Welcome to Gaia! ::

Naruto - The Forbidden Scrolls 2017

Back to Guilds

A Engaging Roleplay Guild based on the Expansive Naruto Universe 

Tags: Naruto, Shippuden, D100, Custom, System 

Reply [ Archives ]
Takera Uchiha vs Aya Hyuuga (Forfeit - Winner Takera)

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

ssAntonio
Captain

PostPosted: Fri Jul 01, 2011 1:12 pm


[The scenery of the stage is depicted by the floor/weather/trap settings bellow. Where it does not depict, assume the normal features of an arena that they would've replaced. The fight will start when both players have posted their initiative and will end once one is no longer capable or willing to continue. At any point and time a player can NPC an Announcer/Audience if they so do choose to add in the flavor text but at no point may they control the actions of the NPC.]

Wind Weather
Powerful gusts of wind blow around the field, causing the trees to bend and wave, the water to turn and crash about in powerful waves, and any loose parts to fly around dangerously.
De-Buff:
This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection. This can be removed with a check of Toughness(x2) + Strength(x2) vs 700 to represent your ability to move through this without being hindered.
Clearing the Field:
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.
This is a check of Seal Str(x2) or Str(x2) + Accuracy of Technique vs 800.
 
Chaoscarrier rolled 1 100-sided dice: 77 Total: 77 (1-100)
PostPosted: Sun Jul 03, 2011 1:09 pm


Quote:
Initiative:
1D100(77) + 12 = 89


Quote:
Level: 32

53,336/56,100 EXP

Stats

Resolve

---Chakra: 11,000
---Stamina: 10,000
---Focusing: 30
---Toughness: 145

Taijutsu:

---Strength: 80
---Agility: 125

Ninjutsu:

---Seal Strength: 80
---Seal Speed: 125

Genjutsu:

---Intelligence: 360
---Will Power: 75



Takera arrived at the arena and was lead along the inside halls by a proctor. He didn't bother to speak much as it seemed anything he needed to know was generally spoken to him just before he could ask. The proctors seemed very use to this kind of work. Finally he was lead through a door and to a top-rounded hallway that was kind of dark. It led to a light at the end that would only be what Takera assumed was the Arena. He heard somewhat of a noise from the hallway coming from the arena. It sounded like the feint noise wind can make when passing strongly over the opening of a bottle. This made Takera a bit worried. What kind of conditions are they making us fight in? Takera thought to himself questioning what the exam had in store for the competitors this time around. He was hesitant at first, but he knew he'd placed himself in this event and had no one else to blame if he found himself face to face with Rizu, Kyuzaku, or any of the others at the end of the path in the arena. He maintained a proper pace and made his way down the rounded-top hallway, through the darkest portion and then as he got closer to the end the light got brighter and he felt the wind that was blowing across the arena. He stepped out into the arena just a few steps and could feel the strong gusts of wind blow over the battle field. Takera got a bad feeling about this.

Chaoscarrier
Vice Captain

Romantic Conversationalist

8,325 Points
  • Citizen 200
  • V-Day 2011 Event 100
  • Befriended 100
come play rolled 1 100-sided dice: 52 Total: 52 (1-100)

come play

Blessed Explorer

9,640 Points
  • Gaian 50
  • Somebody Likes You 100
  • Survivor 150
PostPosted: Mon Jul 04, 2011 2:32 am


Quote:
Initiative: 52 + 7 = 59


Quote:
Level:

Stats


Resolve:

---Chakra: 8500
---Stamina: 5000
---Focusing: 40
---Toughness: 40

Taijutsu:

---Strength: 90
---Agility: 70

Ninjutsu:

---Seal Strength: 65
---Seal Speed: 110

Genjutsu:

---Intelligence: 200
---Will Power: 60


After changing into some clean clothes Seika made it to the arena, it was time for her battle, she ran though the halls to the main area, and entered into the arena, as she went onto the field she would be fighting in, she notice the differences in light between the inside of the arena and the battle area, it blinded her for a moment as she went from one area to another, as her eyes got used to the area she notice that they wasn't much in the arena, a few trees, some bush and a few large rocks, a lot of open area, and a small river or steam of water running though the arena, but powerful winds whipped and roared in the the area, tossing small rocks and brunches around the area. As the wind blew past her tossing her hair around a little, she pulled her hands though her hair as she walked into the centre of the arena, once in place she tied her hair so it was out of her face, she tied it into a normal pony tail, she looked around the area as she got to where the centre was roughly, she wondered how long it would be until they began the match.

Quote:
Looks like I am going Second


Within her mind, Aya and Mayu had woken up after sleeping for a few hours, Mayu woken with the room inside they mind, the mirror on the wall showing what Seika was doing, with Aya next to her, she was little confused by what was going on, and looked around and notice that Seika was in control, she then looked a Aya, and signed a little, she then took a seat next to Aya as the two of them looked at each other before they look on at what was going on, Aya was the first to speak up. "So if both of us are here looking outside, who is the person in control at the moment?". Aya asked Mayu, Mayu looked at the mirror and then looked at Aya. "That would be the other person who is in here with us, she been asleep for a few years now, she is like the last line of defence in here". Mayu said to Aya as the battle began, Aya looked at Mayu as she wondered a little on what Mayu meant, this Seika person had been a part of her like Mayu, but Aya wondered why herself, Mayu andd Seika while all within the same body, were different from one another, she had notice it, Mayu was more confident, and open then her, and from what she had seen of Seika so far, it seemed the Seika was more battle ready then she was, aside from then looking the same and sharing the same body, it was like the three of them were completely different people.
PostPosted: Mon Jul 04, 2011 11:39 pm


Quote:
Stat Reference - Level: 32



Resolve
---Chakra: -11,000-
---Stamina:-10,000-
---Focusing: -30-
---Toughness: -145-
---Fatigue: 725

Taijutsu:
---Strength: -80-
---Agility: -125-

Ninjutsu:
---Seal Strength: -80-
---Seal Speed: -125-

Genjutsu:
---Intelligence: -360-
---Will Power: -75-






Takera had been only a few feet into the arena when he noticed on the opposite side there was a figure walking up from the tunnel entrance on the opposite side. He stood and waited near his own as the figure got closer and closer. Finally he could make out the figure for a girl who had reached the light of the field and seemed to be getting her eyes adjusted. He was rather far away so he couldn't exactly make out the grandest of features from this girl, but he considered this person to be his opponent for the match. Are they serious? They want us to fight in these conditions and expect me to face a lady? Takera thought to himself as he moved forward using the chakra focusing to make sure if the gusts got too bad, he wouldn't lose his balance or momentum. Once in the center standing only roughly 10 feet from her, Takera got a really good look at the girl standing infront of him. ...Wow. She's absolutely stunning. Takera thought as he got the full upfront view of her from head to toe.

At that point an announcer spoke over the loudspeakers scattered around the tops of the stadium/colliseum battle area they were in. "Alright, Ladies and Gentleshinobi. It seems our two competitors have finally made it to this battle ground. Everyone should be well acknowledged of the rules thanks to our well trained exam proctors/instructors, so without further adue, let's get this fight on!" with the announcement's ending what sounded like a crowd from high above could be heard cheering.

Takera heard the announcement and the follow up of various screams and cheers coming from above. Just then a shinobi appeared in an instant just to the right side of Takera directly between the two in sense of distance from either. "I'll be the proctor for this fight. Preferably try to avoid killing one another. This is a test, not a killing frenzy." The proctor spoke very blatantly with a look of semi-board, semi-seriousness. "Begin!" The proctor threw his arms up and then vanished just as quickly as he had arrived. Takera immediately moved his view from the proctor to the girl, who was now his opponent. In that instant he hesitated just a tad to move for a strike, but he instantly swallowed the regret as he couldn't afford to let his morals get in the way of rising the ranks. He couldn't simply underestimate her either, so he quickly made handsigns to bring forth into creation more than a dozen clones around him spaced apart evenly and spread around. The group of Takeras all ran forward at the same time, a few began to run straight up into the air using the plated ice of his Ice Steps to gain an advantage from height. Concealed by their clothing, all the Takera's bodies began to form durable ice under their clothing that acted like a reinforcement to their limbs and make the impact of the hits with Taijutsu much more deadly. Quickly one of the clones slid forward and attempted to kick her feet out from under her while one of the other clones attempted to strike her across the face with a strong right, the knuckles of the glove and his fist would be a huge problem for her if it connected, and finally 2 clones dropped in from above with axe kicks [bringing their foot/leg from a highly raised position straight down onto someone] attempting to hit whichever side of her was open after the first two strikes had simultaneously come together.



Quote:
Perks/Innate:

-Bone Density: Effect: +300 resilience when checking against critical's for impact damage.
... (Due to the hardening of the bones it is surprisingly much more difficult to harm a Kaguyaa member with solid blows / impact types of hits than others.)

