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What if they had a Psychic/Dark type pokemon? Goto Page: 1 2 [>] [»|]

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Inu Harrlance

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PostPosted: Sat Sep 10, 2011 1:24 pm


what if they had something like that? they did Fighting and dark . wacky but awesome combonation. why not try Psychic and Dark? that'll be freaky. what do ya'll think.
PostPosted: Sat Sep 10, 2011 6:15 pm


Inu Harrlance
what if they had something like that? they did Fighting and dark . wacky but awesome combonation. why not try Psychic and Dark? that'll be freaky. what do ya'll think.
a 4x bug weakness is bad

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PostPosted: Sat Sep 10, 2011 8:58 pm


well .. besides that gigantic flaw. ^-^ what kind of advantges do ya'll think it'll have?
PostPosted: Sun Sep 11, 2011 8:14 am


Normal x1, Fire x1, Water x1, Grass x1, Electric x1, Ice x1, Fighting x1, Poison x1, Ground x1, Flying x1, Psychic x0, Bug x4, Rock x1, Ghost x1, Dragon x1, Dark x1, Steel x1

It would be a very neutral pokemon, and would most likely not be defensive. So it will be a sweeper with high offensive, and hopefully high speed as well. Might be safe to say it would be like Weavile but with a wider range of moves it can learn.

Luther Olathes


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PostPosted: Sun Sep 11, 2011 5:04 pm


Hey, it could happen. A long time ago I wanted an unlikely Steel/Grass type. emotion_awesome
PostPosted: Tue Sep 13, 2011 6:58 pm


I always wanted a Dragon/Electric, Bug/Electric, Ground/Electric, and Bug/Fire, I got them all in a generation. Zekrom is a legend, Stunfisk looks completely stupid, and Im very pleased with Galvantula and
Im shooting for Fighting/Electric, and Electric isnt even my favorite type

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PostPosted: Wed Sep 14, 2011 12:55 pm


yeah, dual types are only good if the types cancels out some weaknesses of the other.
PostPosted: Thu Sep 15, 2011 1:45 pm


I just wish there was a better Grass/Rock.

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PostPosted: Mon Sep 19, 2011 11:41 pm


Nitrox Dragon
I just wish there was a better Grass/Rock.
Y u no like Cradily? Other than the fact it's only ever useful on defensive Sandstorm teams and for a Baton Pass recipient.. Oh, nevermind...

But with no resists and a 4x weakness that is used, (Though not too common, except for what's obvious) and no resists... Well, it better be one hell of a sweeper, that's for sure. I mean, Ferrothorn is so common for walling because he has so many resists and forces plenty of switches. Granted quite a few teams have things than can switch in and immediately threaten ripping him apart, he can force one out and set up a T-wave/Leech Seed/Spikes. So really, if he stops something on the field, he's likely the best thing to switch in, as T-wave and Leech Seed are almost always useful, and Spikes are always useful. So it's hard to predict "wrong", and he just works. Yeah, they switch in something that commonly carries Fire type move, you switch out and run like hell, but he gets plenty of opportunity because of his resists along with his awesome walling stats.

But with no resists... How will you ever be able to confidently switch in on anything? Though, the idea and possible designs that might be drawn sound cool, it better have something to make up for the lack of resistances to make it worthwhile. I mean, Lucario has some good resists, though bad defensive stats. Yet, he can switch in pretty easily given good prediction. And maybe even set up a Swords Dance or Nasty Plot. So his typing overcomes his frailness. Whereas this poke better have something rare and good in his arsenal to ever be competitive. Though, it's likely he'll end up sucking, even if they did give him the 600 Base Stat distribution like Mence, Chomp, Metagross, Hydreigon, Tyranitar, and Dragonite. No resists just makes switching in living hell. Any Strong STAB attack will spell his doom like nobody's business. And I mean anything that can hit decently hard will do a big chunk.


