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Journey to a mystical world submerged in conflict , where anything is possible and no one is safe. Will you survive the Realm of Rykros? 

Tags: Steam Punk, Romance, Role Play, Fantasy, Darkness 

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PostPosted: Tue Aug 02, 2011 12:15 pm


what she said
PostPosted: Tue Sep 11, 2012 10:56 am


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PostPosted: Wed Sep 12, 2012 10:56 pm


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PostPosted: Sun Jan 13, 2013 4:07 pm


Talent Name: Foul Temptress

Description:
Elizabeth is a master in the art of seduction; no man, and few women, can resist her charm. While scoundrels are known to have a silver tongue, Elizabeth has perfected the art of attraction with the use of her vulpine charm and illusionary abilities.

Skills:

Vulpine Charm
C-rank
Upon making eye contact, Elizabeth casts an illusion on her target, forcing them to become completely infatuated with Elizabeth for as long as she is near them, allowing her to bend them to her will. Those who are totally infatuated with her may not make any moves that would harm her and may even jump to defend her. If Elizabeth is attacked, the charmed RPC will defend her unless the RPC attacking Elizabeth shares a strong bond with the charmed RPC. Male RPCs, Bisexual RPCs, and Lesbian RPCs have no chance to resist this illusion, but Female RPCs and Gay RPCs have a 50% chance to resist. Any of the group that can resist rolls a D6 before posting. On evens, they resist her lure, but they fall in love with her on odds. While Vulpine charm lasts as long as Elizabeth is around the target, it must be reapplied every 8 posts or the spell breaks. In addition, the spell is broken if Lizzy causes any kind of harm to the charmed individual. Only one RPC may be charmed at a time and applying a new charm to a new target instantly breaks the old one. While the RPC will remember what happened while they were charmed, the memories will be very fuzzy. Breaking the charm in any way gives the charmed RPC immunity to charm for 10 posts. In addition, charm may only be used twice in a row on one target. Charmed RPCs may not be drug to other threads.

Pillow Talk
Passive
Those under the effect of Vulpine Charm cannot lie to Elizabeth.

Kiss of Death
C-rank
If Elizabeth kisses an RPC who is under the effects of Vulpine charm, their stats will drop by -2/-2 for 4 posts. Only one instance of Kiss of Death may be applied to the charmed RPC. Kiss of Death does not break the Vulpine Charm.

Heart Breaker
C-rank
Elizabeth makes a quick strike on a charmed RPC, aiming right for the heart. The force behind this blow, along with the location, ramps up it's damage in accordance to her rank. At Trainee, Heart Breaker does x1.5 melee damage, at Journeymen, x2, ect. Heart Breaker caps at x3 damage. This attack not only breaks charm, but a target hit by Heart Breaker cannot be the target of Vulpine Charm for 20 posts after Elizabeth leaves the area.

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PostPosted: Mon Jan 28, 2013 5:30 pm


Skill Name: Shunpo
Skill Rank: C
Public Use: No

Description:
By sending a rather large burst of energy into the balls of her feet and bursting the energy, Lizzy is able to propel herself at unbelievable speeds. The result is Lizzy seemingly vanishing from thin air and reappearing next to a single target. Shunpo can only be used to travel up to 50ft, has a 5 post CD, and only two attacks can be made in the post Shunpo is used.


The Iron Lotus

Hidden Sleight
passive
This is a simple technique to hide a number of small knives around the user’s body to make it easy to access and utilize. With a little sleight of hand, the user can put one of these blades in their hand almost as fast as they throw it.