-Ice Affinity: Effect: +50 Accuracy with Ice Jutsu.
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train.
Mizu begin with two affinities (ie they can't choose), Water and Wind.
This makes them very good with Ice, which shares both affinities.)


-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Melee Mastery: Effect: Increase damage of touch range attacks/defenses by +50 and their power by +20 each time this perk is taken.
... (Has taken one of four times. Combat)

-Melee Mastery: Effect: When rolling a willpower test to remove de-buffs in step 1 of combat, you may roll twice but the second roll, if successful, only removes the one targeted de-buff.
... (Allows the user to increase there chance of resisting negative effects put on by a foe -- May only be taken once.)


Quote:
Items:

-Champion's Gloves: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)

-The Mask: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Resistance [Limited: Genjutsu] 270(90pts), Uses 30(15pts)

-Kuri Gami: (Uses: 30/30)/Accuracy: 225
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy (125)(25pts), Damage (3,000)(30pts), Stun (+50)(25pts), Uses (30)(15pts), Range+1(5pts)
Does 3,000 + Strx5 damage.
Places a hold de-buff on the user with a power of 100 + Agilityx2. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Dodge Buff bonuses vs this hold's power (shown above).)


-Kevlar: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Personal //)
... (Protection(Physical-1,900)(95pts), Range(-1)(+5pts), Uses(20)(10pts)
Reduces physical damage by 1,900.)


-Piercing Lens: (Uses: 49/50)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Passive // Range: Self //)
... Buff-Genjutsu-Accuracy(240)(80pts), Range(-1)(+5pts), Uses(50)(25pts)
Increases the users accuracy with Genjutsu Jutsu/Items by +240


-SC Capsules: (Uses: 3/3)/Accuracy: X
... (Level: X // Style: X // Type: X // Range: X //)
... A silver cross with a small translucent capsule in it's middle, a blue liquid easily seen filling it half way. What it does is a mystery and as of now it is simply being stated that they are trinkets for the Chuunin Exam, designed by SC Tech Inc. However, only up to three may be sold to any one person.


Quote:
Existing Effects:

-Wind: PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Fire Technique vs 800 [Clearing the Weather]
... This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.





Quote:
Turn:

Actions Taken: Using clones and buffs[etc] in order to boost a combination of Taijutsu strikes against Aya.

Pre-Chakra: 11,000
Pre-Fatigue 0/725
Pre-Stamina 10,000

Skills Used:
-Chakra Focusing: /Lv: 0 (0)/Accuracy: 0
... The user focuses Chakra into their hands or feet in order to walk upon surfaces they normally could not. (Ex.: Walking on Water, up a wall, up the side of a cliff, hanging from a ceiling, etc.)
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Ice Steps: /Lv: 0 (0)/Accuracy: 0
... The user uses the power of the Mizu bloodline to create sturdy, thin, unmoving squares a little bigger than their foot underneath their feet as they step allowing the user to literally jump into the air and suspend themselves in the air by standing upon the ice plates. The user can even run into the air forming new stepping plates instantly under their feet to support them as they run. As the user forms new steps in which to run/walk/stand on, older stepping plates fade away almost instantly leaving only the recent ones underneath the user and very close by the user sustained as to leave no path behind for others. The user may even use the steps to assist other people, but must give some of their focus to sustaining the plates if they become distanced from the user.
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Kori Bunshin: /Lv: 80 (160/80)/Accuracy: 80
... Real Clones 16(80pts)
... (Style: Ninjutsu // Type: Passive // Range: Touch //)

-Kori Puppeteering Combination: /Lv: 105 (210/105)/Accuracy: 305
... Damage 2000(20pts), Lock On 1(10pts), De-Buff Resistance [Limited: Genjutsu/Ice] 120(30pts), Accuracy 200(40pts), Radius +2(5pts)
... (Style: Taijutsu // Type: Offensive - Impact // Range: Touch //

-Circulatory Stretches: /Lv: 120 (240/120)/Accuracy: 120
... Stat Buff - Agi 230(115pts), Radius +2(5pts), Bone Manipulation (5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)


Quote:
Skills Sustained:
-Champion's Gloves: (Uses: 29/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)
[Note: Will be sustaining Clones/Buff next turn]


Spent: -240(C), -210(F), -160(C), -1(U)
Post-Chakra: 10,390
Post-Stamina: 10,000
Post-Fatigue: 210/725




Quote:
Combat Rolls:

Power Check 1: Agility*2 (250) + Agility Buff*2 (460) + Acc of Jutsu (305) + Acc Buff (320) + Innate (50) + Perk (20) = 1405
Damage Calculation 1: Str*5 (400) + Damage (2000), Damage Item Buff (2000), Perk (20) = 4420 Damage
Potency Check 1: Str (80) + Lv (105) + Perk (20) = 205

Chaoscarrier
Vice Captain

Romantic Conversationalist

8,325 Points
  • Citizen 200
  • V-Day 2011 Event 100
  • Befriended 100
come play rolled 1 100-sided dice: 54 Total: 54 (1-100)

come play

Blessed Explorer

9,640 Points
  • Gaian 50
  • Somebody Likes You 100
  • Survivor 150
PostPosted: Tue Jul 05, 2011 4:47 am


Quote:
Stat Reference - Level: 19


Resolve
---Chakra: 8500
---Stamina: 5000
---Focusing: 40
---Toughness: 40
---Fatigue: 0/200

Taijutsu:
---Strength: 90
---Agility: 70

Ninjutsu:
---Seal Strength: 65
---Seal Speed: 110

Genjutsu:
---Intelligence: 200
---Will Power: 60



Seika looked over the field at the guy that was walking over to her as she looked at him, she looked him over a little as the announcer talk to the crowd, the atmosphere was amazing the crowds roar was crazy and a little nerving, Seika had gotten used to being watched while doing things, but this was on a completely different from the other time, these people had come t watch this arena to watch her and the other ninja here battle one another, this was rattling her nerves a little. "Hello nice to meet you, I'm Sei.. Aya Hyuuga, good luck, lets have fun, and make this a good show". Seika was able to tell that this guy had a lot more training them she did, and was a little older then she was, but he didn't seem that much older, she also had noticed that he was within striking range, crossing the space between him and her was almost nothing, but the same was true for her, if she was to act first moving into attack him would be simple. However Seika knew she was screwed in this match over all, the strong winds in the area, the whipped and swapped around the arena, were going to make most of her jutsu damn near useless, but the same would be true of him, but Seika knew almost no non ranged skill. As the battle begin with the signal, Seika was a little hesitated to make the first move out of fear for being thrown off, the first attack was important, but taking the step forward to make it was another thing, this was when she thought about it her first time in a real fight, she had never been in a fight a lot of training simulation, but never a fight, as she was thinking about what to do, it seemed that that the guy had taken the first step, and began by taking the first move and attack, he started out by making a large group of clones, that then moved into attack her with a Taijutsu attack combination of some type. With this coming at her, she pushed into the ground hard and forced herself back a little in an attempt to try and avoid the attack that was coming for her, the some of the clones while a few move around the area, and some remained in place, without much confidence in her plan of avoiding the attack she ordered the bugs from within her body to move out and protect her from the on coming attack.


|| Edit ||


Seika knew after a few moments after she had moved back, in a attempt to avoid his assault that she wasn't going to be able to avoid the attack the he had launch on her, the assault was beyond it, it was too fast for her to dodge in such a weak manner, she was able to coat herself in bugs to help reduce the damage she was about to be hit with, but coating her body in bugs, took a large number of them and wouldn't be able to pull something like this off again any time soon, within a few moments that pasted before his attack made contact with her, Seika pulled her body in as much as she could,making it have as little surface area without pulling herself into a ball, her arm moved up and to the side of her face and in line with her shoulders so that he, wouldn't hit her face with attacks to the side, or lay a hit that would harm her too much, his attack pressed into her space, the first part of his attack landed, sweeping her legs out from under her, with her legs knocked out form under her she fell to the ground, causing the clones moving to hit her face miss they mark, as she was falling to the ground and had to change the angle of they attack, as she fell she had little time to pull herself together a little more, because of her falling an hitting the ground, she curled into a ball pulling her legs and arms in tight, the clones that had been aiming for her face made contact with her body, they fists diving into her side, and one of her arms, the final part to his attack. The two clones that have gone into the air were now coming in for they attack, they had gotten some nice height before coming in and landed they combined axe kicks onto her side yet again, as she was laying on her side on the ground, while her bug were in place protecting her, the powerful winds of the arena blew some of them off her, and the overwhelming power of his attack, had knocked the wind out of her now, she was wounded, non were any of her bones broken, from what she could gather, so she was not out or this battle jutsu yet. "That isn't a very nice thing to do, to a person you just meet not but a few moments ago, is it?". She said as she unrolled from her ball, most of the bugs she had used to protect herself, had been crashed and now fell away from her body, as the attack had finished, she coughed a little as she spoke to him, an air enter her body, she had been winded and was finding it a little hard to breath, her now breathing deeply as she try to regain herself, she remained on the ground as she recovered a little, she would have to move soon, but remaining still was helping her recover a little more then if she was standing.


