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Dark World Zombies...Workable?

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Mr_dragon

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PostPosted: Mon Aug 22, 2011 12:24 pm


Or should i not even bother? Because i tested and it seems as though i have the dark worlds doing all the heavy lifting in the deck and giving me the field control and the zombies are slower paced so they take longer to bring out and dont really do much in comparison to the dark worlds...
x2 broww
x2 fabled raven
x3 goblin zombie
x2 goldd
x3 grapha
x2 gren
x2 il blud
x1 morphing jar
x2 pain painter
x1 plaguespreader
x2 sillva
x2 snow
x3 zombie master
x3 book of life
x1 card destruction
x3 DW dealings
x3 DW lightning
x1 monster reborn
x2 terraforming
x2 the cheerful coffin
x3 zombie world
PostPosted: Mon Aug 22, 2011 1:13 pm


best case scenario for Zombie/DW is just teching plague spreader. DW does it all by itself

Fresh Porn

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Mr_dragon

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PostPosted: Fri Aug 26, 2011 6:19 pm


yeah the zombies couldnt do anything until the dw's nuked the field and got field presence so i kind of gave up because i could win with the dw's a lot faster and easier
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