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Posted: Sun Oct 02, 2011 1:54 am
Kyndall Rosen Kyndall's already been accepted and is now happily meeting the citizens of Destiny City. She's becoming well established in the community and is now really putting her ear to the ground about all the unusual stuff that happens around town thanks to a knight and a certain Negaverse lieutenant. Not to mention her missing daughter (though that probably won't come into play with her awakening. That would just be unfair.)
Her Journal is HERE with all of her profile information
To reiterate the basics:
Name: Kyndall Rosen
Nickname: Kyn, “Doll”
Age: 34
Birthday: December 17th
Sign: Sagittarius
Gemstone: Turquoise
Blood Type: O+
Fav. Food: Pasta!
Hated Food: Mayonnaise
Career: Crystal Academy teacher of dramatics
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Posted: Sun Oct 02, 2011 2:53 am
Knight Title: Shalott, Page of Earth
Challenge: "I will not be moved"
Philosophy: Kyndall can't fight being a mother. She can't fight being girly. Her first instinct is to calm and nurture. She would much rather be the wind beneath the other's wings than do all the fighting herself. Because of this she won't fight unless she has no other choice, following the teachings of her martial arts classes. She will kick butt if she's pushed into it, though, so don't underestimate her. Remember that adage about a lioness and her cubs? Yeah...it's like that. Her main focus is protection and if in a group of knights or senshi where she can indulge in those instincts, she will specialize in keeping the calm and motivating her team mates while guarding those in need.
Uniform: Fawn colored leather corset with a cream colored cloth bodice over. Green ivy or vines would run along the cloth bodice This is the basic idea I have in mind. The leather dress underneath for protection and freedom of movement with the cloth bodice over the top for femininity and decoration. Kyndall is, after all, VERY girly. For shoes I'd like tall boots with heels perhaps laced up the front with green ribbons or laces? Bracers would be nice etched and painted with the same vine detailing. The vines can be flowered or not...up to the colorist
This is all just a suggestion... or a vague idea. I am always very, very open to artistic license and interpretation!
Weapon -- A garland
Page: As a Page, her garland will only be a corsage wrapped around her wrist. Ornamental but not exactly useful unless the Negaverse agent in question has allergies. Achoo! Kyn is experienced in hand to hand combat having taken martial arts classes most of her adult life. (see Ki-yah hobby in her profile)
Squire: The garland may now have buds and immature blooms on it as well as woven with simple ribbons here and there to signify her higher rank. The length has changed as well from being a bud to 4 feet long. Actively channeling her power into the garland, usually while wearing it around her neck and holding onto either end, Shalott can create a barrier of vines around her opponent's legs. While this does no damage it can trip her opponent and, at the very least, slows them down. It can last for up to 30 seconds at a time barring her being distracted or hurt and only targets one opponent.
Knight: The garland is now in full, perfect bloom and is decorated with colorful ribbons and possibly strung with pearls or other such decorations. It's now 6 feet long. Shalott can grow the same vines from her page attack but now they have thorns on them. These thorns cannot harm metal or leather armor but can affect cloth. They grow around the opponent in a foot wide circle, binding their legs. If the opponent does not try to move or struggle they will do no damage. The vines can last for up to 45 seconds at a time barring her being distracted or hurt. They only last up to 20 seconds if trying to bind 2 targets. Again, Shalott much actively channel her magic through the garland in the same manner as her Squire power to keep this effect going.
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Posted: Sun Oct 02, 2011 3:03 am
Shalott and Kyndall:
Kyndall knew of Shalott through the poem and through the Arthurian Legends. While the Camelot mythos and Shalott's mythos are tied together they are separate entities. Kyn has always been a big fan of the Tennyson poem and can recite it by heart. She thinks the tale of Guinevere running away with her true love Lancelot while forsaking a political marriage is romantic. Still, she has always felt a strong kinship toward the Camelot history and Shalott's part in it, being the island outside of Camelot where Lancelot and Guinevere fled to on the coast and lived out their days together creating a life.
Why Earth: Most people would agree with you if you told them Kyndall is not exactly normal. She treats everything like a performance, bursts into song whenever she likes and well, isn't what you'd call a typical mom. And now she has a another really good reason to not be normal.
Earth just fits for her. It makes the most sense. Her ancestral home, whether she realizes it yet or not, is in the ruins of England in a small island off the coast of the western midlands.
And she exhibits all of the things that typify Earth. She fights with honor thanks to the impressions of her martial arts training. She will not attack unprovoked and will not attack in any way that could be seen as cheating or cheap. This includes while enemies are otherwise indisposed by being hurt or by magic. Kyndall also believes in the virtues of being a warrior and a guardian. She is a mother and believes in comfort and soothing first but like a mother lion she will fiercely work to defend whoever she sees that needs it. You don't mess with her cubs and you don't prey upon the innocent. That's just how it is.
