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TiH Helpful Guide
Crew

PostPosted: Tue Sep 06, 2011 10:18 am
Setting Up Your Dorm Room!


Welcome to the Amityville Academy dormitories! Please note that this area is for enrolled students only; if you have a quest student, please post a quest thread in the Halloween Subspace subforum!

If you are an enrolled student, feel free to settle in and make yourself at home! Each dorm has plenty of unoccupied rooms, doors, niches, spaces, paintings, or wherever you prefer to reside. Take a look around before setting up your own dorm room thread - if you feel lost on how to create your dorm room thread, check out other people's dorm rooms to get a feel for things! You can also pick up some free graphics for use in your dorm if you'd like!


If you have a Lost Clan/Horseman character: Your journal does go in this subforum too! However, your character is NOT ICly living in the Amityville dorms. Check out the Sanctuary of the Lost Clan to find out where your Horseman lives! Please title your dorm room as [Lost Clans].


Dormitory Rules & Information:

- First, and most importantly: never post in someone else's dorm room without permission! Those who break this rule repeatedly will be greylisted.

- Dormitories are divided up by factions: all demons are in one dorm building, all ghosts in another, and so on. Read the next post for more information on your character's specific dorm building! Unless otherwise assigned by a GM, your character's dorm room must be in the building for for their faction. Indicate your character's faction by titling your thread as [FACTION]. So a werewolf's dorm might be [Monster] Howl's Dorm. (Or Howl's Den, or whatever. So long as [Monster] and your student's name are in there.)

- Keeping the specific dormitory setting in mind, you can design and describe the inside of your dorm room however you like, within reason. These are dorm rooms, not glorious palaces! Keep things single-room to small apartment size, and appropriate to your student's needs, not their wants. Nobody on the faculty cares if your demon student wants a three-story dorm room and a bath made of pudding. Deal with it.

- Your dorm room may have special features if your student's nature requires it. For example, a student with an aquatic natural form (like a mermaid, kelpie, kappa etc.) may have a pool or pond built right in to their dorm room! But if your student just wants a pool in their room because they think it'd be fun? That's not going to happen. Sorry!

- Each character must have their own dorm room thread OOCly. ICly, all dorm rooms are single rooms, unless you have prior GM permission to do otherwise. Overnight sleepovers, other student guests, etc. are okay, but students are expected to live in their own rooms, not other people's.

- Your student can, and should, keep their minipets in their dorm room!

IC Minipet Guidelines:

- ICly, your student is allowed to have a maximum of three minipets. Choose ones that you think would serve your character best, and stick with them! The rest go into the closet, which is essentially a hammerspace for minipets. You are able to swap out the pets as necessary, however at any given time, only three may be in play.

- Fun fact: The janitors closet located at the end of every student hall and your own personal student closet (if applicable in your room) is actually a minipet portal. Inside it leads to an infinite storage room of darkness (it is said a student got lost there and reappeared back in the next century). When you are swapping minipets in game, you simply go to the closest closet and call one out. If you acquire any new ones, you may do the same as well!

- Remember that mini pets only grow between 1-3 feet tall, and their personalities are entirely up to you! They tend to have only moderate pet-like intelligence though.

- Any minipet you have (meaning any mini pet that is linked to your mini site name) may be an IC pet for one of your character. The only exception being Special Edition (SE) minipets. It is up to the SE's owner to put restrictions on their minis, so be sure to ask the SE's owner for permission first. If they say no, or seem hesitant about it, then your student can not own that minipet ICly.

Logging Your Roleplays: Your dorm room's primary purpose is to log your roleplay participation! All RPs should be logged in your student's dorm room, in whatever manner you wish, for future reference when doing growths. This includes classes, one-on-one RPs, special events, etc. - anything your student participates in that counts towards their growth points.

Growth Requirements: Check them out here for students, and here for Horsemen!  
PostPosted: Tue Sep 06, 2011 11:19 am
Amityville Academy Dormitories

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Dormitory Basics: All dormitory rooms at Amityville Academy have skellyphones (telephones) built in. Each dormitory has communal bathrooms and at least one communal kitchen catering to the needs of that faction. (For example, the kitchen in the Undead dormitory does not use any open flame, and has a large icebox for storage of tasty brains.) All dormitories also have at least one common room as well, where students can meet up with other students.


Monster Dorms
Outside: A large and ramshackle puzzle of a building, with architecture from many different eras and cultures. There are towers, external staircases, odd platforms, and all manner of gargoyles (both sentient and not) clinging to the walls. The dorm building is surrounded by forest, close to the lake, and has a swamp in the back.

Inside: Extremely wide hallways, wide enough to accomodate even the largest monster student! The windows are wide as well, to permit flying students access to the skies. There are several different basements, one of which is refrigerated. The highest floor contains a spacious attic, designed for creatures of the avian persuasion. Overall, the Monster dormitories cater to every size, shape, and type of being. It's not uncommon for visitors (or brand-new first years) to get lost in the rambling hallways.

