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A Engaging Roleplay Guild based on the Expansive Naruto Universe 

Tags: Naruto, Shippuden, D100, Custom, System 

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ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:46 pm


Quote:
|| Player Info ||
- Played By -
come play
User Image
- Character Name -
Natsuki
- Age -
19
- Height -
185cm | 6’1
- Weight -
60kg | 132 lbs
- Appearance -
User Image
- Clan -
Inuzuka | Nara
- Role -
Tracker
- Affinity -
Lightning
- Village -
Konohagakure || Village of Hidden Leaves
- Rank -
Academy Student
- History -
Many were lost and misplaced during the conflicts of the past war, some of these people ended up in place they never thought they would, this is where Natsuki’s parents come in, they never thought that they would end up in a refugee camp, in the mountains of the Fire country, away from the main fighting, but this is where they did end up, and here they found love with one another, and sometime after the war ended, they had a baby girl join they family. After years of work the camp soon became a enclosed settlement, and in this place Natsuki grew up without a worry in the world, and enjoying her very normal life, spending time with her friend and family, however this wasn’t going to last.

The war had ended years ago, but remains still lettered the world, like the damage done to the land, one of these was a large wound to the mountain side, a large cut into the mountain, below the settlement, not really thought to be too much of a issue until it was too late, during a large storm, the increase in rain fall, coupled with the missing land from the mountain, cause a massive land slide, bringing the settlement down with it, many died in the disaster including Natsuki’s parent, those who remain after were once again refugees and moved to another village, the young Natsuki ended up alone in a new world she didn’t know, she was able to get a place to live, but had to join the Leaf villages ninja academy for it, there she learnt the ninja arts and came to her new life.

That was her life and how she came to be a member of the village, what follows is what happened next.


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|| Completed Missions ||



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|| Team ||
[Insert team name]
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Mod Notes:

Last Updated By - Inuvash255
 
PostPosted: Thu Aug 11, 2011 10:47 pm


Quote:
|| Level || 30 ||

29480 // 31620 EXP

|| Stats ||

|| Resolve || 350 ||

---Chakra: 10000
---Stamina: 10000
---Focusing: 75
---Toughness: 75

|| Taijutsu || 290 ||

---Strength: 40
---Agility: 250

|| Ninjutsu || 170 ||

---Seal Strength: 20
---Seal Speed: 150

|| Genjutsu || 350 ||

---Intelligence: 300
---Will Power: 50
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:48 pm


Quote:
|| Clan Abilities ||


Quote:
Canine Senses
The Inuzuka train constantly with Canine's and adapt much of their fighting style from the animals they so love to make there fighting companions. In this fashion they adopt not only mannerisms of the animals but also senses to a point beyond that of what one would consider natural.

+100 to Awareness checks when tracking
+50 to Stealth checks

Tactician
Members of the Nara Clan are known to be great thinkers and tacticians, using their control abilities to manipulate combat into their favor. It is rumored by some that even a novice member of the Nara Clan plans out nearly everything that's going to happen in a fight before it actually begins.

+50 to Countering
 
PostPosted: Thu Aug 11, 2011 10:49 pm


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|| Perks ||

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Chakra Regeneration v1 | 2 |

-Requirements: Level 5
-Description: Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful.
-Effect: While sustained the user regains X amount of Chakra during their Payment Phase. X is based upon how many times this perk has been taken.
First Time: 75. Second Time: 150. Third Time: 225.
-Type: Passive
-Limits: Maybe Taken Up to 3 Times.

Finely Honed Senses

-Requirements: 50 Int
-Effect: User gains +50 to Awareness checks.
-Type: Passive
-Limits: May only be taken once. Tracker

Stamina Regeneration v1 | 2 |

-Requirements: Level 5
-Description: Some shinobi have some form of regenerating ability. It is rare but it does happen and can be helpful.
-Effect: While sustained the user regains X amount of Stamina during their Payment Phase. X is based upon how many times this perk has been taken.
First Time: 75. Second Time: 150. Third Time: 225.
-Type: Passive
-Limits: Maybe Taken Upto 3 Times.

