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XThe Lily Of The ValleyX
Vice Captain

PostPosted: Thu Jul 14, 2011 6:21 pm


(Original)


User Image


All is never as it seems, a lesson often taught but never realized...


Welcome, my dear friends and fiends, to a place that we have named, simply, The Isle. Do not look afraid, my dearies, for you are safe for now. Enjoy the brief moment of silence as you reflect, look back on your life, and know that it has all changed.


A pack of humans enter onto a plane, expecting nothing more than to go to their respective areas. Those who are well-read in the island abandonment stories know fully well what happens next: a crash on an unknown island. Every airplane traveler's nightmare. However, before, when they are simply boarding the plane, perhaps they notice something different about the plane. Perhaps it's the pilot's mute behavior and how he doesn't seem all there. Perhaps it's because there are no help on board: Simply the passengers, and the humans. Perhaps the fact that, as they look out their windows, a storm which seems to crackle with energy is what they are flying straight at.

As they fly closer and enter the storm, it begans to turn and spin violently. Although human nature, and most scientists would believe this would be the cause of the airplane simply being caught in a tornado, the airplane is actually traveling. Farther and faster than it is capable of, but it holds together for the time being. As they exit the 'storm', little do they know, they are so hugely of course that even the most advanced equipment could not find a trace of them.

The fierce storm severely damages the plane, and it creaks and groans as it declines towards an island, as books often say, and they plane literally starts to fall apart as it nears the island, and with a huge slam, the aircraft meets the sand. Everyone survives with minimal injuries, except for the pilot, who seems to have died...with no injuries whatsoever. Perhaps the old man's heart simply gave out, or something...more?

As they exit the plane, some passengers realize that the island is uninhabitated, and with the storm they had passed through, rescue was worrying. Now some know how to get the basic essentials of life:fire, food, water, shelter. They think that they'll be able to take care of everyone for the time being, perhaps even sustain themselves permanately on the island.

However.

It is no ordinary island they have stepped on. They, quite literally, have stepped right into the war. Yes, The Isle, as it is called on the island, isn't quite normal. The plane crash was not an ordinary crash. They were called...to be soldiers.

The people (or things, as some might be called) have known to be fighting for so many years no one is alive who even remembers how the war started. As wars usually have people fighting each other, there are two groups. At the very beginning of the war, there were only two supernatural beings fighting against each other: Vampires and the Witches or Warlocks, but time and magic grew many other supernatural beings into the equation: Shape-shifters, hybrids, they believe they even have a few 'zombies' in the war.

Although there is so many different types of supernaturals, they have retained their ancient names: 'The Night Dwellers' and 'The Day Dwellers', often shortened into 'Night' and 'Day'. Mostly, the Night Dwellers usually attract 'darker' types of Supernaturals, not neccesarily the people who can only live in the night. And vice versa with the Day, they usually have the supernaturals that have 'nice' qualities. That is not to say evil people do not live in Light, or completely kind people leave in the Night. There are many shades of gray in between.

Now the humans part in this? One of the witches or warlocks in the Day side summoned a group of humans to fight in the war, since Supernaturals are so scarce in the 'real world', as they call it. However, with one minor flaw: the humans are now in between the two territories, meaning, in their law, the humans are free game. They are able, though maybe not willing to learn, able to be persuaded to be able to learn. Will they fight well? Will they actually...prefer living on the island?

On the topic of rescue? The humans soon learn that they, very technically, aren't on 'Earth'. However, they aren't aren't on Earth either. Simply in a little slice of land that cannot be reached unless summoned by those skilled in magic. The humans have two choices: Fight, or be killed. There is no being sent back.

The war itself is based on quite a few things. A, ancient rivalries. Some supernaturals are simply enemies, conflicting in their very existance. The leaders of the Day and Night want to rule the island for themselves, not be dictated by the others. The Day and Night do have different rules, different policies, that simply won't be accepted by the other.

Would you like to be a supernatural? A human? Which side will you fight for?



User Image


Island


The island itself is not large in size, but divided in two: one for the day Dwellers, one for the Night. The water between the two islands is shallow enough to swim on, and during low tide you can quite easily walk across it. There is one difference, however, and this difference is what made the ancestors choose their respective islands: The Night Dweller's island, with trees that provide a lot of shade and predators that come out solely at night. The Day Dwellers are the opposite:thin palm trees line the island with the predators to be clearly seen at day.

Both islands are about the size of what you would call Honolulu. It is enough to establish a camp on and gather enough resources to support their people. The islands are similar in nature: a lot of trees and a lot of sand around the edges. Animals roam through the forest for food, not to mention enough fruits and vegetable trees so that living is not a large problem. However, on the season when trees do not thrive and animals are cowering in their homes, their is another place they go for resources: each other's islands. Yes, it is not uncommon to steal from the other people's resources, although each colony denies it profusely. Both base camps are located about the same area: near the center of the island.

