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[META] Cameron Reid / Sailor Orpheus, DMS of Charm

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Appeal

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PostPosted: Sun Oct 16, 2011 9:30 am


Name: Cameron Reid Pascal Lalande

Nickname: /

Age: 16 17User Image - Blocked by "Display Image" Settings. Click to show.

Birthday: October 15

Sign: Libra

Gemstone: Kunzite

Blood Type: AB+

Fav. Food: Pineapple Pizza with Olives

Hated Food: Chili

School: Azure Valley Academy Horizon Institute for Technology and Science

Hobbies:

Books -- Any kind of book will do, but Cameron loves to read and pursue his knowledge further. Poetry especially seems to be an interest to Cameron, perhaps because it has no real use in society. He has to admit though, you would never believe how easy you can seduce a woman with a couple beautiful words placed together in an appealing manner.

Kickboxing -- Cameron was always smarter than the majority of the people around him and it didn't take long for him to learn the way of the world. It was a brutal reality for a studious student like Cameron, quickly becoming the target of bullies while growing up. He may not have been smart enough to rat them out and get the s**t kicked out of him for it but he was certainly smart enough to make sure it never happened again, and never does.

Robotics -- Cameron doesn't like to get his hands dirty, preferring to have others do things for him, so instead he builds robots to do things for him. They're obedient and don't talk back, doing exactly what they're programmed to do (minus all those test runs where they do exactly the opposite of what you program them to... he doesn't like this part very much).

Science & Technology -- The world revolves around it, and it always has. Every great stride the world has taken has had a brilliant scientific mind behind it and Cameron intends to be that mind. He attends science and technology conferences when possible and follows the AAAS movements as well as recent NASA discoveries religiously.

Virtues:

Charming -- Smile if you mean it, smile if you don't. A smile can go a long way to getting what you want. It is at the top of a list of things that will give you a better appearance along with being polite, and acting like a gentleman. These can certainly make a great first impression and help you woo your way through life. Job interview? Business partner? The better you are, the more they will like you. Cameron understands this, even if he doesn't always like it, and keeps his darker thoughts inside to display his best face.

Confident -- Cameron has plenty of confidence to go around. He doesn't feel like he's inapt and he's certainly not going to let you think he is. He will work hard to prove how much better he is, and he will do it better than the other person. Or at least he thinks he will. See that confidence? He's not shy, and he will voice his opinion.

Observant -- The best way to succeed is to listen to the things around you and observe the world. All the best scientists made the world the way it is now because of it. Cameron believes the best way to learn is to listen to the professor's lectures, watch him demonstrate activities and follow along carefully; and the best way to avoid being squished below someone's feet and to stand above them is to listen for their weaknesses. Cameron may appear to be a wonderful listener, but does he really care about your problems? Probably not, but he will listen to it nonetheless.

Flaws:

Judgmental -- The population of the world is filled with idiots. There is just so much to judge: that person has filthy shoes, that person needs to iron their pants, that person can't even stop their kid from crying. On that topic: why won't those kids ever shut up? Needless to say, he probably has a bone to pick with you and once his mind is set on something you're going to need a bulldozer or maybe even a meteor to break it.

Manipulative -- The world is your oyster when you can get what you want, and it helps that Cameron has confidence in himself but lacks any sort of confidence in others, especially in their ability to make the right choice. Frankly, people are much better when they do what you want and not what they think they want. Cameron obviously is smarter than them and would know what's better for them, and especially what's better for them to do for him.

Selfish -- Everything is all about what Cameron wants. What he wants to happen, what he wants you to know, what he wants you to do. The question is: what can you do for him? Do you have money, resources or power? If not, are you useful in anyway? If you fail to meet any of those requirements then Cameron probably doesn't have any need for you.

PHYSICAL DESCRIPTION

Eyes: Amber

Hair: Black, Shaggy

Face: /

Clothes: /
PostPosted: Sun Oct 16, 2011 9:31 am


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Senshi: Sailor Orpheus, Dark Mirror Senshi of Charm

Challenge: I'm no prince charming.

Attacks:

Sailor Scout Attack: Charming Look

Orpheus looks at his opponent, charming them to believe that he is their ally. The resulting effect causes his opponent to believe he is their ally however this does not alter their behaviour. They will treat him just how they would treat an ally, whether it is good or bad.