Quote:
Perks/Innate:

-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Tracking bugs : Effect: +50 Awareness Checks, +100 on Flee Checks when Pursuing
... (Aburame Clan members have constant contact with their bugs)

-Hyuuga Sight: Effect: +100 Awareness Checks
... (The Hyuuga are able to see 360 degree's around them when Byakugen is active)


Quote:
Items:

-Cosmic Orb: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Offensive // Range: Perception //)
... (Damage (+2,000)(20pts), Accuracy+(+)(pts), Stun+100(50pts), Range+2(10pts), Uses(+20)(10pts)
Deals 2,000 + Seal Strengthx5 damage. If successful also places a hold de-buff on the opponent. While held the opponent only attempt to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
The contested roll is vs a power of Seal Strengthx2 + 100 + buffs.
Sustainable. )


-Ninjutsuest Gloves (Wind): (Uses: 20/20)/Accuracy: 80
... (Level: 80 // Style: Ninjutsu // Type: Passive // Range: Self //)
... (Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts))

-SC Capsules (x2): (Uses: x)/Accuracy: x
... (Level: x // Style: x // Type: x // Range: x //)
... (None)

-Kunai (Chunin): (Uses: 12/12)/Accuracy: 120
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(50)(10pts), Radius(5)(10pts), Damage(1900)(19pts), Uses (12)(6pts), Range(+1)(5pts)
Deals 1900 damage + Str(x5) upto 5 targets.)


-Shuriken (Chunin): (Uses: 20/20)/Accuracy: 200
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Damage(500)(5pt), Uses(20 )(10pts), Range(+1)(5pts), Accuracy+(150)(30pts)
Deals 500 damage + Str(x5))


-Smoke Bomb (Chunin): (Uses: 20/20)/Accuracy: 106
... (Level: 50 // Style: Ninjutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(30)(6pts), Radius (3)(5pts) Debuff-Accuracy(80)(40pts), Uses(20)(10pts), Ranged(1)(5pts)
Targets suffer -80 accuracy while sustained.)


-Soldier Pills (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Self //)
... (+1250 Taijutsu Damage and +75 Taijutsu Accuracy.)

-Med Kit (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Genjutsu // Type: Passive // Range: Touch //)
... (+90 to medicate checks)

-Tracking Tags (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Ranged //)
... (Buff-Awareness-Jutsu Disguise(120)(40pts), +120 to all Awareness check against Jutsu Disguise)


Quote:
Existing Effects:

-Wind PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Fire Technique vs 800 [Clearing the Weather]
... (This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.)


Quote:
Turn:

Actions Taken: Dodging, but coating herself in bugs.

Pre-Chakra: 8500
Pre-Fatigue 0/200
Pre-Stamina 5000
Skills Used:
-Bug Coat: /Lv: 15 (225)/Accuracy: +15
... Protection (Physical - 400)(20pts), Range (-1)(+5pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Insect Skin: /Lv: 5 (75)/Accuracy: +5
... Buff (Phys-Protection)(Ninjutsu/Wind)(+75)(10Pts)
... (Style: Ninjutsu // Type: Defensive // Range: Self //)


Quote:
Skills Sustained:
none yet

Focusing/Resting: x
Post-Chakra: 6217
Post-Stamina: 3018
Post-Fatigue: 0/200


Quote:
Combat Rolls:

Power Check 1: Agility*2 (60|120) + Perk (20) - 1405 = -1265
Yep I need one to pass, damn I failed
Damage 4420 - Protection(375) - Toughness*2(40|80) = 3865 / 2 = 1882(Stamina) and 1883(Chakra)
PostPosted: Tue Jul 05, 2011 8:02 am


Quote:
Stat Reference - Level: 19


Resolve
---Chakra: 8500
---Stamina: 5000
---Focusing: 40
---Toughness: 40
---Fatigue: 0/200

Taijutsu:
---Strength: 90
---Agility: 70

Ninjutsu:
---Seal Strength: 65
---Seal Speed: 110

Genjutsu:
---Intelligence: 200
---Will Power: 60



Seika looked up at him, before she rolled backward, spinning her body so as to remain on the ground, she had to get away from Takera before things moved along, while still on the ground and moving away she recovered her focus, due to the moving back and gaining a small amount of distance between the two of them, once a little away from him, she uses her from spinning to get away from him, using the momentum to spin side ways slightly throwing her body and used her legs slide a little as she regained herself, and slowly moved so that she was now standing again, now up and turned around so as to look at Takera, due to the pain from his assault on her was hunching over and holding her stomach, his attack has taken a lot out of her, she was breathing deeply as she slowly had to get used to breathing again, she felt as if there was a large weight on her chest at the moment making it hard to breath, she then knew that she wouldn't be able to only take one more of those attacks, maybe two more of attacks from him like that, but she would be pushing it if something like that happened to her, and she wasn't even sure if his attack just then was his most powerful, if he had something bigging in his bag, she knew for sure that she was done for, he was much more powerful then her so it was clear he would have something else in his bag if it came down to it, and the winds here were not making things any easier for her, she clinched in a little bit of pain as she held the side of her body tightly, as she slowly regained herself, she had very few jutsu that would help her in this case. "Is that how you treat all the girls you meet, if so you mustn't be very popular". Seika said a little out of breath as she spoke up again trying to be strong, as she fought though the pain in the side of her body.

With that the pain in mind, Seika pushes herself a little and released a large group of bugs, and use the remaining one from her coat, she had no hope of winning this fight in a direct manner, that she knew, so she sent off her bugs toward the group of clones to attack them, she hope that the bugs ability to find things would allow them to find the real person take them down, she was totally out done in this battle, her only hope was to try hold him in place, and then rip him apart with her bugs while he was unable to move, she didn't know many jutsu from her Hyuuga clan, a fact that would hurt her long term, maybe the Aya or Mayu knew some, but Seika only knew her bugs, she hadn't been awake when the other were being shown jutsu, she had a small idea of what she was able to do, but what she knew best was her bugs and what she could do with them, weather or not she would be able to pull this off or not was another question though. As her bugs went after Takera, some of the winds pushed them off and around the arena, but the large part of the swarm she had made were able to make it to the group of clones, as the bugs went on to attack, swarming over the group of clones, Seika stood a good ten to twelve feet away form him, holding herself up as she stood, her legs with spread a little so as to support her weight a little better, she used the time between her attack and his next one, to let the bugs within her body slowly build they numbers up as she informed them of her later plans, she feed them some of her chakra so as to speed up the hatching time.


|| Edit ||


Within they mind, Aya and Mayu watched the battle unfold before them, Aya was a little amazed that Seika was still able to think without issue with the amount of pain she was in, Seika had been pushed to a degree Aya hadn't but was still fighting without trouble, also Aya would have never thought of using her bugs to attack, then again Aya was very limited in terms of battle knowledge, she only knew a little Taijutsu and some basic jutsu, like making clones of herself and walking on walls, trees and water, Aya looked at the screen as the battle went on. Mayu watched it knowing that things were in a bad way for Seika, any of them would be when fighting someone as strong as this, they had no real chance of winning, but Seika was still trying, Mayu would too, because fighting was better then just throwing in the towel, but she looked at Seika, who had seemed to have forgotten the crowd around her, Mayu didn't know if she would be able to fight on with so many people watching her, even if it was to pass the exam, but Mayu didn't even know if she wanted to be a Chunin, she had only entered them so they could see some place new, but she kinda wanted to be a Chunin as well, but that dream of then had been crashed with this one battle. Seika didn't really know why she was fighting, but she didn't want to fail this challenge like she had the last one, if she had been a little bit faster, or better as jutsu she may have been able to have complete that task, but like the last one she wouldn't be able to pass this one, and the pain she was in was nothing to the feeling she was getting from knowing she was going to fail again, but she held herself up if she was going to loss, but if was going to go down she wasn't going to give up till she was damn near dead. Slowly she would feel the bugs within her was building up again.


Quote:
Perks/Innate:

-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Tracking bugs : Effect: +50 Awareness Checks, +100 on Flee Checks when Pursuing
... (Aburame Clan members have constant contact with their bugs)

-Hyuuga Sight: Effect: +100 Awareness Checks
... (The Hyuuga are able to see 360 degree's around them when Byakugen is active)


Quote:
Items:

-Cosmic Orb: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Offensive // Range: Perception //)
... (Damage (+2,000)(20pts), Accuracy+(+)(pts), Stun+100(50pts), Range+2(10pts), Uses(+20)(10pts)
Deals 2,000 + Seal Strengthx5 damage. If successful also places a hold de-buff on the opponent. While held the opponent only attempt to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
The contested roll is vs a power of Seal Strengthx2 + 100 + buffs.
Sustainable. )


-Ninjutsuest Gloves (Wind): (Uses: 20/20)/Accuracy: 80
... (Level: 80 // Style: Ninjutsu // Type: Passive // Range: Self //)
... (Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts))

-SC Capsules (x2): (Uses: x)/Accuracy: x
... (Level: x // Style: x // Type: x // Range: x //)
... (None)

-Kunai (Chunin): (Uses: 12/12)/Accuracy: 120
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(50)(10pts), Radius(5)(10pts), Damage(1900)(19pts), Uses (12)(6pts), Range(+1)(5pts)
Deals 1900 damage + Str(x5) upto 5 targets.)