There is yet another place they can go in serious times of hunger: another island, only about a mile in diameter and somewhat far away, a mile or so, so that they must get the strongest swimmer or their best boat to go sail. It is only to be used in times of serious emergency, as the black rocks and sharp tide make swimming hazardous. The island itself does not have as much resources as the mainland, but it has enough so the colonies will not starve. However, some hesitate using this island even in the gravest of emergencies, for the fear that you will a. meet the other colony there and have a battle ensue, or b. be stalked and eaten by the predators that stalk the island. Conquering it for their own use is not possible, since although it provides a somewhat good defense, there are limited resources and not a good place for a base camp, and the myths that the island is cursed from a dark power.

The water stretches on in all directions. You may sail, and sail, but all you will be met with is more water until you die. There are no islands in their little part of the World, so they must stay. Leaving is not an option.
PostPosted: Sat Jul 23, 2011 6:23 am


(New)

((Due to activity reasons, we have decided to do a 'cleaning-out' of old members, those who haven't replied in a while and have made no movement to recover their old characters in the past month or so, to make it easier for new members to join. We have 'freezed the roleplay', meaning the last post in S&F is exactly where we stop. We'll wait until we get some more members, and then start up again.))

Synopsis

It is a tragic day for the Day Dwellers. Hael, their leader, and Hope, their Healer, have both died in the last battle with the Night Dwellers. The battle in itself was strange, with Magii, the Night Dweller Healer, conjuring up some bizarre creature to attack the enemy...without meaning to destroy his dear friend, Hope or that the creature would turn around and try to attack the Night Dwellers as well. The Night Dwellers, hurt, retreated back into their island and the Day Dwellers grieved over their lost leader and Healer.

E-li, a zombie, has stepped up to become the new Day Dweller Leader, and yet, with no Healer on the Day Dweller side, how can they repair their injuries? The Night Dwellers, with minimal injuries, have decided to take this incredible chance and have decided to move out to the Day Dweller territory and end this fight once and for all.

The Night Dwellers have barely reached the Day Dweller Isle. The Day Dwellers are burying their lost ones. Be careful.

XThe Lily Of The ValleyX
Vice Captain


XThe Lily Of The ValleyX
Vice Captain

PostPosted: Sat Jul 23, 2011 6:28 am


RULES



As always, the obvious: No cybering, keep it PG-13, okay? Romance is alright and encouraged, but nothing above.

Semi-Literate to Flipping Awesome Literacy is accepted.
NO Chatspeak allowed, keep your thoughts in italics, speech in quotation parks, capitalize, punctuate, and all that good stuff.

No GodMODDING. None. Nada. Zilch.
You're a supernatural, not able to move the island. You might be a witch or warlock, capable of some good magic, but no raising the dead, summoning more humans, or anything of that sort. Don't kill everyone with your awesome skillz orz.
Same with Mary Sues and Gary Stu's.

Fill out the profile skeleton, because we all love those, and PM it to me.
If you are a human, title the PM 'To Fight or Not To Fight' and if you are a Supernatural (Doesn't matter which side) please title it 'Because I said so'.
I'll post the profile skeleton if this roleplay gets acceppted, mmkay?

PLEASE. BE. ACTIVE. COME ON.
I'll be active, no random disappearing on my part unless something drastic happens, okay!?
I don't care if you're gone for a week or so IF YOU POST A REASON, but no random disappearing.
I'll give you a warning, but...no search parties for you.

Make as many characters as you like, but as previously explained, play them all.

EDIT READ NAO I COMMAND YOU
When you post, please put your Rank and Group up so it's less confusing.
Such as Leader-Day Dwellers. And so on and so forth.
PostPosted: Sat Jul 23, 2011 6:32 am


xxx
PROFILE SKELETON FOR HUMANS:



[b]The voice in my head[/b]: Username
[b]My real name, I think[/b]: Name. First and Last, please.
[b]How dare you ask my age[/b]: Age. From 15-30.
[b]I was on the plane because[/b]: Why you went on the plane. (Visiting a relative, getting a vacation, etc.)
[b]People tell me I'm like this[/b]: Personality. Three lines would be nice.
[b]I'm so pretty[/b]: Appearance. Link, Description, it doesn't matter. If you have a huuuuge pic, though, post a link.
[b]Wow, I have a talent[/b]!: Anything your character is somewhat competent at. Remember, these are NORMAL HUMANS, not kung-fu masters. No super powers either.
[b]My life was like this[/b]: History
[b]If you can't tell, I'm[/b]: Gender.
[b]I forgot[/b]:


PROFILE SKELETON FOR SUPERNATURALS: DAY OR NIGHT DWELLERS!


[b]What's left of my conscience[/b]: Username.
[b]The name I was given[/b]: Name. Again, First and Last.
[b]I'm really that old[/b]: Age. Since Some Supernaturals are immortal, this can be any number, but not below 15.
[b]I'm on this side[/b]: The Day Dwellers or the Night Dwellers
[b]This is what I do[/b]: Your Rank. Leader, General, Witch/Warlock, or a Fighter. If you are a Witch/Warlock but not the Head Witch/Warlock, that's fine, except you cannot be as powerful as the Head Witch/Warlock. Clear?
[b]I am[/b]: Species. Anything except humans.
[b]My personality[/b]: Personality.
[b]This is what war has done to me[/b]: Appearance.
[b]I offer you this[/b]: Any Talents. Nothing too extreme, even if you are an immortal.
[b]My war-filled life[/b]: History. Please include if you were born on the island or summoned.
[b]Does it matter that I'm[/b]: Gender
[b]It's of vital importance that you know[/b]: Anything else you wanna tell us?


