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Things mistakingly referred to as supernatural

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Dr.Nue
Captain

PostPosted: Thu Nov 10, 2011 5:14 pm


We all know there's not really any such thing as magic, just bits of science we don't fully understand yet.

What with all the things going on lately, I've decided to make my research available to the public. After all, there aren't many venues left to showcase my genius, and if things continue as-is there won't be anyone left to praise me.

*ahem* >.>;;
PostPosted: Thu Nov 10, 2011 5:53 pm


All kimera have a bit of what's commonly being called magic as part of their make-up(I prefer Aethyric radiation, but what can you do? People are a superstitious lot). It's what allows them to survive in the wilds where most other animals perish from ARS, humanity formerly included.

This "magic" is mostly passive and even the remaining human population is infected with a mild dose of it.
This passive form provides immunity from poisons(including harmful radiation), and is thought to explain why most kimera can even survive, let alone fly, reproduce, and even cross-breed.

Far more rare are instances of "active" magic. These are far more difficult to quantify and study, and information is limited.


List of documented supernatural Abilities

Telekinesis
The ability to affect physical objects with just the mind.

* Levitation: A sub-type of the telekinesis ability, allows a kimera to fly, float, walk on water, or leap incredible distances. A "regular" telekinetic kimera isn't necessarily capable of any of these things. This is extremely common in its' passive form in almost all the flying kimera.

* Teleportation: Changing location instantly without traveling between point A and B.

* Pyrokinesis: Affecting and controlling fire, a couple rare cases even involved fire-breath

* Electrokinesis: Affecting and controlling electricity


Telepathy
The ability to psychically communicate or influence the mind of another


* Illusions: Tricking the senses of another, a surprisingly dangerous but fortunately rare ability.

* Mind control: Controlling the action of weaker-minded creatures, usually bugs but occasionally reptiles or small mammals or birds.

*Shape-shifting: A few undocumented anecdotes float around, but all verifiable cases are a form of illusion that affects others' view of the kimera(one is reminded of an old anime called Wolf's Rain)

Other
Abilities that don't fit the above categories.


* Acid spit: Harmful saliva that's different from venom due to the unlikelihood of something akin to sulfuric acid evolving naturally.
* Healing spit: Similar to the above, some kimera have saliva that's useful enough to use in hospital settings.
* Poisonous blood: Some kimera have toxic blood(often black), yet the toxins don't negatively influence the blood cells.
* Prophetic dreams: Dreams of possible futures, limited verifiability.
* Digest non-organic material: This is different from simply eating indigestible material, which anyone can do. It seems rather useless, but a few interesting effects occur, such as the inorganic material becoming integrated into the kimera. A complete steel skeleton AND exoskeleton was documented in a cat once.

Dr.Nue
Captain

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