Player: Plainsfox
Name biggrin aidoji Chikamori
Clan: Crane
School biggrin aidoji Yojimbo
Rank: ?
Insight: ?
Experience: ?
Glory: ?
Honor: 2.5
Status confused
Taint:None
Heritage:
EARTH:
- Stamina:
Willpower:
WATER: 3
- Strength: 3
Perception:3
FIRE:
- Agility: 3
Intelligence:
AIR:
- Reflexes: 3
Awareness:
VOID:
- Void:
Current Void Points:
SKILLS
Battle (Perception) - [Skirmish] - 1
Defense (Agility) - [None] - 4
Iaijutsu (Reflexes) - [None] - 2
Kenjutsu (Agility) - [Katana] - 3
Kyujutsu (Reflexes) - [None] - 1
Tea Ceremony (Void) - [None] - 2
Heavy Weapons (Agility) - |None| - 2
Courtier - - 1
Jiujutsu - - 1
Etiquette - - 1
Horsemanship - - 1
Story Telling - - 1
MASTERY ABILITIES
ADVANTAGES
Large
Quick
DISADVANTAGES
Doubt (Tea Ceremony): 4pts
Sworn Enemy: 2 pts
Cast Out ( Sect): 3 pts
Lechery: 1pt
TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
The Force of Honor: Adds Honor rank to max wound per level; add air to the total of all attack rolls.
{Insert Ability here}
{Insert Ability here}
{Insert Ability here}
EQUIPMENT/CURRENCY
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
{Insert Gear here}
COMBAT
Weapons
{Weapon} - {Roll to Attack} - {Damage} - {Quality} - {Special Abilities}
{Weapon} - {Roll to Attack} - {Damage} - {Quality} - {Special Abilities}
Armor
TN To Be Hit = {Reflexes x 5 + Armor + Other Modifiers}
Other Modifiers = {List them here}
Initiative
{Reflexes + School Rank} k {Reflexes}
Wounds
HEALTHY (+0): 0/6
NICKED (+3): 0/6
GRAZED (+5): 0/6
HURT (+10): 0/6
INJURED (+15): 0/6
CRIPPLED (+20): 0/6
DOWN (+40): 0/6
OUT (+N/A): 0/12
DESCRIPTION
{Insert physical/personality description here}
BACKGROUND
{Insert your personal history here
Note: 2 points reserved for heritage table rolls.