Please PM all profiles to XThe Lily Of the ValleyX !

XThe Lily Of The ValleyX
Vice Captain


XThe Lily Of The ValleyX
Vice Captain

PostPosted: Sat Jul 23, 2011 6:36 am


Human Profiles!


The voice in my head: XThe Lily Of the ValleyX
My real name, I think: Ace Delarice
How dare you ask my age: 19
I was on the plane because: Visiting my family
People tell me I'm like this: Ace is somewhat of a follower, not really a leader. He’s not really much of a fighter, preferring to stay behind the front lines while the rest of the people push forward. However, if he’s angry, he’ll try to attack anything, from 1 person to a whole army. He encourages people to fight although not really one to volunteer to fight first.
I'm so pretty: Ace Delarice
Wow, I have a talent!: A good thinker and strategist, somewhat competent with a dagger.
My life was like this: Ace was born in London, and raised by his family consisting of a mother, a father, a sister, and a brother. Pretty much your typical family. When he graduated, his sister, who was 25, had moved and had a child, while his brother was only 16. Immediately Ace, after having a fight with his parents, moved in with his sister and got a job while taking a few night classes. After apologizing profusely to his mother, he boarded the plane to go visit them.
If you can't tell, I'm: Male
I forgot: Nothing.


The voice in my head: Artemis Taylor
My real name, I think: Samantha Holmes.
How dare you ask my age: 19.
I was on the plane because: I was on my way to visit my uncle.
People tell me I'm like this: I suppose you could say that I’m a little reserved at the start if I don’t know you, but I warm up quickly. If any of my actions come across as “flirty,” they’re either planned for a specific result or they’re entirely unintentional. Although making friends doesn’t come easily, I am loyal to—and almost protective of—the ones I do have.
I'm so pretty: Samantha
Wow, I have a talent!: I have some practice reading the little details in a person’s appearance, facial expressions, and posture. When it comes to self-defense, though, my weapons of choice are a fencing foil, an improvised staff, or my fists.
My life was like this: I was born in London, England, and raised there until the age of 7. My parents and I moved to the United States at that point, and that’s where I spent the next 12 years of my life. As a child, I was often ill, which led to lengthy periods of inactivity. This was the primary reason I began studying people and training with a staff, since I could not often participate in normal childhood activities and neither of those were overly strenuous. Fencing came later; at age thirteen I stopped frequenting the physician’s and felt the need to do something more physical. I visited London once, when I was fifteen, but otherwise I haven’t been back. Now seemed as good a time as any to visit my relatives again…or so I thought.
If you can't tell, I'm: Female.
I forgot: Because of my plethora of childhood illnesses, my stamina is still below average. Extended periods of activity take a heavy toll on me.


The voice in my head: L M Ritwock
My real name, I think: Emilia Peridot Chantabelle
How dare you ask my age: 15
I was on the plane because: Returning home from a trip.
People tell me I'm like this: Usually bubbly. A charming, graceful, and elegant young lady. Properly mannered and has very specific tastes.
I'm so pretty: A flattering portrait of Emilia
Wow, I have a talent!: She can make anything fabulous, using her very refined fashion and cosmetic tastes. She is accustomed to working with simple things on hand to accomplish the looks she imagines.
My life was like this: Born an only child to a rich entrepreneur family, she lived a very lavish life-style. Her life was made of mostly spending time alone with her pets in a loft that her parents built as an extension to their very extravagant home. Her mother made her own cosmetic line using simple organic materials after her modeling days were over, while her father was a professional business man, leading to their success. Emilia was thus always dressed very well and had many different pigments, eye-shadows, and blushes at her disposal. Since she had many hours to herself, she experimented with make-up, using online references and her mother's advice to hone her beautician skills. Her parents brought her up very well and made sure she was taught properly, teaching her themselves. Occasionally, they would take her on trips so she could get some exposure and those that met her thought she absolutely darling. She was sent home from one of these said trips as her parents had to stay back for promotional negotiations. Living a very dependent life, no one is sure how she will handle herself when placed alone among strangers in a foreign place.
If you can't tell, I'm: A young lady
I forgot: She caries a pouch of cosmetics and small accessories with her at all times.


The voice in my head: crack in my heart
My real name, I think: Diane Rhy Archver
How dare you ask my age: 16
I was on the plane because: I was being moved to another family
People tell me I'm like this: Rocking to the rhythm of life, you can often see a beat in Diane's step. She loves talking to people from different places and learning from their experience. Once befriended, you've got a little treasure who'll shine for you in the darkest moments of your life.
I'm so pretty: Click
Wow, I have a talent!: When it comes to deception, Diane is a natural at it. Hell, she's so good at it, she can even tell when your lying. Sometimes.
My life was like this: Diane is no stranger to war. After years of fighting, her father finally left Canada to live in America. It was around that time when her brother started to get involved in stopping the gang war. Of course, being the little sister, she was right there beside him, helping him. For a while it looked like all the poster, the speeches and the charity events were working. It actually felt like the sun was shinning down on their neighbourhood but happiness did not last. It never did. One day, when she came home from school, her brother was gone. Normally, she wouldn't be worried but after three days, any sane person would call the police. He's still missing and because there was no other person to take care of her, the government placed her with her father.
If you can't tell, I'm: female
I forgot: none.

