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Posted: Mon Aug 15, 2011 4:42 pm
Quote: RP DetailsGaian: Capt Kool-Aid Character Name: Kaito Arata Age: 19 Height: 5'11" Weight: 170 lbs Appearance: Clan: Oraskai / Akimichi Affinity: Fire / Wind / Scorch Village: Mist Rank: Genin History: Boring, uninteresting. Two words that accurately describe the young adult life of Kaito Arata. Growing up, his academy life was nothing to be excited about, average student to match his average joe way of life. His parents were food cart vendors, selling ramen to hungry passerby's looking for a quick and easy meal. His oldest brother helping out around the house. doing miscellaneous jobs to make a little ryo on the side. Yep, his life was pretty boring. Kaito on the other hand, had a more exciting future ahead of him though. While his family was working the food stand, Kaito would grow up with his eyes set on a bigger prize. Hokage. What a title that was. There wasn't a single kid whom didn't dream of being he Hokage one day. While other kids grew up doing everything by the book, Kaito decided to take another route and do things his way; by traveling the shinobi world and learning his ninja way from several teachers. Five years later, the boy would return back to his home, the Village Hidden in Leaves, prepared to take the next step towards his goal.
Quote: Missions Completed:
D: Clearing the Record Searching the Apothecary for Clues! Regroup and Debrief! Black Market Window Shopping C: The Lost Alloy: Prequel B: The Lost Alloy A:
S:
Quote: Notes: Christmas Event - Dual Bloodline (Chosen) Christmas Event - Mysterious Blue Orb (TBA)
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Posted: Mon Aug 15, 2011 4:52 pm
Quote: Player Level: 46 73,851 / 76,704 EXP
Stats
Resolve ---Chakra: 10,000 ---Chakra Organ: 4,600 ---Stamina: 10500 ---Focusing: 54 ---Toughness: 1
Taijutsu: ---Strength: 95 ---Agility: 160
Ninjutsu: ---Seal Strength: 160 ---Seal Speed: 310
Genjutsu: ---Intelligence: 500 ---Will Power: 135
Quote: Orasakai Clan Level: 1 3374 / 6000 EXP
Quote: Chakra Organ - Stage 2 ---Description: A thin, disk like organ that develops under the skin. It's exact location varies from subject to subject but tends to be found between the shoulder blades. Extra arteries and veins form from this organ and attach to the brain, heart, lungs and stomach. This organ functions as a site of chakra absorption and storage, pulling small amounts of chakra from the rest of the body it stores it within itself. ---Effect: All members of the Orasakai Clan have an additional resource to be added to their Resolve Stats; Chakra Organ.
The Chakra Organ starts out with [PLx100] to determine how much Chakra is required to keep the organ healthy. Depleting under that initial value has significant consequences, however unlike your normal Chakra bank, the Chakra Organ has no maximum.
Whenever you would gain Chakra that would go over your normal maximum, send the remaining Chakra to the Chakra Organ.
Members of the Orasakai Clan can not Chakra Focus, instead they naturally regain Chakra during their payment phase equal to the corresponding stage of this Perk.
Stage 1: [PL+Focusing Stat]x5 Stage 2: [PL+Focusing Stat]x10 Stage 3: [PL+Focusing Stat]x20 Stage 4: [PL+Focusing Stat]x25 Stage 5: [PL+Focusing Stat]x40 - Note: Stat Buffs Increase This Value
The user may pay for their techniques with the Chakra Organ instead of their own Chakra pool. If the technique is Taijutsu pay for the cost as if it was Ninjutsu from the Chakra Organ but with a x2 Penalty. When taking Damage split the value 3 ways amongst Chakra, Stamina and Chakra Organ.
When the Chakra Organ becomes to low it incurs the following penalties:
When Chakra Organ is between [Player Levelx99 - x50] - The Cost of all Jutsu is increased by x2 after normal calculation. When Chakra Organ is between [Player Levelx49 - x20] - The Cost of all Jutsu is increased by x3 after normal calculation. - When taking Internal Damage increase the base damage by x2 When Chakra Organ is between [Player Levelx19 - x0] - The Cost of all Jutsu is increased by x5 after normal calculation. - When taking Damage increase the base damage by x3
---Type: Innate ---Notes: Every member of the clan starts with this perk at Stage 1. Penalties do not stack.