Traps | 1 |

-Requirements: 50/150/400 Int
-Effect: +50/100/250 Accuracy and Power To all debuff checks you perform.
-Type: Passive
-Limits: May only be taken three times. Tracker
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:50 pm


Quote:
|| Items || 29490ryo ||

Quote:
DD items - Paradox Box, Cosmic Orb, Dual Bloodline, Metal Attraction Device, Tomb Of Genjutsu Mastery, Tomb Of Ninjutsu Mastery

---

Paradox Box
---Level: 200
---Style: Genjutsu
---Accuracy: +300
---Range: Ranged
---Uses: 50/50
---Effect:
Accuracy+(100)(20pts), Paradox(140)(70pts), Range(+1)(5pts), Uses(50)(25pts)
The paradox effect places itself as a de-buff on your opponent. While the de-buff is active, every time the opponent would normally remove de-buffs reflexivly during the payment phase if they fail to remove the paradox de-buff the following happens:
If the victim fails, they suffer the placement of another de-buff of your choosing of equal or lower level than 170 OR you may remove a buff on them of equal or lower level than 170. These de-buffs may not be removed until the paradox effect is removed, similarly any buffs removed may not be replaced until the paradox effect is removed, and once the paradox effect is removed the de-buffs placed by it are removed and the buffs removed by it replaced. Note, the de-buff you choose may be from any of your items or jutsu, you do not pay to activate them normally when this occurs, however if they have a cost modifier "higher" than a normal activation cost, you do pay the difference from what a normal activation would cost (ie level x10 is normal cost).
Sustainable.
---Description:
A small box was developed by a missing nin that had gone rogue, stealing forbidden texts and dark lore from every village he managed to sneak into. Taking this knowledge crafted the box out of material normally used to bind demons, and etched this text within it, the writing appearing to continue down forever into an endless abyss creating a sort of paradox. It is said that any that stare to deeply into this box and try to fathom how it was created will surely go mad. The madman crafted not one, but 3 of these boxes, selling the strange objects to the desperate during the great war.
-------------------------------------------------------------------------------------
---Special Effect, Paradox:
The paradox effect places itself as a de-buff on your opponent. While the de-buff is active, every time the opponent would normally remove de-buffs reflexivly during the payment phase if they fail to remove the paradox de-buff the following happens:
If the victim fails, they suffer the placement of another de-buff of your choosing of equal or lower level than x2 the pts placed in the paradox effect OR you may remove a buff on them of equal or lower level than x2 the pts placed in the paradox effect. These de-buffs may not be removed until the paradox effect is removed, similarly any buffs removed may not be replaced until the paradox effect is removed, and once the paradox effect is removed the de-buffs placed by it are removed and the buffs removed by it replaced. Note, the de-buff you choose may be from any of your items or jutsu, you do not pay to activate them normally when this occurs, however if they have a cost modifier "higher" than a normal activation cost, you do pay the difference from what a normal activation would cost (ie level x10 is normal cost).
Sustainable.

--------------------

Cosmic Orb
---Level: 100
---Style: Genjutsu
---Accuracy: +100
---Range: Perception
---Uses: 20/20
---Effect:
Damage (+2,000)(20pts), Accuracy+(+)(pts), Stun+100(50pts), Range+2(10pts), Uses(+20)(10pts)
Deals 2,000 + Seal Strengthx5 damage. If successful also places a hold de-buff on the opponent. While held the opponent only attempt to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
The contested roll is vs a power of Seal Strengthx2 + 100 + buffs.
Sustainable.
---Description:
This seemingly "magical" orb carries the essence of the Stars in it. If used in combat, it brings the illusion on the victims that they are struck with the full force of a meteor shower.

--------------------

List – Pet Dog, SC Capsules

Pet Dog
---Level: 15
---Price: 750
---Style: Taijutsu
---Accuracy: 15
---Range: Touch
---Uses: ∞/∞
---Effect: Base Cost-Inuzuka (10pts), Watch My Back (5pts)
Whenever the user or this Ally Item is struck with an attack with a level equal to or lower than 100, either may swap places with the other to take damage while conscious.
- Description –
A dog given to the user at birth, fiercely loyal and trained alongside the youth the two are inseparable allies forming a deadly ninja style that's made the Inuzuka's as famous as they are today.