Duration: 60 seconds

Range: Single Target

Super Sailor Scout Attack: Charming Smile

Orpheus smiles at his opponent, charming them to believe that he is their ally. The effect of the magic is stronger his time, causing a stronger feeling than Charming Look did. How much stronger and which way it affects the character is entirely up to the player. Finally, since a star needs his adoring fans, this attack can effect up to three people.

Duration: 60 seconds for 1 / 45 seconds for 2 / 30 seconds for 3

Range: Single Target (x3)

Eternal Sailor Attack: Charming Melody

Orpheus summons a spiritual golden lyre to make his performance. Orpheus casts his charm onto the enchanting sound that resonates from his lyre, affecting anyone within a 5 meter radius around him. The moment it starts, the sounds begin to charm his audience into a trance. In this state the character will be disarmed, becoming quite docile and much less willing to fight than they were previously.

Duration: 30 Seconds*
* Alternatively this magic will wear off if Orpheus either stops playing or is interrupted.

Range: AoE (5 Meters)

Appeal

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zippedsiren

Dapper Spirit

PostPosted: Mon Nov 07, 2011 9:11 pm


His regular attacks and super attacks seem perfectly fine to me!

With his Eternal attack, I'm wondering how his magic would work in a group setting? If it can only work on one person at a time , how is that target chosen if there's more then one who can hear his music? Is the nearest person, does Orpheus have to point to them or say their name? Or is it the case that all who hear his music for X-radius are put into a trance, but only person at a time will do what he wants?

I think it just needs a little clarification on that before stamping.
PostPosted: Mon Nov 07, 2011 10:31 pm


I think the Super attack might be dictating a little too much of what the target is doing. Having a stronger charm effect is fine, but it would be better with a little more room for player interpretation so players can have their character react to it IC.

The Eternal attack also seems to have a bit too much variability to it: by making a target follow Orpheus's suggestions, he can gain a variety of different advantages depending on what he asks the target to do -- the advantages a senshi attack gives need to be more consistent than this. A better way to go about this could be to put targets in a trance that make them docile and less willing to fight because they're charmed into being disarmed. c:

cibarium

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Appeal

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PostPosted: Thu Nov 24, 2011 12:10 pm


Quotes for both of you!

zippedsiren

I addressed your concern about how.

Mouse Pachinkorelli

I made changes pretty much to scope with your suggestions!
PostPosted: Sun Nov 27, 2011 3:23 pm


Appeal


You just need a range or limit of targets for Eternal and you should be good to go!

cibarium

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Appeal

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PostPosted: Sun Nov 27, 2011 3:35 pm


Mouse Pachinkorelli
Appeal


You just need a range or limit of targets for Eternal and you should be good to go!

It's the same as before, only one person! Maybe it wasn't clear when you read it because of my wording. <3

Orpheus summons a spiritual golden lyre to make his performance. The magic works with his will and according to it his audience of one is chosen. The moment it starts, the sounds begin to charm his audience into a trance. In this state the character will be disarmed, becoming quite docile and much less willing to fight than they were previously.

However, I think range sounds better so if I can use a range instead how about (including range and a variable for players):

Orpheus summons a spiritual golden lyre to make his performance. The audience of the magic is anyone within the area of 10 meters. The moment it starts, the sounds begin to charm his audience into a trance. In this state the character will be disarmed, becoming quite docile and much less willing to fight than they were previously. The magic is strongest at the source so the closer the audience is to Orpheus the stronger the effect they will feel.
PostPosted: Mon Nov 28, 2011 2:38 pm


Appeal


Oh, I totally skipped over that part. XD You can do either! You can probably do a couple of targets to put it on par with his other attacks. Sorry for the confusion, there. c:

cibarium

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Appeal

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PostPosted: Mon Nov 28, 2011 3:48 pm


Mouse Pachinkorelli
Appeal


Oh, I totally skipped over that part. XD You can do either! You can probably do a couple of targets to put it on par with his other attacks. Sorry for the confusion, there. c:

I have edited his post. I went with range approx. 10 meter radius around him.

EDIT: After sitting on it and trying to measure the length with a ruler, I've cut the range in half. Apparently 10 is much bigger than I suspected it would be and I think 5 is a much better compromise.
PostPosted: Sat Dec 03, 2011 11:32 am


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cibarium

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