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Stage 2 -[b]Chakra Organ:[/b] ... [size=9](This player can not Chakra Focus. Regain [(PL+Focusing Stat)x10] Chakra every Payment Phase.)[/size] -------
Existing Effect 1 -[b]Chakra Organ:[/b] [i]PC: When Chakra Organ is between [Player Levelx99 - x50] [/i] ... [size=9](- The Cost of all Jutsu is increased by x2 after normal calculation.)[/size] Existing Effect 2 -[b]Chakra Organ:[/b] [i]PC: When Chakra Organ is between [Player Levelx49 - x20][/i] ... [size=9](- The Cost of all Jutsu is increased by x3 after normal calculation. - When taking Internal Damage increase the base damage by x2)[/size] Existing Effect 3 -[b]Chakra Organ:[/b] [i]PC: When Chakra Organ is between [Player Levelx19 - x0][/i] ... [size=9](- The Cost of all Jutsu is increased by x5 after normal calculation. - When taking Damage increase the base damage by x3)[/size]
Quote: Akimichi Clan Level: 3 6000 / 9000 EXP
Quote: Body of the Akimichi ---Description: The Akimichi Clan is known for possessing great natural Strength and Endurance. Their bodies also contain high levels of Chakra. They are well known for using Ninjutsu/Chakra as a means of bolstering their physical capabilities.
Stage 1: Strength and Agility are increased by (PLx1) at all times.
Body Expansion - 5pts:The user may pay Chakra instead of gaining Fatigue for any and all Taijutsu that incorporate the Akimichi's signature "Body Expansion".
---Type: Innate/Effect ---Notes: This effect is automatically unlocked from the start for members of the Akimichi.
Quote: Akimichi Reserves ---Description: The Akimichi are blessed with the unique ability to store chakra as fat/calories over top of their maximum chakra. In order to use this stored chakra, they must utilize other techniques. ---Effect: Fatigue gain is doubled while Akimichi Reserves is at 0. Physical Protection is doubled while their Reserves are above 20%
Stage 1: The Akimichi Reserves are equal to 50% of your Chakra.
---Type: Innate ---Notes: None
Quote: Controlled Calorie Conversion ---Description: The user has learned how to manually convert their calories/fat into additional Chakra without the use of the special food pills. While the player has far less to work with than the surplus the Pill provides, there are no existing side effects.
Stage 1: The user may convert up to 20% of their “Akimichi Reserves” directly into their Chakra. The more that is taken, the skinnier the user becomes.
---Type: Innate ---Notes: This action is taken at the Upkeep/Sustain stage of the turn and can only be done once the user is at or below 50% of their normal Chakra. If the "Butterfly Choji Mode" perk is unlocked, it is activated in response to this perk's use.
Quote: Affinity Level: 7 14,280 / 20,400 EXP
Quote: Affinity: Fire ---Requirements: None ---Effect: Add Fire as one of your Affinities. ---Type: Innate ---Notes: None.
Quote: Affinity: Wind ---Requirements: None ---Effect: Add Wind as one of your Affinities. ---Type: Innate ---Notes: None.
Quote: Affinity: Shakuton ---Requirements: None ---Effect: Add Shakuton as one of your Affinities. ---Type: Innate ---Notes: None.
Quote: Shakuton Orbs - Stage 3 ---Requirements: Affinity: Shakuton ---Effect: The user generates flaming orbs equal to 5 + Player Level/5
Gain an extra Buff to all Shakuton Affinity Jutsu based on how many Shakuton Orbs you currently have. Accuracy Buff equal to +40 per Orb Damage Buff equal to +150 per Orb Potency Buff equal to +10 per Orb ---Type: Ability ---Notes: None
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Posted: Mon Aug 15, 2011 5:12 pm
Quote: Instant Summon Attack ---Requirements: Summon ---Effect: Summon may make an action on the same turn they're summoned. ---Type: Ability ---Notes: None
Quote: Summon ---Requirements: None ---Effect: Effect (Base Cost): The base cost for a summon is 20pts. This brings a summon into existence with an equal amount of stats as you. You may swap these stats around however as long as they are within the same group stat (so you may say, swap strength for agility or willpower for Intelligence, etc). A summon does not have Chakra or Chakra Focusing. They have Stamina Equal to the level of this Jutsu however and disappear when that Stamina reaches 0 or you run out of Chakra.
