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OG Kaze
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PostPosted: Mon Jun 27, 2011 12:46 pm


ETERNAL SHINOBI KEKKEI GENKAI


Kekkei Genkai ( Literally meaning "a technique limited to inheritance by blood" or "Bloodline Limit") are abilities passed down genetically in specific clans. It's possible for a ninja to have more than one of these abilities. Kekkei genkai abilities that work via the user's eye are called dōjutsu. Other kekkei genkai include mixing one type of elemental chakra with another, creating a new one unique to the users, which is usually impossible for normal ninja.
Kekkei genkai and their related techniques cannot be taught to or copied by others. However, kekkei genkai can be given to others. Dōjutsu, or other kekkei genkai isolated to a single organ, can be transplanted into the body of another, as was done with transferring Obito's Sharingan to Kakashi. Use of these organs requires much more chakra than someone born with the kekkei genkai. Chakra elements can also be passed down to people outside of the clan, such as Yamato going through Orochimaru's DNA re-modification to acquire the Wood Release technique. However, Yamato's skill in using it is not nearly as powerful as the original practitioner, Hashirama Senju.
PostPosted: Mon Jun 27, 2011 4:11 pm


Current Bloodlines Available 27/29

Is still being updated. = w = ;; - Suna-chii

[ 01 ] Akimichi Clan: 0/5 [300 words required]
[ 02 ] Byakugan - Hyuuga Clan: 4/6 [650 words required]
[ 03 ] Chakra Manipulation - Kuryuu Clan : 1/5 [300 words required]
[ 04 ] Dokuton - Tamekaze Clan: 2/5 [200 words required]
[ 05 ] Electricity/Lighting Control - Raiken Clan: 1/5 [220 words required]
[ 06 ] Floating Flowers - Yamahana Clan: 0/7 [200 words required]
[ 07 ] Hyouton - Aokawa Clan: 1/5 [300 words required]
[ 08 ] Inuzuka Clan: 2/5 [200 words required]
[ 09 ] Iron Sand 2/4 [220 words required]
[ 10 ] Jinton - Sabaku Clan: 0/3 [600 words required]
[ 11 ] Jinton - Swift Release: 0/3 [700 words required]
[ 12 ] Kageton - Nara Clan: 0/5 [300 words required]
[ 13 ] Kousuiton - Oda Clan: 3/4 [600 words required]
[ 14 ] Kododoton - Terra Clan: 0/5 [250 words required]
[ 15 ] Kibaku Nendo: 0/5 [300 words required]
[ 16 ] Kikaichu Ishoku - Aburame Clan: 2/5 [250 words required]
[ 17 ] Mokuton - Senju Clan: 0/5 [500 words required]
[ 18 ] Neko no kawa: Reyen 0/5 [300 words required]
[ 19 ] Power of the Meiser and Soul - Shinzui Clan: 0/5 [500 words required]
[ 20 ] Puraton: Plasma Release 0/5 [600 words required]
[ 21 ] Ranton : Storm Release 0/5 [600 words required]
[ 22 ] Rinnegan: 1/1 [1000 word post explaining how you're character acquired the bloodline is required]
[ 23 ] Sharingan - Uchiha Clan: FULL | 1/4 (Stage 2) [650 words required]
[ 24 ] White Chakra - Hatake Clan: 0/5 [250 words required]
[ 25 ] Shikotsumyaku - Kaguya Clan: 2/7 [400 words required]
[ 26 ] Shoton - Sora Clan: 0/5 [500 words required]
[ 27 ] Suiton - Hozuki Clan: 0/5 [250 words required]
[ 28 ] Yamanaka Clan 2/5 [300 words required]
[ 29 ] Yoton - Terumi Clan: 0/5 [600 words required]


APPLY FOR KEKKEI GENKAI HERE

OG Kaze
Crew

Quotable Noob


OG Kaze
Crew

Quotable Noob

PostPosted: Mon Jun 27, 2011 6:20 pm


SHARINGAN - UCHIHA CLAN


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The Sharingan (写輪眼; Literally meaning "Copy Wheel Eye", Meaning (Viz) "Mirror Wheel Eye") is a dōjutsu kekkei genkai, which appears in some members of the Uchiha clan. It is one of the Three Great Dōjutsu (三大瞳術, San Daidōjutsu; Literally meaning "Three Great Eye Techniques") The Sharingan is also called "Heaven's Eye" (天眼, Tengan), because of the many abilities it grants the user. Tobirama Senju defines it as the "eye that reflects feelings".


Background

Sharingan
The Sharingan's abilities consist of two parts: the "Eye of Insight" (洞察眼, Dōsatsugan) and the "Eye of Hypnotism" (催眠眼, Saimingan). The first of the Sharingan's powers is being able to see chakra flow. The Sharingan itself gives colour to chakra, allowing the wielder to differentiate them. They are also able to tell if a person is under a genjutsu because the person's chakra flow would be irregular. The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan.
The Sharingan's third and most well-known ability is that it grants the user the ability to copy almost any technique that he or she witnesses, apart from other kekkei genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near-perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques, much like Sasuke Uchiha's Lion Combo. In order to reproduce a copied technique, however, one must have the necessary skill or ability to perform them. A prime example is Rock Lee's brand of taijutsu. While Sasuke was able to copy some of Lee's moves, they put a much more significant strain on him since he hadn't trained nearly as much as Lee had. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce techniques dependent on other factors, such as summons that the user has not signed a contract with.


Rules
-Katon (Fire) has to be Primary Chakra Nature-
-Once Activated, the Sharingan may be activated at Will.-
-The Sharingan, once awakened has One Tomoe each.-
-Moving to the next stage, or Tomoe requires harsh training and battle conditions.-
-The Sharingan constant drains chakra, the first time it awakens it drains 10 -Chakra from you body, and each post afterwards drains 5 charka.-
-After activating the Sharingan, having already awakened it Drains the user's body 5 chakra per post.-


Requirements for Awakening
The first time the Sharingan is activated, the user must be in a life or death situation.
Or they must experience great pain, from the loss of someone very close to them.

Second Tomoe
You must have posted at least 10 Times with your Sharingan Active. (In Battle)

Third Tome
You must have posted at least 20 Times with your Second Tomoe Sharingan Active. (In Battle)



-Copying Techniques-
Three Tomoe Required

In order to reproduce a copied technique, however, one must have the necessary skill or ability to perform them.

Genin
5 Jutsu May be Copied
Nothing B-Ranked or Higher

Chunin
12 Jutsu May be Copied
Nothing A-Ranked or Higher
Can copy Jutsu out of your Chakra nature, but it has to be the Same chakra element.

Jonin
21 Jutsu May be Copied
Cannot Copy S-Ranked or higher
Can copy Jutsu out of your Chakra nature, but it has to be the Same chakra element.

Kage/Satoosa
Unlimited in Copying Techniques
Can copy Jutsu out of your Chakra nature, but it has to be up to Two different chakra elements.

-Must have Both Sharingan Eye's to be Able to Copy Techniques.-


Uchiha Clan Jutsu

-Ninjutsu-


C-Ranked - Katon: Gōkakyū no Jutsu [Great Fireball Technique
A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface.

C-Ranked - Katon: Hōsenka no Jutsu [Phoenix Sage Fire Technique]
This technique creates a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult.

B-Ranked - Katon: Gōryūka no Jutsu [Great Dragon Fire Technique]
The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent.

A-Ranked - Katon: Gōka Mekkyaku [Great Fire Annihilation]
A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a massive wall of intense flames, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain.


-Genjutsu-

All Uchiha Genjutsu require All Three Tomoe to be Active/Awakened.


B-Ranked - Magen: Kyō Tenchi-ten [Demonic Illusion: Mirror Heaven and Earth Change]
The user decrypts a genjutsu that has been applied onto them and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else.

A-Ranked - Magen: Kasegui no Jutsu [Demonic Illusion: Shackling Stakes Technique]
Firstly, this technique requires the use of the Genjutsu: Sharingan. The opponent is caught in the illusionary world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture.




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Mangekyō Sharingan


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The Mangekyō Sharingan (万華鏡写輪眼; Literally meaning "Kaleidoscope Copy Wheel Eye"), noted to be the "heavenly eyes that see the truth of all of creation without obstruction" (天壌の理を掌握せし瞳, tenjō no kotowari wo shōaku seshi hitomi), is an advanced form of the Sharingan that has only been activated by a handful of Uchiha.


