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II Palmtop Tiger II
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PostPosted: Fri Sep 16, 2011 9:49 pm


I've come to an impasse, folks. After an epiphany the other night, I came to fully recognize the mistakes I've made regarding this guild and the characters I own. I understand the overpowered nature of some of them. I don't want to hear anything along the lines of "I told you so" etc, by the way. I don't know how I managed to ignore these things up until now, but that's beside the point. My point is; I'm sorry. I'm not the only one guilty of this either, and I won't be naming names, but it's just something to think about.

Moving on to the focal point of this thread which was spurred from the above realization; I feel the guild as a whole is in need of a rather large overhaul which involves adjustments to the systems as well as guild rules, profile rules, and power rules. This is something that's going to happen, mind you I'm already working on doing so.

My question to you guys is this; should we end BWC and it's stories at the end of this arc and make a whole new guild similar to, but more structured than it, or should we refurbish the whole guild and implement these changes at the end of this arc?

Consider the pros and cons of each choice, if you will (feel free to submit pros and cons for each);



New Guild
Pros
  1. We'd have a clean slate for everything; characters, the guild organization for that matter, and storylines.
  2. We'd be able to set our standards for villains back so that we're no longer trying to outdo stuff like the Intemporel and Exaequare, arguably not one of my better ideas...

Cons
  1. All character interaction would be lost; truly a sad fate. Even if I'm prepared to accept it, I would miss my guys and their history very much.
  2. Would probably require more work due to making new profiles or editing histories (should you choose to keep the RPC).
  3. Would most likely involve most characters to being less powerful to knock down all the powerhouses.



Refurbish
Pros
  1. All character histories would remain intact.
  2. Wouldn't have to make new characters.

Cons
  1. Would be much work to do with editing powers should I deem something too powerful.
  2. Some continuity issues will be messed up if and when certain abilities are outlawed.
  3. Will be harder to adapt to maintain a sense of growing pressure on the characters when we're unable to make something better than the previous villains. When I say better, I mean like more threatening than psychic gods or invulnerable time lords.



I urge everyone, even non-crew, to voice their opinion on this matter without being rude. Keep in mind that the changes I have in mind will be made no matter what the final decision is. Also, I already bought the guild and have started structuring it accordingly.

Edit: Added a prelim poll. While it's not a final vote or anything, please consider the options before voting. And no mules; I can count. >.>
PostPosted: Fri Sep 16, 2011 9:54 pm


Taigaa-tono

  • Would most likely involve most characters to being less powerful to knock down all the powerhouses.


If you're any sort of serious role player, this honestly shouldn't matter all that much.

I'm all for the new guild, really. My opinion is that it is certainly true that it would be very difficult to make the villains more threatening than the villains of guild past. Plus, Yuki's already dead in the future anyway, so meh...

Anna Walker
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Dan the Dante
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PostPosted: Fri Sep 16, 2011 10:21 pm


Con #1 is what I'm really depressed about. Mostly because I have a lot of character interactions planned.

Powerhouses can be remedied by an immediate total stat change as well as a recheck of all powers and abilities. The villains thing isn't that big of a problem really seeing as how the only god-villains that were truly defeated are Dolor and the Sephira-Shinigami hybrid-- forgot his name. Aurelius too, though his current godhood makes him once more invulnerable-- still trying to figure out a way to undo that. The Intemps will be defeated by additional future aid.

Future villains don't have to outdo them in terms of omni-powerfulness, just deviousness. For example, we could have a villain whose power is to cause LBM to occur to anyone within a specified area. Yeah Yuki and Hei could probably overcome that, but really what can't they overcome?

Still not sure what I'm up for though.
PostPosted: Fri Sep 16, 2011 10:34 pm


Koudo is dead and he never interacted with anyone anyway.
Genji has only spoken to Nu, who isn't going to be around until next February anyway.
It would be simple as pie to move Genji over to a new guild.

I have no problems with a new guild, so whatever's easiest for you sweetheart.

Isasho


II Palmtop Tiger II
Vice Captain

Supreme Demigod

PostPosted: Fri Sep 16, 2011 10:42 pm


@Annafais: True, true. Some people are whiners though. >.<
@Koji: Aw, thankies~


Dante_Shadowolf
Con #1 is what I'm really depressed about. Mostly because I have a lot of character interactions planned.

