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BLIND KITSUKI INVESTIGATOR SHENANIGANS!

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Agent Sinistra rolled 2 10-sided dice: 6, 3 Total: 9 (2-20)

Agent Sinistra
Captain

Dangerous Genius

7,100 Points
  • Signature Look 250
  • Full closet 200
  • Dressed Up 200
PostPosted: Sun Oct 23, 2011 8:04 am


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Player: Agent Sinistra
Name: Kitsuki Miki
Kanji: Miki 監姫
(oversee; official; govt office; rule; administer) (princess)
Age: 24/23 (Rokugani counting/ Our counting)
Birthdate: 28th day of Tiger/Ryoshun
Clan: Dragon
School: Kitsuki Investigator School
Rank:
Insight:
Experience:
Glory: (Starting 1)
Honor: (Starting 5.5)
Status: (Starting 1)
Taint: None
Heritage:
  • One of your ancestors picked up an item from a battlefield on a whim. It has since been passed down to you. Although no one is quite sure what it does, family legend speaks of a spirit that makes its home within...

  • One of your parents was of the Tattooed Order and you were given a tattoo shortly before your gempukku. Unfortunately, your mind was not fully prepared for such power. You gain a Togashi tattoo of the GM's choice, but you also gain the Enlightened Madness Disadvantage connected to the tattoo.



EARTH: 2
  • Stamina: 2
  • Willpower: 2


WATER: 2
  • Strength: 2
  • Perception: 3


FIRE: 2
  • Agility: 2
  • Intelligence: 3


AIR: 2
  • Reflexes: 2
  • Awareness: 3


VOID: 2
  • Void: 2
  • Current Void Points: 2 out of 2



SKILLS
Courtier (Awareness) - [None] - 3
Etiquette (Awareness) - [Courtesy] - 2
Courtier (Perception) - [Interrogation] - 3
Kenjutsu (Agility) - [None] - 1
Meditation (Void) - [None] - 1
Sincerity (Awareness) - [None] - 2
Lore: Law (Intelligence) - [None] - 2
------
Perform: Oratory (Awareness) - [None] - 1
Lore: Dragon Clan (Intelligence) - [None] - 1
Lore: History (Intelligence) - [None] - 1



MASTERY ABILITIES
Courtier- The character gains an additional +3 Insight above the total normally indicated by his Rings and Skill Ranks.

Investigation- A second attempt to use the Search Emphasis
may be made without an increase in the original TN.




ADVANTAGES
Inner Gift (7 pts) ; Second Sight - While not able to actually see, possesses a supernatural sense that allows her to make out different shapes.
Servant (5 pts + 6 pts) ; Budoka: Knives at 3, Calligraphy, Investigation


DISADVANTAGES
Blind (6 pts); You possess no natural eyesight whatsoever save for a slight ability to determine light and dark. You suffer a penalty of -3k3 to all ranged attack rolls and -1k1 to melee attack rolls. Your base Armor TN is equal to your Refl exes Trait plus 5 (armor adds bonuses as normal). Your Water Ring is considered two ranks lower for the purposes of determining how far you may move as part of a Move Action. Any attempt at a Simple Move Action requires an Athletics/Agility roll (TN 20) or you are knocked Prone. You may not make Perception rolls unless the GM judges that you can use senses other than sight for the roll.
Disturbing Countenance (3 pts); Something about your appearance causes others to respond to you with concern and caution. You are not necessarily unattractive, merely disturbing in some way. The TN of all your Social Skill Rolls is increased by +5.
Fascination (1 pts); Fascinated with Strangers
*Bad Fortune (3 pts); Because I can. neutral
**Enlightened Madness (4 pts); The touch of divine insight has twisted your mind and soul, driving you to strange and violent acts. Choose either a Ring or a Skill. If you are of the tattooed orders you may also choose one of your tattoos. Any time you use the Skill/tattoo or make a Ring roll or Spell Casting Roll using the Ring, you must roll Willpower or be temporarily consumed with madness, passing into the control of the GM for the next eight hours.
*Points not counted, taken for the heck of it.
**Points not counted, included due to heritage



TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS

(School Technique) RANK 1: KITSUKI’S METHOD
The Kitsuki are masters of investigation and perception, noticing the most minute and telling details with merely a glance. You gain a Free Raise on all your Investigation Skill Rolls. However, while the Kitsuki are trained for investigation and diplomacy, unlike other courtiers they do not wholly neglect the ways of the warrior. In a skirmish, you add your Perception Trait Rank to your Armor TN.


EQUIPMENT/CURRENCY
Travelling Pack
  • Bottle of Sake
  • Lantern
  • Personal Seal
  • Blankets (x2)
  • Sake cup (x2)
  • Parchment and Charcoal
  • Small Statue (gift)
  • Week's Rations

Others




Current Money:1 koku, 2 bu and 10 zeni
Started with 5 koku

COMBAT
Weapons
Bo– 4k2 - 3k2 - Average - None
Note: TN armor bonus is doubled when being attacked by staves or increased by 5 (whichever is lower), grants a free raise to a knock-down attempt when used

Armor
TN To Be Hit = {15 + 0 + 0}
Other Modifiers = None

Initiative
4 k 3

Wounds
HEALTHY (+0): 0/4
NICKED (+3): 0/4
GRAZED (+5): 0/4
HURT (+10): 0/4
INJURED (+15): 0/4
CRIPPLED (+20): 0/4
DOWN (+40): 0/4
OUT (+N/A): 0/20


DESCRIPTION




BACKGROUND
Agent Sinistra rolled 2 10-sided dice: 1, 10 Total: 11 (2-20)
PostPosted: Sun Oct 23, 2011 8:06 am


20 Questions
1.What clan does your character belong to?

2. How would others describe your character’s appearance?

3. Is your character a bushi, shugenja, monk or courtier?

4. What family does your character belong to?

5. What is your character’s motivation?

6. Who is the person your character trusts the most?

7. What is your character’s greatest weakness? Greatest Strength?

8. What does your character think of Bushido?

9. What is your character’s opinion of their own clan?

10. Is your character married?

11. Does your character have any prejudices?

12. To whom does your character owe the most loyalty?

13. What are your characters favorite and least favorite things?

14. Does your character have any recurring mannerisms?

15. What about your character’s emotions?

16. How would your character handle a subordinate’s improper behavior?

17. How would your character’s parents describe them?


18. What is your character’s highest ambition?


19. How religious is your character?


20. If you could, what advice would you give your character?

Agent Sinistra
Captain

Dangerous Genius

7,100 Points
  • Signature Look 250
  • Full closet 200
  • Dressed Up 200
Agent Sinistra rolled 1 20-sided dice: 1 Total: 1 (1-20)

Agent Sinistra
Captain

Dangerous Genius

7,100 Points
  • Signature Look 250
  • Full closet 200
  • Dressed Up 200
PostPosted: Sun Oct 23, 2011 8:27 am


Relationships

Family:
Kitsuki Y (Mother)
Kitsuki X (Father)



Budoka:
Semi
Reply
Agent Sinistra Stuffs

 
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