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Takeshi Kaguya

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TheBlazinDragon

PostPosted: Wed Jun 29, 2011 6:29 pm


Quote:
RP Details
Gaian: TheBlazinDragon
Character Name: Takeshi Kaguya
Age: 17
Height: 6'1"
Weight: 150 lbs
Appearance: There's not much that truly sets Takeshi apart from most men his age besides his tall stature. Although long, he's not skinny by any means. His time in his strict military family made him, so he continually forced to workout before and after combat training thus giving him a really fit body. His clothing consists of a specialized male kimono. This fabric was infused with his chakra just enough so that when his skills pierce his skin it will just let the bone by and not effect the clothing by leaving holes or such. The Kimono itself is just a standard black Kimono with a slightly darker then normal Obi wrapped around him just so it blends in with the Kimono itself. On top of his Kimono is a black Haori with his family crest on the back (Will be figured out later). Besides the Kimono, Takeshi also wears the standard Tabi and sandals as his footwear. He has white hair like his family before him, and still has the two red dots above the corner of his green eyes (inside corner). His hair length is relatively long for most men since they like it short, Takeshi's is just at his shoulders. He doesn't do anything with it, so it just naturally flows where ever his movements or the wind take it.
Clan: Kaguya
Role:
Combat, Medic, or Sensory
Affinity: Earth
Village: Hidden in Clouds
Rank: Genin
History: Takeshi was born into a military family, one of the strictest that lived in the boarder lands of the Lightning country, just before the land of frost starts. His family first started to train him in the various styles of hand-to-hand combat when he could barely walk let alone try to do a powerful turning kick and staying perfectly balanced. Unlike the rest of his family though, he didn't like the fact that their training was so strict and foreseeable. He showed this when he was 8 in a family wide sparing practice in which all he did was dodge every attack and open hand slapped his eldest brother in the fact every time he had the opportunity instead of striking him like he was supposed to. His father shunned him for a few years, and while during those years he wandered the tiny village getting to know some of the people in the village. His family was the only defense for this village since they were too far to be any direct help, only if the raid took a very long time. This gave his family ever reason to train, but it still didn't explain everything on why his family was so isolated from the entire village like his parents made it. At the age of 12, he was finally given the reason. His bloodline. They were natural born warriors, born best suited for combat. Even though his bloodline explained most, they were still training in a foreseeable manor, just now including sharp and dangerous weapons. During his spare time though, he'd work with his newly found abilities to make more effective use of it. Eventually when he was 15, it came the time as a huge amount of raiders banded together to attack this village knowing already of the Kaguya bloodline residing in it. Their shear numbers, and mass ranged weaponry seemed to have everyone pinned down or slaughtered. Takeshi took this fight to use his skills that he was working on. The ended up being very effective as he was able to almost single handedly turn the tide of the battle and win it. The raiders fleed the village but not before leaving their mark. The village was burned to the ground, and in total only 25 people survived. Takeshi, both his parents and his youngest sister were the only ones from his family of five brothers and two sisters to live. The village buried their dead and desided that it would be best to head to the hidden village for protection. But before they did, they thanked the Kaguya family for the help they supplied and even gave a nick-name to Takeshi, the "Graveyard Dragon" only due to how he fought in the end.
PostPosted: Wed Jun 29, 2011 6:30 pm


Quote:
Level: 26

39,122 EXP

Stats
6 Packs
Resolve

---Chakra: 10,000
---Stamina: 6,000
---Focusing: 25
---Toughness: 115

Taijutsu:

---Strength: 130
---Agility: 145

Ninjutsu:

---Seal Strength: 40
---Seal Speed: 45

Genjutsu:

---Intelligence: 165
---Will Power: 25

TheBlazinDragon


TheBlazinDragon

PostPosted: Wed Jun 29, 2011 6:34 pm


Clan Abilities
(Note, the clan ability layout may vary from clan to clan. Simply copy out what is shown as an "innate effect" in your clan area. This is also placed in the same post as the perks code)


Kaguya


Quote:
---Bone Density
Do to the hardening of the bones it is surprisingly much more difficult to harm a Kaguyaa member with sold blows / impact types of hits than others.
+300 resilience when checking against critical's for impact damage.
PostPosted: Wed Jun 29, 2011 6:52 pm


Perks

Quote:

First Gate: Gate of Opening

-Requirements: Level 10 | Requires 100 Tai
-Description: The user learns that the human body has artificial limits set upon it to keep itself safe. It will not exert 100% of it's true potential for doing so causes muscle to tear, bones to crack, and blood vessels to erupt under extreme pressure. The first gate increases that limit, allowing the body to unlock more of it's potential.
-Effect: You may activate this perk at any point during battle as a Half Action. +50 Taijutsu attack/defense power and accuracy.
Every turn this is active make a resilience check vs 0 (every round after this vs rises by 25). Failure de-activates this and causes you to take Physical Strain (Rank 1). If you are already Physically Strained, move up one rank.
If Five turns pass after activating this and you have passed all resilience checks, then the bonus granted by the Gate of Opening is Negated, and you take Physical Strain (Rank 1). If you are already Physically Strained, move up one rank.
If you activate another Gate prior to the end this bonus, you do not lose this bonus and you do not gain Physical Strain (from this Perk). The new gate instead imposes it's own effects on top of this ones (resilience checks to keep active reset to the new gate however).
-Limits: May only be taken once. May only be activated once per battle. Combat