Powerhouses can be remedied by an immediate total stat change as well as a recheck of all powers and abilities. The villains thing isn't that big of a problem really seeing as how the only god-villains that were truly defeated are Dolor and the Sephira-Shinigami hybrid-- forgot his name. Aurelius too, though his current godhood makes him once more invulnerable-- still trying to figure out a way to undo that. The Intemps will be defeated by additional future aid.

Future villains don't have to outdo them in terms of omni-powerfulness, just deviousness. For example, we could have a villain whose power is to cause LBM to occur to anyone within a specified area. Yeah Yuki and Hei could probably overcome that, but really what can't they overcome?

Still not sure what I'm up for though.

  • What kind of interactions? It's entirely possible for you to work certain things into the new guild if it remains between characters you own and characters that get transferred over. I don't actually recall Hibiki having much of a relationship with anyone, actually... I don't mean that offensively, Hibiki's not exactly the most sociable person after all. Anyway, you remember me moving Tsukiko and Senka to FE? It'd be the same thing.

  • Oh, I know, I already had plans for doing it, but it'd be confusing and some continuity would be lost. For instance, I intend to eradicate Uranometria, which did Ori in. It'd be kinda weird for the spell that killed a main antagonist to suddenly no longer exist.

    Hibiki: Hey, you remember when we fought the Sephira?
    Lee: Yeah, that was a tough fight.
    Kangen: Man, I wish I been there for that.
    Lee: What was that move that Yuki-soutaichou used to kill Ori? I forget...
    Tetsu: Let's see it was um...
    Nu: -scratches head-

    xP

    Defeated fully or not, it's just tough. Look at the manga, it's hard to really feel like the Bleachiverse is really all that threatened by some p***y Yamamoto could kill with a flick after they just beat (and had to resort to sealing because he's immortal) Butterflaizen. Already decided on a way to make Aurelius go away, but it's kinda forced, so... Hei and Yuki are dead in the future. eek
PostPosted: Fri Sep 16, 2011 10:48 pm


Nah, Hibiki doesn't have that much interaction, but Kangen will though, at least that's what I have in mind. I guess it depends on how much of the current RPC roster will be transferred over.

Perhaps have it that it's been reclassified as forbidden-forbidden?
-shrugs-

Like I said the future villains don't have to be that tough, they could just have ingenious tactics or abilities. For example, one of the Hell generals I had in mind won't win by raw power but because of the vast horde of demons he has and the variability of tactics he employs, switching from one method of attack to another.

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PostPosted: Fri Sep 16, 2011 10:58 pm


Well, I would miss Eli drastically, I think that overall a new guild would be better and easier for this change, as continuity would be still very awkward and all that.

And regarding the villains, this might seem a little rude, so I apoloize in advance, but I think that it is very difficult for the roleplayers to actually fight just a couple of enemies and it is also very hard for the people playing them, as there aren't that many of them against a whole lot of people. For that reason, I don't think we should not really have villains as such all the time...
...yeah, sorry about the random explanation.
PostPosted: Fri Sep 16, 2011 11:15 pm


Dante_Shadowolf
Nah, Hibiki doesn't have that much interaction, but Kangen will though, at least that's what I have in mind. I guess it depends on how much of the current RPC roster will be transferred over.

Perhaps have it that it's been reclassified as forbidden-forbidden?
-shrugs-

Like I said the future villains don't have to be that tough, they could just have ingenious tactics or abilities. For example, one of the Hell generals I had in mind won't win by raw power but because of the vast horde of demons he has and the variability of tactics he employs, switching from one method of attack to another.

You've plotted interactions with other characters? Strange...

Tbh, I kinda don't want to look at it anymore. You, mister sir, need to be less easy to convince when I have crazy ideas. :<

Still though, it's the guild equivalent of jumping the shark, basically.


xx__k a w a ii A N G E L
Well, I would miss Eli drastically, I think that overall a new guild would be better and easier for this change, as continuity would be still very awkward and all that.