Awaking The Mangekyō Sharingan
The Mangekyō Sharingan is awakened through the trauma experienced from the death of a person very close to the Sharingan user. With the user normally having to witness or experience this first hand, Uchiha throughout history have killed those closest to them in order to expedite this process. To obtain the Mangekyō Sharingan, one must feel the emotion of losing a friend or family, as merely killing them or watching them die will not activate it.


1- Must have Witnessed the Death of Someone close to you.
2- Must have killed another Sharingan User of the Same Rank or Higher.

-OR-

1- You may awaken it Naturally, doing this requires 130 Post with your Sharingan Active.


Rules
Must be Jonin Level to Acquire
Only 3 Users may have the Mangekyo Sharingan (M.S) at any given time.
After the first Post M.S is active it drains 10 Chakra per post to sustain.
All M.S Jutsu Are considered S-Ranked Jutsu and drain chakra as such.


Mangekyō Sharingan Jutsu

Amaterasu
Amaterasu is the highest level of Fire Release, and is said to represent the "Material World and Light". The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision, and said to unavoidable. This has been proven to be False.

-Amaterasu's Black flames continue to burn for at least 2 post, unless the User of Amaterasu puts them out.

Kamui
Kamui allows the user to transfer anything to another dimension. Once a target is sent to this dimension it is unable to escape. primary use of Kamui is based on line of sight and, as such, does not require physical contact to warp a target into the other dimension. The high level of concentration required to use Kamui allows the opponent to feel the technique before it finishes, thus giving them a small window to dodge the attack.

-Kamui requires a 1 Post concentration to warp objects/people.

Tsukuyomi
Tsukuyomi is noted to be one of the most powerful genjutsu in existence. It is unique to the Uchiha clan and only those who have awakened the Mangekyō Sharingan can perform it. It is said to represent the "Spiritual World and Darkness" (精神界と闇, Seishinkai to Yami).
Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control.

-Tsukuyomi traps the target in a world designed by the user. In which the genjutsu is Active for 2 post.

Izanagi
Izanagi is a genjutsu that is cast on the user instead of others and is the most powerful amongst this type of genjutsu. When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their own state of existence, but it is normally only active for the briefest of moments.

-Izanagi allows the user to distort reality, thus allowing them to be completely unharmed by a single attack. (1 Attack, 2 Uses total)




Susanoo's
Susanoo
Susanoo, also known as the Tempestuous God of Valour (勇武の荒神, Yūbu no Aragami), is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities Tsukuyomi — which symbolizes the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid being that surrounds the user.

-Must know Tsukuyomi, and Amaterasu to preform.

First Form - Acquired By using Susanoo for the first time.
A chakra rib cage forms along one side of your character.

Second Form - Acquired by using Susanoo at least 2 more times after first activation.
A humanoid figure appears around your character, made completely out of charka.
-- Taijutsu/Bakijutsu D-Rank and below have no effect on you, but you are more susceptible to Genjutsu, or Non-Physical damage/jutsu.

Final Form Complete Susanoo - Acquired by using Susanoo a total of 7 Complete times.
A fully dressed humanoid figure, usually holds a weapon in one hand while holding onto a defensive or supplementary weapon in the other. It is rare that a Susanoo holds two offensive weapons.
-- Chakra is pulled out of the users body by the Susanoo, taking away 5pts each post in this form.
-- The user's range is greatly increased making it difficult to engage the user in one on one battle. (Range grows by 15 feet)
-- Taijutsu/Bakijutsu B-rank and Below have no effect on you what so ever.


Blindness System
- Each Mangekyō Sharingan user starts off at 100% Visibility.
- Each Mangekyō Jutsu used will increase your blindness by 3%.
- Two post After the activation of a Users Mangekyō sharingan, they lose 2% blindness to sustain the Mangekyō.


Blindness Rank
25% - You see objects at a blur, but you can still have pretty decent sight.
50% - You can barely see out of both eyes as one is almost completely blind.
85% - You can't really see out of your eye's clearly, people seem like blobs of blur and fighting it almost near impossible. You only have access to one eye.
100% - You're blind, you'll need new eye's if you wish to see again.


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Eternal Mangekyō Sharingan


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Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness, a harsh fate for those that have grown accustomed to the power and visual acuity it affords. Only by transplanting the eyes of another Uchiha can they hope to regain their sight, and ocular powers. If the transplanted eyes happen to be the Mangekyō Sharingan of an Uchiha with strong blood ties with the recipient — ideally a sibling — the likelihood of compatibility is increased, resulting in the creation of an Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan).


Obtaining
-Must Implant another Mangekyo Sharingan user's Eyes into yours. This stops the blinding process.-


Available Slots


一. Ashton Uchiha - Omega Taiyouchou [Mangekyo]
二. Shinto H. Uchiha - ox Kaze xo
三. Dawn Uchiha - Dawn Senpai
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PostPosted: Sun Aug 26, 2012 5:55 pm


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The Byakugan - Hyuga Clan

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Description
The Byakugan (白眼; Literally meaning "White Eye", Meaning (Viz) "All Seeing White Eye") is the dōjutsu kekkei genkai of the Hyūga clan. It is one of the Three Great Dōjutsu (三大瞳術, San Daidōjutsu; Literally meaning "Three Great Eye Techniques"), along with the Sharingan and the Rinnegan. Those who inherit the blood of this clan have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge. It also appears that unlike the other two great dōjutsu, all members of the clan possess and can use the kekkei genkai from birth, as opposed to needing to awaken or not inheriting it at all.

The primary ability of the Byakugan gives the user a near 360º field of vision, except for one blind spot at the back of the neck above the third thoracic vertebra. Upon activation of the dōjutsu, the wielder is granted an automatic 50 metre field of vision around themselves which can then be extended at the user's discretion.

The second ability is being able to see through solid objects, as well as some degree of telescopic sight. The distance and the degree of telescopic sight varies from person to person, and can be improved. In Part I, Neji Hyūga was able to see an area of 50 metres, but he later increases his visual range to at least 800 metres, while Hinata Hyūga's range in Part II stretches at least as far as 10 km. However, the Byakugan cannot see through certain barriers, such as the Four Black Fog Battle Formation used by the Sound Four.

The third and one of the greatest uses of the Byakugan is the ability to see chakra, chakra flow, the chakra circulation system inside the body with great detail as well as the colour of chakra. It is from this particular ability that the Hyūga Clan are able to employ their ultimate attack style: Gentle Fist. Unlike the Strong Fist, which is focused on external injuries, the Gentle Fist style focuses on internal injuries. Each strike, when placed correctly, strikes along the chakra pathway system, which is the network of vessels that carry chakra. This network is closely intertwined with the functioning of the body's organs, and so, when the keirakukei take damage, the organs suffer as well. There is no defence against the Gentle Fist, since one cannot train one's internal organs to become stronger. The only possible defence is to stop the Gentle Fist's hits from connecting. Like the Sharingan and Rinnegan, the Byakugan's ability to see chakra and its flow allows the user to detect chakra sealed barriers as well as determine when genjutsu is being used. It was shown in the anime that the Byakugan can also discern a transformation and a real person using the eye's ability to see chakra.

Particularly skilled users of the Byakugan can take the Gentle Fist style one step further. Along the keirakurei are 361 pinprick-sized nodes called tenketsu, or chakra points, which only the more skilled users can see. When struck, the Byakugan user can choose to either seal, or forcibly open these tenketsu, thus giving the user complete control over their opponent's chakra system. So, with precision, all those points along the victim's body can be sealed, stopping the chakra flow to those areas. Able to strike without force, and yet do more damage to a ninja than some of the most powerful ninjutsu, the Gentle Fist has been labelled as the greatest taijutsu style known in all of Konohagakure. In the Search for the Bikōchū Arc, Hinata demonstrated two other abilities with her Byakugan: the ability to magnify and zoom, effectively seeing every small insect in the area and to see the infrared spectrum allowing her to detect things through their body heat.

Constantly using the Byakugan over a long period of time causes severe eye strain in the user as seen with Neji Hyūga, who at that point, could not tell the difference between Kiba and Akamaru. This however, is not permanent.


Background
The Hyūga clan (日向一族, Hyūga Ichizoku) is one of the four noble clans of Konohagakure. All members born into this clan possess the Byakugan, a kekkei genkai that gives them extended fields of vision and the ability to see through solid objects and even the chakra circulatory system, amongst other things, and expel chakra from any of the tenketsu in their body.