The voice in my head: Green7Screen
My real name, I think: Scarlet [Scar] Ruby Adams
How dare you ask my age: 17.
I was on the plane because: Scar lived in Germany and she was going to visit her father in the USA
People tell me I'm like this: Scar is a very independent person, she believes if she always uses everyone's help she will be the weakling. She is a bit of a rebel and Is not afraid to do something others would think twice about. She is a outdoorsy person too as planes and houses make her feel cramped. She HATE HATE HATES water.
User Image
Wow, I have a talent!: Scarlet has advanced survival skills from traveling and she has a beautiful singing voice and usually calms people down with it.
My life was like this: Scar's childhood was never spent in one place.Her parents where adventurers and loved to go everywhere in the the world. Scar was always feeling ignored when the topic came to traveling, witch was every topic. But when they where visiting Vegas, her mother discovered her husband of many years was cheating on her with a girl from every place they had gone to. The mother went crazy and when they where visiting a small city in Germany, she drove the car with Scarlet only age 7 at the time to a dock, the mother got out of the car and said to her "Honey, just stay put and keep your buckle on." Then she pushed the car into the lake. The mother walked away as Scar was screaming bloody murder trying to get her mommy to get her out. When the water was rising around her she broke the window and swam to the top, barely making it to a beach before passing out. A woman found her and raised her until she was 17 then she decided she wanted to search her father to see what has happened.
If you can't tell, I'm: Female



PostPosted: Sat Jul 23, 2011 6:45 am


The Day Dwellers:

Leader:
    Elictia "Eli" Waywandor by katty_angel
General:
    Shin 'Shi' Masaru by Valonia
Head Witch:
    Hope by katty_angel (deceased)
Fighters:
    Hovand by GoldenSparrow, Kaito 'Ryuu' Ryuujinrou by Valonia,
      Cecilia Lockhart by Caelum Lupus
Humans:
    Ace Delarice by XThe Lily Of the ValleyX


The Night Dwellers:

Leader:
    Alexandra Ciris by XThe Lily Of the ValleyX
General:
    Wind Ronan by GoldenSparrow
Head Wizard:
    Magii by Caelum Lupus
Fighters:
    Azrael 'Reaper' Angra Mainyu by Valonia,
Humans:
    Samantha Holmes by Artemis Taylor, Diane Archver by crack in my heart, Emilia Peridot Chantabelle by L M Ritwock



Supernatural Profiles!


The Day Dwellers' Profiles:

Leader:


What's left of my conscience: katty_angel
The name I was given: Elictia Waywandor. That's quite the mouth full, so I'd prefer if you called me Eli.
I'm really that old: Stopped aging at twenty-six. Being dead kinda disrupts the whole aging process, y'know?
I'm on this side: Sunshine all the way. It's the Day Dwellers for me.
This is what I do: Somehow I got put into the position as the Leader. How did I manage that?
I am: Who knows what I was before I died. Now I'm part of the Living Dead.
My personality: You would never know it by looking at me, but I have loads energy, even if I spend most of my time lazing around. I go at my own pace, y'know? Things don't need to be rushed. Everything happens when it happens. It's best to be prepared when it does come your way. Live in the moment, but always remember the past, and look to the future. Life is kinda complicated, but I always make the best of it. There's nuthin' much else to do really. The world is a crazy place, 'specially this island. The fighting sucks, but what can y'do? I just do my best and try to stay 'bove it all. There's no sense letting everything weigh down on ya - that leads to being crushed by all the negativity that one could solely focus on. There is good here, and I always make sure to remember that. It helps me to keep a level head. Which means keeping people save.
This is what war has done to me: I ain't much of a looker, but then again, I'm not tryin' to win any beauty contests. I know ya can't see it, what with this honkin' skull in the way, but my eyes are red - same shade as my hair.
I offer you this: I guess being dead means ya can sense the energies surrounding us corpses, as I can connect to dead things and draw strength from them. Sometimes I can even share a little something something of my own energy to living beings. Pretty spiffy if you ask me. Oh, yeah, not bragging or anything, but I also have killer aim. Plus, I don't run outta bullets 'cause I make'm out of corpse energy. When sharpshooting with my gun doesn't cut it, I'll fight with brass knuckles.
My war-filled life: Don't 'member much of my time when I was living. I think I must've been in some wars... How else do ya explain how I learned to shoot like I can? Or, at the very least, I had some kind of training. 'Cause I had the gun and knew how to use it when I returned from death. I was pretty disoriented after my rising, so for the un-life of me, I could not tell if I came back on Earth or on the Island. When I did gain some coherency, I was on the island by then. As for joinin' the Day Dwellers, it just seemed the right thing to do. 'Kay, yeah, it would've been a bit cliché for a zombie to join the Night Dwellers, but that ain't the reason why I chose to be a part of the Day. Like I said, it just seemed like the right thing to do. I follow my instincts, my gut, and it was telling me to become a Day Dweller. It was seems to be the right decision. I've managed to not die for the second time. Things aren't looking so good now, what with our previous leader and our healer being dead and all, but I'm gunna do my best as Hael's replacement. You can count on that.
Does it matter that I'm: What? You think these two bumps on my chest are mosquito bites!? Ain't it obvious that I'm a woman?
It's of vital importance that you know: I got a pet tarantula named Edee. She's swell.
I may be dead, but I don't smell rotten. Got it?