While Summoned you may take one turn for your summon and one turn for yourself as if controlling two characters.
For Example: Once you've payed the base cost for your summon if you had, say, 20 Seal Speed and 15 Strength, you could if you wished make the summon have 20 strength and 15 Seal Speed.
Effect (Enhanced Stats): Enhanced Stats are just like Stat Buffs but they are always active and may not be turned off without turning off the Summon itself. Every 1pt you spend grants +2 to any following Sub Stat (Such as Toughness, Strength, Agility, Seal Speed, Seal Strength, Will Power, Intelligence). A summon's stat may never be more then twice your own. Once your done allotting what bonuses it gets you may move on.
Effect (Jutsu): Every 10pts you spend your summon may have one of it's own Jutsu (though none may be summon). Each Jutsu is 10 Levels Lower than the summon Jutsu itself. A summon may have no more than 5 Jutsu, however it may use any (non summon) Jutsu that you know. Since a Summon has no Chakra activating it's Jutsu does make you, the summoner, have to pay for it's Jutsu.
Effect (Items): Every 10pts you spend your summon may have one of it's own Items (though none may be an Ally Item). Each Item is 10 Levels lower than the summon Jutsu itself. A summon may have no more than 3 Items. ---Type: Effect ---Notes: Ninjutsu Only / Jutsu Only / Neutral Affinity - Treated as if No Corresponding Affinity Summons may not take any actions the turn they're summoned. Summon's Item Usages must be refilled like normal items. If a summon is KO'd during battle it may not be resummoned. Should a summon be unsummoned and resummoned in the same battle, they will retain the same status as when they left. (If they were debuffed they will still be debuffed, so long as the opponent is still sustaining it.) Summons must at least be Touch Range. You may only gain 1 extra turn via having 1 Ally Item, 2 Puppets, or 1 Summon. If you have any of the other effects (an Ally Item or 2 Puppets) active while you have a Summon active, you will need to choose "which" you want to use your second turn on.
Quote: Clones ---Requirements: None ---Effect: For every 2pts you spend you may create one Illusory copy of yourself. Your defense accuracy is increased by +20 per illusory copy as your foe tries to determine "which" is the real thing. Whenever a foe fails to hit due to the bonus (ie if you have 5, +100, and defend within that 10% difference granted by the buff), they destroy one of the Illusory copies and thus the buff goes down 20. These may be sustained. ---Type: Effect ---Notes: This counts as an extra buff slot.
Quote: Buff - Stealth ---Requirements: None ---Effect: For every 1pt you spend you may increase one of the following Stealth Checks by +3: Disguise, Illusion, Sneak or Transformation. ---Type: Effect ---Notes: None
Quote: Buff - Awareness ---Requirements: None ---Effect: For every 1pt you spend you may increase your Awareness Checks by +2. You limit your Awareness to one of the following to gain +4 per 1pt: Disguise, Illusion, Sneak or Transformation. ---Type: Effect ---Notes: None
Quote: Stamina Regeneration - Stage 4 ---Requirements: None. ---Effect: Regain Stamina equal to Level(80) during your Payment Phase.
Should you reach 0 Stamina, you can not regenerate. ---Type: Innate ---Notes: You may take this perk up to 5 times.
Quote: Breath of the Soul ---Requirements: The Lost Alloy Event Reward ---Effect: Every 1pts spent makes the maximum damage dealt back +10. While this de-buff is on a foe any damage sustained by the users stamina is dealt back to the victims stamina up to this effects maximum with no reduction. Sustainable.
GM Note: When interacting with NPCs in Events you can use a Technique with this Effect to gain a Bonus ---Type: Effect // Ability ---Notes: "Your Breath to Mine". The theme of these techniques must involve the drawing of the target's breath/soul/chakra into yourself.