And regarding the villains, this might seem a little rude, so I apoloize in advance, but I think that it is very difficult for the roleplayers to actually fight just a couple of enemies and it is also very hard for the people playing them, as there aren't that many of them against a whole lot of people. For that reason, I don't think we should not really have villains as such all the time...
...yeah, sorry about the random explanation.


Would be a good chance to overhaul her personality and re-use her. Unless you think she's not much without Tsukiko, just saying.

Yeap, but I've found that most people here are more active when there's a fight to be had. Usually, at least. The first part of the wedding was like eek

II Palmtop Tiger II
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Dan the Dante
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PostPosted: Fri Sep 16, 2011 11:20 pm


Well self-made character any way. rofl

But then you get angry at me when I nitpick. Which is it? gonk

Jumping the what now?
PostPosted: Fri Sep 16, 2011 11:27 pm


Dante_Shadowolf
Well self-made character any way. rofl

But then you get angry at me when I nitpick. Which is it? gonk

Jumping the what now?

Baka-dan! scream

Both, I guess. I need someone to stick to their convictions if it's something really crazy. It shouldn't be too hard, I'm going to be laying down some pretty specific rules about these things since I'm a little tired of people being stupid when they deal with attacks. Just about everyone does it, even me (although I've been working hard in my recent fight to not do so), and it ticks me off, along with others. Not enough for me to hate that person, but yeah...

urbandictionary
Jump the Shark: a term to describe a moment when somethin that was once great has reached a point where it will now decline in quality and popularity.

Origin of this phrase comes from a Happy Days episode where the Fonz jumped a shark on waterskis. Thus was labeled the lowest point of the show.

II Palmtop Tiger II
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Dan the Dante
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PostPosted: Fri Sep 16, 2011 11:34 pm


gonk

Well that's clearly not in my contract. xp

Why was it labeled the lowest point of the show?
PostPosted: Fri Sep 16, 2011 11:48 pm


Dante_Shadowolf
gonk

Well that's clearly not in my contract. xp

Why was it labeled the lowest point of the show?

-rewrites contract-

Iunno.

II Palmtop Tiger II
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PostPosted: Fri Sep 16, 2011 11:52 pm


Yeah, it would be good for Eli, though if we move, I might change her altogether.

Anyway. -coughs-
I didn't really fully explain my idea, I wasn't really so focused on, you know, abolishing villains altogether and having nothing to do - I was thinking more on the lines of something like the following ( which are quite similar in a way ):
1. Have two factions of Shinigami, since I think it's relatively hard for people to sort of get involved in the whole Arrancar thing and all that. Also, I'm not talking about like Aizen and his few against the rest of the Shinigami, I was thinking about equal sides and perhaps, not an 'evil' side as such, but just differing opinions. And we could change the storyline then with additional villains if necessary and have the two factions join occasionally.
2. Have two factions of Shinigami and have one being evil.
3. If we're not sticking to Bleach entirely, why not have two equal sides or 'rival' groups, though they're not 'evil' either? And we could rework new rule and all that for an AU instead of having to follow by the rules of the Bleach universe? We could base a lot on Bleach, of course, but maybe a new way of looking at it might be good.
PostPosted: Sat Sep 17, 2011 12:07 am


-sigh- Personally I would hate to lose the interactions and stuff but at the same time moving to a different guild could certainly be better. Either way I will most likely be using the same characters. I have no problem toning down any abilities that are deemed to powerful or anything like that. I guess I am in favor of moving to a new guild. It's probably time for a clean slate after all. Having two factions of Shinigami could be interesting as then everyone is pretty much capable of the same things. -shrug-

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II Palmtop Tiger II
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Supreme Demigod

PostPosted: Sat Sep 17, 2011 12:35 am


@Angel: Is a good thought, but it might end up the same way. Usually people flock to Shinigami because that group always has the most people and therefore more people to interact with. It'd be bad to force someone into a side, so we'd end up with probably one side with lots more and it'd basically be the same. D: The way we had it actually works when people stay active and try not to take a bunch of characters at once. There's a limit for a reason; just look at [R]eflections. I, on the other hand have plenty of spare time so it's not an issue, although it can get annoying...

@Cliffy: Big shiny new guild. -drools-
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