General:

What's left of my conscience: Valonia
The name I was given: Shin 'Shi' Masaru
I'm really that old: 539
I'm on this side: The Day Dwellers
This is what I do: General
I am: Tsukumogami. An item that has reached an age of 100 becoming 'aware' and earning a spirit. Shi was a sword.
My personality: Due to years of being owned by various humans, ruthless and honourable, he has developed a strange yet noble view of the world. Disciplined, he expects others to obey orders and not flee from battle. At times this no forfeit attitude can seem merciless but one can not blame him. After all, he is a sword and has known only battle. As a result he is utterly confused yet fascinated by peaceful interactions, never having known them himself. He expects others to respect combat as much as he often forgetting that there are dishonourable warriors. Even upon recalling this fact he refuses to stoop to their level.
This is what war has done to me: Shi
I offer you this: Can summon sword from thin air as if their were sheaths just floating around him. Still, he only has two hands. Can also become a blade to be wielded by others but he would have to respect the person very much to allow them this honour.
My war-filled life: Shin, over his lifetime has passed between the hands of many different warriors. One century was spent in the hands of a noble samurai who died in battle, another in the hands of a psychopathic warlord who killed many innocents. A decade or two were spent in the hands of foolish young men who lost their lives before they could even learn how to use a sword. He even spent three decades in the hands of a female samurai who hid her gender but lost her life when it was revealed what she really was. Another century was spent in the hands of a man who used him only once and that was to kill his father for revenge before becoming a hermit who lived without battle but without company. It was here that he was lost to history's pages.

It would be five decades before he would be recovered by an artefact collector before being stolen and put to use as a weapon again. He traded hands though in shorter times than his history, still finding himself being used for noble causes and then murderous ones. He was idle, hidden away in an old man's attic when he was summoned to the island on his 500th birthday. He expected to once again be used as a weapon but the one who summoned him offered him a place as a warrior as opposed to an item. Taking human form for the first time he was awed by the change but none the less, was an excellent fighter.

Does it matter that I'm: Male
It's of vital importance that you know: Has a Japanese rosary around his wrist from the one female owner he has had.


Head Witch:

DECEASED

What's left of my conscience: katty_angel
The name I was given: I am Hope. Just Hope.
I'm really that old: My true age is unknown. I appear to be Twenty - at best.
I'm on this side: I am of the Day Dwellers.
This is what I do: I am the Head Witch. Please refer to me as 'Healer' though.
I am: None know my true race. Many believe I am an angel. I make no attempts to change their assumption.
My personality: I am kind. I care for all. I am soft-spoken, and avoid conflicts. I am here to aid and to guide. I am neutral to this war. I am neutral to the sides. I saw that I was to be a part of the Day, so that I am. I follow what I see. I never make to change what I see. My widsom is unmatched. I am not attached to anyone. I am what and who I am. That is all.
This is what war has done to me: I look like this. I have been compared to the sun - for I am bathed in golden hues. I am considered the embodiment of the light.
I offer you this: I am a healer. I can command the magicks of light and water. I sometimes sprout wings. I cannot fly with them. I see the future. I never try to change what I see. I follow my visions faithfully. One shouldn't change the future.
My war-filled life: It is believed that I am the first of the Island inhabitants. I may have been born here or I may have been summoned. Even I do not know. All I have known is the Island. All I will know is this island. That is all.
Does it matter that I'm: I am a Female.
It's of vital importance that you know: I was the one who brought the humans to the island. It is time for this war to end... I have seen it.
I travel often between the two sides. I hold no hostility for any creature. I do not kill.


Fighters:


What's left of my conscience: GoldenSparrow
The name I was given: Hovand. Minotaurs don’t have last names!
I'm really that old: Appears 34. Is hundreds of years old.
I'm on this side: Day Dwellers
This is what I do: Fighter
I am: Minotaur
My war-filled life: Hovand lived a normal life in a village of Minotaurs until the Fire Breathers – a band of deadly magic-users – struck. His village was a generally non-violent kind, and so they didn’t expect Hovand to wipe out nearly half their clan before a scream could be heard. Not wanting to deal with his terrifying form, they sent him away to a separate world covered in a gargantuan maze. In this world he could not age, and food and drink was not a necessary life source. For hundreds of years he wandered, meeting other poor souls, until, finally, the maze suddenly melted around him. Hope had summoned him to the Day Dweller isle not long after E-li. Elated for this freedom, Hovand was more than willing to do whatever it took to help his people.
My personality: Hovand doesn’t have much of a personality. He’s the one who you can rely on to do the hard work that no one else wants to do. His fellow Day Dwellers tend to look upon him as a very reliable guard dog. A dog with supreme axe-using experience, that is. In fact, protected by Hovand, one could probably sleep in the middle of the Night Dweller camp without being harmed. His years in the maze made him lose touch with his soul, so as for emotions, he generally has none. But with new, very different blood on their side, Hovand has begun ‘awaken’ from his robot-like state.
This is what war has done to me: Hovand and the Maze
I offer you this:His sheer mass of muscle should be enough, but Hovand is also very skilled in the way of the war axe.
Does it matter that I'm: Male and mighty.
It's of vital importance that you know: To be afraid. Be very afraid.