-Shuriken (Chunin): (Uses: 20/20)/Accuracy: 200
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Damage(500)(5pt), Uses(20 )(10pts), Range(+1)(5pts), Accuracy+(150)(30pts)
Deals 500 damage + Str(x5))


-Smoke Bomb (Chunin): (Uses: 20/20)/Accuracy: 106
... (Level: 50 // Style: Ninjutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(30)(6pts), Radius (3)(5pts) Debuff-Accuracy(80)(40pts), Uses(20)(10pts), Ranged(1)(5pts)
Targets suffer -80 accuracy while sustained.)


-Soldier Pills (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Self //)
... (+1250 Taijutsu Damage and +75 Taijutsu Accuracy.)

-Med Kit (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Genjutsu // Type: Passive // Range: Touch //)
... (+90 to medicate checks)

-Tracking Tags (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Ranged //)
... (Buff-Awareness-Jutsu Disguise(120)(40pts), +120 to all Awareness check against Jutsu Disguise)


Quote:
Existing Effects:

-Wind PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Fire Technique vs 800 [Clearing the Weather]
... (This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.)


Quote:
Turn:

Actions Taken: Attacking Takera with a swarm of bugs that will bind his movements.

Pre-Chakra: 6217
Pre-Fatigue 0/200
Pre-Stamina 3018
Skills Used:
-Binding Bugs: /Lv: 60 (300 Chakra)/Accuracy: 60 (+380)
... De-buff(Resistance/Ninjutsu/Wind -100)(25pts), Stun(50)(25pts), Range(+1)(5pts)
... (Style: Ninjutsu // Type: Offensive // Range: Range //)


-Wind Ninjutsuest: /Lv: 65 (325 Chakra)/Accuracy: 65 (+580)
... Buff (Accuracy/Ninjutsu/Wind +280)(70pts), Range (-1)(+5pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


-Ninjutsuest Gloves (Wind): /Lv: 80 (1 use)/Accuracy: 80
... Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


-Focused Mind: /Lv: 10 (30 Fatigue)/Accuracy: 10
... Stat-Buff (Int +30)(15pts), Range(-1)(+5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)


Quote:
Skills Sustained:
Still none
Focused Mind - 30 Fatigue
Binding Bugs - 120 Chakra
Ninjutsuest Gloves (Wind) - 1 Uses


Focusing/Resting: x
Post-Chakra: 5592
Post-Stamina: 3018
Post-Fatigue: 30/200


Quote:
Combat Rolls:

Power Check 1: Seal Speed*2 (110|220) + Acc of Jutsu (60) + Jutsu Buff(280) +Item Buff(300) - Wind(200) = 660
Damage Calculation 1: No damage effect no damage = 0 Damage
Potency Check 1: Seal Strength (65) + Lv (60) = 125

come play

Blessed Explorer

9,640 Points
  • Gaian 50
  • Somebody Likes You 100
  • Survivor 150

ele360
Vice Captain

Dangerous Werewolf

5,850 Points
  • Full closet 200
  • Hygienic 200
  • Signature Look 250
PostPosted: Tue Jul 05, 2011 8:58 am


Quote:
Mod: As a note, items do not have elements. Period.


Quote:
The Other Mod: As a note, your stat reference at the top should never change. It's reference for what your regular, untouched, unmodified stats are. 8D

Also, to your question. Like Ele said, Items do not have elements. But your item isn't being buffed, it is buffing your jutsu. So you get that buff as you are attacking him with Binding Bugs, which is Ninjutsu/Wind. 8D

And Final Note your PC should be:
110(2) + 60 + 280 + 300 = 860 - 200(Wind) = 660
 
Chaoscarrier rolled 1 100-sided dice: 85 Total: 85 (1-100)
PostPosted: Wed Jul 06, 2011 2:26 am


Quote:
Stat Reference - Level: 32



Resolve
---Chakra: -11,000-
---Stamina:-10,000-
---Focusing: -30-
---Toughness: -145-
---Fatigue: 725

Taijutsu:
---Strength: -80-
---Agility: -125-

Ninjutsu:
---Seal Strength: -80-
---Seal Speed: -125-

Genjutsu:
---Intelligence: -360-
---Will Power: -75-






Takera had stopped after sending her tumbling to the ground. The ice under his clothing faded. He stared for a moment as she curled into a ball at first during his assault. Remembering hearing her introduce herself just before his assault, he placed his hands together and gave only a slight bow. "My name is Kairo Kaguya. Pleased to meet you." Takera spoke before returning to a serious stance, She seemed weary and down as he she spoke up from the ground about how mean his attack had been. Takera paused for a moment as she rolled away from him and tried to regain her composure. The first strike of this fight had ultimately made it's mark. She was already stressing just to breath. She spoke once more and tried to speak ill of his popularity. "Mean, huh? This is a fight to test our abilities under the conditions here and the last thing I'm gonna do is give you a chance to strike first. Hate me if you must, but it's nothing personal." Takera spoke as he shrugged his shoulders trying to make the girl understand the situation they were both in. "I won't show you any weakness." He said as she was finally up and seemed ready to continue the fight. Takera's eyes widened as he realized a swarm of bugs had begun to form around her and then shoot out trying to reach Takera. Stepping back he and his clones formed ice covered bones from the Bone Armor technique.

The clones all turned towards the incoming flow of bugs. Steadily the Kori Armor came into place for each clone and himself as the bugs drew near. All of the clones nodded at once and 8 clones stepped forward placing both arms straight out with the bone spikes in hand. The spikes were held in the middle by each clones' hand and stretched out a foot on each side. The clones began to spin the spikes of bone in their hands. The bone spun faster and faster until it became like a fan blade in the sense. It forced some of the wind to funnel in towards the bugs and knock a degree of them out, to which the clones kept spinning the bone but turned it sideways like a saw and ran forth hacking and slashing at the remainder of the bugs swarming over them in repetative motions as they leapt, twisted, turned, and otherwise flipped through the bugs, effectively destroying the best portion of them. The rest seemed to be carried off with the wind in a passing flow, but one of the clones had been unable to defend the bugs as his hand slipped and he dropped the ice covered bone. The bone then vanished alongside the clone as the smoke and bugs were carried off by the wind. Takera's eyes widened just ever so slightly as the knowledge from his clone came back to him. That could've been much worse. Those bugs aren't just bugs. They feed on the chakra and health of whoever they come in contact with and that swarm was huge. Takera thought to himself as he bit his lower lip. It'd be nothing short of stupid to fool around recklessly with her. I'll have to get more serious. Who knows what else she's hiding. Takera sighed as he thought to himself while reviewing his jutsu and options in his head several times over and considering his tactical advantages.



Quote:
Perks/Innate:

-Bone Density: Effect: +300 resilience when checking against critical's for impact damage.
... (Due to the hardening of the bones it is surprisingly much more difficult to harm a Kaguyaa member with solid blows / impact types of hits than others.)

-Ice Affinity: Effect: +50 Accuracy with Ice Jutsu.
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train.
Mizu begin with two affinities (ie they can't choose), Water and Wind.
This makes them very good with Ice, which shares both affinities.)


-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Melee Mastery: Effect: Increase damage of touch range attacks/defenses by +50 and their power by +20 each time this perk is taken.
... (Has taken one of four times. Combat)

-Sustained Protection: Effect: When rolling a willpower test to remove de-buffs in step 1 of combat, you may roll twice but the second roll, if successful, only removes the one targeted de-buff.
... (Allows the user to increase there chance of resisting negative effects put on by a foe -- May only be taken once.)


Quote:
Items:

-Champion's Gloves: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)

-The Mask: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Resistance [Limited: Genjutsu] 270(90pts), Uses 30(15pts)

-Kuri Gami: (Uses: 30/30)/Accuracy: 225
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy (125)(25pts), Damage (3,000)(30pts), Stun (+50)(25pts), Uses (30)(15pts), Range+1(5pts)
Does 3,000 + Strx5 damage.
Places a hold de-buff on the user with a power of 100 + Agilityx2. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Dodge Buff bonuses vs this hold's power (shown above).)


-Kevlar: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Personal //)
... (Protection(Physical-1,900)(95pts), Range(-1)(+5pts), Uses(20)(10pts)
Reduces physical damage by 1,900.)