Advantages? Well, not many... Of just his typing, he kinda sucks... It depends on his other attributes. I mean, alone, and Ice/Water typing sucks a**. Only two resists, though one is the ever common Ice and also double resist along with Water, in which isn't too uncommon either with all these bulky waters running around.. But weaknesses to Rock, Fighting, Grass, and Electric... All common, except Grass. But anyone who uses an Ice type, which is your best resist, usually runs an Electric of Grass move. So pokemon like Lapras can never tank consistently. But on the other hand, also once a common tank of the same typing, Cloyster can spit some game with his new move, Shell Smash. See what I mean? Typing alone doesn't ruin you, though it can certainly hurt, and still makes Cloyster somewhat difficult to switch in. But off just one main move, and workable abilities and movepool, he becomes a deadly user of Shell Smash.


Basically, he'll need some kind of niche. And to name one off the top of my head, Tail Glow. If he gets Tail Glow and could use effectively, he'd be awesome. And Tail Glow now gives +3, which is the whole idea. Nasty Plot only gives +2, so being able to set up 3 Special Attack boosts in one turn is nothing to laugh at. Even if he has a Base Special Attack of 95, after just one Tail Glow, he would be able to quite a bit of damage. And tbh, 95 really isn't that high. Also, Dark/Psychic and hopefully a Fighting type move (oh, god, just imagine Aura Sphere) he'd be set to go coverage-wise. And nothing now can effectively use Tail Glow, as far as I know, at least. Besides Ubers, of course (Manaphy). So say he got Tail Glow, and maybe an ability that aids him a little, he could potentially be very threatening. Thing is, he's as likely to get it as anything else. So who really knows on this one?
PostPosted: Tue Sep 20, 2011 8:45 am


Archolite
Nitrox Dragon
I just wish there was a better Grass/Rock.
Y u no like Cradily? Other than the fact it's only ever useful on defensive Sandstorm teams and for a Baton Pass recipient.. Oh, nevermind...

But with no resists and a 4x weakness that is used, (Though not too common, except for what's obvious) and no resists... Well, it better be one hell of a sweeper, that's for sure. I mean, Ferrothorn is so common for walling because he has so many resists and forces plenty of switches. Granted quite a few teams have things than can switch in and immediately threaten ripping him apart, he can force one out and set up a T-wave/Leech Seed/Spikes. So really, if he stops something on the field, he's likely the best thing to switch in, as T-wave and Leech Seed are almost always useful, and Spikes are always useful. So it's hard to predict "wrong", and he just works. Yeah, they switch in something that commonly carries Fire type move, you switch out and run like hell, but he gets plenty of opportunity because of his resists along with his awesome walling stats.

But with no resists... How will you ever be able to confidently switch in on anything? Though, the idea and possible designs that might be drawn sound cool, it better have something to make up for the lack of resistances to make it worthwhile. I mean, Lucario has some good resists, though bad defensive stats. Yet, he can switch in pretty easily given good prediction. And maybe even set up a Swords Dance or Nasty Plot. So his typing overcomes his frailness. Whereas this poke better have something rare and good in his arsenal to ever be competitive. Though, it's likely he'll end up sucking, even if they did give him the 600 Base Stat distribution like Mence, Chomp, Metagross, Hydreigon, Tyranitar, and Dragonite. No resists just makes switching in living hell. Any Strong STAB attack will spell his doom like nobody's business. And I mean anything that can hit decently hard will do a big chunk.


Advantages? Well, not many... Of just his typing, he kinda sucks... It depends on his other attributes. I mean, alone, and Ice/Water typing sucks a**. Only two resists, though one is the ever common Ice and also double resist along with Water, in which isn't too uncommon either with all these bulky waters running around.. But weaknesses to Rock, Fighting, Grass, and Electric... All common, except Grass. But anyone who uses an Ice type, which is your best resist, usually runs an Electric of Grass move. So pokemon like Lapras can never tank consistently. But on the other hand, also once a common tank of the same typing, Cloyster can spit some game with his new move, Shell Smash. See what I mean? Typing alone doesn't ruin you, though it can certainly hurt, and still makes Cloyster somewhat difficult to switch in. But off just one main move, and workable abilities and movepool, he becomes a deadly user of Shell Smash.