Quote:
Second Gate: Gate of Healing

-Requirements: Level 20 | First Gate: Gate of Opening | 200 Tai
-Description: The user learns that the human body has artificial limits set upon it to keep itself safe. It will not exert 100% of it's true potential for doing so causes muscle to tear, bones to crack, and blood vessels to erupt under extreme pressure. The second gate increases that limit even further, allowing the body to become noticeably more resilient as if old wounds are completely ignored.
-Effect: You may activate this perk at any point during battle as a Half Action. Regenerate 5 of your total Chakra and Stamina on the turn this is activated for every 1 fatigue you had at activation.
Every turn this is active make a resilience check vs 25 (every round after this vs rises by 50). Failure de-activates this and causes you to take Physical Strain (Rank 2). If you are already Physically Strained, move up one rank.
If Five turns pass after activating this and you have passed all resilience checks, then the bonus granted by the Gate of Opening is Negated, and you take Physical Strain (Rank 2). If you are already Physically Strained, move up one rank.
If you activate another Gate prior to the end this bonus, you do not lose this bonus and you do not gain Physical Strain (from this Perk). The new gate instead imposes it's own effects on top of this ones (resilience checks to keep active reset to the new gate however).
-Limits: May only be taken once. May only be activated once per battle.
First Gate: Gate of Opening must be active to activate this gate. Combat

TheBlazinDragon


TheBlazinDragon

PostPosted: Wed Jun 29, 2011 6:54 pm


Items:


Ryo: 13,460
PostPosted: Wed Jun 29, 2011 6:58 pm


Quote:
Jutsu List


Basic Jutsu's ( 0/33 )

Normal Jutsu's ( 11/16 )
- Demolishing Palm
- Rooted Strength
- Strike of the Heavens
- Dead Air Palm
- Blazing Blitz
- Stance of Destruction
- Calm Mind, Calm Spirit
- Earth Release - Earth Land Deflection
- A Determine Resolve
- Clones
- Bone sword

Custom Jutsu's ( 4/11 )
--Determined Mindset (lvl 5)
--Un-nerving Mindset (lvl 10)
--Thickened Bone Density (lvl 15)
--Bone Underlaying (lvl 20)


Usable Upgrades
( 5,10,15,20,25,30,35,40, )

TheBlazinDragon


TheBlazinDragon

PostPosted: Wed Jun 29, 2011 7:06 pm


Quote:
Basic Jutsu's
PostPosted: Sat Sep 10, 2011 12:24 am


Normal Jutsu's


Quote:
Name: Strike of the Heavens
---Level: 10
---Style: Taijutsu
---Affinity: Lightning
---Accuracy: 55
---Range: Touch
---Effect: Damage(100)(1pt), Accuraccy+(45)(9pts)
Deals 100 + Str(x5) Damage. Grants +45 Accuracy.
---Description: Centering oneself onto their legs and coiling their body together, the fighter prepares themselves to lunge out for a sharp strike.


Quote:
Name: Demolishing Palm
---Level: 20
---Style: Taijutsu
---Affinity: Earth
---Accuracy: 20
---Range: Touch
---Effect: Damage(2000)(20pts)
Deals 2000 + Str(x5) Damage
---Description: Focusing chakra to the upper body the physical properties of the user are momentarily enhanced for great destructive power.


Quote:
Name: Dead Air Palm
---Level: 40
---Style: Taijutsu
---Affinity: Wind
---Accuracy: 65
---Range: Touch
---Effect: Damage(3500)(35pts), Accuraccy+(25)(5pts)
Deals 3500 + Str(x5) Damage. Grants +25 Accuracy
---Description: A special kind of martial art move in which the fighter positions their hand into a peculiar position so that when pressed against another surface the percentage of oxygen is reduced to 6%. Upon swiftly removing the hand, the structure receives a dangerous amount of damage.


Quote:
Name: Blazing Blitz
---Level: 50
---Style: Taijutsu
---Affinity: Fire
---Accuracy: 180
---Range: Touch
---Effect: Damage(1500)(15pts), Radius(3)(15pts), Accuracy+(100)(20pts)
Deals 1500 Damage + Str(x5) to up to 7 targets. Grants +100 Accuracy.
---Description: A technique usually reserved for taking on multiple enemies at one time in a up close situation, usually being surround from different sides or in a confined area. With a quick flurry of attacks, the user moves in close to one target and strikes them while continuing to move onto the next by whatever means needed; catapulting, running, tossing one victim into another, etc.


Quote:
Name: Rooted Strength
---Level: 40
---Style: Taijutsu
---Affinity: Earth
---Accuracy: 40
---Range: Self
---Effect: Defend (1/2)(20pts), Protection(500)(25pts), Range(-1)(+5pts)
Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not. Protects 500 Physical Damage.
Sustainable.
---Description: Planting their body down and shifting their center of gravity lower, the user takes on any incoming attack bravely and attempts to redirect it's power into the ground to decrease the amount of damage they take.