-Piercing Lens: (Uses: 49/50)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Passive // Range: Self //)
... Buff-Genjutsu-Accuracy(240)(80pts), Range(-1)(+5pts), Uses(50)(25pts)
Increases the users accuracy with Genjutsu Jutsu/Items by +240


-SC Capsules: (Uses: 3/3)/Accuracy: X
... (Level: X // Style: X // Type: X // Range: X //)
... A silver cross with a small translucent capsule in it's middle, a blue liquid easily seen filling it half way. What it does is a mystery and as of now it is simply being stated that they are trinkets for the Chuunin Exam, designed by SC Tech Inc. However, only up to three may be sold to any one person.


Quote:
Existing Effects:

-Wind: PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Technique vs 800 [Clearing the Weather]
... This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.


Quote:
Turn:

Actions Taken: Defending Aya's ranged Bug assault.

Pre-Chakra: 10,390
Pre-Stamina 10,000
Pre-Fatigue 210/725

Skills Used:
-Bone Armor: /Lv: 50 (100/50)/Accuracy: 200
... Defend 1/2(25pts), Accuracy 150(30pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)

-Kori Armor: /Lv: 60 (120/60)/Accuracy: 60
... Protection-Physical 1200(60pts), Bone Manipulation (5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)



Quote:
Skills Sustained:
-Chakra Focusing: /Lv: 0 (0)/Accuracy: 0
... The user focuses Chakra into their hands or feet in order to walk upon surfaces they normally could not. (Ex.: Walking on Water, up a wall, up the side of a cliff, hanging from a ceiling, etc.)
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Ice Steps: /Lv: 0 (0)/Accuracy: 0
... The user uses the power of the Mizu bloodline to create sturdy, thin, unmoving squares a little bigger than their foot underneath their feet as they step allowing the user to literally jump into the air and suspend themselves in the air by standing upon the ice plates. The user can even run into the air forming new stepping plates instantly under their feet to support them as they run. As the user forms new steps in which to run/walk/stand on, older stepping plates fade away almost instantly leaving only the recent ones underneath the user and very close by the user sustained as to leave no path behind for others. The user may even use the steps to assist other people, but must give some of their focus to sustaining the plates if they become distanced from the user.
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Kori Bunshin: /Lv: 80 (160/80)/Accuracy: 80
... Real Clones 16(80pts)
... (Style: Ninjutsu // Type: Passive // Range: Touch //)

-Circulatory Stretches: /Lv: 120 (240/120)/Accuracy: 120
... Stat Buff - Agi 230(115pts), Radius +2(5pts), Bone Manipulation (5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)

-Champion's Gloves: (Uses: 29/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)


Spent: -120(C), -100(F)
Post-Chakra: 10,270
Post-Stamina: 10,000
Post-Fatigue: 310/725




Quote:
Combat Rolls:

Power Check 1: Agi*2 (250), Agi Buff*2 (460), Jutsu Acc (200), Acc Buff (320) + Innate (50) = 1280 vs 660
Chance: 99% Chance to Successfully Counter
Result: 85% Success
Potency Check 1: ----
Damage Calculation 1: ----

Chaoscarrier
Vice Captain

Romantic Conversationalist

8,325 Points
  • Citizen 200
  • V-Day 2011 Event 100
  • Befriended 100

Chaoscarrier
Vice Captain

Romantic Conversationalist

8,325 Points
  • Citizen 200
  • V-Day 2011 Event 100
  • Befriended 100
PostPosted: Fri Jul 08, 2011 4:05 am


Quote:
Stat Reference - Level: 32



Resolve
---Chakra: -11,000-
---Stamina:-10,000-
---Focusing: -30-
---Toughness: -145-
---Fatigue: 725

Taijutsu:
---Strength: -80-
---Agility: -125-

Ninjutsu:
---Seal Strength: -80-
---Seal Speed: -125-

Genjutsu:
---Intelligence: -360-
---Will Power: -75-






Takera prepared himself mentally as the ice hardened under his clothing. It was best to finish this fight now before the girl could pull anymore tricks on him. Takera's hands came together quickly and for a split second his eyes closed. Ice Hax Takera thought to himself as suddenly an impulse waved through his brain. His eyes opened and he sprung forward, his clones getting closer and closer to her. He ran to the side running up into the air using the plates of thin ice that would form under his feet. As he climbed through the air he turned and leapt into the air flipping and coming down behind her. Without another second's wait he spun around driving a kick into her lower back, causing her to hurdle forward into the oncoming clones. One of the clones extended a leg forth kicking her right in the shoulder near the collar bone as she fell forward causing her to rear and flex back from the force. As she leaned back in reflex, Takera reached up and grabbed her shoulders with his left arm pulling her up over his shoulders, to which he sprung himself up in a bounce heaving her up and turning her over in mid-air. Sticking his knee up, he dropped her by the waist onto his ice covered upper leg before grabbing her arm to turn her and keep her up. Immediately he drove his fist into her stomach attempting to knock her out. During his assault he continued to close the distance between them whether she had been capable of dodging or not so that he could react quickly to any tricks she may try to pull against him. Knowing the field gave him the advantage, the closer he was to her, the quicker her chances of making a come back declined. Takera had felt bad about what he'd done, but he had no other choice. In order to advance he'd have to set his emotions aside and press on. A burden he'd regret, but one that was necessary to reach his ends. "No more games." Takera spoke calmly to Aya as he slowed his breathing. He flexed his shoulders back and down and very light popping could be heard. He watched Aya closely keeping an eye on her hands and legs specifically as he waited to see how this would end. Would she persist in fighting him down to the last breath or calmly accept the loss?



Quote:
Perks/Innate:

-Bone Density: Effect: +300 resilience when checking against critical's for impact damage.
... (Due to the hardening of the bones it is surprisingly much more difficult to harm a Kaguyaa member with solid blows / impact types of hits than others.)

-Ice Affinity: Effect: +50 Accuracy with Ice Jutsu.
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train.
Mizu begin with two affinities (ie they can't choose), Water and Wind.
This makes them very good with Ice, which shares both affinities.)


-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Melee Mastery: Effect: Increase damage of touch range attacks/defenses by +50 and their power by +20 each time this perk is taken.
... (Has taken one of four times. Combat)

-Sustained Protection: Effect: When rolling a willpower test to remove de-buffs in step 1 of combat, you may roll twice but the second roll, if successful, only removes the one targeted de-buff.
... (Allows the user to increase there chance of resisting negative effects put on by a foe -- May only be taken once.)


Quote:
Items:

-Champion's Gloves: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)

-The Mask: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Resistance [Limited: Genjutsu] 270(90pts), Uses 30(15pts)

-Kuri Gami: (Uses: 30/30)/Accuracy: 225
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy (125)(25pts), Damage (3,000)(30pts), Stun (+50)(25pts), Uses (30)(15pts), Range+1(5pts)
Does 3,000 + Strx5 damage.
Places a hold de-buff on the user with a power of 100 + Agilityx2. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Dodge Buff bonuses vs this hold's power (shown above).)


-Kevlar: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Personal //)
... (Protection(Physical-1,900)(95pts), Range(-1)(+5pts), Uses(20)(10pts)
Reduces physical damage by 1,900.)


-Piercing Lens: (Uses: 49/50)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Passive // Range: Self //)
... Buff-Genjutsu-Accuracy(240)(80pts), Range(-1)(+5pts), Uses(50)(25pts)
Increases the users accuracy with Genjutsu Jutsu/Items by +240


-SC Capsules: (Uses: 3/3)/Accuracy: X
... (Level: X // Style: X // Type: X // Range: X //)
... A silver cross with a small translucent capsule in it's middle, a blue liquid easily seen filling it half way. What it does is a mystery and as of now it is simply being stated that they are trinkets for the Chuunin Exam, designed by SC Tech Inc. However, only up to three may be sold to any one person.


Quote:
Existing Effects:

-Wind: PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Technique vs 800 [Clearing the Weather]
... This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.


Quote:
Turn:

Actions Taken: Attempting to connect another Kori Puppeteering Combination.


