Fire Bindings
Trap(continuous)
All battle damage to players from battles involving FIRE monsters becomes 0.

Water Bindings
Trap(continuous)
All battle damage to players from battles involving WATER monsters becomes 0.

Earth Bindings
Trap(continuous)
All battle damage to players from battles involving EARTH monsters becomes 0.

Wind Bindings
Trap(continuous)
All battle damage to players from battles involving WIND monsters becomes 0.

Light Bindings
Trap(continuous)
All battle damage to players from battles involving LIGHT monsters becomes 0.

Dark Bindings
Trap(continuous)
All battle damage to players from battles involving Dark monsters becomes 0.

The Bindings Broken
Spell
Activate only if there are 6 different "Bindings" cards in your graveyard or banished zone. Special summon 1 "Unbound Fiend Token"(Fiend-Type/Dark/Level 10/ATK 4000/DEF 3000). This token cannot be destroyed by card effects and cannot be targeted by the effects of spells or effect monsters.

Microflation
Spell
Each Player selects 1 monster from his/her deck, then looks at the Level of the selected cards. The card with more Levels returns to the deck of the player who selected it. The player who selected the monster with fewer Levels takes damage equal to 300x the level of their monster and adds that monster to their opponent's hand. If they are the same Level, each player returns his/her monster to his/her deck.

Mezoflation
Spell
Each Player selects 1 monster from his/her deck, then looks at the Level of the selected cards. The card with more Levels returns to the deck of the player who selected it. The player who selected the monster with fewer Levels takes damage equal to 500x the level of their monster and adds that monster to their opponent's hand. If they are the same Level, each player returns his/her monster to his/her deck.

Macroflation
Spell
Each Player selects 1 monster from his/her deck, then looks at the Level of the selected cards. The card with more Levels returns to the deck of the player who selected it. The player who selected the monster with fewer Levels takes damage equal to 1000x the level of their monster and adds that monster to their opponent's hand. If they are the same Level, each player returns his/her monster to his/her deck. Each player can only activate 1 Macroflation per duel.