The clan is separated into two parts, the main house (宗家, Sōke) and the branch house (分家, Bunke), a system that protects the secrets of the Byakugan from outsiders. The main house runs the family while the branch house protects it. The members of the branch house are branded with a cursed seal upon the third birthday of the heir to the main house. This seal gives the main house members absolute control over the branch members, because they can destroy the branch members' brain cells with a simple hand seal, or cause them great pain to punish them. This seal also makes sure the secret of the Hyūga's Byakugan is safe, because it seals the Byakugan after the wearer of the seal dies. Because they are essentially servants, simply because of their birth order or heritage, some branch house members are hostile to those of the main house.


Requirements & Rules
● .When active, the byakugan grants the user an almost 360 degree view of their surroundings with the exception of the single blind spot behind their neck above the thoracic vertebra.
● Upon activation of the dōjutsu, the wielder is granted an automatic 50 metre field of vision around themselves which can then be extended at the user's discretion.
● The byakugan user is able to see through solid objects, as well as having some degree of telescopic sight.
● The byakugan cannot see through certain barriers such as the Four Black Fog Battle Formation
● Constantly using the Byakugan over a long period of time causes severe temporary eye strain in the user.
● When using the Gentle Fist Taijutsu, you must allow your opponent a chance to escape within the following post. If they don't get out of the attack's range, it can be successfully followed through with.

Clan Jutsu

E Rank - Gentle Fist
The Gentle Fist (柔拳, Jūken) or Gentle Fist Art (柔拳法, Jūkenpō) is a form of hand-to-hand combat used by members of the Hyūga clan. It inflicts internal damage through attacking the body's Chakra Pathway System, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "gentle" fist.

● -3 Chakra every post active.


D Rank - Chakra Needle Technique
After focusing chakra outside the body, it is then formed into needles and propelled at the target. By using Byakugan, this technique can be used to hit very small targets, such as bees.

C Rank - Gentle Fist Art: One Blow Body
Using their ability to expel chakra from every chakra point on their body, a member of the Hyūga clan can hit their opponent with a blast of chakra that will send them flying away from the user.

● Requires Gentle Fist to Be Active.

C Rank - Gentle Fist Art: Palm Bottom
This attack consists of a quick, precise thrust of the users' palm to an opponent's body. Like other Gentle Fist techniques, it sends chakra into the target to cause internal damage which will temporarily paralyze an opponent for one post.

● Requires Gentle Fist to Be Active.

C Rank - Eight Trigrams Thirty-Two Palms
The Eight Trigrams Thirty-Two Palms technique is a manoeuvre of the Gentle Fist fighting style. It is essentially a halved version of the Eight Trigrams Sixty-Four Palms, but seems to be no less effective. This technique is used to close off the flow of chakra through thirty-two chakra points of an opponent's Chakra Pathway System. This eliminates their ability to use chakra for quite some time and makes it difficult for them to move. Once someone is within range of the field of divination, the Hyuga assumes their Gentle Fist stance and begins to deliver her attack:

● First, two consecutive strikes to make two.
● Second, another two consecutive strikes to make four.
● Third, four consecutive strikes to make eight.
● Fourth, eight consecutive strikes to make sixteen.
● Fifth, another sixteen consecutive strikes in succession to make a total of thirty two.

C Rank - Eight Trigrams Palms Revolving Heaven
A secret taijutsu that is orally handed down only within the main house of the Hyūga, this technique utilises the chakra control gained through Gentle Fist training to release a huge amount of chakra from all the chakra points on the user's body. It is also a defensive manoeuvre to compensate for the Byakugan's blind spot as the released chakra blocks any possible attack on the user. After releasing chakra from every tenketsu in their body, the user then spins rapidly to parry the attack, both creating a rotating shield of chakra around themselves and tossing away any nearby attackers. The user can also actively control the size and power of the sphere to suit the situation. This technique is only effective when rotating, since the chakra itself is not enough to stop a physical attack thus if they cannot spin, the user becomes vulnerable.

B Rank - Eight Trigrams Sixty-Four Palms
The Eight Trigrams Sixty-Four Palms is a taijutsu that should only be passed down in the main house of the Hyūga. It is a dangerous technique that is appropriately handed down from father to only a single child within the Hyūga clan. It is a maneuver of the Gentle Fist fighting style.

With the Byakugan's near 360° field of vision, the user envisions an Eight Trigrams circle. Then the enemy within this circle is hit with a series of violent blows. By striking sixty-four of the tenketsu throughout the opponent's Chakra Pathway System, their chakra flow is stopped, making them unable to even stand.

Once someone is within range of the user's field of divination, the user assumes a Gentle Fist stance and begins to deliver the attack:

● First, two consecutive strikes to make two.
● Second, another two consecutive strikes to make four.
● Third, four consecutive strikes to make eight.
● Fourth, eight consecutive strikes to make sixteen.
● Fifth, sixteen consecutive strikes to make thirty two.
● Sixth, another thirty two consecutive strikes in succession to make a total of sixty four strikes.

Each set of strikes is done at an exponentially increasing pace and strength. The attack not only disables the enemy but also knocks them back with every set of strikes.

A Rank - Eight Trigrams One Hundred Twenty-Eight Palms
The Eight Trigrams One Hundred Twenty-Eight Palms is a maneuver of the Gentle Fist fighting style. It is essentially a doubled version of the Eight Trigrams Sixty-Four Palms performed at twice the speed. This technique is used to close off the flow of chakra through one hundred and twenty-eight chakra points of an opponent's Chakra Pathway System. This eliminates their ability to use chakra for quite some time and makes it difficult for them to move. Alternatively, it can be used to hit a great number of targets very quickly.

Once someone is within range of the user's field of divination, they assume a Gentle Fist stance and begin to deliver the attack:

● First, two consecutive strikes to make two.
● Second, another two consecutive strikes to make four.
● Third, four consecutive strikes to make eight.
● Fourth, eight consecutive strikes to make sixteen.
● Fifth, sixteen consecutive strikes to make thirty two.
● Sixth, thirty two consecutive strikes to make sixty four.
● Seventh, another sixty four consecutive strikes in succession to make a total of one hundred and twenty eight strikes.

S Rank - Gentle Step: Twin Lion Fists
The user forms two large lion-shaped shrouds of chakra around their hands, then attacks the opponent with them. Though its full power was not shown in the manga, in the anime, it was shown that this technique has enough power to destroy Pain's chakra rods, as well as momentarily stunning the target after the attack lands.

● Requires Gentle Fist to Be Active
● Paralyzes the opponent for two posts if successful
● Causes extreme damage to internal organs and breaks bones on contact.

S Rank - Protection of the Eight Trigrams Sixty-Four Palms
Created by Hinata, this technique allows the user to emit a constant stream of chakra from their palms, creating extremely thin, sharp chakra blades. With their natural flexibility, the user can reach any point around themselves, allowing them to hit any target within their field of assault. While using this technique, the user moves with such speed that their movements become a blur, allowing them to hit hundreds of targets with extreme precision, much like the Eight Trigrams Sixty-Four Palms. It is so precise that it can cut smaller targets, like bees, in half. Additionally, the Hyuga can control the size of the chakra beams in their palms, allowing them to create larger, arc-shaped chakra beams that spread out across their entire attack range. The technique is powerful enough to knock back the giant summons. With the addition of the Hyuga's flexibility, the technique creates an "absolute defense" effect similar to that of the Eight Trigrams Palms Revolving Heaven, though the cutting nature of the chakra prevents any outside force from restricting it. In this way, the technique can be used as both an offensive and defensive maneuver.


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Available Slots


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OG Kaze
Crew

Quotable Noob


OG Kaze
Crew

Quotable Noob

PostPosted: Sun Aug 26, 2012 6:06 pm


- Rinnegan User Must Start as Genin, Cannot Auto Rank -

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The Rinnegan - Art of the Six Paths

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Description
The Rinnegan is characterised by a ripple-like pattern over the eyeballs, with a light purple irides and sclerae. It is said to be the most powerful of the Three Great Dōjutsu (三大瞳術, San Daidōjutsu; Literally meaning "Three Great Eye Techniques"). It was admired as being able to bring forth all ninjutsu. The holder of these eyes can completely master all five basic nature transformations that form the basis of ninjutsu. It was said that in times when the world is in disorder, a person is sent down from the heavens to become either a "God of Creation" who will calm the world, or a "Destroyer" who will reduce everything to nothingness. The Rinnegan allows the user to use all of the six paths' techniques, as well as the seventh path — that is "beyond life and death".