Pre-Chakra: 10,270
Pre-Fatigue 10,000
Pre-Stamina 310/725

Skills Used:
-Kori Puppeteering Combination: /Lv: 105 (210/105)/Accuracy: 305
... Damage 2000(20pts), Lock On 1(10pts), De-Buff Resistance [Limited: Genjutsu/Ice] 120(30pts), Accuracy 200(40pts), Radius +2(5pts)
... (Style: Taijutsu // Type: Offensive - Impact // Range: Touch //)

-Ice Haxorz: /Lv: 90 (180/90)/Accuracy: 90
... Buff-Damage [Limited: Ice] 2000(40pts), Buff-Potency [Limited: Offensive/Ice] 150(50pts), Radius +2(5pts)
... (Style: Genjutsu // Type: Passive // Range: Self //)


Quote:
Skills Sustained:
-Chakra Focusing: /Lv: 0 (0)/Accuracy: 0
... The user focuses Chakra into their hands or feet in order to walk upon surfaces they normally could not. (Ex.: Walking on Water, up a wall, up the side of a cliff, hanging from a ceiling, etc.)
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Ice Steps: /Lv: 0 (0)/Accuracy: 0
... The user uses the power of the Mizu bloodline to create sturdy, thin, unmoving squares a little bigger than their foot underneath their feet as they step allowing the user to literally jump into the air and suspend themselves in the air by standing upon the ice plates. The user can even run into the air forming new stepping plates instantly under their feet to support them as they run. As the user forms new steps in which to run/walk/stand on, older stepping plates fade away almost instantly leaving only the recent ones underneath the user and very close by the user sustained as to leave no path behind for others. The user may even use the steps to assist other people, but must give some of their focus to sustaining the plates if they become distanced from the user.
... (Style: Ninjutsu // Type: Passive // Range: Self //)

-Kori Bunshin: /Lv: 80 (160/80)/Accuracy: 80
... Real Clones 16(80pts)
... (Style: Ninjutsu // Type: Passive // Range: Touch //)

-Circulatory Stretches: /Lv: 120 (240/120)/Accuracy: 120
... Stat Buff - Agi 230(115pts), Radius +2(5pts), Bone Manipulation (5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)

-Champion's Gloves: (Uses: 28/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)


Spent: -180(C), -120(C), -80(C), -1(U), -210(F)
Post-Chakra: 9890
Post-Stamina: 10,000
Post-Fatigue: 520/725




Quote:
Combat Rolls:

Power Check 1: 250 + 460 + 305 + 300 + 50 + 20 = 1385
Damage Calculation 1: 2000 + 2000 + 2000 + 400 + 20 = 6420
Potency Check 1: 150 + 105 + 80 + 20 = 355
come play rolled 1 100-sided dice: 3 Total: 3 (1-100)
PostPosted: Fri Jul 08, 2011 7:41 am


Quote:
Oh come on a 3, a 3, of all things a 3, my best roll ever and it still not usable, come on

That like your going to make it, then your knocked down, just before the goal, I could have made my check higher but this battle won't last much long, even if i draw it out


Quote:
Stat Reference - Level: 19


Resolve
---Chakra: 8500
---Stamina: 5000
---Focusing: 40
---Toughness: 40
---Fatigue: 0/200

Taijutsu:
---Strength: 90
---Agility: 70

Ninjutsu:
---Seal Strength: 65
---Seal Speed: 110

Genjutsu:
---Intelligence: 200
---Will Power: 60



Seika watch as his clones moved forward to protect themselves, she wasn't sure how well things would go but it was going to be interesting to see how he did, she watched as the clones for lack of a better formed a mincer, with combination of bone and ice they ripped apart the swarm she had formed to attack them, however her bug did manage to get one of the clones, they slowly cover and slipped into the cracks of the armour that had been formed, feeding on the chakra that formed the ice, and the body of the clone before it blew up, in a puff of smoke, it was small, but she smiled a little at the tiny victory she had gained from taking that one clone, better one then none.

"Well aren't you a cruel guy, attacking a weak already half down girl with a very powerful attack that isn't nice". She said as she moved back a little and pulled hands together, if she failed to stop this she was going to be in a lot of pain after, with that in mind she pulled herself into a ball on the ground, an reduced her surface area as much as possible, she had mess up a little, and she knew it, if she had only made a few smarter choices with her attack, or kept supplying her jutsu with energy rather then letting them fall to the side, she would be in a better place, but it was to late to say what she should have done. Seika knew the chances were slim, but she formed and set of hands seals, it was only four seals, Dog into Rat, into Bird and finished on Dragon, a moment later her image was de-sorted as the pressure around her changes and a bubble of air around her make a harden shield, the change in air pressure between the outside and the pressure of the bubble caused the harder shield to form. As Takera's got closer to make they attack on her again attack, Seika noticed she had regained just enough bugs to protect herself again, but doing so she wouldn't be able to use any of her bug skills again for a long time, she decide to protect herself, an moved them out and onto her to formed thin layer over her, and she braced herself for his oncoming attack. .


|| Edit ||


As Takera began his attack, first by jumping over her and landing behind her, she braced herself, as she held her place the bubble around her held, for the strike at first, but as it looked like her bubble would hold off his attack, as he hope began, it shattered along her the tiny bit of hope, she closed her eyes and waited for the attack to be over, as she closed her eyes Aya and Mayu were seal away so they couldn't see what was able to happen., Seika knew from his last attack it was going to be long and hurt a lot and that it was more then likely going to end it. His kicked landed in the lower part of her back throwing her forward and into another set of clones, the kick didn't hurt that much, but if not for her bubble it would have been very painful, she held her eyes closed as she was kicked across her chest and shoulder, forcing her backward a little, she kind of wish her would pick a direction and stay with it, as she was forced back. Seika felt herself get grabbed by someone, and pulled into the air, causing her to be weightless for a moment, before having her side slammed into his knee hurting her deeply and painfully, as she rests on the leg of the person holding her, she was began to bleed, the few remaining bugs she had held her body together so it wasn't deadly. She bleed out a little from her month as she felt his fist push into her gut and upwards knocking the wind out of her again, and causing her to cough loudly as her blood come out with the cough, she then felt his let go and the dropped to the ground like a rag doll, she was in pain and hurt to a amazing level, but his attack hadn't seemed to knock her out or break anything that wasn't to bad, she didn't notice she was bleeding out, and placed her left hand on her belly, as she opened her eyes and looked at the sky for a moment before turning onto her belly, and pushing up with her right arm. Within Aya and Mayu were still seal away from what was happening outside to Seika, they were worried a little and wonder what was happening.


Quote:
Perks/Innate:

-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Tracking bugs : Effect: +50 Awareness Checks, +100 on Flee Checks when Pursuing
... (Aburame Clan members have constant contact with their bugs)

-Hyuuga Sight: Effect: +100 Awareness Checks
... (The Hyuuga are able to see 360 degree's around them when Byakugen is active)


Quote:
Items:

-Cosmic Orb: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Offensive // Range: Perception //)
... (Damage (+2,000)(20pts), Accuracy+(+)(pts), Stun+100(50pts), Range+2(10pts), Uses(+20)(10pts)
Deals 2,000 + Seal Strengthx5 damage. If successful also places a hold de-buff on the opponent. While held the opponent only attempt to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
The contested roll is vs a power of Seal Strengthx2 + 100 + buffs.
Sustainable. )


-Ninjutsuest Gloves (Wind): (Uses: 19/20)/Accuracy: 80
... (Level: 80 // Style: Ninjutsu // Type: Passive // Range: Self //)
... (Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts))

-SC Capsules (x2): (Uses: x)/Accuracy: x
... (Level: x // Style: x // Type: x // Range: x //)
... (None)

-Kunai (Chunin): (Uses: 12/12)/Accuracy: 120
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(50)(10pts), Radius(5)(10pts), Damage(1900)(19pts), Uses (12)(6pts), Range(+1)(5pts)
Deals 1900 damage + Str(x5) upto 5 targets.)


-Shuriken (Chunin): (Uses: 20/20)/Accuracy: 200
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Damage(500)(5pt), Uses(20 )(10pts), Range(+1)(5pts), Accuracy+(150)(30pts)
Deals 500 damage + Str(x5))


-Smoke Bomb (Chunin): (Uses: 20/20)/Accuracy: 106
... (Level: 50 // Style: Ninjutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(30)(6pts), Radius (3)(5pts) Debuff-Accuracy(80)(40pts), Uses(20)(10pts), Ranged(1)(5pts)
Targets suffer -80 accuracy while sustained.)


-Soldier Pills (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Self //)
... (+1250 Taijutsu Damage and +75 Taijutsu Accuracy.)

-Med Kit (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Genjutsu // Type: Passive // Range: Touch //)
... (+90 to medicate checks)

-Tracking Tags (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Ranged //)
... (Buff-Awareness-Jutsu Disguise(120)(40pts), +120 to all Awareness check against Jutsu Disguise)


Quote:
Existing Effects:

-Wind PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Fire Technique vs 800 [Clearing the Weather]
... (This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.)


Quote:
Turn:

Actions Taken: Makes Bubble to protect herself, while coating herself in bugs.