Quote:
Name: Stance of Destruction
---Level: 10
---Style: Taijutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect: Buff-Damage(750)(15pts), Range(-1)(+5pts)
+750 Damage Buff to all Taijutsu attacks.
Sustainable.
---Description: Regulating breathing patterns and keeping the body relaxed even in periods of stress and uncertainty allows for one to deliver their strikes with a power unrealized before.


Quote:
Name: Calm Mind, Calm Spirit
---Level: 30
---Style: Taijutsu
---Affinity: None
---Accuracy: 30
---Range: Self
---Effect: Buff-Awarness(70)(35pts)
+70 buff to all Awareness checks.
Sustainable.
---Description: Through practice and meditation a fighter can instill themselves in a calm state allowing their five senses to sharpen and intensify.


Quote:
Name: A Determine Resolve
---Level: 10
---Style: Genjutsu
---Affinity: None
---Accuracy: 10
---Range: Self
---Effect:
Stat Buff-Will Power(30)(15pts), Range(-1)(+5pts)
+30 to Will Power.
Sustainable.
---Description: Place themselves in a trance like state, the user can place one objective in their mind lock it in making their resolve unwaveable.


Quote:
Name: Clones
---Level: 50
---Style: Genjutsu
---Affinity: None
---Accuracy: 50
---Range: Self
---Effect:
Illusionary Clones(10)(20pts), Real Clones(9)(35pts), range(-1)(+5pts)
(+380 Defense Accuracy)(+180 Damage)(+180 Accuracy)
Sustainable.
---Description: A powerful but unstable illusion that has the capability of creating clones of the user however some of these illusions can only effect the foes' sense of sight while others have the ability to effect their sense of touch.


Quote:
Name: Earth Release - Earth Land Deflection
---Level: 50
---Style: Ninjutsu
---Affinity: Earth
---Accuracy: 150
---Range: Range
---Effect:
Defend(1/2)(25pts), +Accuracy(100)(20), Range(1)(5pts)
You can put this on any effect that is meant to defend you. If used as a counter it pays it's normal activation cost rather than it's activation cost x2. It also retains it's normal accuracy, rather than 1/2 accuracy as normal counters do.
Grants +150 Accuracy.
---Description: By placing the hands on the ground, the user is able to pull up a wall composed of earth. It is used to block or deflect approaching attacks.


Quote:
Name:Bone Sword
---Level: 15
---Style: Taijutsu
---Affinity: Earth
---Accuracy: +15
---Range: Touch
---Effect:
Bone Manipulation(5pts), Damage(1,000)(10pts)
Deals 1,000 + Strengthx5 damage. You may spend Chakra OR gain fatigue to activate this Jutsu.
Important Notes:
Kaguyaa Only

TheBlazinDragon


TheBlazinDragon

PostPosted: Sat Sep 10, 2011 12:25 am


Custom Jutsu's

Quote:
Name: Determined Mindset
---Level: 5
---Style: Genjutsu
---Affinity: Earth
---Type: Passive
---Accuracy: 40
---Range: Self
---Effect: Accuracy +35 (7 points), Defense 1/2 (3 points), Range [Self] (+5points)
---Description: When Takeshi's mind is enveloped by his blood lust madness counterpart, his brain starts to function at a different wavelength making most simple and some moderate Gentjutsu's seemingly uneffective against him.

Quote:
Name: Un-nerving Mindset
---Level: 10
---Style: Genjutsu
---Affinity: Earth
---Type: Passive
---Accuracy: 10
---Range: Self
---Effect: Buff - Accuracy [Limited: Genjutsu/Earth] +60 (15 points), Range [Self] (+5 points)
---Description: Due to Takeshi's mind not always being so sound, he's not let many things get to him mentally. This makes it much harder for Genjutsu to effect his mind then most common people.

Quote:
Name: Thickened Bone Density
---Level: 15
---Style: Taijutsu
---Affinity: Earth
---Type: Passive
---Accuracy: 15
---Range: Self
---Effect: Bone Manipulation (5 points), Buff - Potency [Limited: Passive] + 30 (15 points), Range [Self] (+5 points).
---Description: When an incoming attack gets close to him, all of his bones solidify from there normal frail state into a solid steel beam like state, making it harder for attacks to break through his blocks

Quote:
Name: Bone Underlaying
---Level: 20
---Style: Taijutsu
---Affinity: Earth
---Type: Passive
---Accuracy: 20
---Range: Self
---Effect: Automatic Defense (10 points), Bone Manipulation (5 points), Defense 1/2 (10 points), Range [Self] (+5 points)
---Description: Like most Kaguya's before him, Takeshi has learned how to make his bones move inside his body. With this being known, he can use that skill to create a very solid type of "armor" between his skin layers to protect all of his organs and vitals while still being unseen by the eye.

Quote:
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---Level: 40
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---Level: 45
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---Level: 50
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---Description:
PostPosted: Thu Sep 22, 2011 8:49 pm


Ally/Summon

TheBlazinDragon

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