---

SC Capsules (x2)
---Ryo | Level: 35 |0
---Description: A silver cross with a small translucent capsule in its middle, a blue liquid easily seen filling it half way. What it does is a mystery and as of now it is simply being stated that they are trinkets for the Chuunin Exam, designed by SC Tech Inc. However, only up to three may be sold to any one person.
 
PostPosted: Thu Aug 11, 2011 10:51 pm


Quote:
|| Jutsu List ||

Quote:
|| Unlocked Jutsu ||
13/60 - Basic jutsu
11/30 - Normal jutsu
0/20 - Custom jutsu
0/15 - Upgrade jutsu
(5) (10) (15) (20) (25) (30) (35) (40) (45) (50) (55) (60) (75) (80) (85)

|| Basic Jutsu ||
- Body Substitution Technique
- Calm Mind / Meditation
- Guiding Light(s)
- Illuminate
- Knife Training
- Limber
- Lip Reading
- Ninja Training
- Quest Marker
- Sensing Technique
- Transformation Technique
- Vocal Change
- Weightless

|| Normal Jutsu ||
-A Determine Resolve
-Calm Mind, Calm Spirit
-Clones
-Dead Air Palm
-Fire Release - Grand Fireball Skill
-Flash Step
-Heavenly Paradise
-Sharp Mind
-Side Step
-Vacuum
-Wind Sickle

|| Bloodline Jutsu ||
- Shadow Mimicry

|| Custom Jutsu ||
- Custom Justu (5)
- Custom Justu (10)
- Custom Justu (15)
- Custom Justu (20)
- Custom Justu (25)
- Custom Justu (30)
- Custom Justu (35)
- Custom Justu (40)
- Custom Justu (45)
- Custom Justu (50)
- Custom Justu (55)
- Custom Justu (60)
- Custom Justu (65)
- Custom Justu (70)
- Custom Justu (75)
- Custom Justu (80)
- Custom Justu (85)
- Custom Justu (90)
- Custom Justu (95)
- Custom Justu (100)
- Custom Justu (105)
- Custom Justu (110)
- Custom Justu (115)
- Custom Justu (120)
- Custom Justu (125)
- Custom Justu (130)
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:52 pm


Quote:
|| BASIC JUTSU'S ||

Quote:
Name: Body Substitution Technique
---Description: when in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Calm Mind / Meditation
---Description: A Skill in which allows the user to clear the mind from all sources of influences. Normally though due to conditioning the user us able to remove things that may put them off their task or draw their focus.

Name: Guiding Light(s)
---Description: The user makes a ball or balls of chakra that glow visible light, the user can change the colour and shape, the balls sit or float where the user places them, lasting a few minutes.

Name: Illuminate
---Description: Using chakra manipulation the user makes they chakra glow, even able to change the colour.

Name: Knife Training
---Description: Like some the user has been trained to use knifes effectively.

Name: Limber
---Description: The user has great flexibly.

Name: Lip Reading
---Description: Well, the name says it all. The user can read lips.

Name: Ninja Training
---Description: During their training in the academy all ninja are put though and shown a training method to help them increase their muscles ability, as well as to instill muscle memory on how to best move, also basic chakra training. Thanks to this training Ninja hold the ability to use chakra, and use it to cling to things better or to push things away, e.g cling to trees/wall and so on, gain grip for taking steps on the ground, supporting they weight on water.

Name: Quest Marker
---Description: The use is able to create chakra trails, the user has to be able to move chakra into place to make the trail, others are able to follow the trails. If they also know Quest Marker.

Name: Sensing Technique
---Description: This technique is used by sensors to detect someone's chakra. Using this jutsu, sensors can tell when enemies are approaching, and can easily track down targets.

