hates all races aside from humans.Demarcus- ( Temporary ) Temporary in the sense that hes not going to be a villain the whole story. He's a bounty hunter employed by the Gith to take out the party and bring them back the princess, little does he know that he's competing with the elite squad, who have been instructed to kill him as well.
More to come The story will begin immediatly after the King's speech, so you will have to introduce yourself and why you wish to go on this journery etc. You get the idea. (Any more ideas, PM Nitrahell :] )
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Posted: Tue Nov 22, 2011 4:41 pm
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Posted: Tue Nov 22, 2011 5:13 pm
Places and People Ok this is the section that explains all those place in the map that you're going like WTF? on. As well as, explaining the races mentioned a bit more.
Sorl- It's the city we're all in presently, its just on the edge of the Gith conquests.
Tartarus- Massive lava pit, no known reason for its existence.
Quake Marshes- Marshes that go on as far as the eye can see. They get their name from the constant Earth trembles that go on throughout that region, as well as the fact that they're creepy and you'll be quaking with fear upon entering them.
Gek Oasis- The only water source in the entire Scrine Desert.
Mount Resdon- Active volcano within Eskrath. Community of dragons lives here.
The Forests of Perth- Series of Forests that encircle the city of Freng, obscuring it to most travelers. Many mysterious things are said to happen within this forest.
Melkanthu, and Feranu Caves- Vast series of caves that go all throughout the four minor regions adjacent to Gremar. Very easy to get lost in these caves.
The Calm Lands- Peaceful grasslands that have several hazards throughout them. Tartarus, The Quake Marshes, Massive Ferocious Creatures, and the Aisjal forest. This place is a death wish. Only three places to stop throughout the place. Remora's Hotel, The Inn of Ill Return, and the City of Trem, which is currently under siege from the Gith army.
The Aisjal Forest- Forest in the northern region of the Calm Lands said to contain an abnormally dangerous creature for the area. Most steer clear of the place.
Runtas- Ork territory. While they may not be Gith, they're still Orks, and Orks don't generally take well to outsiders.
Hornir Forest- Pine Forest said to be home to an eccentric surgeon.
Lake Palge- A Great Body of Water within the dominion of Man, when the dominion was still being formed the ancient battle between King Throsgar and King Yuril took place here on two gigantic ships, to decide who would rule Gremar. It is said that this battle continues forever in spirit when night comes.
The Abyskal Desert- Desert home to the dragon known as Thraz. The Gith leave him alone and he leaves them alone.
The Scrine Desert- The Largest Desert in the Known World. They say if the heat or dehydration dont get you, the Dol will.
Githzerai- Warlike civilization that has attacked the the kingdom of Humans. They have Seven different tribes that will be encountered at various spots throughout the story. Each tribe has a different key power but all have the same secondary power. Shapeshifting is the power they all contain, and the other powers will obviously be revealed later on.
Sprites- Sprites are normally those tiny fairy creatures yada yada yada. In my point of view theyre human sized creatures with the fairy esq. wings, and some connection with nature.
Dol- The Dol are a Xenophobic race. For those who dont know what that means, they dont like outsiders, if you want to know what they look like search sc2 hybrid at google or something.
The Underplain- This is the city that the Dol inhabit. This is the only place where they reside. Please don't be a Dol!!!!!!
Cairk, Silt, Adrebmon, Brakin Forests- These are your average everyday forests that still contain dangerous monsters.
The Herglann Mountains- Massive mountain range spanning most of the northern edge of the map. The Orks have several small villages located in these mountains. It is also believed that a community of dragons dwells somewhere within the mountains.
The Yornja Pass- A passage through the Herglann Mountains. Well its as much of a passage as you can get when going through a giant mountain range.
That massive red dashed line- That is the line marking Gith conquests. Everything within the edges of that thing has been taken by the Gith. Everything close to it is either under siege or about to be invaded.
Tribal Symbols- These are the symbols for each Gith tribe. Xil Tau Secrii Pylantuh Gyn Flakavian Briska
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Posted: Tue Nov 22, 2011 5:14 pm
Limitations Now I dont want anyone taking this the wrong way. I trust you wont go overboard power trip start ******** everything up. This is just to ensure that there is no God moding whatsoever in this rp.
As far as magic goes, its going to be a strain to use. Whether magic be a natural born trait or an aquired one it will cause stress on the body and slow you down. I'll trust you all to be the judge of how much your character can handle before passing out and such. And if I think its going a bit too far I'll be sure to say something. This covers all forms of magic whether they be constant effects or just a one time deal thing.
A few examples : I start shooting fireballs at an enemy. After several shots my body will start to hurt from the strain of having to summon them.
I cure some form of poison from someone else who got bit or did something w/e. Depending on how strong the poison is and how long its had to manifest itself inside the person determines how straining it will be to cure it with magic.
I make everyone resistant to the cold. Depending on how strong of a resistance this is and how many people it needs to cover determines how straining the magic will be on the body.
I hope everyone understands this, and if you dont just let me know and I'll explain it further.
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Posted: Wed Nov 23, 2011 12:29 pm
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Posted: Wed Nov 23, 2011 12:34 pm
(( No, I need King Moriate, and at least the first Guardian slot to be filled before we can begin. ))
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Posted: Thu Nov 24, 2011 11:26 am
[[Why don't you take it over yourself? It is only a temporary position.]]
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Posted: Thu Nov 24, 2011 11:39 am
[[If it's only temporary, I don't mind taking it. Can you reserve the king for me? I'll whip up a profile by the end of today. Is there anything specific I should know about him for the profile?]]
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Posted: Thu Nov 24, 2011 8:55 pm
((Does anyone want to take the role of the Princess? I'm pumped and ready for some action! scream ))
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