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Posted: Mon Aug 15, 2011 5:46 pm
Quote: Gauntlet of the Scorched Earth ---Level: 250 ---Style: Ninjutsu ---Accuracy: 0 ---Range: Self ---Uses: 40/40 ---Effect: Inaccuracy (+25pts), Range: Self (+20pts), Buff: Accuracy[Limited: Scorch](825)(275pts), Uses (20pts) ---Description: A heavy set of black metal gauntlets that cover the wearer's wrist and hand. The metal frames the hand with spiked tips that adorn it with the appearance of claws. The center of the gauntlet is a black pit that is decorated with the idol of a twisted demon whose bladed arms reach along the sides of the metal to keep it in place and to provide a minimal amount of protection to the wrists and beginnings of the forearm. When channeling the Scorch Element, the metal alights with flames both in the center of the gauntlet as well as from the back to coat the wearer's forearms. These flames continue to add heat into the air allowing for the utilization of heated air for Scorch Element abilities to be that much swifter.
Quote: Name: Gem of Desiccation ---Level: 250 ---Style: Ninjutsu ---Accuracy: 0 ---Range: Self ---Uses: 40/40 ---Effect: Inaccuracy (+25pts), Range: Self (+20pts), Buff: Potency[Limited: Scorch](825)(275pts), Uses (20pts) ---Description: A collection of small, prism shaped bits of metal. The metal is so black that it gives any who look upon it the feeling of staring into a void. However should it be placed directly into heat the metal will flake off it's dark color like coal shedding itself into a diamond as the metal burns a bright blood red. It is unknown what the correlation between heat and the metal but it is obvious that it is a fuel source of some kind that causes the flames to grow with tremendous power. Once the metal is reintroduced to any cooling agent it will return to it's blackened state as if rapidly growing tiny, black hairs.
Quote: Name: Tunic of the Burning Abyss ---Level: 100 ---Style: Taijutsu ---Accuracy: 0 ---Range: Self ---Uses: 40/40 ---Effect: Inaccuracy (+10pts), Range: Self (+20pts), Protection (8,800)(110pts) Uses (40)(20pts) ---Description: A lightweight red tunic meshed with atium to protect the user from harm. Although durable, it's very lightweight so it doesn't restrict the users movement
Quote: Name: Mask of Deception ---Level: 80 ---Style: Ninjutsu ---Accuracy: 0 ---Range: Self ---Uses: 40/40 ---Effect: Inaccuracy (+8pts), Range: Self (+20pts), Buff: Sneak(Illusion)(88pts)(264), Uses (20pts) ---Description: A grey mask with blood red eyes. Between the eyes is a small paw print marking and fox ears protruding from the top. The prints on the mask are actually several intricate designs coiled together closely to appear as though they are solid. However the designs are meant to induce those who view it into a hypnotic trance causing them to be more susceptible to the illusions of the mind.
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Quote: Atium ---Level: 0 ---Style: Ingredient ---Quantity: 23 ---Effect: You can consume 10 of the Atium to Gain +20% to all Dodge Checks until your next Payment Phase.
---Description: A reflective, silvery colored bead of metal that almost appear to be drops of liquid. It is generally used in crafting weapons that allow the wielder to empower through the channeling of Chakra. When consumed and burned in the stomach with Chakra, the user is able to see into the future by a few seconds.
Quote: Name: Mysterious Blue Orb ---Level: 5/? ---Style: Nin ---Accuracy: ?? ---Range: Self ---Uses: 5/? ---Effect: Can be activated in battle to instantly restore 1,000 Chakra. Has a cool down of one turn. ---Description: Mysterious Blue orb that emits a useless amount of chakra when touched by its owner, but does nothing when touched by any other. As time has passed the orb seems to be getting heavier and heavier although showing no signs of getting physically bigger. Upon further inspection it becomes clear that the orb is swelling with chakra and when touched it's owner is able to siphon chakra directly from it. .
