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After WWIII, three remaining factions fight each other for global supremacy using giant mechanical combat creatures known as Zoids. 

Tags: Zoids, Mecha, Fighting, Conflict, Mech 

Reply Zoids and Weaponry
Blade Liger (PAC Level IV Medium Zoid)

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Lord Redtail Rathan
Captain

Invisible Genius

PostPosted: Sat Jul 23, 2011 11:59 am


Description:

The Blade Liger is a Liger-type Zoid designed and operated solely by the PAC.

While the Shield Liger's capabilities were solid for its day, the Blade Liger improves upon them, being faster and more agile than its predecessor. It also gains new weaponry, the most noticeable being a pair of Laser Blades capable of cutting through all but the densest of enemy armour. Its E-shield is enhanced with the addition of four cooling units located in the white 'fins' of its shoulder armour. Like the Shield Liger, it sports a Shock Cannon on its chest, albeit a longer dual-barreled one as opposed to its predecessor's shorter triple-barreled variant, and the Pulse Laser Guns found on the blunt sides of the Laser Blades add to the Zoid's ranged combat abilities. It's rear trusters make it fast enough to close with an enemy Zoid to slice it with its blade, dodging heavy fire in the process.




The Blade Liger is an evolution of the earlier Shield Liger with improved melee capabilities, in the form of increased speed, strength, and agility, along with the addition of two Laser Blades. Originally, the Coalition had difficulty manufacturing more due to its unique construction and Zoid Core, but still recognized the merits of having such a Zoid on their side in times of both war and peace. Despite being more expensive than the stock Shield Liger, several dozen of these Zoids were produced and filtered through the ranks of the PAC.

A wide array of customizations and modifications available to the Blade Liger make it attractive to individual pilots and armed forces alike, and many have been produced as a result.

Needless to say, the reputation of Blade Liger as high performance and reliable has made it a popular choice among aspiring young pilots.because of its involvement in an untold number of heroic victories during WWIII.

If we speak technically for a moment, though, the Blade Liger is still extremely attractive on stats alone. It has armor better than many of the Zoids in its class of similar speed and agility, and has a good array of weapons to begin with. If the stock form just isn’t enough, there exist an array of modifications to give it any number of other abilities, allowing it to adapt to most situations. And, lastly, the Blade Liger is a powerful melee demon, with almost unparalleled close-quarters abilities


Statistics:

Crew:1
Weight: 124 tons
Depth: 25.9 m
Height: 12.2 m
Maximum Speed: 305 km/h

Weapons:

Two Laser Sabres,
Strike Claws,
AZ Double-Barreled Shock Cannon,
Two Pulse Laser Gun

Equipment:

E-Shield Generators
3D Dual Sensor,
Rocket Booster,
Rear Thrusters

((Blade Liger Theme))


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PostPosted: Wed Sep 28, 2011 11:28 am


Twin 30mm Pulse Laser Guns:
Mounted to the blunt side of each of the Blade Liger’s infamous laser blades sits a 30mm Pulse Laser Gun. The primary ranged weapon for the ‘Liger, the Pulse Laser Guns are fully automatic, and spew out 12 rounds per second each. Also, because they’re mounted to the blades, these weapons can face and shoot at anywhere the blades can. That makes them near omnidirectional, and extremely useful.

Dual Impact Cannon:
When the Twin 30mm Pulse Laser Guns just don’t seem strong enough, the Blade Liger’s famous Dual Impact Cannons might succeed where other weapons failed. This semiautomatic, double-barreled AZ 80mm Impact Cannon can take the armor off of some Zoids in a just a few volleys. Unfortunately, this weapon is fixed to the undercarriage, facing forwards, and has a maximum range of 300 meters. Something else worth noting is that Dual Impact Cannon is extremely hard to aim properly while running, because it is a fixed weapon.

Twin Laser Blades:
The Dual Impact Cannon just not destroying your opponent quick enough? Have no fear. The Blade Liger’s signature Twin Laser Blades are capable of dealing with your problem. Two chargeable blades, each conventionally mounted on the back and to either side of the midsection, are more than sufficient to cut down most enemies. Though they’re razor-sharp uncharged, the Blade Liger has the ability to charge its Laser Blades, drastically increasing their cutting power. Also, since they’re mounted on several-meter long rotating hinge mounts, each Laser Blade can be pivoted up to 180 degrees on the horizontal axis (from straight forward to straight behind) and up to 90 degrees straight upwards. The hinges themselves can even move a bit, capable of sliding from the back to “docked” position on the sides. The blades can also swing forward, blades stationed over and past the cockpit and pointing straight forward, the "lance" position. Note that the Laser Blades are just over 7 meters long, allowing the ‘Liger to slice and dice targets with no threat to its own safety. Please note that when the blades are in this "lance" position and if the E-Shield is up, they may pierce the E-Shield. If this happens, the blades will grate against the E-Shield and the shield will lose energy extremely quickly.

Frontal E-Shield:
Among the most useful holdovers from the Shield Liger that the this Zoid possesses, the Blade Liger can raise a Frontal E-Shield. Raising the E-Shield entails opening the shield panels on the top and bottom on the ‘Liger’s head. If either one is badly damaged or destroyed, the maneuver will fail. However, once the shield is up, it protects the Blade Liger from the head all the way to the rear legs. The E-Shield itself is almost as good protection as the Blade Liger’s own armor, as far as conventional weapons go. It can also be used in melee as a high-speed battering ram, allowing it to be used offensively as well. Explosives (mortars, missiles, rockets, grenades, ect.) and special shield-piercing rounds can quickly compromise the E-Shield, though, so know thine opponent before bringing the E-Shield up. It takes 18 seconds to regenerate after being downed.

Lord Redtail Rathan
Captain

Invisible Genius

Reply
Zoids and Weaponry

 
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