Name: Transformation Technique
---Description: a technique which every ninja learns at the ninja academy. The Transformation technique allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Name: Vocal Change
---Description: A neat little trick that allows the person using it to change the sound of they voice, allowing them to mimic others and make sound not normally possible.

Name: Weightless
---Description: The user wraps themselves in chakra, that pushes on the air around them make it seem as if they weigh less, the user is unable to remove they weight totally but it can be reduced to 1/* its normal amount, this is a advanced from a waterwalking.

*Chakra Focusing/10
 
PostPosted: Thu Aug 11, 2011 10:53 pm


Quote:
|| Normal Jutsu ||

Quote:
A Determined Resolve
---Level: 10
---Style: Genjutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect: Range(Self)(+20pts), Inaccuracy(10)(+1pt), Stat Buff - Willpower(62)(31pts)
+62 to Willpower.
Sustainable.
---Description: The user places themselves in a trance-like state, the user can place one objective in their mind lock it in making their resolve unwearable.

Binding Restraints
---Level: 10
---Style: Genjutsu
---Affinity: Earth
---Accuracy: 25
---Range: Ranged
---Effect: Range(Ranged)(10pts), Cool Down(1)(+7pts), Defend(1/2)(3pts), Accuracy+(15)(3pts)
Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not.
---Description: Quickly forming chains of earth from the ground, the user causes these illusions to raise up and capture the arms of their opponent, stopping them from preforming hand seals as well as physically moving.

Calm Mind, Calm Spirit
---Level: 30
---Style: Taijutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect: Range(Self)(+20pts), Buff Awareness(100)(50pts)
+100 buff to all Awareness checks.
Sustainable.
---Description: Through practice and meditation a fighter can instill themselves in a calm state allowing their five senses to sharpen and intensify.

Clones
---Level: 50
---Style: Genjutsu
---Affinity: None
---Accuracy: 50
---Range: Self
---Effect: Range(Self)(+20pts), Illusory Clones(10)(20pts), Real Clones(10)(50pts),
(+380 Defense Accuracy)(+200 Damage)(+200 Accuracy)
Sustainable.
---Description: A powerful but unstable illusion that has the capability of creating clones of the user however some of these illusions can only effect the foes' sense of sight while others have the ability to effect their sense of touch.

Discharge
---Level: 10
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 10
---Range: Touch
---Effect: Defensive Damage(500)(10pts)
Deals 500+ Seal Strength(x2) Damage when you successfully counter by at least 10% with this Jutsu.
---Description: Through a quick set of hand seals the user releases a charge of electricity from their body to quickly offset their opponents attack and if physical to harm them as well.

Earth Release - Earth Land Deflection
---Level: 50
---Style: Ninjutsu
---Affinity: Earth
---Accuracy: 125
---Range: Ranged
---Effect: Range(Ranged)(10pts), Defend(1/2)(25pts), +Accuracy(75)(15pts)
You can put this on any effect that is meant to defend you. If used as a counter it pays it's normal activation cost rather than it's activation cost x2. It also retains it's normal accuracy, rather than 1/2 accuracy as normal counters do.
Grants +150 Accuracy.
---Description: By placing the hands on the ground, the user is able to pull up a wall composed of earth. It is used to block or deflect approaching attacks.

Flash Step
---Level: 10
---Style: Ninjutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect: Range(Self)(+20pts), Buff Stealth(360)(30pts)
+60 to Stealth Checks.
Sustainable.
---Description: A jutsu that at first sight seems to be a taijutsu skill but in truth actually uses certain set of hand seals before causing the user's body to rapidly move from one spot to the next and in turn enable them to hide from their foes.

Relay Strike
---Level: 20
---Style: Genjutsu
---Affinity: Lightning
---Accuracy: 20
---Range: Range
---Effect: Range(Ranged)(10pts), Defensive Damage(500)(10pts)
Deals 500+ Seal Strength(x2) Damage when you successfully counter by at least 10% with this Jutsu.
---Description: A illusion that causes all others to believe that the user is giving off surges of electricity, said electricity canceling out any attack that afflicts the user. Even at times flaring out at the attackers with a vindictive rage.

