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Byakko Yasutsuki Vice Captain
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Posted: Sat Aug 27, 2011 12:20 pm
Does anybody know if there is a way to get "Restore Magicka" as a spell in the expansion-less version of the game? I remember one in the Bloodmoon expantion, I think, but I'm not sure about the original... If not, is it possible to put it in through the construction kit? Also, a quick how-to on that would be great... And by "how-to" I mean "Hold my hand while I dribble down my shirt, suck my thumb, and stare blankly at a wall." sweatdrop
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Posted: Sat Aug 27, 2011 7:28 pm
This effect is not available in any standard spell that can be bought. However, it is available in potions and scrolls.
The following alchemy ingredients can be used to create a Restore Magicka potion: Adamantium OreTR Belladonna BerriesBM Comberry Daedra's Heart* Frost Salts Heartwood* BM Void Salts* * These are first-effect ingredients, so you will experience the effect by eating them raw as well.
Scroll of The Argent Glow - sc_argentglow Scroll of Restoration - sc_restoration
The console is accessed by pressing the key to the left of the "1" key: on most keyboards this is the ~ (tilde) key. When you enter a valid command in the console, nothing should be returned and the typed command will turn blue compared to the normal brown. If you receive an error message, you did something wrong. An example command is:
player->AddItem "Gold_001" 12345
which will add 12345 of gold to player, or
ToggleCollision
which turns the collision (clipping) in the game on/off. Note that some commands require the player-> prefix, and some don’t (as noted in the below table). The following is a selection from the complete list.
I've looked and it doesn't seem that any information can be found on the wiki to add that spell as its not among the list of spells that Morrowind has. So instead it looks like you will need to just add one of the scrolls instead. So you will need this code.
AddItem “ITEMNAME” [Number] player-> Adds [Number] amount of a specific item to the player’s inventory. ITEMNAME is the item's ID
So in this case the code to enter would be:
player->AddItem, "sc_restoration", 5 ( or how ever many you wish to add)
or
player->AddItem, "sc_argentglow", 5
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Byakko Yasutsuki Vice Captain
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Posted: Sat Aug 27, 2011 9:21 pm
You don't know if there's a way to make it a spell?
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Posted: Sun Aug 28, 2011 3:29 am
Byakko Yasutsuki You don't know if there's a way to make it a spell?
In truth I don't own Morrowind for the PC so I've never played with the CC. Um this line of code might work.
AddSpell “SpellID” player-> Adds the specified spell to those which are currently affecting the player.
so you would need to type in player-> "what ever the spell idea is for restore magicka" but the problem with that is I could not find the ID among the list of spells for Morrowind. The thing is I don't think you will find the spell ID as its not an actual spell in Morrowind. There could be a MOD out there that adds it but I have no idea what that would be.
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Byakko Yasutsuki Vice Captain
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Posted: Sun Aug 28, 2011 3:57 am
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