Basically, he'll need some kind of niche. And to name one off the top of my head, Tail Glow. If he gets Tail Glow and could use effectively, he'd be awesome. And Tail Glow now gives +3, which is the whole idea. Nasty Plot only gives +2, so being able to set up 3 Special Attack boosts in one turn is nothing to laugh at. Even if he has a Base Special Attack of 95, after just one Tail Glow, he would be able to quite a bit of damage. And tbh, 95 really isn't that high. Also, Dark/Psychic and hopefully a Fighting type move (oh, god, just imagine Aura Sphere) he'd be set to go coverage-wise. And nothing now can effectively use Tail Glow, as far as I know, at least. Besides Ubers, of course (Manaphy). So say he got Tail Glow, and maybe an ability that aids him a little, he could potentially be very threatening. Thing is, he's as likely to get it as anything else. So who really knows on this one?

Because a immunity to Psychic TOTATLLY isn't a resist.

Lord Shadow IX


Archolite
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PostPosted: Tue Sep 20, 2011 11:02 am


Lord Shadow IX
Archolite
Nitrox Dragon
I just wish there was a better Grass/Rock.
Y u no like Cradily? Other than the fact it's only ever useful on defensive Sandstorm teams and for a Baton Pass recipient.. Oh, nevermind...

But with no resists and a 4x weakness that is used, (Though not too common, except for what's obvious) and no resists... Well, it better be one hell of a sweeper, that's for sure. I mean, Ferrothorn is so common for walling because he has so many resists and forces plenty of switches. Granted quite a few teams have things than can switch in and immediately threaten ripping him apart, he can force one out and set up a T-wave/Leech Seed/Spikes. So really, if he stops something on the field, he's likely the best thing to switch in, as T-wave and Leech Seed are almost always useful, and Spikes are always useful. So it's hard to predict "wrong", and he just works. Yeah, they switch in something that commonly carries Fire type move, you switch out and run like hell, but he gets plenty of opportunity because of his resists along with his awesome walling stats.

But with no resists... How will you ever be able to confidently switch in on anything? Though, the idea and possible designs that might be drawn sound cool, it better have something to make up for the lack of resistances to make it worthwhile. I mean, Lucario has some good resists, though bad defensive stats. Yet, he can switch in pretty easily given good prediction. And maybe even set up a Swords Dance or Nasty Plot. So his typing overcomes his frailness. Whereas this poke better have something rare and good in his arsenal to ever be competitive. Though, it's likely he'll end up sucking, even if they did give him the 600 Base Stat distribution like Mence, Chomp, Metagross, Hydreigon, Tyranitar, and Dragonite. No resists just makes switching in living hell. Any Strong STAB attack will spell his doom like nobody's business. And I mean anything that can hit decently hard will do a big chunk.


Advantages? Well, not many... Of just his typing, he kinda sucks... It depends on his other attributes. I mean, alone, and Ice/Water typing sucks a**. Only two resists, though one is the ever common Ice and also double resist along with Water, in which isn't too uncommon either with all these bulky waters running around.. But weaknesses to Rock, Fighting, Grass, and Electric... All common, except Grass. But anyone who uses an Ice type, which is your best resist, usually runs an Electric of Grass move. So pokemon like Lapras can never tank consistently. But on the other hand, also once a common tank of the same typing, Cloyster can spit some game with his new move, Shell Smash. See what I mean? Typing alone doesn't ruin you, though it can certainly hurt, and still makes Cloyster somewhat difficult to switch in. But off just one main move, and workable abilities and movepool, he becomes a deadly user of Shell Smash.