Armor of Thorns
D-rank
The user slides knives around their body, letting them move the blades as armor to wherever it’s needed. This doesn’t automatically guard against anything and has its limits since the User can only make certain movements at the same time as defending. Armor of Thorns reduces the damage of any attack targeting the arms, legs, or waist by 25%. A knife used to block an attack is destroyed. [5-post CD]

Gleaming Petal
C-rank
The User simply uses a knife blade to flash light into the enemy’s eyes to blind them for a split second. Can’t be used at night or in dark places. Those who are blinded by Flash take a -2 speed penalty to dodge attacks on their next post. [5-post CD]

Hidden Blossom
C-rank
This throws a knife in the shadow of another knife, which prevents it from shining any light, thus concealing it. The knife can be any distance away from the knife, but it must always be in the shadow of the initial. [5-post CD]

Unseen Beauty
B-rank
By infusing the knife with energy, the user can literally make it vanish from sight. The target will see this as a simple feint throw, which is what gives this skill it's charm. [5-post CD]

Late Bloomer
C-rank
By throwing the knife at just the right angle, the knife takes on a boomerang effect and spirals into the back of the opponent. The trick to this move is to purposely miss your throw and catch the target in the back. [7-post CD]

Second Blooming
B-rank
This takes two knives, both in one hand like the Blossom's Fall. The user throws the first knife at the target in a straight line, but then throws the second knife, infused with energy, into the first knife. As a result, the first knife's trajectory is changed to match the enemy's movements. While this takes two knives to perform, the target will only get hit with one knife. A person cannot dodge Second Bloom unless they have +3 speed on the user.[10-post CD]
PostPosted: Wed Feb 06, 2013 7:35 pm


Talent Name: Butcher of the Sands

Description:
Scarlet had always been a rather angsty girl. Her anger and rage reached new levels when she was stricken with the werebeast's curse, linking her rage and the curse together. As a result, her bestial form is no longer reliant on lunar cycles, but her rage instead. Which means she can only use her werebeast form in her Dark Descent skill. While in her bestial state, Scarlet's rage and strength is ever increasing.

Skills:

Butcher of the Sands
Passive
Being a native of the Devil's Eye Desert, Scarlet has lived her entire life in the sand and has learned to traverse the terrain with ease. Scarlet's movement speed is treated as though is was the next rank class up while fighting in a sandy environment [ie, if she is in the 7-9 bracket, she counts at the 10-12 bracket]. The speed rank up is only treated towards movement speed per post and nothing else.

Blood Lust
Passive
Whenever Scarlet uses Dark Ascent into Madness, she enters her werebeast form and all werebeast abilities are treated as though it was night. While in her werebeast form, all damage she sustains increases her stats. Scarlet receives +1/+1 for every 200 damage she takes, capping at a total of +5/+5. After combat, Scarlet loses this bonus -1/-1 at a time over a series of 5 posts as she calms down. If her werebeast form or Dark Ascent into Madness is canceled in anyway [including fainting], she instantly loses all stat gains. Having her bloodline transformation linked to her anger has come at a price though. Scarlet is unable to willingly transform into her werebeast form and entirely unable to take on her beast form, but her bloodline abilities can be used in berzerker mode. However, any animal summoned Call of the Pack will be as blinded by rage as she is and will attack anyone they see.

Crazed Assault
D-rank
As Scarlet enters her werebeast form, she makes a blind charge at the enemy. Her bloodlust sends a surge of energy throughout her body, speeding her movement to allow her to close the gap as though she had 15 speed. The 15 speed is only calculable to movement and nothing else. In Addition, Scarlet may only move in a straight line. She may only make 1 attack in the same post as Crazed Assault, but the attack deals 50 extra damage as Scarlet collides with her target. Crazed Assault may only be used in the berzerker form and as Scarlet enters her werebeast form.

Battle Cry
C-rank
While in her werebeast form, Scarlet lets loose a ferocious, and horrifying, roar. This roar does one of two effects. Enemy's and their pets will flee for one post or allies gain +2 strength for 3 posts. Battle Cry may only be used in the berserker form. [7-post CD]

Ravage
B-rank
While in her werebeast form, Scarlet may overcharge her body with a powerful surge of energy to boost her strength for this attack. If Ravage hits the target, it deals damage as though Scarlet had 15 strength. No matter what her speed, Ravage must be used on it's own with no prior or follow up attacks. During Scarlet's next post, she may only make half of the attacks she normally could as her body recovers. Ravage may only be used in the Berzerker form. [10-post CD]

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PostPosted: Fri Feb 15, 2013 4:40 pm


So you have it on hand still...

Clan of the Old World

User Image - Blocked by "Display Image" Settings. Click to show.

Who We Are:
As technology evolves and the new world encroaches on the forests, the ways of the old world are slowly lost. This fact would be true if it weren't for the Clans. What was once a small band of savages has quickly grown in numbers and influence, spreading their might across the natural world. Through the teachings of their leader, a cyclops known as Skahg, members of the Clan are able to tap into their inner savagery and connect with the natural world like never before. Upon joining, the initiate is sent into the woods to hunt the largest predator in the area. After whatever beast they are tasked to hunt has been slain, the initiate then makes a weapon from the body of the beast. Once the initiate has done so, they return to the Clan and they, along with their weapon, receive the emblem of the clan. The mark gives both the initiate and their weapon the powers of the clan. The Clan gets it's power through markings and war paint, which has been blessed by the shamans to grant special abilities when energy is focused into it.

Law of the Clan:
- Only Kiranu, Kakurenbo, Unicorns, were-beasts, Draconians, and Pital worshiping humans are allowed to join the Clan
- You do not use technology
- You have an aversion to metal weaponry
- Rank up by Issuing challenges to higher ranked members
- Cannot back down from another clan member's challenge
- Clan tattoo must be visible.
- Get a special custom weapon from the clan [2 max]
- Tribal Markings must be applied before fights, but last until they fade.
- May only have a number of Markings on equal to your rank in the Clan

Your Place in the Clan:
- Young Blood
- Hunter
- Disciple
- Alpha
- Master of the Clans [only 1]

Gifts of the Old Ways:

Clan Tattoo
passive
Upon being marked, the initiate chooses one of 2 paths: Savage or Stalker. Each Path gives you a different stat bonus and makes your tattoo glow with a different colour. Choosing the Path of the Savage gives you +2/+0 and makes your tattoo glow red. Choosing the Path of the Stalker gives you +0/+2 and makes your tattoo glow green.

Clan Seal
Passive
The seal of the Clan is placed upon your weapon, glowing the same colour as your tattoo. In addition to your custom weapon's abilities, the power of the clan courses through your weapon making it harder than steel and adding an additional 25% damage to basic melee attacks in the form of energy.

Tribal Markings

Young Blood

Mark of Instinct
- D-rank
By focusing energy into this marking, you sharpen your instincts to new heights. Your RPC gains a +1 bonus to speed while dodging for 3 posts. Mark fades after 3 uses.[5-post CD]

Hunter

Mark of Power
D-rank
Your next melee attack deals one rank extra damage. Mark fades after 3 uses.[5-post CD]

Mark of Flame
C-rank
By activating this marking, you become coated in an invisible field of energy. The next melee attack landed on you deals D-ranked damage to the attacker. Mark Fades after 3 uses. [7-post CD]

Disciple

Mark of Camouflage
C-rank
The user fades out of sight for 3 posts. This camo is broken upon movement and only hides you from sight. Smell, Hearing, and Energy sensing will still find you. Mark Fades after 2 uses. [7-post CD]

Mark of Fear
C-rank
By activating this mark, the user may cast an intimidating glare upon their target. Anyone at least 2 ranks lower than them is paralyzed in fear, 1 rank and equal will avoid the user and not attack for 2 posts, and ranks above the user will be unaffected. Mark fades after 3 uses. [7-post CD]

Mark of Growth
B-rank
By activating this mark, the user summons a single, massive vine from the ground to fight along side them. These vines have 3/6 stats and, while stationary, can grow out to reach distant opponents. The vine lasts for 5 posts and can sustain 300 points of damage. Mark fades after 2 uses. [10-post CD]

Alpha

Marked in Blood
A-rank, Passive
A secret only taught to those who have achieved the height of power within the clan. The Alpha has learned how to infuse their blood with the shamanistic powers of the clan, letting you apply new marks during combat at the cost of one of your allotted attacks per a mark. You must be wounded and bleeding for this to work.