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Posted: Mon Aug 15, 2011 6:04 pm
Quote: Jutsu Slots
Basic 0 / 100 Normal 0 / 50 Custom ( 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 / 115 / 120 / 125 / 130 / 135 / 140 / 145 / 150 / 155 / 160 / 165 ) Upgrades ( 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 / 115 / 120 / 125 )
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Posted: Mon Aug 15, 2011 6:27 pm
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Posted: Mon Aug 15, 2011 6:44 pm
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Posted: Mon Aug 15, 2011 6:55 pm
Quote: Name: Sumi, the Painter ---Level: 165 ---Style: Ninjutsu ---Affinity: Neutral ---Accuracy: 5 ---Range: Touch ---Effect: Self (0), Inaccuracy (+16), Summon (20pts), Two Items/One Technique (30pts), Enhanced Stats (131pts)(242 Seal Speed)(20 Willpower) ---Description: Sumi is a red panda that lives deep within mountains secluded to himself where he enjoys painting and drinking copious amounts of green tea. This panda was given his nick name from his gifted abilities with Genjutsu, although adept with other forms of combat as well. Sumi is the oldest of his brothers and wisest as well.
Quote: Name: Kin, The Lightbringer ---Level: 160 ---Style: Ninjutsu ---Affinity: Neutral ---Accuracy: 5 ---Range: Touch ---Effect: Self (0), Inaccuracy (+16), Summon (20pts), Four Technique's (40pts), Enhanced Stats (116pts)(232 Intelligence) ---Description: The youngest and most selfless of the brothers, Kin jumps into the fray to empower his allies to new levels of power, which is where his nickname originates from. Kin's much more outgoing and exciting than his other brothers, and has an affinity for music and instruments although has little skill in those categories.
Quote: Name: Daisuke, The Bulwark ---Level: 155 ---Style: Ninjutsu ---Affinity: Neutral ---Accuracy: 5 ---Range: Touch ---Effect: Self (0), Inaccuracy (+15), Summon (20pts), Three Items/One Technique (30pts), Enhanced Stats (120pts)(240 Seal Speed) ---Description: The biggest and fluffiest red panda in all the land, Daisuke comes through clutch to protect you in a bind. His focus growing up was always protecting his brothers and that translated into his later stages of life. Unlike his brothers who invest heavy amounts of time with hobbies, Daisuke is much lazier and would choose to sit back and relax and slam some food down instead.
Quote: Name: Curse Mark of the Sun God (Genjutsu) ---Level: 150 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+15), Buff: Accuracy (Limited Scorch/Genjutsu) (185pts)(740) ---Description: Upon completion of the needed handseals, Kaito releases a curse mark on his body that greatly empowers him with the scorch style. The curse mark manifests pointed triangular lines on the users face with bright glowing orange markings while also altering his eyes to a black color while his pupils match the orange color on his face.
Quote: Name: Curse Mark of the Sun God (Ninjutsu) ---Level: 145 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Self ---Effect: Self (+20), Inaccuracy (+14), Buff: Accuracy (Limited Scorch/Ninjutsu) (179pts)(716) ---Description: As the curse mark continues to spread across his body, his body begins changing in color as well. Upon reaching his arms several markings begin to appear with a bright golden glow. These markings give him greater control over his scorch chakra making him much more lethal in battle.
Quote: Name: Chakra Overcharge ---Level: 140 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+14), Buff: Seal Strength (174pts)(348 ) ---Description: Kaito has found a way to enhance his powers with ninjutsu by overloading his techniques with extra chakra.
Quote: Name: Keen Eyes ---Level: 135 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Self ---Effect: Self (+20), Inaccuracy (+13), Buff: Awareness (Limited to Disguise)(84pts)(336), Buff: Awareness (Limited to Sneak)(84pts)(336) ---Description: Kaito has a keen eye for finding hidden things, thus he can pick apart most disguises with ease.
Quote: Name: Pride of the Sun God (Genjutsu) ---Level: 130 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+13), Buff: Potency (Limited to Genjutsu/Scorch)(163pts)(652) ---Description: A continuation of the his Curse Seals power, as it increases the power of his scorch Genjutsu abilities to greater lengths.
Quote: Name: Pride of the Sun God (Ninjutsu) ---Level: 125 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Self ---Effect: Self (+20), Inaccuracy (+12), Buff: Potency (Limited to Ninjutsu/Scorch)(157pts)(628 ) ---Description: A continuation of the his Curse Seals power, as it increases the power of his scorch Ninjutsu abilities to greater lengths.
