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Need help on porygon-z moveset

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Shiza Manne

Demonic Businesswoman

PostPosted: Tue Jul 12, 2011 11:22 am


what moveset should i go for on my porygon-z
i'm planning on giving him a choice scarf thats all i know
PostPosted: Tue Jul 12, 2011 1:23 pm


ice beam,thunderbolt,tri attack,and mayby hidden power fire.he also learns signal beam,shadow ball,charge beam,psychic,and dark pulse,so it has good coverage.but the first 3 attacks are usually a must amongst porygon users when it comes to scarfs/specs

Psychic bomber


fox-fire-1010

PostPosted: Tue Jul 12, 2011 8:26 pm


it depends on what you want for it

Sweep
Item: Choice Scarf/Life Orb
Ability: Adaptability
Nature: Modest/Timid
Tri-Attack/Hyper Beam
Ice Beam
Thunderbolt/Shadow Ball
Recover/Agility/Psychic/ Recover (LO only)
EV: 252 Special Attack, 252 Speed
What i truly use is a porygon2 for its massive bulk with evolite
Bulk
Item: Evolite
Ability: Download (free +1 special attack is always nice)
Nature: Quiet
Recover
Thunderbolt
Ice Beam
Trick Room/Psychic/Shadow Ball
EV:128 HP, 128 Defense, 126 Special Attack, 128 Special Defense

Whats great about this is that you can survive a choice scarf outrage from a haxsours and have more then half heath XD
PostPosted: Wed Jul 13, 2011 5:52 am


fox-fire-1010
it depends on what you want for it

Sweep
Item: Choice Scarf/Life Orb
Ability: Adaptability
Nature: Modest/Timid
Tri-Attack/Hyper Beam
Ice Beam
Thunderbolt/Shadow Ball
Recover/Agility/Psychic/ Recover (LO only)
EV: 252 Special Attack, 252 Speed
What i truly use is a porygon2 for its massive bulk with evolite
Bulk
Item: Evolite
Ability: Download (free +1 special attack is always nice)
Nature: Quiet
Recover
Thunderbolt
Ice Beam
Trick Room/Psychic/Shadow Ball
EV:128 HP, 128 Defense, 126 Special Attack, 128 Special Defense

Whats great about this is that you can survive a choice scarf outrage from a haxsours and have more then half heath XD

Eviolite only boosts the defences of pokemon that can STILL evolve. Porygon-Z is at it's final stage of it's line. So the item is completely worthless. It works better on a Porygon2 as it has better defences than its evolved form.

Freezing Taco

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Shiza Manne

Demonic Businesswoman

PostPosted: Wed Jul 13, 2011 8:07 am


unfortunelly its hidden power is electric, im probably going to use him in a mono type team so i was wondering if i should include shadow ball for ghosts and physic for fighting types?
PostPosted: Wed Jul 13, 2011 1:03 pm


insert name here later
unfortunelly its hidden power is electric, im probably going to use him in a mono type team so i was wondering if i should include shadow ball for ghosts and physic for fighting types?
Damn... And that would have been so useful on something else w/o access to thunderbolt... Damn..... You could throw Trick on the set with the Scarf. Hand it off to a tank and cripple them pretty hard. But for moves, go with Tri Attack, Thunderbolt, and Ice Beam. That's looking like the best option. Also, I would use Modest over Timid on a Scarf set. His speed is okay as it is. A scarf will boost him past basically everything anyway. Might as well get that nice offensive boost. Also, even though Adaptability is usually seen as the better ability, you'll be doing a lot of switching out, (being stuck in one move from Choice Scarf) and you won't always use Tri Attack anyway, so Download is probably the better decision here. However, both are useful. Plus, the metagame is more physical, and therefore, more pokemon go for physical defense anyway if their defenses are even. (Like Dusknoir) So you'll usually get the Download Sp. Attack boost anyway. So here's what I'm saying:


Porygon-Z
Modest
252 Sp. Atk / 252 Speed / 4 HP
Choice Scarf
Download

Tri Attack
Ice Beam
Thunderbolt
Trick




Keep in mind though, the 4HP EV's probably won't make a difference ever in your life. You might as well give 255/255, despite losing one gain. It's just not really worth all the extra effort to me.