Pre-Chakra: 5592
Pre-Fatigue 30/200
Pre-Stamina 3018
Skills Used:
-Pressure Bubble: /Lv: 30 (120)/Accuracy: +105
... Accuracy(25)(5pts), Defend(15pts) , Potency- Defensive(Ninjutsu)(+15)(5pts), Range (+1)(5pts)
... (Style: Ninjutsu // Type: Offensive // Range: Self //)

-Wind Ninjutsuest: /Lv: 65 (975 Chakra)/Accuracy: 65 (+580)
... Buff (Accuracy/Ninjutsu/Wind +280)(70pts), Range (-1)(+5pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


-Bug Coat: //Lv: 15 (225)/Accuracy: +15
... Protection (Physical - 400)(20pts), Range (-1)(+5pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


-Insect Skin: //Lv: 5 (75)/Accuracy: +5
... Buff (Phys-Protection)(Ninjutsu/Wind)(+75)(10Pts)
... (Style: Ninjutsu // Type: Defensive // Range: Self //)


Quote:
Skills Sustained:
-Ninjutsuest Gloves (Wind): /Lv: 80 (1 use)/Accuracy: 80
... Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


-Focused Mind: /Lv: 10 (30 Fatigue)/Accuracy: 10
... Stat-Buff (Int +30)(15pts), Range(-1)(+5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)

Focusing/Resting: x
Post-Chakra: 4197
Post-Stamina: 3018
Post-Fatigue: 60/200


Quote:
Combat Rolls:

Power Check 1: Seal Speed*2 (60|120) + Pressure Bubble(55) + Jutsu Buff(280) + Item Buff(300) - Attack(1385) - Wind(200) = -830
Damage 6420 - Bug Coat(475-Wind(100)) - Toughness(80) = 6040 / 2 = 2872(Stamina)/2873(Chakra)

come play

Blessed Explorer

9,640 Points
  • Gaian 50
  • Somebody Likes You 100
  • Survivor 150

come play

Blessed Explorer

9,640 Points
  • Gaian 50
  • Somebody Likes You 100
  • Survivor 150
PostPosted: Sat Jul 09, 2011 7:40 am


Quote:
Stat Reference - Level: 19


Resolve
---Chakra: 8500
---Stamina: 5000
---Focusing: 40
---Toughness: 40
---Fatigue: 0/200

Taijutsu:
---Strength: 90
---Agility: 70

Ninjutsu:
---Seal Strength: 65
---Seal Speed: 110

Genjutsu:
---Intelligence: 200
---Will Power: 60



Seika had rolled over and was facing the ground, she then pushed herself up screaming out in pain, as she form invisible bubbles in the area around her, the chakra that made them span and ripped apart the arena next to her, a tree caught in one was ripped to shreds as she slowly pushed herself up with the last part of her strength, forced her body up, she was glad that she had been the one fighting, while the other could have taken this kind of abuse physically, it would have hurt them a lot more emotionality then it would her, but her was angry at herself for not being able to do better, if she could've taken a little more time in planning maybe, but that was past her now, her jutsu ripped stuff around her some more, tearing the stuff near her as she cried out in pain, she sound a lot like a wounded animal. Seika pushed herself up fully, once on her knees she regained herself, and stopped yelling and crying out, as she did so she looked up at Takera, and smiled slightly as she looked at him, her eyes that had been purple during the entire match had lost they color, and turned white, as sat on the ground the dark purple that her hair was, the colour slowly drained away from the root out to the tip turning black in colour, as she wasn't able to focus her chakra fully while doing jutsu, the hand on her belly was glowing green as she heal herself slightly, she forced herself up fully and then fell back a little and onto her a**, as she sat up. "Your a really brutal guy, Kairo, you better carried me out of here like a damn princess and win the next round, for all you put me though". Seika said slowly, she was barely holding herself up at this point, her breathing was slow, and blood was down the sides of her month, and bleed out onto her newly brought clothes, before the match she had gotten her other clothes dirty due to that guys drink.

"I forfeit this match to Kairo Kaguya". Once she had spoken up she held her arms out like a little kid wanting a hug, in this case Seika was waiting for Kairo to pick her up, she wanted to be carried like a princess at least once before she went back to sleep inside, and this seemed like a alright time to get what she wanted. She sat there waiting for Kairo to finish getting rid of his clones, for some reason he went about it in a very flashy manner for some reason, guess he wanted to give them a show before he left, seems a little weird but then again she couldn't really talk she one of the three people who lived in a single body.


Quote:
Perks/Innate:

-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Tracking bugs : Effect: +50 Awareness Checks, +100 on Flee Checks when Pursuing
... (Aburame Clan members have constant contact with their bugs)

-Hyuuga Sight: Effect: +100 Awareness Checks
... (The Hyuuga are able to see 360 degree's around them when Byakugen is active)


Quote:
Items:

-Cosmic Orb: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Offensive // Range: Perception //)
... (Damage (+2,000)(20pts), Accuracy+(+)(pts), Stun+100(50pts), Range+2(10pts), Uses(+20)(10pts)
Deals 2,000 + Seal Strengthx5 damage. If successful also places a hold de-buff on the opponent. While held the opponent only attempt to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
The contested roll is vs a power of Seal Strengthx2 + 100 + buffs.
Sustainable. )


-Ninjutsuest Gloves (Wind): (Uses: 20/20)/Accuracy: 80
... (Level: 80 // Style: Ninjutsu // Type: Passive // Range: Self //)
... (Buff (Accuracy/Ninjutsu/Wind +300)(75pts), Range (-1)(+5pts), Uses (20)(10pts))

-SC Capsules (x2): (Uses: x)/Accuracy: x
... (Level: x // Style: x // Type: x // Range: x //)
... (None)

-Kunai (Chunin): (Uses: 12/12)/Accuracy: 120
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(50)(10pts), Radius(5)(10pts), Damage(1900)(19pts), Uses (12)(6pts), Range(+1)(5pts)
Deals 1900 damage + Str(x5) upto 5 targets.)


-Shuriken (Chunin): (Uses: 20/20)/Accuracy: 200
... (Level: 50 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Damage(500)(5pt), Uses(20 )(10pts), Range(+1)(5pts), Accuracy+(150)(30pts)
Deals 500 damage + Str(x5))


-Smoke Bomb (Chunin): (Uses: 20/20)/Accuracy: 106
... (Level: 50 // Style: Ninjutsu // Type: Offensive // Range: Ranged //)
... (Accuracy+(30)(6pts), Radius (3)(5pts) Debuff-Accuracy(80)(40pts), Uses(20)(10pts), Ranged(1)(5pts)
Targets suffer -80 accuracy while sustained.)


-Soldier Pills (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Self //)
... (+1250 Taijutsu Damage and +75 Taijutsu Accuracy.)

-Med Kit (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Genjutsu // Type: Passive // Range: Touch //)
... (+90 to medicate checks)

-Tracking Tags (Chunin): (Uses: 10/10)/Accuracy: 50
... (Level: 50 // Style: Taijutsu // Type: Passive // Range: Ranged //)
... (Buff-Awareness-Jutsu Disguise(120)(40pts), +120 to all Awareness check against Jutsu Disguise)


Quote:
Existing Effects:

-Wind PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Fire Technique vs 800 [Clearing the Weather]
... (This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.)


Quote:
Turn:

Actions Taken: Healing Self slightly, and Bending(twisting) the area in frustration.

Pre-Chakra: 2719
Pre-Fatigue 60/200
Pre-Stamina 146
Skills Used:
-Bend: /Lv: 5|(55) (165 chakra)/Accuracy: 105
... (Damage (1500)(15pts), Accuracy+ (50)(10pts), Potency(Offensive/Ninjutsu/Wind)(+60)(15pts), Radius (3 Target)(5pts), Range (+2)(10pts))
... (Style: Ninjutsu // Type: Offensive // Range: Anywhere //)


-Mystical Hand Technique: /Lv: 30 (300 use)/Accuracy: 30
... (Heal (1,500 Stamina))
... (Style: Taijutsu // Type: Passive // Range: Touch //)


Quote:
Skills Sustained:

Focusing/Resting: x
Post-Chakra: 2264
Post-Stamina: 1646
Post-Fatigue: 60/200


Quote:
Combat Rolls:

No combat
PostPosted: Sun Jul 10, 2011 3:44 am


Quote:
Stat Reference - Level: 32



Resolve
---Chakra: -11,000-
---Stamina:-10,000-
---Focusing: -30-
---Toughness: -145-
---Fatigue: 725

Taijutsu:
---Strength: -80-
---Agility: -125-

Ninjutsu:
---Seal Strength: -80-
---Seal Speed: -125-

Genjutsu:
---Intelligence: -360-
---Will Power: -75-






Takera watched as the girl spat forth blood an collapsed. She was writhing in pain on the ground as she rolled away to find herself face down. He kept himself on guard, but expected this to be the final call, so to speak, as she tried to rise once more, but found herself screaming out in pain. Takera had effectively shut her down for the most part. He was surprised to find that suddenly the area around them was getting destroyed. The spot next to her erupted as it was torn apart by something. A tree soon after was engulfed in whatever tore up the ground and it itself fell prey to whatever she was doing. His eyes widened as he could see almost the feintest glimpse of something pass, but it moved too quickly and he lost it. What is she doing? He thought to himself as watched her closely. She was trying her hardest to raise herself from the ground. Finally after all of her screaming and aching she managed to reach her feet and looked towards Takera with a smile. Immediately his eyes widened as her eyes had changed and her hair as well. That's... New? Takera thought as he kept a good idea on her. He wondered for a second if he had fallen into a genjutsu, but soon enough it seemed as though everything was fine with him.