Quote: Name: One Handed Seals ---Level: 120 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+12), Buff: Seal Speed (152pts)(304) ---Description: Through much practice and determination, Kaito has become skilled with one handed hand seals, effectively allowing him to cast techniques at a much quicker place than normal.
Quote: Name: Scorch Clones ---Level: 115 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Self ---Effect: Self (+20), Inaccuracy (+11), Clones Perk (146pts)(73 clones/1460) ---Description: Kaito creates several identical clones around him created from scorch chakra to disguise himself on the battle field. The clones however have no real useful traits besides distracting his opponents and confusing them while attacking.
Quote: Name: Disguise ---Level: 110 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+11), Buff: Stealth (Limited to Disguise)(141pts)(564) ---Description: Kaito does two hand seals (Rat, Snake), upon completion he's able to change his appearance at will.
Quote: Name: Scorch Style: Decimating Cannon ---Level: 105 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 390 ---Range: Self ---Effect: Ranged (10), Radius (5pts), Damage (internal)(40pts)(4000), Accuracy+ (50pts)(275) ---Description: Upon finishing the handseals for this technique, several orbs combine together to make a much larger and powerful orb. Upon completion of the super orb, the orb launches at great speeds towards it's target and with contact will desiccate everything stricken by the ability.
Quote: Name: Critical Thinker ---Level: 100 ---Style: Taijutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+10), Buff: Intelligence (130pts)(260) ---Description: Although he may not seem it, when food isn't on his mind Kaito can be a critical thinker in dire situations.
Quote: Name: Howling Gale ---Level: 95 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 350 ---Range: Range ---Effect: Range (10), Radius (5pts), Defend 4 (30pts), Accuracy+ (50pts)(250) ---Description: Kaito inhales an inhuman breath of air, and then spewing a giant gust of wind capable of blocking or deflecting attacks. This technique can be very versatile as well, as it can shove teammates out of the way of damage or be infused with scorch orbs for added power to deal with larger more powerful techniques.
Quote: Name: Strong Willed ---Level: 90 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+9), Buff: Seal Willpower, (119pts)(238 ), ---Description: Through practice and knowledge, Kaito has become not only more skilled with the practices of Genjutsu but more resistant as well.
Quote: Name: Unwavering Panda ---Level: 85 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 335 ---Range: Self ---Effect: Touch (0), Defend 3 (35pts), Accuracy+ (50pts)(250) ---Description: A large flaming panda created of scorch chakra forms next to Kaito with its hand raised high. Starting from the highest point of the pandas hand, a barrier forms several feet in all directions protecting all within from damage.
Quote: Name: Unwavering Panda Level Two ---Level: 80 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 255 ---Range: Ranged ---Effect: Ranged (0), Defend 2 (30pts), Radius (5pts), Accuracy+ (35pts)(175) ---Description: An addition to the Unwavering Panda technique, by adding extra chakra the barrier extends even further than before to protect a wider range of area.
Quote: Name: Scorch Style: Steaming Murder Barrage ---Level: 75 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 175 ---Range: Ranged ---Effect: Ranged (10), Radius (5pts), Damage (Internal)(40pts)(4000), Accuracy+ (20pts)(100) ---Description: An expanded version of the Steaming Murder technique, Kaito now launches several of his scorch orbs instead of just a singular one.
Quote: Name: Scorch Style: Steaming Murder ---Level: 70 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 155 ---Range: Ranged ---Effect: Ranged (10), Radius (5pts), Damage (Internal)(40pts)(500), Accuracy+ (15pts)(75) ---Description: The bread and butter of the scorch style, Kaito launches an orb at his opponents and upon making contact dries the victim's body out leaving them in a mummified state.
Quote: Name: Kai ---Level: 65 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 315 ---Range: Self ---Effect: Self (+20), Defend 3 (35pts), Accuracy+ (50pts)(250) ---Description: Upon realizing Kaito is caught within a genjutsu, he can disrupt his chakra flow with the Kai method and escape the Genjutsu users hold.
Quote: Name: Scorch Release: Steam Assassination ---Level: 55 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 55 ---Range: Ranged ---Effect: Ranged (10), Radius (5pts), Damage (Heat)(40pts)(4000) ---Description: A large heated fog cloud spews from Kaito's mouth, quickly traveling through the air. Any body parts that come in contact with the cloud are severely burned. The technique earned it's name as the cloud expelled from the users mouth looks just like normal fog, thus an unknowing victim may be walking into a trap.
Quote: Name: Demonic Illusion: Dehydration Technique ---Level: 50 ---Style: Genjutsu ---Affinity: Scorch ---Accuracy: 50 ---Range: Ranged ---Effect: Ranged (10), Radius (5pts), Damage (Mental)(35pts)(3500) ---Description: A simple technique activated by his victim gazing upon his body, whomever is effected within the genjutsu will feel a great deal of heat bearing down on them, and their bodies drying up as if they were stricken by several scorch orbs.
Quote: Name: Ray of Sunlight (Ninjutsu) ---Level: 45 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+4pts), Buff: Damage (Limited to Scorch/Ninjutsul)(pts)(5175) ---Description: Kaito feels sunlight surround him in all directions, adding extra power to his scorch attacks.
Quote: Name: Ray of Sunlight (Genjutsu) ---Level: 40 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Self (+20), Inaccuracy (+4pts), Buff: Damage (Limited to Scorch/Ninjutsul)(64pts)(4800) ---Description: Kaito feels sunlight surround him in all directions, adding extra power to his scorch attacks.
Quote: Name: Scorch Style: Fireball Cluster 3 ---Level: 35 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Ranged (10), Radius (5pts), Damage (internal)(20pts)(2000) ---Description: Three of Kaito's orbs are sent towards enemies, each trying to collide and desiccate his enemies.
Quote: Name: Scorch Style: Fireball Cluster 2 ---Level: 30 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Ranged (10), Radius (5pts), Damage (internal)(15pts)(2000) ---Description: Three of Kaito's orbs are sent towards enemies, each trying to collide and desiccate his enemies.
Quote: Name: Scorch Style: Fireball Cluster ---Level: 25 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Ranged (10), Radius (5pts), Damage (internal)(10pts)(1000) ---Description: Three of Kaito's orbs are sent towards enemies, each trying to collide and desiccate his enemies.
Quote: Name: Scorch Style: Orb Explosion ---Level: 20 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Ranged (10), Radius (5pts), Damage (internal)(5pts)(500) ---Description: A normal scorch orb that's launched towards an enemy, except instead of aiming for a direct hit explodes at the last second trying to hit several enemies at once.
Quote: Name: Scorch Style: Orb Explosion ---Level: 15 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 0 ---Range: Self ---Effect: Ranged (10), Damage (internal)(5pts)(500) ---Description: A basic scorch orb launched at an opponent at high speeds. It's use is more for testing ones opponent than causing damage, although if made contact with will still greatly dry out ones body.
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Posted: Mon Aug 15, 2011 9:07 pm
Quote: Resolve Chakra 10000 Stamina 10500 Focusing 54 Toughness 1 Taijutsu Strength 95 Agility 160 Ninjutsu Seal Strength 160 Seal Speed 310 + 242 = 552 Genjutsu Intelligence 500 Willpower 135 + 20 - 155
Summon Item 1 Name: Gourd of Paint ---Level: 155 ---Style: Taijutsu ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Self (+20), Inaccuracy (+15), Uses (20), Buff: Potency (Limited Scorch/Genjutsu) (170pts)(680) ---Description: A gourd filled with paint imbued with chakra, whenever Sumi uses his paint brush, he first dips the brush into the gourd preparing for his attacks. This grourd is strapped around his back.
Summon Item Two Name: Multicolored Dream Paint Brush ---Level: 155 ---Style: Scorch ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Self (+20), Inaccuracy (+15), Uses (20), Buff: Accuracy (Limited Scorch/Genjutsu) (170pts)(680) ---Description: A dark purple paint brush carried upon Sumi's back. When infused with chakra the paint brush will spew any color of the users choosing.
