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After WWIII, three remaining factions fight each other for global supremacy using giant mechanical combat creatures known as Zoids. 

Tags: Zoids, Mecha, Fighting, Conflict, Mech 

Reply Zoids and Weaponry
Stealth Viper (Russian Army Level II Light Zoid)

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Lord Redtail Rathan
Captain

Invisible Genius

PostPosted: Fri Sep 09, 2011 10:55 am


Description: The Stealth Viper is a Snake-type Zoid created by the Tsardom of Russia to fight in the Russian Army. Its name is something of a misnomer, as its form more resembles a Cobra than a Viper.

The Stealth Viper is able to transverse a multitude of environments, and is amphibious. The Zoid is used primarily for reconnaissance work, spying, and sneak attacks, although it can be outfitted to operate as a support artillery Zoid.

The Stealth Viper is very well armed for its size, sporting a multitude of cannon and missile weapons. However, its frame is very fragile and it is not very well armoured. The Zoid is best suited to hit-and-run and guerrilla warfare rather than stand-up fights. The favored Stealth Viper tactic is to bury into sand, then strike at an unsuspecting foe and retreat before they can retaliate as well as discharge smoke, using its thermal sensors to accurately attack its targets

The Stealth Viper is one of the stealthier Zoids of its class, as its name might well imply. Strongly reminiscent of a cobra or its namesake, the viper, the Stealth Viper can coil, curl, and sneak its way through most situations. Though its thin, the Stealth Viper is extremely long, and can use its body like boa constrictor if need be. If that doesn’t work, it’s got a rather impressive arsenal of weapons to choose from, and can effectively fight land, air, or the rare waterborne targets.


Specifications:

Crew: 1
Weight: 23.6 tons
Depth: 20.8 m
Height: 3.2 m
Maximum Speed: 180 km/h; 20 knots

Weapons:

16mm Vulcan,
Two 40mm Heavy Machinegun,
Two Small Caliber Anti-Aircraft Laser Machinegun,
Two 2-Shot Rocket Launcher,
Two Anti-Aircraft Missile

Equipment:

Four Smoke Dispenser
Thermal Imager

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PostPosted: Wed Sep 28, 2011 11:39 am


Twin 40mm Heavy Machineguns:
The Stealth Viper’s main weapons is a pair of 40mm Heavy Machineguns, one mounted on either side of is face. It’s basically also the only Zoid of its class to carry full automatic Heavy weaponry, which can do lots of surface damage and shatter armor like there’s no tomorrow. However, this isn’t quite as good as standard Heavy weaponry, like that found on the Gordos, but it’s still extremely potent for a Zoid of this class to have. Also, each machinegun is fixed, but puts out 5 rounds per second, making it able to down much tougher Zoids in a hurry. These can also fire underwater, but not while burrowed.

Dual 10mm Anti-Aircraft Machineguns:
There are a pair of cannons, on either side of the midsection of the Stealth Viper, which point straight up, allowing it to shoot at passing aerial targets. Each shell explodes at a certain preset altitude (dialed in by the pilot from the cockpit) into a cloud of shrapnel, which can shred and tear wings. The fuses can be turned off, making them standard 10mm machineguns. Since they can pivot 90 degrees down (to forward-facing only), this can be useful. They also put out 8 rounds per second each, so this really can be a useful weapon. However, these cannons cannot fire underwater or while burrowed in either mode.

Hardened Alloy Fangs:
The Stealth Viper’s mouth has some rather pointy fangs in it, which is great for biting and the like during constriction, or just in good old fashioned melee. They’re reasonably sharp, too, so they can pierce armor.

Steam Dischargers:
The Stealth Viper has a series of Steam Dischargers hidden all over its body, which open and begin to emit water vapor when needed. The effect is similar to extremely thick fog, and isn’t nearly as thick or effective as smoke. Also, it only conceals the Stealth Viper from visual sensors; other forms of detection still work just fine.

Burrowing:
The Stealth Viper can burrow through sand, mud, snow, and loose soil at roughly 90 kph, but it can’t go very far underground. (Not more than five meters, usually.) This allows it to use the ground as an effective shield, though high-power guns can still penetrate down and hit it. Substances other than those mentioned are just too thick for it to handle, and the Stealth Viper can’t burrow in those

Lord Redtail Rathan
Captain

Invisible Genius

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Zoids and Weaponry

 
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