Archolite
Crew

Tipsy Loiterer


Archolite
Crew

Tipsy Loiterer

PostPosted: Wed Jul 13, 2011 1:12 pm


insert name here later
unfortunelly its hidden power is electric, im probably going to use him in a mono type team so i was wondering if i should include shadow ball for ghosts and physic for fighting types?
And btw, you could actually throw Psychic over Trick if you want to take care of fighting types. Though, Ghosts lose their STAB against you too, so it's kind of a fair trade. Also, you wouldn't want Shadow Ball and Psychic, cuz then you'd have to drop Ice Beam or Thunderbolt. And you'd lose a lot of coverage if you did that. And if you did Tri Attack/Thunderbolt/Shadow Ball/Psychic, Steel/Ground would wall you pretty easily. If you go for Tri Attack/Ice Beam/Shadow Ball/Psychic, Steels in general would wall you. And Normal/Ghost/Psychic is walled just as easily and easier by Steel. So, really, the only move you would want to replace is Trick, if you need help with Fighting types. So, you can throw Psychic over Trick if you think that would help you. Though, a Scarf on an unsuspecting tank/wall is very crippling, and can be very valuable. Not to mention, a STAB Tri Attack from this guy can revenge kill most any fighting w/o priority. And Priority would just nail you anyway. It's up to you though. Good luck.
PostPosted: Wed Jul 13, 2011 6:39 pm


Archolite
insert name here later
unfortunelly its hidden power is electric, im probably going to use him in a mono type team so i was wondering if i should include shadow ball for ghosts and physic for fighting types?
And btw, you could actually throw Psychic over Trick if you want to take care of fighting types. Though, Ghosts lose their STAB against you too, so it's kind of a fair trade. Also, you wouldn't want Shadow Ball and Psychic, cuz then you'd have to drop Ice Beam or Thunderbolt. And you'd lose a lot of coverage if you did that. And if you did Tri Attack/Thunderbolt/Shadow Ball/Psychic, Steel/Ground would wall you pretty easily. If you go for Tri Attack/Ice Beam/Shadow Ball/Psychic, Steels in general would wall you. And Normal/Ghost/Psychic is walled just as easily and easier by Steel. So, really, the only move you would want to replace is Trick, if you need help with Fighting types. So, you can throw Psychic over Trick if you think that would help you. Though, a Scarf on an unsuspecting tank/wall is very crippling, and can be very valuable. Not to mention, a STAB Tri Attack from this guy can revenge kill most any fighting w/o priority. And Priority would just nail you anyway. It's up to you though. Good luck.

Thanks!! these are the kind of replies i was looking for, i just realised trick is a VERY good move for scarfed pokes, even more when i have some other pokes who use thunder wave as their strategy biggrin

Shiza Manne

Demonic Businesswoman


fox-fire-1010

PostPosted: Thu Jul 14, 2011 12:40 pm


deadly_taco13
fox-fire-1010
it depends on what you want for it

Sweep
Item: Choice Scarf/Life Orb
Ability: Adaptability
Nature: Modest/Timid
Tri-Attack/Hyper Beam
Ice Beam
Thunderbolt/Shadow Ball
Recover/Agility/Psychic/ Recover (LO only)
EV: 252 Special Attack, 252 Speed
What i truly use is a porygon2 for its massive bulk with evolite
Bulk
Item: Evolite
Ability: Download (free +1 special attack is always nice)
Nature: Quiet
Recover
Thunderbolt
Ice Beam
Trick Room/Psychic/Shadow Ball
EV:128 HP, 128 Defense, 126 Special Attack, 128 Special Defense

Whats great about this is that you can survive a choice scarf outrage from a haxsours and have more then half heath XD

Eviolite only boosts the defences of pokemon that can STILL evolve. Porygon-Z is at it's final stage of it's line. So the item is completely worthless. It works better on a Porygon2 as it has better defences than its evolved form.

it was meant for the porygon2 set
PostPosted: Thu Jul 14, 2011 12:54 pm


fox-fire-1010
deadly_taco13
fox-fire-1010
it depends on what you want for it

Sweep
Item: Choice Scarf/Life Orb
Ability: Adaptability
Nature: Modest/Timid
Tri-Attack/Hyper Beam
Ice Beam
Thunderbolt/Shadow Ball
Recover/Agility/Psychic/ Recover (LO only)
EV: 252 Special Attack, 252 Speed
What i truly use is a porygon2 for its massive bulk with evolite
Bulk
Item: Evolite
Ability: Download (free +1 special attack is always nice)
Nature: Quiet
Recover
Thunderbolt
Ice Beam
Trick Room/Psychic/Shadow Ball
EV:128 HP, 128 Defense, 126 Special Attack, 128 Special Defense