Basically, he'll need some kind of niche. And to name one off the top of my head, Tail Glow. If he gets Tail Glow and could use effectively, he'd be awesome. And Tail Glow now gives +3, which is the whole idea. Nasty Plot only gives +2, so being able to set up 3 Special Attack boosts in one turn is nothing to laugh at. Even if he has a Base Special Attack of 95, after just one Tail Glow, he would be able to quite a bit of damage. And tbh, 95 really isn't that high. Also, Dark/Psychic and hopefully a Fighting type move (oh, god, just imagine Aura Sphere) he'd be set to go coverage-wise. And nothing now can effectively use Tail Glow, as far as I know, at least. Besides Ubers, of course (Manaphy). So say he got Tail Glow, and maybe an ability that aids him a little, he could potentially be very threatening. Thing is, he's as likely to get it as anything else. So who really knows on this one?

Because a immunity to Psychic TOTATLLY isn't a resist.
Lol, whoops. But would you really think one resist/double resist/immunity will cover him? And Psychic moves are only common on Psychic types, lol.
PostPosted: Wed Sep 21, 2011 8:06 am


Did I ever say I didn't like Cradily? No.
I am a big fan of Cradily, it's always in my gym teams. I just want a more epic one.

Nitrox Dragon
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PostPosted: Wed Sep 21, 2011 1:01 pm


Nitrox Dragon
Did I ever say I didn't like Cradily? No.
I am a big fan of Cradily, it's always in my gym teams. I just want a more epic one.
Yeah, I know what you mean. He's good and all, just.. His uses are limited, though I'm sure he adds quite an addition being neutral to Fire and Flying. Which most Grass are weak to. So I would definitely see Cradily being more than useful to you particularly. But as for regular teams.. Well, his uses are limited. One issue that bugs me if he has access to Recover.. but if you go for Recover, he's totally vulnerable to status. So Clerics might be needed, which, many grass types get Aromatherapy anyway. But regular teams can have trouble fitting a cleric on. My Flying team has a cleric though, just not many of my regular teams do as there are better options in a lot of cases. Also being weak to Fighting and Ice limits his use too, as both of those types are extremely common coverage move types. Also, his abilities are useless if you don't use boosts on him. Granted Stockpile is really cool, but you gotta find a chance to set up, and also, stockpile boosting only your defenses makes you want to lean towards Recover, which again, leaves you vulnerable to status. And if you run Stockpile/Rest/Sleep Talk, you only get one move to attack with. So Seed Bomb/Rock Slide/Toxic can all easily be walled. And actually, a Steel typing walls all three of those moves, further pushing you to run Recover so you can go with Earthquake. But then, Levitating Steel types now stop you cold, like Bronzong as well as Skarmory too really, as his massive Defenses will basically make Rock Slide a lost cause. So while he may be easy to get boosts off, he can't exactly do that much with them. Lucario will set up all over you as well if you don't run EQ. Basically every Steel type in the game walls you if you don't have EQ, and Steels are everywhere, so you better run EQ. And his defenses aren't good enough to wall much off the bat, so anything that has a boost will still put a hurting on you.

Cradily is by no means bad, but his uses are very shallow, he isn't flexible, and by no means a team player. So outside of Mono Grass, Sandstorm, or a Baton Pass recipient... He's pretty much useless.
PostPosted: Wed Sep 21, 2011 1:04 pm


A B Up Start
yeah, dual types are only good if the types cancels out some weaknesses of the other.
Well, this one does. Like Fighting or Ghost, but thing is.. They cancel out a lot of their resists of each other too.. Leaving only the one immunity that every Dark type has. So yeah...

Archolite
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Inu Harrlance

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PostPosted: Sun Sep 25, 2011 4:56 pm


Luther Olathes
Normal x1, Fire x1, Water x1, Grass x1, Electric x1, Ice x1, Fighting x1, Poison x1, Ground x1, Flying x1, Psychic x0, Bug x4, Rock x1, Ghost x1, Dragon x1, Dark x1, Steel x1

It would be a very neutral pokemon, and would most likely not be defensive. So it will be a sweeper with high offensive, and hopefully high speed as well. Might be safe to say it would be like Weavile but with a wider range of moves it can learn.
cool never thought of it that way.
that would be awesome though?
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