Background
Like the Mangekyō Sharingan and Sharingan, the Rinnegan has shown the ability to control tailed beasts through the use of the Outer Path's ability with its chakra chains and receivers.

The Six Paths of Pain were all reanimated corpses that Nagato gave the Rinnegan to through some unknown means. By doing so, Nagato could see each individual body's field of vision, coordinating the bodies with extremely precise planning. The animals summoned through the Animal Path also possessed the Rinnegan, so Nagato controlled and also shared a field of vision with them and the King of Hell with the use of the Outer Path technique. On its own, the Rinnegan allows the user to see chakra, including otherwise hidden barriers. It can also decipher more of the Sage of the Six Paths' tablet than the Sharingan and the Mangekyō Sharingan are able to.

The first person to possess the Rinnegan was the Sage of the Six Paths. Because of the Sage's mythical status, many people believed the Rinnegan was only a legend or a mutation. It later showed up in Nagato during his childhood. Tobi claims that he gave Nagato the Rinnegan. For this reason, he believes he is entitled to taking the Rinnegan from Nagato's body after his death. He implants one of Nagato's Rinnegan in his left socket, replacing the Sharingan he lost to blindness.

Through unknown means, Madara Uchiha managed to awaken the Rinnegan shortly before his death and during his battle as a reincarnated corpse against the Allied Shinobi Forces, his Eternal Mangekyō Sharingan transformed into the Rinnegan. Based on data collected over the years, Kabuto Yakushi and Orochimaru theorised that because the Sharingan originated from the Rinnegan, it was possible for the dōjutsu to progress to the Rinnegan as part of a "natural evolution".

Requirements & Rules
● .All Rinnegan user’s have the signature Doujutsu the Rinnegan active at all times
● To acquire the Rinnegan, one must have Senju DNA in their body (and not have a senju bloodline limit) and somehow obtain a set of Sharingan to transform those Sharingan and awaken the Rinnegan Doujutsu. You can either be a Senju with Sharingan implants or an Uchiha that somehow finds and assimilates Senju DNA into their body.
● The Rinnegan can also be acquired by having the eyes implanted into one's body after they were naturally activated.
● The Outer Path is automatically gained upon acquiring the rinnegan. It is also the original body of the rinnegan user and referred to as the 7th and final path.
● Only one person is allowed the Rinnegan at a time.
● Using the "Elemental Creation" technique, the Rinnegan user can access any of the 5 elements for usage. However, elements that are not a part of the user's original chakra nature will cost twice as much when performing jutsu and take twice the word count to learn. Also the user is limited to learning only 2 techniques for each element they don't possess.
● Must be of the bloodline profession.

Clan Jutsu


Outer Path: The Six Paths
Requirements: Rinnegan, 1000 word training post to unlock each path and the require SP for chosen paths.
Description: The Six paths made supposedly famous by the Sage of Six paths (hence his nickname) these are the corner stone of the Rinnegan’s abilities, and what many covet it for. There are like the name suggests six paths for the Rinnegan to master and each one is listed below this limit. Every path has its own requirements, and descriptions of its abilities will be listed along with the path in question. It should be noted that you may only use one path at a given time.


  • Name: Chikushōdō (Animal path)
    Requirements: 30 SP in Summoning
    Description: The animal path grants the user the ability to summon various creatures that are specific to them. This path grants the user a secondary summoning contract that is allowed to any species upon it, and allowed one more jutsu than normal; the user can also see through the summons eyes as though they were his own. The contract can only go up to major summons however, as you are technically the boss summon for this contract at least in terms of the natural order of things.

  • Name: Shuradō (Asura path)
    Requirements: Must have 30 SP in the Kugutsu stat.
    Description: The Asura path is the path of the automaton. It allows for the user to morph various parts of their body into weapons, and devices counting as though they were a puppet for them. This limit also increases the user’s endurance by 50%

  • Name: Tendō (Deva path)
    Requirements: Must have 30 SP in the Ninjutsu stat.
    Description: The Deva path allows a Rinnegan user to attract and repel forces. This in theory applies to the laws of gravity, but that is regarded as a parlor trick that never happened, and it’s true purpose is something far darker. It allows for the user to attract the force of a dead body to be more like their own, and repel their old form. This allows for the Rinnegan user to create a perfect clone of them which is within a real life body. This body can act independently of the user in almost all regards. For all respective purposes it has all the same abilities, bloodline limits, combat styles, and jutsu as the Rinnegan user. Deva path “clones” must be given a specific path to specialize in; in which case they can only access that path, but does not count against your ability to only use one path at a time. The Deva path counts as a puppet in terms of the total number of puppets you can control at a time; the deva path bodies cannot themselves use puppets or have the Deva path as their specialization. This can only be performed on RPC's.

    *Note: The body must be usable, and not missing things like a brain or heart, if it is missing one of those things you will need someone else to either re grow them or replace them with something before you yourself can use it for Deva.

  • Name: Ningendō (Human path)
    Requirements: Must have 30 SP in the Genjutsu stat.
    Description: The Human path is the embodiment of ‘humanity’. One with this path can read the minds of those whom they touch (be sure to work out with the RPC’s RPer what exactly they are thinking) and cause physical, and mental pain to those who are touching should they happen to lie to them. A genjutsu does not count as a lie for these purposes, and the damage can be no greater than the Rinnegan’s user’s rank -2 ranks. (C-rank Rinnegan user has this path, the damage to the opponent would be considered “E-rank”).

  • Name: Jigokudō (Naraka path)
    Requirements: Must have 30 SP in the Eiseijutsu stat.
    Description: The Naraka path grants the user the ability to regenerate almost anything so long as it still has life within it. The supposed “king of hell” is used by this path, with the ability to restore life to whoever it touches. Given enough time it could fully heal anything. For minor wounds it’s instant and not worth it’s time, for more serious wounds (such as deep cuts and profuse bleeding) it will take one post, for crippling wounds it will take two posts, and for life threatening three posts. It can heal Deva clones of the user perfectly despite what state they were in at the time of destruction. The amount of chakra used is proportional to the injuries sustained (E rank for small wounds, C rank for serious wounds, A rank for crippling wounds, and S rank kin for life threatening, This applies to Deva clones except that the costs are one rank lower [to a minimum of E])

  • Name: Gakidō (Preta path)
    Requirements: Must have Chakra Control as a specialty.
    Description: The Preta path allows for the Rinnegan wielder to absorb an unnatural amount of chakra. They gain the chraka absorbation special ability as a bloodline limit, and a 50% increase to their unmodified chakra pool, which can only be filled with chakra absorbed from other sources. The chakra absorbed by this path can only be used for “bloodline” jutsu.



Outer Path: Supplementary | Chakra Sight
The Rinnegan allows the user to see chakra, including otherwise hidden barriers

Outer Path: E - S Rank | Elemental Creation
This technique allows the user to learn and perform element techniques that they do not have the matching chakra nature for. The number of techniques they can learn or perform are limited.

S Rank | Deva Path: Chibaku Tensei (Catastrophic Planetary Devastation)
The user creates a dark black sphere of enormous gravitational pull power that when thrown into the sky, attracts objects from all directions and pulls them into the sphere compressing them simultaneously. The surrounding earth, including forests and mountains, are collected into a single point, piling on top of one another until it creates a large sphere. A large crater is left where the earth has been collected from. The technique can be countered by taking advantage of the strong gravitational pull, using powerful techniques to destroy the black sphere. The Deva path must be in close range of the user for this to work and the technique puts a lot of strain on them.