About Kyndall: Subtitled: How did this happen? Kyndall wants to help. Now that she's starting to wake up and see the other side of the world she can't simply remain helpless. She is a mother and she can't stand idly by and watch as helpless people are hurt. She's seen too much of that already and felt it hit home when her daughter was taken and got caught in the middle of the war. Her daughter died for this cause and she saw others die in the City Hall attack. She cannot allow this to continue now that she knows.
If this means finding roots she didn't know she had to be able to do something active to help, so be it. Kyn has never been the type to remain idle when she feels in her heart there is a call for action.
Fighting Style: Kyndall is, at heart, a performer and a nurturer. She can't get away from it. If she can help it she will always try to comfort, nurture, and support. However, when pushed into fighting she will not back down. She is a fierce warrior when it comes to the side of good.
Her fighting style will be mostly martial arts derivative. It's what she knows. While instinct may drive her to other forms she will stick to the rules and the honor of what she's learned.
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Posted: Wed Oct 05, 2011 10:08 pm
hey zaia <3
i would say my biggest kink is with the weapon. its certainly not bad, im just a little confused with the way you worded things!
you say garland, but then in her page form its just a single flower? and I don't think the martial arts bit is necessary- lets focus on the weapon, not her fighting style, yeah? <3
the squire stage i really like! it makes sense that it would go garland > long garland with some stun powers. i think that totally makes sense!
her knight stage is the one i have the biggest itch with. usually you want the power to sort of alter but stay within the same range for a weapon. IE sharp point object > bigger sharp object > dangerous pointy object.
for kyndalls what i see is useless garland > garland with some stun powers> garland that can grow in length AND has thorns AND binds people when use right.
see the imbalance? not to mention when reading through the knight guide, it says in bold letters that dangerous weapons are seen as a weakness. your weapon is meant to be an object with more magical properties than really DAMAGING ones (which is where i see the thorns being kind of oddly placed). passiveness is key!
so i have some suggestions! feel free to take them or go "chii is just being dumb, P: !" i really wont be hurt either way xD 1. garland > garland with stun powers > garland with stun and soothing/sleepy powers (think stun spore/sleep powder from pokemon!) 2. garland > garland with aromatic/soothing powers > garland with soothing AND legit healing powers (might infringe on cosmo?)
i hope that helped! im mostly going off the weapons post from the knight's guide, but if i missed something, PLEASE point it out!!
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Posted: Wed Oct 05, 2011 10:21 pm
Well, this is Shalott version 2.0, chii! ^_^
Originally I had her page stage with a garland 2 feet in length as an immature vine that she could use as whip but some people suggested that was too overpowered since most page's starting weapons aren't all that useful. I agreed but didn't know how to make it an actual garland and have it be useful thus - the bud. And since a bud isn't a weapon in any way I mentioned the martial arts training as her big page hurrah.
So that's how that came about. If you have suggestions for a garland that isn't a garland I'm all ears. blaugh
I wanted to make Shalott more offensive because there's really a niche for it in the Knighthood. A lot of the knights have passive powers, barriers, shields, etc. I kept thinking if Shalott was in a group what would she do first? Well, she'd calm, motivate and then protect. But what if it were just her and 1 other character (knight or senshi)? She wouldn't have the choice to be passive. As much as I think it's important to have knights to protect and shelter I think it's also important to find a balance within them, too. If all the knights were pitted against several youmas with Civs in between not all of them can throw up shields and call the job done. Someone has to be the offensive.
I do see what you're saying about the knight stage, though. I need to pare it down a bit, I think.
And her whip can't stun magically. It's meant to be a distraction but only by being cracked or things like that totally user based. Not magical at all.
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Posted: Wed Oct 05, 2011 10:41 pm
perhaps a corsage for your first stage? that seems bud-y while still keeping your flower theme? :3
and i might talk with a mod about her being offensive its stressed MULTIPLE times in the guide that they are MEANT to be passive, buff-type characters, so as to not infringe on the negaverse. BUT that being said, i think if you posed the idea to a mod, they could work with you on it better than i could- since its a question of canon-ness, im not the best one to ask obviously! xD <3
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Posted: Thu Oct 06, 2011 1:39 pm
chimarii perhaps a corsage for your first stage? that seems bud-y while still keeping your flower theme? :3 You. are. brilliant.
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Posted: Sun Oct 16, 2011 1:14 pm
Hi Zaia,
Sorry for taking so long to read through this.
Personally the squire and knight upgrade to Shalott's weapon kind of comes across as too physical to me - from what I gather a knight's weapon is supposed to be pretty rubbish as physical weapon with the focus more on the magical properties.
