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After WWIII, three remaining factions fight each other for global supremacy using giant mechanical combat creatures known as Zoids. 

Tags: Zoids, Mecha, Fighting, Conflict, Mech 

Reply Zoids and Weaponry
Zabat (Level III Aerial Zoid)

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Lord Redtail Rathan
Captain

Invisible Genius

PostPosted: Thu Jul 21, 2011 12:11 pm


Description:

The Zabat is a Bat-type Zoid. The Zabat's form is based on the smaller insectivore bats that are well-known for their large ears and sophisticated sonar.

Its body is compact, and has a pair of long wings. The wings are fairly articulate and can fold around it like an organic bat's wings. Its legs are short, and appear to only be used for 'roosting' (upside-down, appropriately).

The Zabat is a small and nimble aerial Zoid. While not outstandingly fast by the standards of flying Zoid, it is very agile, making it a rather hard target. Its main guns are powerful for a Zoid of its size, giving it a fair punch. Its main weapon, however, is a self-guided homing torpedo that it can use to attack ground and sea-borne targets.

While it is well armed, the Zabat is quite frail and easily destroyed. Its wings are quite vulnerable, and can be easily damaged, crippling the Zoid.

The Zabat comes in two forms, a piloted version and a remote-controlled “Drone” Version. The two versions are the same, save for the presence of a pilot. The drone versions have a decent artificial intelligence that allows them to be passably effective in a dogfight. They are often also used for kamikaze attacks against larger targets such as the Whale King, Ultrasaurus, Hover Cargo, Gojulas, and Elephander.

Heavily armed for their size and class, as well as boasting the latest in Magnesser technology, the Zabat is an impressive machine, given its cost. It is the first aerial Sleeper Zoid ever created, though few or no Sleeper Zabats still remain deployed in the wild. The Zabat is notable as being a multipurpose Zoid, used for dogfighting, attack, and bombing, all in one platform. However, it doesn't excel in any one role.

Another flaw of the Zabat is that is suffers from chronic aerial Zoid light armor disorder, and is easily shot down as a result. The armor is on par with the Rev Raptor’s. The Magnesser wings give it full VTOL (vertical takeoff and landing) capabilities as well as the ability to fly stable and hover at low altitudes. A skilled Zabat pilot can even go left, right, and back in a straight line.


Statistics:

Crew: 1 or unmanned
Weight: 25 tons
Length: 10.2 m
Height: 3.7 m
Maximum Speed: Mach 2.8/3430 kph


Weaponry:

Two Hyper Killer Claws (Melee),
Four Homing Bombs (Ground Attack),
Two 145mm Laser Cannon (A2A)

Equipment:

Doppler Radar,
Magnesser Wings,
Infrared Scope

Zabat theme

Firing laser cannons:
User Image

Dropping bombs:
User Image
PostPosted: Wed Sep 28, 2011 6:33 am


Weaponry Details:

145mm Laser Cannons:

The Zabat features a pair of powerful 80mm Laser Cannons, fixed and built into each wing joint. They’re semiautomatic, and point at whatever the Zabat faces. They’re notably several times larger than standard weapon size for a Zoid of the Zabat’s class, and can inflict serious damage on even much larger and much more heavily armed Zoids.

Homing Bomb:

The Zabat carries a Homing Bomb, which is a bomb with limited capacity to change its course mid-drop. This weapon need not lock on, it does that by itself instantly when dropped (it just locks onto the nearest terrestrial target that gives off an IR signal and doesn’t respond properly to its IFF inquiries). It has only limited guidance capabilities, but it’s almost as good as a missile as long as it was dropped somewhere near its target. It may have trouble with fast-moving ones, but it will still try to hit them. Also, the Homing Bomb was twice the explosive power of an ordinary Anti-Ground Missile, so it can do real damage if it hits.

Hyper Killer Claws:

Lord Redtail Rathan
Captain

Invisible Genius

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Zoids and Weaponry

 
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