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Aji Masamune

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MemorysGalleySlave

PostPosted: Sun Aug 28, 2011 3:11 am


Username: MemorysGalleySlave

Character Name: Aji Masamune

Character Race: Wild Elf

Character Age: 24

Character Gender: Male

Character Height: 5'7"

Character Weight: 130

Character Alignment: Chaotic Good

Character Occupation / Trade: Merc for Hire (Specializes in finding unexplored areas and marking them on maps)

Personality: Scavenger, strong moral compass, upholds a warrior's code though does not expect others to be held on same regard. Majority of time level headed, though when enraged known to be incredibly reckless.

Character Race Traits: Ambidextrous

Current Levelling Points LP:

Current Level: Level 1 = Beginner [Novice] {Nobody}

Description of Appearance: http://memorysgalleyslave.deviantart.com/favourites/#/d2d8ecw

Skill Set: Duelist

Weapons/armor/items Carried:

Armor: Most clothing specially crafted for him before leaving his home town. His leather boots are scuffed at the bottom, to reduce sound and plated with slight dark metal strips, applied to the back of his heel, partially on the front stalk of the boot, and cuffed on the toes of the boot. Mostly dark brown leather vest and gauntlets, reinforced with secondary layer of thinly woven leather made from Quill Wurm hide.

(Will be gained later on) His cloak is the most enchanted, normally keeps at a dark green hue but when placed in a natural environment, it takes on a camouflage property to mimic the environment. Cannot be preformed when roaming man made environments/structure.

Weapons: Two Full Tang swords, one black (Isis) the other silver (Alexia). They are only slightly longer than a short sword's length.


Signature Moves:

-Hellcat Pounce: Aji enters a stance in which his body remains hunched over, letting his chest hover over his knees. By remaining on the balls of his feet, he pivots himself at sharp angels, dodging attacks sent towards him. When an opening is presented, he darts at the opportunity, working his swords into a devilish attack.

-Hornet's Nest: Aji's close combat technique. Normally, a weapon user would be put at a disadvantage when within arm's reach, but Aji uses such close quarters as an advantage. By keeping his elbows and upper arm tucked behind him, he can keep Isis and Alexia's edge points facing his opponent. When in this range, Aji lets loose 4 quick stabs, often targeting his opponent's vital organs or sensitive nerves.

-Dual Personality Dance: Uses his ambidextrous qualities to his advantage. He uses Alexia as a defensive swords, moving it in more flourish nature to block, deflect, or create feints/linear lures for the opponent. He uses Isis as a more of an offensive sword. He makes narrow stabs, thrusts, parries, and whips directed towards open vital spots created with Alexia.

(Level 2, Passive) Dance of the Dervish: Fighting with two weapons have taught Aji to value this advantage. As he levels up higher, he utilizes his dexterous nature to give him extra attacks when normally impossible. He starts with a natural 3 attack combo, increasing the number by 1 every 2 levels, to a max of 6 attacks in one combo at 10th level.

(Level 3) Jaws of the Sand Trap: Aji's bluff, as it's known in his home village. He begins working his swords into twirls and begins to move his arms in circular motions. Constantly knocking the opponent's attacks around him, he leave his center open for any stab. When the opponent goes for the opening, Aji works Isis and Alexia into a counter attack, knocking the stab either high or low. By doing so, he uses the sister weapon to go in for a quick slash.




(More to Come as Story progresses and as I come up with ideas, for later levels of course)

Background Story:

Aji grew up in an isolated village hidden deep within towering mountains. There, his people lived as a tribe of hunters, though not in the ranger's sense of a hunter. In the patches of thick forests and heavy mist lived Dirj, beings who would be corrupted in the sense a demon haunting a human would corrupt. Though the villagers were not completely defenseless.
In the center of their village existed a well, capable of granting anyone who drank from it super natural powers. What powers it gave varied, but came at a risk. Just as the Dirj would corrupt those around them, the well's power had the ability to states of mind, body, and aspects of their very being. It was a way to combat the Dirj, despite the risk.

Aji chose not to drink from the well. Instead, his family had developed a means to hunt down the Dirj, and in worse cases, those of their tribe who had been turned by the well. Aji developed a keen sense to minor changes in body language, scents in the air, and even at times a 6th sense, though he does not know what of. To him, it is the gap in power between him and his opponent. Telling how much inhuman power one possessed and when it would be used. Aji grew to be an acceptable hunter in his village, as did two of his childhood friends.
Isis and Alexia, his childhood friends since the day he was born. Two sisters, one with cold focus, great intellect, and a keen eye for minor details. The other, passionate, free spirited, and stubborn will to push on. Aji's closest friends, and oddly enough, two people he had secretly fallen in love with.

As time passed and the three came of age, they were given the choice to drink from the well, a means to heighten their abilities as defenders of their village. Isis and Alexia had chosen to drink from the well. Though it wasn't apparent, only Aji was able to notice the thing he feared. He tried to deny it, placed his faith on blind luck, but his training proved him otherwise. The signs lead to the event he dreaded the most, and upon so, he succeeded in his duties as a defender of his village. Driven with grief, Aji decided to leave his village, fighting threw the climate changes of the mountains and the Dirj living in the forests.
He has decided that Riverrun will be his place rebirth, but his shadows never change.
PostPosted: Mon Aug 29, 2011 8:44 am


Profile Approved.
Go out there and rip it up!!

-Shaakati-

Shaakati
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