Having a weapon that be wielded as whip with the potential to 'stun', which later evolves to grow thorns which can damage the enemy makes it come across as more as weapon that someone from the negaverse would carry and I'd suggest running it by a mod if that's the direction you want to take it in.
Maybe as Shalott's weapon is a garland, maybe the flowers could emit some sort of scent that slows down the enemy as Shalott upgrades, or some sort of aroma that makes them nauseous or something - i.e. make the power something that be used offensively, rather than defensively or as a buff.
Cross-referencing with some of the accepted Knight quests would probably give an idea of what sort of powers and weapons are allowable too.
Hope some of this helps smile
~ Lit
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Posted: Sat Nov 12, 2011 12:25 am
Hey Zaia! The civ side is approved so... ONTO THE POWERED SIDE As litian mentioned above, the garland weapon isn't very Knight-ish! In fact, it looks to be more suited for a Negaverse weapon that a Knight weapon! Knight weapons should not be full on weapons like a whip or something that really does damage, but should be a vessel for channeling in Knight magic! The magic should be actively channeled by the Knight, not simply "cast" like a Senshi spell. Additionally, as she is a Knight of Earth, the powers should also relate to themes of honor, virtue and nature! chimarii gave some nice suggestions in her crit above me that are pretty on track. As chimarii said: Quote: 1. garland > garland with stun powers > garland with stun and soothing/sleepy powers (think stun spore/sleep powder from pokemon!) 2. garland > garland with aromatic/soothing powers > garland with soothing AND legit healing powers (might infringe on cosmo?) I think that something along the lines of these ideas would work well! Plants have all sorts of effects, so you can work with something from that. Just consider the notes I gave about Knight magic above. Feel free to ask if you have any questions, or refer to the Knight faction or the Stamper's Guide to Profile Writing for any further information! When you are finished with your revisions, you may quote me to call my attention over and I will give it another read-through! Good luck with your changes!
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Posted: Sat Nov 12, 2011 10:13 pm
Ok, edited, dear. See what you think of this.
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Posted: Sun Nov 13, 2011 12:37 am
Hey Zaia! I think it actually looks great! There is one thing keeping me from stamping - could you just detail how Shallot channels the power through the garland? That is, what does she do with the garland when she is channeling this magic? Does she wear it or wrap it around herself, or just hold it? Just remember she must be touching the garland in some way in order for her to channel the magic.
Quote me when you add this and I'll give it another read!
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Posted: Sun Nov 13, 2011 1:09 pm
Silent Spy Hey Zaia! I think it actually looks great! There is one thing keeping me from stamping - could you just detail how Shallot channels the power through the garland? That is, what does she do with the garland when she is channeling this magic? Does she wear it or wrap it around herself, or just hold it? Just remember she must be touching the garland in some way in order for her to channel the magic. Quote me when you add this and I'll give it another read! Done! She usually wraps it over her shoulders and holds either end with her hands.
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Posted: Sun Nov 13, 2011 1:18 pm
ZaiaFantasy Silent Spy Hey Zaia! I think it actually looks great! There is one thing keeping me from stamping - could you just detail how Shallot channels the power through the garland? That is, what does she do with the garland when she is channeling this magic? Does she wear it or wrap it around herself, or just hold it? Just remember she must be touching the garland in some way in order for her to channel the magic. Quote me when you add this and I'll give it another read! Done! She usually wraps it over her shoulders and holds either end with her hands. ALSO one more quick fix! For the time durations, the numbers are fine but they shouldn't be cast for a guaranteed 45 seconds or 20 seconds or anything. They should be cast for up to 45 seconds. Just add in "up to" in the Knight power (its in the Squire already) and you're golden.
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Posted: Sun Nov 13, 2011 1:21 pm
Silent Spy ZaiaFantasy Silent Spy Hey Zaia! I think it actually looks great! There is one thing keeping me from stamping - could you just detail how Shallot channels the power through the garland? That is, what does she do with the garland when she is channeling this magic? Does she wear it or wrap it around herself, or just hold it? Just remember she must be touching the garland in some way in order for her to channel the magic. Quote me when you add this and I'll give it another read! Done! She usually wraps it over her shoulders and holds either end with her hands. ALSO one more quick fix! For the time durations, the numbers are fine but they shouldn't be cast for a guaranteed 45 seconds or 20 seconds or anything. They should be cast for up to 45 seconds. Just add in "up to" in the Knight power (its in the Squire already) and you're golden. Ok, Silent! That's done
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Posted: Sun Nov 13, 2011 1:25 pm
It still says "The vines will wither in about 45 seconds" which needs to be changed to "The vines can last for up to 45 seconds at a time barring her being distracted or hurt."
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