He watched as she stumbled back and fell on her rear. She began to speak to Kairo in what seemed like a demanding tone. "Heh." He smirked as he turned to face his clones. "This was much too short. I believe it's time to put on a show." Takera spoke out to his clones, who got the jist of what he was saying and took stance. Quickly Takera tucked forward kicked off from the ground jetting in between two clones tilting in to support himself with his hands as his body rose up into the air and his legs shot out. He leaned in the motion and twisted as he spread his legs out. His legs spun with ferocity as they slammed into the clones in a spiral of kicks and caused two clones to shoot back into two more clones. Together the four clones exploded into a poof of smoke. The rest of the clones rallied and attempted various maneuvers to try and take down the original, but to no avail. He leaped into the air and came down with an axe drop kick to another clone before laying back into a backwards roll just barely avoiding another clone's attempts to grab hold of him. He caught himself after the first roll and leaped forth striking the clone in the side with a quick explosive kick. The clone twisted and smacked into another clone. The two of them poofed into a cloud of smoke and now the fight was down to nine versus one.

Takera spun around to knock one clones arm away and stop another clone's punch all together. He immediately shot his knee up into the clone's stomach that he stopped the punch of and then reared his arm up across his chest as he let it fling back and elbow the other clone in the back of the head. Once again, clones popped into smoke. Immediately Takera turned and ran towards the remainder of the clones. Taken aback by this the clones attempted to band up and force Takera back, but he immediately slipped his own arms between those of one of the clones widening them instantly and driving a kick hard to the clone's stomach. The force toppled the 3 in the center over and the other four clones tried to rush in on Takera while he was momentarily unable to move. He flexed his muscles almost past their limits of movement and pushed off the ground with his remaining foot. Leaping into a spin backwards and landing safely away from the remaining clones. The clones once again banded as the smoke cleared and began a flurry of assaults one by one instead of all together. The first came in with a hard right followed by a knee. Takera knocked the arm away and blocked the knee with his own as he extended two fingers forth and into the clones neck causing the clone to poof instantly. The next one leaped through the smoke at Takera, wrestling him to a roll across the ground and a stop atop him pinning him to the ground. Immediately bones shot forth impaling the clone and causing it to disperse immediately. The final two moved forth towards him while he was still on the ground. He raised his legs up and thrusted them up forcing himself into a momentum filled jump that placed himself on his feet again. He ran forward one last time at the clones, dropped as they attempted to close line him, he grabbed their legs and pulled them out from under the clones. The clones fell forth and before they could react a bone stuck into their legs from Takera's palms causing them both to explode into a poof of smoke. All across the battle field were ice sculptures of the clones he'd just demolished. He released them into a water that got swept up into the winds partially, while the rest simply soaked into the ground.

Takera walked up to Aya wiping the sweat from his forehead before reaching down to place his arm under her shoulder and around her back, and another under her legs. From there he hoisted her up into his arms. "Your chariot has arrived, Princess." Takera said with a hint of amusement in his voice. He walked through the center of the stadium and to the entrance she came in through. He turned and looked back and around for the proctor. "I won this match! Don't forget it!" he shouted. He turned back and walked down the hall with her in his arms until he reached the end where he turned and followed the walkway until a person greeted him from the medic squad. The guy lead Takera to the resting room where he placed Aya on the bed and then poured a vial of liquid over her hands, before they ignited with green chakra. He placed the chakra over her wounds and it began to heal the damage slowly. After a few moments the green chakra faded and her body was looking much better than when he'd first finished the fight. He continued to look over her body for a second realizing he'd been carrying a girl and a rather well structured one to boot. He grinned lightly behind the mask as he closed his eyes for a moment and reopened them. "Feeling any better, Princess?" He asked casually.


Quote:
Perks/Innate:

-Bone Density: Effect: +300 resilience when checking against critical's for impact damage.
... (Due to the hardening of the bones it is surprisingly much more difficult to harm a Kaguyaa member with solid blows / impact types of hits than others.)

-Ice Affinity: Effect: +50 Accuracy with Ice Jutsu.
... (Mizu are very odd and dangerous. There clan is born with an affinity for Chakra elements that normally take years and years to train.
Mizu begin with two affinities (ie they can't choose), Water and Wind.
This makes them very good with Ice, which shares both affinities.)


-Step Aside: Effect: User gains +20 to dodge rolls.
... (May only be taken once. Combat)

-Melee Mastery: Effect: Increase damage of touch range attacks/defenses by +50 and their power by +20 each time this perk is taken.
... (Has taken one of four times. Combat)

-Melee Mastery: Effect: When rolling a willpower test to remove de-buffs in step 1 of combat, you may roll twice but the second roll, if successful, only removes the one targeted de-buff.
... (Allows the user to increase there chance of resisting negative effects put on by a foe -- May only be taken once.)


Quote:
Items:

-Champion's Gloves: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Damage [Limited: Taijutsu] 3000(60pts), Stat Buff-Toughness 60(30pts), Uses 30(15pts)

-The Mask: (Uses: 30/30)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Self //)
... Buff-Resistance [Limited: Genjutsu] 270(90pts), Uses 30(15pts)

-Kuri Gami: (Uses: 30/30)/Accuracy: 225
... (Level: 100 // Style: Taijutsu // Type: Offensive // Range: Ranged //)
... (Accuracy (125)(25pts), Damage (3,000)(30pts), Stun (+50)(25pts), Uses (30)(15pts), Range+1(5pts)
Does 3,000 + Strx5 damage.
Places a hold de-buff on the user with a power of 100 + Agilityx2. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Dodge Buff bonuses vs this hold's power (shown above).)


-Kevlar: (Uses: 20/20)/Accuracy: 100
... (Level: 100 // Style: Taijutsu // Type: Passive // Range: Personal //)
... (Protection(Physical-1,900)(95pts), Range(-1)(+5pts), Uses(20)(10pts)
Reduces physical damage by 1,900.)


-Piercing Lens: (Uses: 49/50)/Accuracy: 100
... (Level: 100 // Style: Genjutsu // Type: Passive // Range: Self //)
... Buff-Genjutsu-Accuracy(240)(80pts), Range(-1)(+5pts), Uses(50)(25pts)
Increases the users accuracy with Genjutsu Jutsu/Items by +240


-SC Capsules: (Uses: 3/3)/Accuracy: X
... (Level: X // Style: X // Type: X // Range: X //)
... A silver cross with a small translucent capsule in it's middle, a blue liquid easily seen filling it half way. What it does is a mystery and as of now it is simply being stated that they are trinkets for the Chuunin Exam, designed by SC Tech Inc. However, only up to three may be sold to any one person.


Quote:
Existing Effects:

-Wind: PC: Str(*2) + Toughness(*2) vs 700 [Clearing de-buff] // PC: Seal Str(*2) OR Str(*2) + Accuracy of Technique vs 800 [Clearing the Weather]
... This places a de-buff of -200 to all Accuracy Checks of Ranged techniques and -100 to all Protection.
A player may choose to remove this weather condition from the field by using a Fire Element technique of Ranged or Sight Range. This of course must make sense to burn up enough of the air to calm the winds and will also save your opponent.


Quote:
Turn:

Actions Taken: Healing Aya and carrying her from the battle field to bring a close to the battle.

Pre-Chakra: 9890
Pre-Fatigue 10,000
Pre-Stamina 520/725

Skills Used:
-Life's Elixir: /Lv: 50 (250/150)/Accuracy: 50
... Heal(+2,500 Stamina)(50pts)
... (Style: Ninjutsu // Type: Passive // Range: Touch //)


Quote:
Skills Sustained:
-Circulatory Stretches: /Lv: 120 (240/120)/Accuracy: 120
... Stat Buff - Agi 230(115pts), Radius +2(5pts), Bone Manipulation (5pts)
... (Style: Taijutsu // Type: Passive // Range: Self //)

-Chakra Focusing: /Lv: 0 (0)/Accuracy: 0
... The user focuses Chakra into their hands or feet in order to walk upon surfaces they normally could not. (Ex.: Walking on Water, up a wall, up the side of a cliff, hanging from a ceiling, etc.)
... (Style: Ninjutsu // Type: Passive // Range: Self //)


Post-Chakra: 9520
Post-Stamina: 10,000
Post-Fatigue: 520/725




Quote:
Combat Rolls:

Battle ends after this post.
Winner: Takera

Chaoscarrier
Vice Captain

Romantic Conversationalist

8,325 Points
  • Citizen 200
  • V-Day 2011 Event 100
  • Befriended 100

ssAntonio
Captain

PostPosted: Sun Jul 10, 2011 6:07 pm


The proctor silently walked to the center of the arena, giving only the slightest nod in response to Takera's words before turning to address the crowd. "And the winner of this battle..." He began, stopping only as the arena itself shook violently, "Excuse me... It seems that some of the fights are getting rather rambunctious. As I was saying, the winner of this battle is Takera Uchiha, as per forfeit!"


Takera's Stats After medical treatment
Chakra: 10260
Fatique: 260
Stamina: 10,000

Aya's Stats After medical treatment
Chakra: 5382
Fatique: 30
Stamina: 3323  
Reply
[ Archives ]

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum