The Sinker is a fast, small Zoid, capable of naval and aerial operations. The Zoid is not heavily armed, and is usually used en masse when in combat. It can operate underwater at depths of up to 500 feet and flys up to 12 feet off the ground, though normally flying two feet high.
The Sinker is used by civilian contractors, hired to protect Gustavs that haul supplies between cities and even factions. Their purpose is to protect the Gustav convoys from thieves, raiders, and even the occasional military Zoid element, though they normally run from those. However, being a popular Civilian mode of entertainment and transportation, raiders tend to use Sinkers as well, being the only ones ballsy enough to actually take on military Zoids.
To fully understand and appreciate the extent of the Sinker’s abilities, one must first understand its mode of transportation. It has a system of jets on its underside which makes it VTOL (vertical takeoff and landing), and essentially allows it to hover at low altitudes. Once hovering, the two massive jet engines under each of its wings kick in, allowing it extremely fast, and generate lift. While the Sinker is strictly subsonic, it has limited flight capability. However, it’s restricted to no more than 12 feet, and its maneuverability worsens with altitude. Also, in its more common and more maneuverable “hovering” mode, it’s recommending that the Sinker keep its speed down to stop it from crashing into things, like large rocks.
Statistics:
Crew: 1
Weight: 26.6 tons
Depth: 10.8 m
Height: 3.0 m
Maximum Speed: 270km/h
Weapons:
Four Homing Torpedos,
Two Accelerated Beam Guns,
Two Large Booster Guns
This image shows Sinkers underwater