Whats great about this is that you can survive a choice scarf outrage from a haxsours and have more then half heath XD

Eviolite only boosts the defences of pokemon that can STILL evolve. Porygon-Z is at it's final stage of it's line. So the item is completely worthless. It works better on a Porygon2 as it has better defences than its evolved form.

it was meant for the porygon2 set

-Facepalm-
It says in the title he wanted help with Porygon-Z. And then again in the first post. And they don't serve the same role in the least, so I have no idea why you mentioned him. He didn't ask for a Porygon2 moveset, or a debate as to which is better. He obviously wanted a sweeper/revenge-killer, which Porygon-Z is. Porygon2 is stall/tank, that kind of thing. Basically, there was no point in mentioning Porygon2, he even had the item decided already, and stated later, he even had the pokemon already. Just let it go, and read more carefully next time.

Archolite
Crew

Tipsy Loiterer


Archolite
Crew

Tipsy Loiterer

PostPosted: Thu Jul 14, 2011 1:13 pm


insert name here later
Archolite
insert name here later
unfortunelly its hidden power is electric, im probably going to use him in a mono type team so i was wondering if i should include shadow ball for ghosts and physic for fighting types?
And btw, you could actually throw Psychic over Trick if you want to take care of fighting types. Though, Ghosts lose their STAB against you too, so it's kind of a fair trade. Also, you wouldn't want Shadow Ball and Psychic, cuz then you'd have to drop Ice Beam or Thunderbolt. And you'd lose a lot of coverage if you did that. And if you did Tri Attack/Thunderbolt/Shadow Ball/Psychic, Steel/Ground would wall you pretty easily. If you go for Tri Attack/Ice Beam/Shadow Ball/Psychic, Steels in general would wall you. And Normal/Ghost/Psychic is walled just as easily and easier by Steel. So, really, the only move you would want to replace is Trick, if you need help with Fighting types. So, you can throw Psychic over Trick if you think that would help you. Though, a Scarf on an unsuspecting tank/wall is very crippling, and can be very valuable. Not to mention, a STAB Tri Attack from this guy can revenge kill most any fighting w/o priority. And Priority would just nail you anyway. It's up to you though. Good luck.

Thanks!! these are the kind of replies i was looking for, i just realised trick is a VERY good move for scarfed pokes, even more when i have some other pokes who use thunder wave as their strategy biggrin
Yes, I use Trick on a lot of pokes with Choice Items. It's mainly for special walls like Blissey in your case. You won't be able to really get around Blissey too well, so Trick the scarf on her if you get the chance.

I actually use Trick on my Specs Starmie, which can be devastating too. Starmie has the raw speed to outspeed most everything, or at least many important things (Gengar specifically), though its special attack is respectable, though somewhat lacking, so Specs solves that very quickly. And it's always fun to Trick it on to something like Hippowdon or Gliscor. Though, more realistically I would just Ice Beam Gliscor for the OHKO. I actually hate when something on my opponent's team has Trick, because they don't just have to give you a choice item or something useless, they can end up taking your item later on. For example, taking Eviolite from its users like Chansey, Dusclops, & Porygon2 rendering their walling capabilities nowhere near what they would be.

One more thing I wanted to mention, if/when you Trick the Scarf on something, Thunder Wave might not be that useful here. You might think it could help, but you wouldn't Trick it on a sweeper anyway, your goal is to hit a special wall, or wall in general with it and even if they outspeed you, they probably can't do much if anything at all. In which case, Thunder Wave might just be wasting a turn, because once the wall can only use one move at a time, so they'll probably be locked into a move they can't use again and again. (Like Stealth Rock/Recover and other useless things) Basically, Tricking a Scarf onto a wall just makes the wall death fodder and practically useless, because they can't stay in, which is the goal for them. (Stay in and tank hits) Not sure if I explained that very well, but if you Trick a Scarf onto a wall, it can't do much of anything for the rest of the battle.

EDIT: Your welcome.
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