[CLASSES & CLUBS]
[CLASS] FEARhealing 101
[CLASS] Acting 101
[ACTIVITY] School Play '11
[CLASS] Minipets
[CLASS] Human Studies (x2)
[CLASS] Adventure Skills 101
[CLASS] Inkjar Class (x2)
[OPEN CLASSES & QUALIFICATIONS]
Trashology 101 -
Beginner Trashbot Summon: Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: A character can summon their pocket-sized Trashbot to aid them in battle, the Trahsbot acting like a small clockwork explosive. Roll a 4-sided dice. This is the damage you do the opponent. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: A character can icly create a pocket-sized Trashbot to help them pick up things/ clean their room/ do very minor Trashbot-like things. They can only create one at a time.
Requirements: Get to wave five of a single open class of Trashology 101
Arts & Crafts 101 -
Beginner Summoned Object Difficulty level: Beginner
Pre-requisites: N/A
Battle Effect: Once per battle, you may choose to use your Crafts skill to summon a small craft-and-paper created guardian. Roll a six-sided dice. If odd, the guardian will defend you for two damage for the next three turns. If even, it does nothing. You forfeit your normal battle attack turn if you want to use this attack.
Non-battle Effect: You can create and summon a small craft-and-paper created guardian from any piece of paper/napkin/ etc. It doesn't do much but float around, and it's a little less entertaining than a minipet...
Requirements: Pass the class Arts and Crafts 101
[FEAR]
FEAR Talons - Battle Cry T3 - Muka gather's fear around his talons for a powerful strike.
Dice: 9d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Full Damage
Damage: Add up remaining dice. This total is the damage dealt to your opponent.
Average Damage: 20
Deadly Swoop - Swift Strikes T2 - Muka swoops at the target over and over, dealing damage with every strike.
Dice: 9d4
First Dice:
xxxxx 1: Miss
xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt.
Damage: Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending.
Owl Screech - The Mind T1 - Muka's shriek disorients his target, making them easier to hit.
Dice: 2d4
First Dice: represents your Accuracy.
xxxxx 1: You move worked, but it backfired! Change YOUR OPPONENT'S modifier from -6 to -5.
xxxxx 2-3: Miss
xxxxx 4: Success!
Second Dice: represents how many turns the effect lasts.
xxxxx 1-2: One Turn
xxxxx 3-4: Two Turns
Effect: Target subtracts -5 instead of -6 to determine damage. If used and the ally uses a Fear, add +1 to the ACCURACY result/dice. If the Fear does not have an accuracy, add it to the total. Be sure to note this in your post and double-check any attacks made against you!