Sharp Mind
---Level: 30
---Style: Genjutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect: Range(Self)(+20pts), Buff Accuracy(100)(50pts)
+100 buff to all Accuracy checks.
Sustainable.
---Description: Keeping the mind in tip top order always presents one with the clearest of thoughts and accurate of actions, allowing one to come out on top in almost every situation.

Side Step
---Level: 20
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 20
---Range: Self
---Effect: Range(Self)(+20pts), Stat Buff - Agility(80)(40pts)
Grants +80 Agility.
Sustainable.
---Description: Quickly measuring up the opponent and the incoming attack, the user must correctly time the opposing strike so to swiftly and easily side step it and completely dodge it while moving in to prepare for the next strike.

Thunder
---Level: 50
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: 50
---Range: Sight
---Effect: Range(Sight)(20pts), Cool Down(3)(+21pts), Damage(4100)(41pts)
Deals 4,100 + Seal Strength(x5)
---Description: A straight foreword technique that surprisingly packs a lot of power. Through a set of hand seals a user can create a powerful blast of lightning from the sky to strike any target in eyesight.

Twin Lightning Dragons
---Level: 40
---Style: Genjutsu
---Affinity: Lightning
---Accuracy: 75
---Range: Ranged
---Effect: Range(Ranged)(10pts), Cool Down(1)(+7pts), Damage(3,000)(30pts), Accuracy+(35)(7pts)
Deals 3,000 + Seal Strength(x5) Damage. Grants +35 Accuracy.
---Description: Creating the illusions of storm clouds spreading across the sky, two large serpentine-dragons of lightning stem out from the sky. With a thundering roar they strike down their target, electrocuting them to death as they rip their body to shreds.


Quote:
|| Bloodline Jutsu ||

Quote:
Shadow Mimicry
---Level: 15
---Style: Ninjutsu
---Affinity: Lightning
---Accuracy: +40
---Range: Ranged
---Effect: Shadow Control(5pts), Accuracy+25(5pts) Range+1(5pts)
While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves.
Once you've established control: On you, the controllers turn, you may only command the victim while this is active.
IF the command is suicidal they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control.
If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. The user can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline.
Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing.
---Description: The user links there shadow to a targeted victims shadow. While active the user can cause the targeted victim to copy any moves they use, even suicidal actions. Most Nara are clever enough however to keep these actions from causing there own deaths, such as causing a victim to pull a kunai from their belt, while only mimicking the action themselves grasping nothing but harmless air before bringing it to their own throat.
Important Notes: Nara Only, Ninjutsu Only
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:54 pm


Quote:
|| CUSTOM JUTSU'S ||

Quote:


 
PostPosted: Thu Aug 11, 2011 10:55 pm


Quote:
|| Ally Item ||

Quote:
|| Character Name ||
Kai
|| Height ||
74cm | 29 inches
|| Weight ||
41kg | 90 pounds
|| Appearance ||
Tamaskan Breed
|| Clan ||
Inuzuka
|| Affinity ||
Lightning | Earth
|| History ||
Natsuki and her dog Kai have been together since Natsuki’s mothers dog had her litter of puppies among them was Kai, a little puppy that after a few days of nursing was the first of them to crawl off and see the rest of the house, finding a little Natsuki on the floor playing with some toys, they first meeting, and the beginning of the bond between them, after seeing the bond that had grown between them, it was decided Kai would be Natsuki Inuzuka companion.


Quote:
|| Stats ||
|| Resolve ||

---Chakra: 50
---Stamina: 50
---Focusing: 25
---Toughness: 40

|| Taijutsu ||

---Seal Strength: 32
---Seal Speed: 62

|| Ninjutsu ||

---Strength: 25
---Agility: 55

|| Genjutsu ||

---Intelligence: 150
---Will Power: 35


Quote:
|| Items ||

List -

---


 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:55 pm


Quote:
Summon//Ally//Puppet
 
PostPosted: Thu Aug 11, 2011 10:56 pm


Quote:
Summon//Ally//Puppet
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:57 pm


Quote:
Summon//Ally//Puppet
 
Reply
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