What's left of my conscience: Valonia
The name I was given: Kaito 'Ryuu' Ryuujinrou
I'm really that old: 1742
I'm on this side: The Day Dwellers
This is what I do: Fighter
I am: Japanese Dragon. Some say he is the son of the water dragon God Ryuujin, hence his last name with 'rou' meaning 'son'.
My personality: Intelligent and observant, Kaito is very good at reading situations and people. But despite this he has a very introverted nature that denies him the use of these talents. Regardless of his years of experience he has made little interaction other than observation with the beings he meets making immediate action to what he knows a difficult task for him. He is unsure how to mingle with others making his talents somewhat useless. His reclusive nature has more than once resulted in a habit of sleeping for a century or two at the bottom of the ocean in dragon form, hidden underneath layers of sand and coral. While wise enough to make his own decisions and more than likely guide others, Kaito has a preference to let others lead. He is good at taking orders, a perfect warrior taking any action commanded of him without question or hesitation.
This is what war has done to me: Ryuu
I offer you this: Basic control over water. Can also shape-shift into a dragon form though none have seen this as he only does it in water where he can quickly manoeuvre out of sight before anyone defines what he really looks like. Is also good with a sword.
My war-filled life: Born in the deepest part of the ocean it was not so much a birth as an awakening. He opened his eyes to the depths of darkness and the myriad of sea creatures that lived there away from human eyes. He floated in darkness with knowledge beyond his years but no knowledge of the world he would soon open his eyes to. Drifting senselessly for five hours he merely thought "Where am I? Why am I here? Where is this 'ocean'?" He knew of his name, of millions of words from many different languages. He had knowledge of the ocean yet not the creatures within it and of his 'father' though he was unsure if the dragon God was indeed his father. But once those five hours of contemplation were over he opened his eyes to the planet of his mind. It was centuries until he ventured into the higher parts of his world before he spent decades circling the globe to explore each ocean and sea.

He was in the Sea of Japan when he first encountered humans. It was the late 19th century and a girl was cast into the ocean to appease a 'God' who was threatening to destroy the ocean side village with floods. Kaito, confused by the strange, tiny creature floating in his ocean and obviously dying from the intake of water, took her away to an uninhabited island. She was the first and last human to see him in dragon form as over the years, while learning of Japanese history from the girl who had not wished to die, he also discovered his ability to take human shape. He fell in love with the girl by the time she was a woman and they shared a simple existence on the island. But as all mortals do, she eventually passed away, mothering no children to her lover. Kaito was confused and hurt by the loss, ending up causing a tsunami in his rage that destroyed the village and the area around it despite the fact that those who had originally tossed the girl in the ocean were either deceased or old.

Even so, he returned to Japan on a regular basis to observe people and advancements, feigning the identity of a traveller. He would go through phases of exploration and learning before going back into the ocean to sleep for centuries at a time. It was when he was just waking from yet another slumber that he was summoned to the island. Emerging from the sea in human form he asked what he was needed for before accepting the role of warrior. He proved a capable and obedient fighter however grew bored. He chose to slumber once more about a century before the humans were summoned. Now he is stirring again with thoughts of finding a place to exist with meaning.

Does it matter that I'm: Male
It's of vital importance that you know: Gives off a presence, like a tickle in the back of your mind making it impossible for him to do anything related to stealth. Some call in the presence of a demigod.





What's left of my conscience: Caelum Lupus
The name I was given: Cecilia Lockhart
I'm really that old: 18
I'm on this side: Day Dwellers
This is what I do: Fighter
I am: Homunculous
My personality: Quiet, Shy, Reserved, Smart, Caclulative
This is what war has done to me Cecilia Lockhart
I offer you this: Archery, Probabilities, Stealth, Tracking
My war-filled life: Cecilia was created by an alchemist by the name of William Lockhart, a brilliant young man with a bright future. That was of course, before alchemy was considered a form of dark art. William had wanted to do good for the world, and had decided to create a race of martyrs specifically designed to better the world in some way or another. With reinforced bone, heightened intelligence, and superior reflexes, Cecilia's brothers and sisters set out into the world to do what they were created to do. They each had a specific talent given to them, whether it be talking, acrobats, hunting, guarding, escorting, or even entertaining. Unfortunately, the plan backfired. Humans feared the homunculous, and were viewed as monsters.

They were hunted, prosecuted, hated and feared. And so, William had decided to make one last creation before he was found and taken away. He wanted so desperately for his intentions and knowledge to pass on. He breathed life into one last homonculous. Someone who would protect her brothers and sisters from harm. Someone who would survive. And so, Cecilia was brought into the world, and only had just enough time to be given a hug, a purpose and a name before being stuffed in a closet. The first thing the newborn Cecilia had seen in her life was her "father" being beaten and dragged away. She lived on, using her given specialties to survive. She had never met anyone to protect, and so her second given skill had almost been forgotten. 18 years later she was swimming in the ocean, and when she emerged from the water an island lay before her. It was then she had been given another purpose in life, and has been with the day ever since.
Does it matter that I'm: Female
It's of vital importance that you know: Her primary weapon is a bow and arrow. Because she wasn't taught to recognize human emotion and norms, she tends to be a little blunt and harsh sounding at times. She isn't aware of this in the least, and simply views it was talking like anyone else. She's a bit socially retarded, and certain atmospheres pass right over her head, also making her appear naive.







The Night Dwellers' Profiles:

Leader:

What's left of my conscience: XThe Lily Of the ValleyX
The name I was given: Alexandra Ciris
I'm really that old: Immortal, but only twenty-two
I'm on this side: The Night Dwellers
This is what I do: Leader
I am: Half bird/Half human hybrid.
My personality: Alexandria (Alex) was a fighter and stands up for what she believes in all of the time. It’s not that she hates the other side, some of them she knows are quite nice, but it’s her war to fight and she’ll fight it to the end. With good reason, she’s cold and distant to strangers, and sometimes to her own group, especially when she’s off thinking. Like most leaders, she tries to get the least amount of casualties possible, mainly because the group is a little like her family.
This is what war has done to me: Alexandra
I offer you this: She’s very good with the sword, and a pretty good leader.
My war-filled life: Alexandria was summoned to be on the island as a young girl, when the supernaturals run rampant across the Earth. Her father was like her, a hybrid, while her mother was a self-trained witch. Sadly, the potions and spells she tried were not fit for a human, and it ultimately resulted in Alex’s mother’s demise. When she was summoned with her father, it was clear that she was going to be a somewhat good leader in an especially hard time of the war. The Night Dweller’s leader has just been assassinated and, when Alex was in her high teens, she assumed the role as leader. Immediately after, a war followed that killed her father and a lot of the colony. She’s been ruling ever since, and managed to convince the head witch/warlock to make her immortal.
Does it matter that I'm: Female
It's of vital importance that you know: N/A

General:

What's left of my conscience: GoldenSparrow
The name I was given: Wind Ronan
I'm really that old: 274
I'm on this side: Night Dwellers
This is what I do: General
I am: People call me a Ronan, for my breed is unknown.
My personality: I am fearless and have a fiery temper, but I love my people as if they were kin. My loyalty is well known, and I work hard to protect the Night Dwellers.
This is what war has done to me: Wind Ronan I have black hair, and dangerous black eyes. I am tall and muscular and have dark skin. Everything about me seems shadowed, but handsome.
I offer you this: I have a strong influence over minds of which do not know me well. I can strike extreme terror into an enemy, or make them fall for me. I also have a knack at archery.
My war-filled life: It seems I’ve been on the island forever, but the war has never been as intense as this. My family and birthplace is unknown to anyone else.
Does it matter that I'm: Male
It's of vital importance that you know: I am deeply in love with Alexandra. I’ve never outright said it, but the whole clan – except, maybe, for Alexandra - knows it’s true. They’re smart enough to not bring it up, though, for they can guess at my strength when enraged.


Head Warlock:

What's left of my conscience: -Tenro_Rai-
The name I was given: Magii (Mah-gee) Kokuri (Co-Kur-e)
I'm really that old: Time frozen at 23
I'm on this side:Night Dwellers
This is what I do: Head Warlock
I am: a mage of sorts
My personality: Quirky, Sociable, Sly, Manipulative, Light Hearted
This is what war has done to me: In all Magis glory
I offer you this: Magic of all and any alike from healing or stealing or simply to spite
My war-filled life: Magii was summoned to the island straight from England so many seasons ago he lost count. He was a bit of a player, and one day an angry fiery little witchling cast a curse on him to get revenge for his ways, and unknowingly stopped his time in its place. Needless to say hes mellowed out with the years, and yet he still retains some of his boyish charms. Little is known about his backround training, and he tends to keep it that way.
Does it matter that I'm: Male
It's of vital importance that you know: Magii has an infatuation with the light, but knows he is a destined creature of the darkness. He's constantly dancing around the line of dark and light, and seems to have his own way of doing things whether they be the norm or not. Although this is the case, the few who really know him know where his true loyaties lie. Now whether that is a good thing or not is the real question.