S Rank | Outer Path: Rinne Tensei (Art of Rinne Rebirth)
By channelling their power through the King of Hell, the Rinnegan wielder can re-infuse new life force energy to the bodies of those who have died. With their rejuvenated bodies acting as an anchor, the individual souls are then able to leave even the crossroad between life and the afterlife, returning back to their physical vessels. The technique targets all the individuals killed, even those not necessarily killed by the user. The user of the technique will lose their hair color as it is bleached white and eventually become weakened to the point of death. [Results in Death of Character]

E - S Rank | Deva Path: Shinra Tensei (Almighty Push)
Shinra Tensei is the Deva Path's ability to manipulate repulsive force (斥力, sekiryoku) at the user's will to push matter or ninja techniques away. Depending on the amount of force the user puts in this technique, it can easily shatter wood, bones, metal, or stone walls. By using this technique as a defensive measure, all attacks directed to the user will be deflected, no matter the size, power or mass. It can also be used to repel flames caught on the user's body. The only downside to this technique is that there is a short period when it is unusable after being used. The minimal time period is about 2 posts, but it varies depending on the amount of power put into the attack. Shinra Tensei can be used on a larger scale for massive destruction. Before it can be used however, the user must break his connection with all but the Deva Path ( to channel all available chakra through it). A massive amount of repulsive force is placed above the target, crushing everything beneath in a massive explosion. Using Shinra Tensei on this scale shortens the user's lifespan and leaves them unable to use it for the rest of a battle.

SS Rank | Outer Path: Tengai Shinsei (Shattered Heaven)
Coming soon..

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PostPosted: Sun Aug 26, 2012 6:13 pm


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The Akimichi Clan

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Description
The Akimichi clan (秋道一族, Akimichi Ichizoku) is one of the four noble clans of Konohagakure. It has had fifteen family heads, with Chōza Akimichi being the fifteenth and his son Chōji, the sixteenth.


Background
Members of the clan possess great physical strength and are able to quickly convert calories into chakra, which they then use in their various secret techniques. Most of these techniques rapidly consume the user's chakra during use, and maintaining them during a prolonged battle can be tiring. For this reason the Akimichi have high chakra levels and eat a lot in order to build up or replenish their chakra reserves. As a tribute, members of the clan wear the kanji for "food" (食, shoku) on the their clothing. If standard calories aren't enough for a battle, Akimichi can use the clan's Three Coloured Pills to convert excess fat into chakra, at the cost of one's health.

Many Akimichi use a bō as their choice of weapon. These staffs have the ability to lengthen in proportion to their wielder's size. These weapons also have small appendages at the top of them.

The Akimichi clan has a special relationship with the Nara and Yamanaka clan. For generations, members of these three families have formed "Ino–Shika–Chō" trios, named after the first part of the names of the members with the Akimichi members being the "Chō" in the trio. To strengthen the unity between the three clans, a member of the Sarutobi clan will give them special earrings to present to each generation head when they are promoted to chūnin after which they will swear their oaths. The earrings also symbolise that they are considered adults by their respective clans.


Requirements & Rules
● Due to the unique way of storing extra chakra in the form of fatty deposits, all Akimichi have a "chubby" or "fat" appearance.
● +40 chakra more than normal shinobi of their rank.
● Must have the chakra control specialty.
● Must always carry the clans special brand of chakra restoring food
● Aftering eating all of the chakra pills and forcefully activating the Calorie Control technique, in order to dodge death and survive a critical medical surgery you must roll one 20 sided die and hit an even number. If you don't your character dies from the damage their body sustains.

Clan Jutsu

Three Colored Pills: Green Spinach Pill
The first of the 3 pills that can covert the user's chakra into a strength and speed boost. The effect of the pill only last 3 posts and the user gains +2.5 SP boost in both the strength and speed stat. If the time runs out the user can increase the risk by taking another pill to increase the time limit and make themselves even more powerful, but this also would increase the strain on the user after the effects of the pills have faded. Once the green pill has reached the end of it's duration the user will experience fatigue for 3 posts after where their normal strength and speed is reduced by -2.5 SP.

Three Colored Pills: Yellow Curry Pill
The second of the 3 pills that can covert the user's chakra into a strength and speed boost. It is to be taken after the green pill and increases the duration of the pill effects to 6 posts The effect of the pill will last 6 posts and the user now has a +5 SP boost in both the strength and speed stat. If the time runs out the user can increase the risk by taking another pill to increase the time limit and make themselves even more powerful, but the final pill could cause extreme strain and result in death of the Akimichi. Once the yellow pill has reached the end of it's duration the user will experience fatigue for 6 posts after where their normal strength and speed is reduced by -5 SP.

Three Colored Pills: Red Chili Pill
The third and final of the 3 pills that can covert the user's chakra into a strength and speed boost. It is to be taken after the yellow pill and increases the duration of the pill effects to 8 posts and forcefully activates the Calorie Control ability of the Akimichi Clan member. It puts extreme strain on the body of the clan member and could result in the death of the Akimichi.

D Rank | Multi-Size Technique
This is a secret technique passed down in the Akimichi clan that increases the user's body size by converting their calories into chakra. The user can freely alter their size at will when using this technique, and can use it for an extensive period of time. A common application of the techniques gives the user a very round appearance by mostly increasing the size of the abdominal section, which is done in order to use the Human Bullet Tank technique. Other, more common applications increase the size of the entire body, turning the user into a giant.

C Rank | Human Bullet Tank
A threatening taijutsu trick that converts the users large frame into a destructive weapon. The user first uses Multi-Size Technique to make themselves into a human-sized ball, then they tuck in their limbs and use chakra to propel themselves into a powerful roll. Its effective use of weight and the force of rotation make for an even greater lethality than appearances would let on, enough to pulverise someone's hand with but a mere touch. It is difficult for the user to turn in this form. This technique has the added effect of plugging up the user's ears.

C Rank | Partial Multi-Size Technique
A practical application of the Multi-Size Technique which lets one expand their own body. The point of swelling a single part of the body is to use the weight to increase the power of one's physical attacks. Any bodily part may be augmented this way, but for ease of use the arms and legs tend to be chosen quite frequently. The speed of the expansion is exceedingly sudden, which makes it extremely difficult to avoid. Like the majority of the Akimichi clan's techniques, this one requires a considerable amount of chakra. Because of this one may choose to use one of the Three Coloured Pills.

B Rank | Spiked Human Bullet Tank
This technique is an enhanced version of the Akimichi clan's Human Bullet Tank with its effectiveness raised several times by using it together with weapons. One application of this technique first involves the user wrapping ropes with kunai attached around their body, after which the Multi-Size Technique is used. From that state, one switches over to the Human Bullet Tank. Using the kunai as spikes, the rotation power increases, and the attack power also drastically goes up. In another application of this technique, shown in Part II, Chōji rapidly grows his hair out to wrap around his body, in a manner similar to Jiraiya's Needle j**ō technique, instead of using kunai. This results in far more spikes than the previous version, as well as a shorter preparation time due to Chōji not needing to wrap kunai around his body.

B Rank | Super Multi-Size Technique
The Super Multi-Size Technique is the height of the Multi-Size Technique, which multiplies the user’s body to a size beyond belief. The attack method depends on the situation and the user’s inventiveness, but massive punches, kicks and body slamming is common. However, the abnormally extreme physical change also places a large burden on the user’s body. The clothes of the user also expand along with the body. [Clan Member must have consumed the first color pill]

A Rank | Double Human Bullet Tank [Clan Combination Attack]
Two Akimichi attack from both sides of an opponent with the Human Bullet Tank, crushing, and grinding the enemy caught in the middle.

A Rank | Super Open-Hand Slap
After using the Multi-Size Technique to increase their size, the user funnels chakra into their hands, which causes special markings to appear in them. The weight and power of the hands are greatly increased because of the larger size, the muscles are activated with concentrated chakra, and the thickness is also increased. With so much chakra that it becomes visible, the user's palms become like an iron hammer. This gives this attack the power to even cave in the earth, causing extensive crushing damage to anything that may be caught beneath them. This attack is also shown to have a wide range due to the increased size of his palms.

A Rank | Calorie Control
This ability grants members of the Akimichi clan free control of their body's calories — which they convert into chakra in order to perform their techniques. The Akimichi developed the Three Coloured Pills for easier use of this technique, however, the use of these pills carry great risks. On the contrary, these effects are not seen when the user performs the technique without the assistance of the pills. At the highest level of the technique, the user converts calories into chakra and releases the chakra in the shape of two large butterfly wings. In this form, the user can use some of their clan's high-level techniques, such as the Butterfly Bullet Bombing technique several times without experiencing fatigue or other adverse effects. The user still experiences weight loss but it isn't nearly as severe as when the pills are used. This form increases the user's strength and speed by +7.5 SP. If forced by the three coloured pills, the user may suffer death at the price of using this technique. This form and it's effects last for about 8 posts.