Summon Technique One Name: Heat Stroke ---Level: 155 ---Style: Genjutsu ---Affinity: Scorch ---Accuracy: 690 ---Range: Ranged ---Effect: Ranged (10pts), Snare (30pts), Radius (+2 Targets)(5pts), Accuracy+ (105pts)(525), Damage (5pts)(500 mental) ---Description: Sumi whirls his paintbrush around like a baton as a slew of colors leak from the artists weapon of choice. Upon taking even a quick glace at his brush, the victim's shall be trapped within his genjutsu. Upon blinking the victims surroundings will change immediately and will look as though they are trapped within a desert. While in this desert the victim will feel blistering heat fall upon them and quickly will begin feeling the effects of a severe heat stroke greatly hindering their ability to fight.
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Posted: Mon Aug 15, 2011 9:23 pm
Quote: Resolve Chakra 10000 Stamina 10500 Focusing 54 Toughness 1 Taijutsu Strength 95 Agility 160 Ninjutsu Seal Strength 160 + 132 = 262 Seal Speed 310 + 130 = 440 Genjutsu Intelligence 500 Willpower 135
Summon Technique 1 Name: Light of 100 Suns ---Level: 150 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Touch ---Effect: Touch (0), Inaccuracy (+15), Buff: Potency (Limited Scorch/Ninjutsu) (165pts)(660) ---Description: A magnificent ray of light shines down from above on the target touched by Kin. This ray of light makes the user feel warm and energized, preparing them for battle.
Summon Technique 2 Name: Prowess of Light ---Level: 150 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Touch ---Effect: Touch (0), Inaccuracy (+15), Buff: Accuracy (Limited Scorch/Ninjutsu) (165pts)(660) ---Description: Kin places a seal upon his brother, Daisuke. By doing so Daisuke's powers are enhanced much passed his normal limits.
Summon Technique 3 Name: Resonating Light ---Level: 150 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Touch ---Effect: Touch (0), Inaccuracy (+15), Buff: Potency (Limited Scorch/Genjutsu) (165pts)(660) ---Description: A powerful light beam to be cast upon his brother Sumi. Much like his 1000 suns technique, a bright light fills the area enhancing those whom are stricken by it.
Summon Technique 4 Name: Hand of the Lightsworn ---Level: 150 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 5 ---Range: Touch ---Effect: Touch (0), Inaccuracy (+15), Buff: Accuracy (Limited Scorch/Genjutsu) (165pts)(660) ---Description: The same seal placed on Daisuke is placed on Sumi as well, enhancing his powers on a different end of the spectrum.
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Posted: Mon Aug 15, 2011 9:33 pm
Quote: Resolve Chakra 10000 Stamina 10500 Focusing 54 Toughness 1 Taijutsu Strength 95 Agility 160 Ninjutsu Seal Strength 160 Seal Speed 310 + 240 = 550 Genjutsu Intelligence 500 Willpower 135
Summon Item 1 Name: Transcription Bracer ---Level: 145 ---Style: Taijutsu ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Self (+20), Inaccuracy (+14), Uses (20), Buff: Potency (Limited Scorch/Ninjutsu) (159pts)(636) ---Description: A crimson red bracer mixed with several golden markings sits tightly upon his right arm. In the middle of the markings sits a transcription seal which when powered with chakra creates a large shield to protect his allies and himself.
Summon Item Two Name: Large Bamboo Hat ---Level: 145 ---Style: Scorch ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Self (+20), Inaccuracy (+15), Uses (20), Buff: Accuracy (Limited Scorch/Ninjutsu) (159pts)(636) ---Description: A large hat that sits upon Daisuke's head used to keep light and other things out of his eyes.
Summon Technique One Name: Sacred Fire Barrier ---Level: 145 ---Style: Ninjutsu ---Affinity: Scorch ---Accuracy: 645 ---Range: Ranged ---Effect: Touch (0pts), Defend 4 (40pts), Radius (5pts), Accuracy+ (100pts)(500) ---Description: Using the transcription seal written on his bracer, Daisuke creates a large wall of flames angled around himself and his allies protecting them from danger. The intensity and the force of this technique is so great it can intercept most attacks with ease.
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Posted: Mon Aug 15, 2011 9:52 pm
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Posted: Mon Aug 15, 2011 10:08 pm
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