The common areas of the dorm are decorated with a "more is MORE!" sensibility, reflecting the great diversity of the monster population. It's all very lively and colorful, if not exactly tasteful. All the furniture in the Monster dorms is either huge and rock-solid (sometimes literally so) or extremely cheap and easily replaceable. There are several supply closets on every floor loaded with replacements for the most commonly-destroyed items, though students are warned that excessive destruction will result in additional fees.


Undead Dorms
Outside: On the outside, it looks like a throwback from days long past, a Victorian institution. Sturdy yet ornate, with a rather large cemetery behind it, the building stands tall and proud.

Inside: The temperature of the building is kept naturally cold, with the lower floors being the coldest in the building! This is to help keep the sometimes-decaying inhabitants as comfortable as possible.

The dorms are divided up so that the many different groups of Undead can rest in peace and not disturb each other. Vampires live on the top floors and have the best view of Halloween Town. Patchworks, mummies, and other creatures share the main level. Zombies and other creatures inclined to decomposition have rooms in the basement levels, all of which are pleasantly cold; several of the basemets are open to the earth, allowing those so inclined to dig comfy, cozy graves.

The above-ground levels' narrow hallways are all done up in classic (if moldering) Victorian decor. The walls of the common areas are decorated with pictures of notable past students or other worthy undead, especially the Pumpkin King Jack Skellington. Most other portraits are of vampires, but every now and then patchworks, mummies, and skeletons appear. You might even be lucky enough to spot a picture of Chester Grunge (a zombie with a missing mandible) who was a former Head Boy.


Ghost Dorms
Outside: A lovely, neat graveyard stands alone, bordered by cypress and weeping willow trees. The graveyard is surprisingly clean, with all the plants well-groomed and the headstones made of polished, white marble - though none of the headstones have any names or dates on them. In the corner of this graveyard sits a white marble mausoleum, rather small and unassuming; it, too, is kept scrupuously clean, its doors flung wide open. Inside is just a set of stone stairs leading down...

Inside: At the bottom of the stairs, the underground catacombs open up into a surprisingly 'normal' dormitory. The Ghost dorms aren't the spooky, cavernous, cold setting one would expect. They might be underground, but beyond that they're quite average, with brightly lit rooms and hallways. The common areas are decorated in the happy, cluttered hodge-podge common to Ghostkind, lending a cheerful rather than morbid air. There are random knick-knacks on niches in every hallway, and plenty of wisplight and mirrors make up for the lack of windows.

The temperature here is warmer than elsewhere, perhaps to drive off the deep-set emotions lingering from the ghosts' past lives.


Reaper Dorms
Outside: A large, four-story stone manor in the Gothic style (the era, not Hot Topic), warm and inviting but with an odd, clearly magical glow emanating from the stones. Behind the dormitory proper, there is a sizable garden teeming with plants and herbs, both magical and mundane. To the right is a small smithy where reapers can tend to their weapons.

Inside: A cozy, comfortable ambiance fills the Reaper dorms. There is no separation by 'species' as there might be among Monsters or Undead; there are rooms on the upper floors with wide windows to accomodate the winged Valkyries, but any Reaper can claim a room wherever they'd like.

The hallways are understated and dark in color, yet lit by bright, cheery sconces. Here and there, strategic corners are left deliberately in shadow for use by Grim Reapers. The decor is elegant in its simplicity, holding a scholarly, serious air - everything neat and in its place! The one exception to this is the common room; it is particularly cozy and comfortable, warmed by a large fireplace that is itself surrounded by an odd assortment of squashy chairs and settees. The basement holds a heavily-shielded room for magical practice.


Demon Dorms
Outside: The Demon dormitory is built on the highest hill on campus, looming over everything in an elegant (some might say ostentatious) fashion. A similarly elegant yet emphatic fence and gate surrounds the building, as if to separate the lofty inhabitants from 'lesser' beings. The building's architecture is an elegant, classic blend of several different styles, from Greek columns to Gothic finials, all beautiful and imposing. There's even a tower or two that wouldn't be out of place on a castle, and a few gargoyles roosting here and there to complete the effect.

Inside: Elegant. How many more times do we have to say it? The common areas have beautifully polished dark wood paneling, thick velvet carpet, and chandeliers dripping with crystal. Tasteful (or at least expensive) details are everywhere, from the exquisite carvings on the front doors to the tilework in the showers, which has been known to make gnomes weep from the beauty of it.

The common room is... well. You know. It even features two grand pianos. Why? Because demons can afford it. That's why. Anything that speaks of wealth and power can be found within these walls, even if it speaks in a fashion some might consider gauche. Do you know how much that gold-plated lion head cost? More than you, and that's the important part.

Did we mention it's elegant?
 

TiH Helpful Guide
Crew

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