S Rank | Butterfly Bullet Bombing
This is a life threatening technique if used in combination with the red Akimichi food pill, which burns away all of a ninja's excess fat and converts it into chakra. Because the members of the Akimichi clan tend to be overweight to support their techniques, this pill can give them 100 times their normal chakra level. The intensely concentrated chakra that is gained leaks out from the backbone and becomes visible through friction with the shoulder blade, appearing like a butterfly wing. The user then concentrates the unique chakra into their fist, and then puts all their body weight behind the punch. The massive amount of chakra concentrated is enough to change the user's body structure, and the user will die unless given medical attention as described in the medical encyclopaedia from the Nara clan soon thereafter. Should an Akimichi be able to naturally use the Calorie Control, they can bypass the danger posed by the pills.

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PostPosted: Sun Aug 26, 2012 6:47 pm


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The Inuzuka Clan

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Description
The Inuzuka clan (犬塚一族, Inuzuka Ichizoku) or Inuzuka family (犬塚家, Inuzuka-ke) is a family of shinobi in Konohagakure known for their use of ninken as fighting companions and are easily identified by the distinctive red fang markings on their cheeks. The members are given their own canine partner when they reach a certain age. Thereafter, the shinobi and their dog are practically inseparable. The shinobi and canine allies fight using collaboration jutsu, such as the Fang Passing Fang or Fang Rotating Fang techniques amongst others, that take advantage of their teamwork and their sharp claws and teeth. The clan members are also able to communicate with canines even if unlike Kuromaru, the dogs cannot talk. The members of this clan, much like their canine partners, have greatly enhanced senses especially the sense of smell. By concentrating chakra to their noses, this sense is amplified to an even greater extent allowing the user to be able to detect, track and monitor targets from fairly long distance away. The clan's fighting style primarily revolves around their enhanced speed, strength and agility granted by the Four Legs Technique and other canine-based attacks, in conjunction with the tactical advantages granted by their heightened senses.

Background
The Inuzuka are a clan with a proud history of using companion animals to do battle. Feral and often wild the Inuzuka have gone done as a fierce beast clan because of it. Their tactic's of using coordinated taijutsu strikes and fearsome pets which seem to rival that of other humans or surpass them in power, have them a force to be reckoned with even within the modern world.

Requirements & Rules
● Each clan member is provided a canine companion (dogs or wolves)
● Bond between shinobi and companion can be strengthened through tough training.



● .

Shinobi-Companion Bond Levels

Dog Companion
Automatically acquired via Membership.
All Inuzuka clan members have this ability, gaining a dog companion during the early stages of life the two grow together and fight together, never being apart. The dog companion isn't like any other animal however, it is far more powerful due to the intimate bond between the two of them.

Greater Bond
Acquired through 350 words post of training w/ companion
This ability symbolizes the unbreakable bond between the Inuzuka and the pet, their chakras becoming shared and an increased empathy towards the other. With this ability the pet and master will slowly begin to feel what the other is feeling able to immediately know what they need or if their in trouble.
Shared chakra increases user's chakra according to bloodline stat rank:

Academy Student: +5 Chakra
Genin: +10 Chakra
Chuunin: +15 Chakra
Tokubetsu Jonin: +20 Chakra
Jonin: +25 Chakra
Satoosa/Kage: +30 Chakra


Canine Senses
Acquired through 550 words post of training w/ companion
The Inuzuka clan have far superior senses than that of a normal human, their sense of smell increased to the point where they can smell enemies from miles away, and track people through rain on a solid stone steppe with little problem. Their sense of hearing is so good that nearby enemies could simply be breathing and the Inuzuka will know about it.

Legendery Bond
Acquired through 1000 words post of training w/ companion
For some pet users, their closeness is truly legendary. Said to almost be one person in two bodies, they can call to each other from massive distances, and never need to worry about their partner being let down, or letting them down. Often said to be members of a unique species, rather then part of their original species, when they are needed, they fight together as one... and its damned impossible to tell one from the other. This limit allows the Inzuaka and their pet to communicate telepathically. Finally, and most importantly, they may share a single special ability each in a similar way to how they share jutsu.

Clan Jutsu

E Rank: Four-Legged Technique
This is the basis for most of the Inuzuka clans Taijutsu fighting granting them increased strength and agility. The user will fight on all fours, their appearance becoming even more feral, their fingernails and toenails becoming more like claws and their teeth becoming even more like those of a canines and their eyes becoming more wild. Using this ability the user's speed stat will increas by +5 for the next Eight posts. Each post this jutsu is active cost an E rank amount of chakra.

E Rank: Dynamic Marking
This technique allows the pet to urinate on a target while still moving skillfully to avoid attacks. Should the urine hit the target both the Inuzuka and their pet will now be able to track their enemy by scent, they will never loose track of them.

D Rank: Man Beast Clone
A modified version of the clone technique and the transformation technique it allows the Inuzuka member to make their pet into a perfect copy of themselves, making them nearly impossible to tell apart. The techinque can be broken however by identifying the animal and attacking it.

D Rank: Tsuuga [Piercing Fang]
Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles.

C Rank: Gatsuuga [Dual Piercing Fang]
Gatsuuga is a supreme Taijutsu technique of the Juujin Bunshin style of combat. After the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack. The preferred time to attack is when their opponent is showing an opening. Using this chance the fast rotating of the two attackers will cause a damaging impact on their opponent when they connect with their claws. While using this technique, both attackers are able to rotate and strike from multiple angles.

B Rank: Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou [Inuzuka Style Rare Beast Transformation: Double Headed Wolf]
Inuzuka Ryuu Chinjuu Konbi Henge: Soutou Rou is a Ninjutsu technique utilized by the Inuzuka Clan. This unique Konbi Henge is used by the clan member and their familiar, transforming them into a large mystical double headed-wolf.

B Rank:Garouga [Dual Wolf Fang]
Garouga is one of the ultimate Taijutsu techniques of the Inuzuka Clan. The technique is a super-spin and it uses up a massive amount of chakra, rendering the ninja and his dog almost helpless should the technique fail. The clan member familiar will first mark their target with the Dainamikku Maakingu technique. Then by using Inuzuka Ryuu Chinjuu Konbi Henge, the clan member and his partner will transform into the Soutou Rou, "Two-Headed Wolf." This huge beast has several advantages, the saliva it emits will make it difficult for their opponent to find footing in the surrounding area. The large size of the beast also causes large amounts of penetrating damage when it begins its spin. Unfortunately they spin so fast they are unable to keep track of their vision. So they must entirely rely on their nose and the urine marking. If Garouga connects with the target, the opponent is ripped to pieces. Also even if they do not connect directly, the surrounding shockwaves will slice into the enemy.

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PostPosted: Fri Dec 28, 2012 1:08 pm


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The Yamanaka Clan

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Description
The Yamanaka Clan doesnt have a true Kekkei Genkai as it has been stated that anyone with enough chakra control can use their techniques. Even with this said this solely depends on if a Yamanaka Clan member will even spill the beans which more than likely is less than likely. Despite not truely having a Kekkei Genkai, it is very dangerous to BELIEVE this clan is far less leathal then those that do as the Yamanaka Clan's techniques revolve around confusing the mind, and controlling the body. The basis of their secret techniques is to transfer their full or partial consciousness into a victom giving them complete control of not only the other party's sensory but their entire as well body. Perhaps one of the more chilling aspect of these secret techniques is that the victom's consciousness doesnt go to some far away place, completely unaware of whats going on yet instead is surpressed but well aware of whats going on around them; being forced to watch what the Yamanaka does with their body.

Background
The Yamanaka clan (山中一族, Yamanaka Ichizoku) is a family of ninja usually found in Konohagakure. They specialise in mind related techniques, and they own and run a flower shop in the village.

Requirements & Rules
● Must have Chakra Control as a specialty.



Clan Jutsu

D Rank: Sairentosupīchi no Jutsu [Silent Speech]
The user will perform the Oval hand seal and creates a link between the target and the user, if successful the user puts a message in the target’s mind which slowly continues to bother the opponent until it becomes too hard to concentrate on anything but the message. If the hand seal is interrupted while the message is being transferred the jutsu doesn’t work. After the message has been sent the user can stop doing the Oval hand seal. The user is immobile while initiating the jutsu, and the technique only lasts up to three to five posts. The target at any time can push the user out of their mind if they know how.