Fighters:

What's left of my conscience: Valonia
The name I was given: Azrael 'Reaper' Angra Mainyu
I'm really that old: 63
I'm on this side: The Night Dwellers
This is what I do: Fighter
I am: Grim Reaper, Angel of Death, Destruction & Chaos. Call it what you will.
My personality: Reclusive with a superiority complex to rival even the most narcissistic being it is still a wonder as to why Azrael is part of the Night Dwellers. He was summoned originally to be a Night Dweller but for the fun of it, went to the Day Dwellers before returning to the Night Dwellers when he grew bored of the nature of Day. If asked on the matter he either chooses to ignore or direct a harsh comment on not caring what side he fights on, as long as he fights. This has caused many to not trust him as he has shown a lack of concern for loyalty and an obvious ease in betrayal. As such, he is the kind of warrior that just tells his commander to point him and he will shoot unless the commander of his enemy seems like a more interesting being at the time. This desire to fight is a result of his 'curse' and is purely instinctual although pent up rage at his history does play a part. He is distrusting of others and places faith only in himself. He reacts hostilely to any attempts at interaction outside of battle commands or strategies. Though some days he can be caught in a mood to entertain banter with anyone who dare try and beat him at his game.
This is what war has done to me: Reaper
I offer you this: Inherited unrivalled skill with a scythe, he can also 'fly without wings' and meld with shadows to a certain degree making it hard to see him.
My war-filled life: Born as a human in Los Angeles as the heir to a rich and powerful company, his life was a challenge to fulfil and exceed expectations from the start. He made his father proud with a growing intelligence each day. It was clear that he would be a great asset and an excellent man to inherit the corporation. When old enough to be legally allowed occupation, he began at the bottom of the food chain to test himself, rising through the ranks with his skills as opposed to using his reputation and genetics. Along the way he met an ambitious and fiery young woman that stole his heart. He was twenty three and two steps from his father's position when he realized his love for her was not reciprocated when she cheated on him with his soul rival, a cousin who had done his best to ruin his reputation at every turn. This was where his bitterness began and his preference for alcohol as company over people.

Despite this hatred for humanity and the woman who had broken his heart, he still did something remarkable on his twenty sixth birthday. A creature only labelled as pure darkness, lured by Reaper's hatred stalked the darkened halls of the mostly abandoned city building. But it found two others before it found him. Reaper, about to head home to his apartment walked into one of the office rooms to the terrified screams of his ex-lover and his rival who was losing an arm to shadow. Despite his hatred, Reaper intervened, pulling the man out of the darkness and being slowly consumed himself. As the pain progressed he soon heard someone call him by the title 'Icarus'. This was when he first met the Grim Reaper. The guardian of death was quick to make a deal with the contradictive but amazing man, granting him a place as one of the Death God's servants. It was here that Reaper lost his human name and became Azrael Angra Mainyu. The human died that day as he became a Reaper, doing his master's bidding which was usually taking the souls of the dead though occasionally he ended up part of deity conspiracies.

This duty was destroyed for the most part when Azrael was summoned to the island, though originally for the side of the Night Dwellers, he defied them and chose the side of Day before returning again. As of late he has been lazy about his participation.

Does it matter that I'm: Male
It's of vital importance that you know: Is an alcoholic.
The scars on his body are a result of the 'creature of darkness' that successfully killed him when he was human.
Sometimes white moths can be seen around him. One can deduce from knowledge of superstition that these are the souls of the dead.




XThe Lily Of The ValleyX
Vice Captain


L M Ritwock

Tipsy Darling

PostPosted: Wed Aug 03, 2011 2:41 am


Hi~
I was wondering what position you need filled, priority type of thing. Do you need more DD fighters or ND humans, etc.? Just wondering.

Your time and answer would be most appreciated! (This is where we post questions, right? Sorry it has been so long, forgive my ignorance!)
PostPosted: Wed Aug 03, 2011 11:19 am


L M Ritwock
Hi~
I was wondering what position you need filled, priority type of thing. Do you need more DD fighters or ND humans, etc.? Just wondering.

Your time and answer would be most appreciated! (This is where we post questions, right? Sorry it has been so long, forgive my ignorance!)



Hi, LM! Looks like we need more Night Dweller fighters! We only have one!
gonk
But both sides also need humans, and badly.

True Sparrow
Captain


True Sparrow
Captain

PostPosted: Wed Aug 03, 2011 11:27 am



And Lily, let's get some more humans before opening, okay?
PostPosted: Wed Aug 03, 2011 9:11 pm


Looks like I'll be making a human 3nodding
Thanks Sparrow~ heart
I may make a second character if it seems necessary. Just tell me and I will be on it pronto.

L M Ritwock

Tipsy Darling


NothingComes

Newbie Prophet

7,125 Points
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PostPosted: Sat Aug 27, 2011 7:29 pm


Hi! I sent my profile in and I was wondering if you got it yet.
PostPosted: Tue Aug 30, 2011 10:15 am


crack in my heart
Hi! I sent my profile in and I was wondering if you got it yet.



*Nods*
It's up!

True Sparrow
Captain


NothingComes

Newbie Prophet

7,125 Points
  • Forum Regular 100
  • Contributor 150
  • Friendly 100
PostPosted: Tue Aug 30, 2011 12:33 pm


yay~
PostPosted: Fri Oct 21, 2011 11:53 am


Are some of the future plot lines we discusses earlier going to apply? (ie gods and alliances etc?) Just curious.

Caelum Lupus
Vice Captain

Reply
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