Mark of Shielding Vines
A-rank
At the cost of 1 Uncanny Dodge, you may activate this mark, growing a wall of vines to block one oncoming attack. When the wall fades, 2 vines are left over. These Vines have the same stats as the vines from "Mark of Growth". Mark fades after 1 use. [10-post CD]

Master of the Clans

Mark of the Clan Leader
S-rank
Activating this charm sends a surge of energy through the user and the ground around them. As a result, their stats increase by +2/+2 and 5 vines sprout from the ground. These vines have the same stats as the vines from "Mark of growth". Mark fades after 1 use and cannot be reapplied through the use of "Marked in Blood"[15-post CD]

Abandon the Path
- The shamans overload your Clan mark, scaring the location it was tattooed on you, branding you as a traitor, and destroying your clan weapons.
PostPosted: Wed Mar 20, 2013 1:30 am


User Image - Blocked by "Display Image" Settings. Click to show.
ExavaXBelan




__________________________________________________

【.main info.】


Full Name: Exava Belan

Nicknames / Aliases:

Gender: female

Bloodline: metamorpha

Class:

Nation of Residence:

Character Rank: Trainee

Faction: n/a

Titles Earned:

Played By: Soap Disco

__________________________________________________


【.vital stats.】



Speed:

Strength:

Energy Color: Orange

Hit Points:

Energy Reserve:

Talent:


Battle Strength:


Battle Weakness:


Primary Element: Fire

Advanced Element:



__________________________________________________



【.character inventory.】



Weapons:

Armor:

Personal Belongings:

Important Objects:

Various Items:


__________________________________________________

【.character abilities and skills.】

Bloodline Abilities and Skills:

Class Abilities and Skills:

Elemental Abilities and Skills:

Custom Abilities and Skills:


__________________________________________________

【.faith.】

Chosen Deity: Grixis

Other Deities Worshiped: N/a

Proven Faith:

Transgressions Against...


__________________________________________________

【.character description.】



Age: 23

Height: 5'6

Weight: 105lbs

Build: Slender, Supple curves

Eye Color: Red

Hair Color: Red

Identifying Marks:

Place of Birth:

Personality:
Exrava's personality is dependent on her form. She can be a calm, nonchalant citizen one moment and a blood thirsty masochist the next.

Lovers:

Nemeses:

Likes:
  • ((Things your character finds))
  • ((Agreeable))
  • ((Enjoyable))
  • ((Soothing))
  • ((Or otherwise pleasant))
  • ((Add / remove as many bullets as you'd like))


Dislikes:
  • ((Things your character finds))
  • ((Repulsive))
  • ((Infuriating))
  • ((Upsetting))
  • ((Or otherwise unpleasant))
  • ((Add / remove as many bullets as you'd like))


Personal Quote:

Theme Song:

Battle Theme:

__________________________________________________

【.character backstory.】

[will clean up]

so okay....village is under threat. As the only mage in town, it falls on her to try and stop it. In the late of night, she's visited by a vision of her deity which leads her on a series of missions under pretenses that it'll save the village
[3/18/2013 1:37:31 AM] Beth: after the quest, she returns to find her entire village being assaulted by devils lead by a single demon. She fights her way back to her house to find the demon killing her family. She goes ape s**t and defeats the demon, but is driven mad at the sight of her family dieing in front of her. A little bit of the demon's magic has also left it's mark, turning her once normal magic into devil's magic.
[3/18/2013 1:37:59 AM] Beth: Due to this insanity, she sometimes slips into little fits where she transforms into the demon she defeated and screws people over pretty much
[3/18/2013 1:40:04 AM] Beth: oh, forgot to add it in that the devil was channeling the powers of Grix to make her think she was following her true deity
[3/18/2013 1:40:18 AM] Beth: so, not only is she driven mad, but she now serves the one who ruined her life

__________________________________________________

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