C Rank: Shintenshin no Jutsu [Mind Body Change Technique]
Shintenshin no Jutsu is a Ninjutsu technique originally used for spying. The ninja forms the needed handseals and then projects their spirit out of their body into their target. This can be another ninja or an animal. Unfortunately the spirit flies in a straight line at a slow speed. If the target moves and avoids the incoming spirit, the ninjas body falls lifeless until the spirit can find its way back to the body several minutes later. Because of the risk involved, the ninja must be very careful. When used in conjunction with a binding technique the chance of success greatly increases. While inhabiting the body of their opponent, the target still remains in their mind but their mental processes are forced aside as the ninja takes control. However if the target has strong mental fortitude, they can overpower the intruder and force them out of their body. Also while in the body of their target, if the ninja takes sudden physical damage, their original body will be hurt as well.

C Rank: Kontanribon no Jutsu [Soul Ribbon Technique]
To do this the user will perform two hand seals then the oval hand seals to transfer their soul into the opponent. This will create a link between the escaping soul and the Yamanaka’s body. This limit’s the range to 10 meters though. This technique works with “Art of the Valentine” if not used with it, this technique is useless. If the transfer is dodged or misses the user can you the link to immediately be brought back into their body.


C Rank: Kyūpiddo-kan no Jutsu [Cupid’s Senses]
The user will perform two hand seals and end with the Triangle seal. The jutsu causes a mental link between the user and the target. This allows the user to switch between users senses, but only able to use one a time. This is a spying technique so the target does not feel or notice anything when the jutsu is cast. The user feels/sees/hears/tastes/smells whatever the opponent does. When the user switches to one of the opponents sense they lose that specific one, for example: The user takes on the targets sight sight, the user loses his/her own sight, but gains the opponents. The target will be affected as long as the user can see them. If the user takes on the sight of an opponent with a doujutsu, the Yamanaka doesn’t would still see with normal vision, and wouldn’t be able to access the doujutsu. The user is immobile while performing this, at a higher ranks, like chuunin, the user can complete this without being immobile.

C Rank: Shinendensou no jutsu [Telepathy Technique]
The user will perform the rectangle seal to create a mental connection with someone within a ten meter radius. The user will then be able to talk freely with the other person using telepathy. The user must control their chakra to keep the connection between the two, if the user is disrupted; startled, etc. the connection will be lost. The user is only able to talk to one other person, the opponent is able to reply with the use of little chakra.

C Rank: Kokoroparusu no jutsu [Mind Pulse Technique]
The user will perform the Oval hand seal and aims it at the opponent. Instead of transferring their soul, the user attacks the opponent’s mind with a barrage of chakra attacks. When the opponent is hit they will begin to feel a headache. The headache will be in the forehead, top of the head, around the eyes, and along the back of the eyes. The opponent’s sight becomes a discomfort, as the head ache grows more it makes making hand seals become a difficulty. The opponent will have this headache for two posts. The user is immobile while performing the jutsu.

B Rank: Kontantei no Jutsu [Soul Spy Technique]
The user will use the oval hand seal at an empty space to propel their soul into the emptiness and wander. The user’s soul will be limited to a 10 m radius, but it can go upward, downward and in any direction. At higher levels the distance can be extended. The Yamanaka is invisible. All of the Yamanaka’s sense are shut off except their sight and hearing. The user’s body is left comatose and defenceless. The user can stay out of their body for up to five turns.

B Rank: Shinranshin no Jutsu [Mind Derangement Technique]
Shinranshin no Jutsu is a Ninjutsu technique which is used to confuse the targets body into attacking a nearby ally. The ninja will form the needed hand seal and then send their spirtual energy of confusion at his opponent. Though the opponent is mentally aware of his action, he is unable to stop his body from carrying out the attack.

A Rank: Sakabi (逆火) [Flashback]
This jutsu is related to the telepathic ability of the Yamanaka and can be used without any hand seals. With the telepathic abilities, the Yamanaka can force itself into the opponent's memories with a simple touch, not even necessarily skin to skin. But instead of the Yamanaka's spirit completely leaving it's body, it will only roam inside of the memories of the opponent, roughly or kindly depending on the objective behind the use of the jutsu. This jutsu is usually used as an fast way for interrogation or as torture, as the pain caused in the other's mind can be tremendous as well as damaging for the inspected memories, as they can be broken and ripped apart - which means essentially partial amnesia, migraines, mild depression.
This jutsu needs a continuous forced contact.

S Rank: Shintenkugutsu Juin no Jutsu [Mind Puppet Change Curse Seal Technique]
Shintenkugutsu Juin no Jutsu is a Ninjutsu technique that allows the Yamanaka clan member to place the mind of the victim into a puppet rather than their own body. After transferring his body into that of a puppet, the user's body will become defenseless. The Clan will manipulate it to throw a weapon at the victim ninja. Should the ninja catch the weapon and launch it back into the puppet, the curse tag on the puppet will activate and the victim will find their mind in that of the puppet. Because of the curse seal, the victim will be unable to manipulate the puppet's body. The Shinobi themselves will change places with the victim and take control of their body. Like normal Shintenshin, they will be unable to inflict injury on the victim's body without also being injured as well. For this reason, the clan member can create a situation where their victim's body is hurt but they're not. They can do this by binding the victim's body so they have no chance of escape and then putting them in a situation where harm cannot be avoided after the user leaves their body moments before. A skilled enough ninja (Kage Rank) can detect the Yamanaka's presence in their comrade's body and end the jutsu before they can complete their goals.


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PostPosted: Sat Dec 29, 2012 2:11 pm


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Iron Sand

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Description
...

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Requirements & Rules
● Primary Element is Jishaku [Magnet]
● Must be Bloodline Profession
● 1000 word post to unlock bloodline abilities.
● Secondary Element is Raiton [Lightning]


Iron Sand Control
Set amount of Iron Sand that can be manipulated per battle.

Genin = 250 lbs
Chuunin = 500 lbs
Tokubetsu Jonin = 1,000 lbs
Jonin = 2,500 lbs
Kage = Unlimited


Clan Jutsu

E Rank: Magnetic Field
The field is constantly emitted. When not in use, the field itself only expands a few inches from the body, but during use, it stretches so that the clansmen may use there Iron sand (directly affected by Rank). To maintain the constant field, Clan members must pay the cost of 3 chakra per every post Iron Sand is manipulated. Here are the following field range variations for each rank.

Genin = 10 Meters
Chuunin = 20 Meters
Tokubetsu = 30 Meters
Jonin = 40 Meters
Kage = 50 Meters


D Rank: Iron Solidification
Allows Iron sand to be solidified br compressing it into pure iron, Why still being able to be controlled. No handseals required to alter the Iron sand. However this take much concentration requiring complete and absoulute focus.

E-S Rank: Iron Sand Extraction
By pumping additional amounts of chakra into there polarity field, users can extract the and convert metal in the ground to be used as Iron sand. The field creates a sort of a "vacuum" effect which can be used to break down rocks, stone, etc. and extract iron sand. Chakra cost varies depending on the level at which the technique is used:

E = 125 lbs
D = 250 lbs
C = 500 lbs
B = 1,000 lbs
A = 2,500 lbs
S = Unlimited


C Rank: Iron Discs
The users take a small sum of Iron sand, and forms it into a round, flat, Iron disc. The disc is roughly the same diameters as the users body. By standing upon this thin disc, the user can hover about the ground, and move about the field with much more ease and speed. The polarity field lets the user lift his own weight (or the weight of others) via the iron sand. More then one disc can be created at a time

C Rank: Iron Sand Armor
By allowing the iron sand to cover there body, the user can transform the iron powder into a suite of armor. The Iron powder will begin to surround the user, with some parts solidifying,while others remaining in a powdered form. The solidifying Iron sand acts like strong plates of Iron protecting the internal organs and body (think like scales) Really good against people who specalize in taijutsu. (Speed -10 SP)

B Rank: Iron Trap
By placing a small amount of there own chakra in a small pile of iron sand (via the Polarity field or otherwise), the user may set a bear trap-like device with Iron sand. If an opponent were to walk on the iron and placed on the floor, it springs this technique and creates a set of large gapping teeth of solid iron sand to clamp onto the opponents leg. The trap reacts to movement, thus tries to close onto the opponent who walks upon it.

A Rank: Iron Bullets
The user commands his/her iron sand to suspend itself in the air. Upon holding the dragon handsign, he/she give each clump of sand its own magnetic field. The magnetic field given to the clumps of suspended iron are actually opposite to the users. Doing this, causes the multiple Iron lumps to be expelled violently from the users own field, turning the clumps into bullet-like projectiles. The ridiculous speed at which they travel can pierce through the human body like butter, and even thick stone, body armor and wall as well.

A Rank: Iron Dome
The user is able to call their iron sand around them, forming a defensive dome. The dome is only 3 meters wide, and 4 meters tall. It can be formed anywhere in the polarity field of the user. The user is stuck inside the dome unless they are forced out or release the technique. The floor of the dome is covered in iron sand as well, so it is a perfect half sphere, and the bottom is perfectly flat. This dome can be held up for a maximum of 3 posts.

A Rank: Iron sand Explosion
By creating a small orb of intensified electrical chakra, the user can cause an Iron sand creation to explode. He/she must place electrified chakra orb into a creation, which drastically and violently shifts the magnetic fields in the orb (which are opposite to the users) upon command. The solid creations begin to erupt and explode outward, causing lumps of fast moving iron and shrapnel to collide and harm everyone (radius of 20 meters).

S Rank: Iron Golem
After the handseals are performed, a pulse of chakra is released into there polarity fields, causing a ripple-like to occur in the iron sand on the floor/air. From the ripple, hands, head and a body begins to rise from the Iron powder. Eventually, a large 25ft monstrosity stand in the middle of the battle field. Under the control of the user, the golem can attack, via punches, kick, or be equipped with weapons created from the Iron sand. It is even capable of reparing itself constantly as lone as there is more sand

S Rank: Iron Spike Burial
Upon capturing an enemy in their iron sand, The user allows the Iron sand to surround the opponents body completely immobilizing them. The iron sand begins to reform and reshape into a medieval "Iron Maiden". Only the eyes of the opponent are exposed during this. Within seconds, the iron sand on the surface turns inward and begins to form spikes which impale the enemy all over there body(head to toe), killing them very fast or slow if the user wishes so.

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PostPosted: Thu Jun 13, 2013 2:05 pm


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KAGETON - NARA CLAN

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Description

The Nara clan ( Nara Ichizoku, "Nara clan") is known for their manipulation of shadows and tending of deer, which graze in a large area of Nara clan forest. They have kept a book with medicine preparations and effects for generations. Among the medicine described in this book are the secret pills used by the Akimichi clan. The men from this family are very lazy and tend to be attracted to overbearing women. The Nara members are the Shika in the "Ino-Shika-Cho" trio.

Requirements & Rules
The Nara way can only be taught by the Clan Head and the ones who have gained the Head's trust, thus gaining the permission to teach anyone not born of the clan (Those born into the clan cannot have NPC's as parents).
● Must have access to shadows (darkly light areas, shady regions, etc.).
● Being as smart as they are, they have immense knowledge of chakra, nearly mastereing the art of chakra control.
Chakra +10 for each rank gained.
● Elemental attacks cannot be spread through the user's shadow
Ex.) Using Raiton to shock the Nara Clan member through contact with their shadow.

Clan Jutsu

• Kageton: Naitobijon
• Passive
• This passive ability allows the Nara clan user to see just as well when in a dark place as during the day.
• Restrictions: They can see ONLY as good as during the day. Ergo, should their eyesight be poor, or should the Nara be blind or have a vision impairment, that is how good they will see at night.

• Kageton: Shadoo yugami
• D
• The members of the nara clan can manipulate their shadows along the ground at will. They cannot lift their shadows off the ground with this technique alone, though, she can connect with other shadows. When connected to another person's shadow, they can telepathically share information, whether the other person is of the clan or not.
• Restrictions: Can only go as far as the Nara's shadow can reach. This includes merging with other shadows along their path to increase their distance.

• Extending Shadow Hands (Hari Kage Te)
• D
• A skill where the user gathers their shadow chakra into their arms for a very simple purpose. With this jutsu they are able to extend their reach extensively for taijutsu attacks.

Shadow Pool (Kage Gouben)
• C
• A skill where the user concentrates chakra into their shadow and redirects it to the front of their body. When the opponent rushes over and tries to step into the shadow they will fall into a strange pool and sink into the ground.

• Kage Kubi Shibari no Jutsu [ Shadow Neck Bind Technique ]
• C
• After capturing an opponent with the Shadow Imitation Technique, the user can then further extend their shadow up to the target's throat in the shape of a hand, which chokes them to death. Also, if the Shadow Imitation Technique isn't making the opponent copy their movements, this can be used to bind the opponent's body in a restraining fashion. The closer the user is to their opponent, the tighter the strangle will become. This technique cannot be used for an extended period of time and weakens with each passing minute.

• Kagemane no Jutsu [ Shadow Imitation Technique ]
• C
• The Shadow Imitation Technique allows the user to extend their shadow for as far as it has sufficient area and shade. Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. Therefore, the two can throw shuriken at each other at the same time if the user desires (of course, to prevent hurting themselves, the user just has to have the shuriken holster in a place where you don't normally have it, like the back, so that the opponent draws nothing when the user draws a shuriken). If the target is out of range, the user can produce a better light source to increase their shadow's size or rely on preexisting shadows for their shadow to freely travel through. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction.
The major downside of the Shadow Imitation is that it is tiring to use repeatedly; If the user is low on chakra, the performance rate of the technique also deteriorates. Insufficient lighting will make the technique less effective. A particularly strong opponent can also resist the shadow's forced imitation.
+2 in rank from the Clan member using this technique.

Shadow Blade (Kage no Yaiba)
• C
•A skill where the user gathers their own shadow and creates a blade from it. This blade harnesses the ability to extend depending upon the shadow medium that is used and can make it difficult to deflect.

Shadow Needle Barrage (Kage Senbon Rendan)
• B
•A skill where the user channeling there chakra through the shadows, launch needles of shadow towards the opponent. These needles do not have alot of piercing power, however can be utilizing with another shadow jutsu making this the first of a deadly combination.

• Kagemane Shuriken no Jutsu [ Shadow Imitation Shuriken Technique ]
• B
• The user will entrust a projectile weapon with a sufficient amount of chakra. They will then fling the enhanced projectile at the opponent's shadow in an attempt to make any contact. If the projectile pierces the shadow and sticks into a surface, the afflicted opponent will be overcome by the Shadow Imitation technique

Shadow Strand Binding (Kage Oriito Soutei)
• B
•A skill that is used after the Shadow Needle Barrage Jutsu. The shadow needles that are stuck within the opponent, quickly stretch out towards the ground and stab into the ground. Becoming stiffened to make sure the opponent cannot move from that particular spot. Giving an opening for attack.

Shadow Armor (Kage Yoroi)
• B
•A skill where the user gathering up the power of their shadow and infusing it with chakra have their shadow slowly consume their body. When the shadow fully consumes their body, it becomes a powerful armor that is resistant to physical harm.

Shadow Sewing (Kage Nui)
• B
•Ninpou: Kage Nui is a Ninjutsu technique developed by the Nara clan. To perform the technique Shikamaru will first form the needed handseal to extend his shadow. Shikamaru will then change the handseal to cause the shadow to emerge from the ground in tendrils. The tendrils can extend and whip about and are strong enough to pierce nearby targets.

Shadow Gathering Technique (Kage Yose no Jutsu)
• A
•Kage Yose no Jutsu is a Ninjutsu technique developed by the Nara clan. This technique uses the Kage Nui threads to extend from a Kage Kubi Shibari bound on the body. These threads can then pull an object back towards the one bound. In this case, the shadow thread was used to pull in wire and explosive tags which were surrounding the target. The Kage Nui then sewed the wire into the target, binding them with the wire and lacing them with explosive tags.

• Kageton: Kage no Gugen [ Shadow Release: Embodiment of Shadow ]
• A
• The user draws up their entire shadow around their body, channeling chakra through it in order to mold it into some form of beast ( user's choice. ) This shadow shell operates as both a defense and an offense, as it grants the wearer improved physical strength and defense, while weighing literally nothing. Additionally, because the Nara are capable of controlling shadows, the shell can be manipulated to perform other techniques, or as simple limb transformations. Unfortunately, this also means that light sources can dispel the shell.
• Lasts 10 posts

• Kageyose no Jutsu [ Shadow Endgame Technique ]
• A
• This technique places emphasis on the minute control of the shadow's movements. It is even accurate enough to make the tentacles it forms go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skillfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and so forth. This technique has many possible applications and uses. There are no hand seals used for this technique, but the hand movements resemble that of Gaara's Sand Binding Coffin.

Shadow Dragon Attack (Kageryuudan no Jutsu)
• A
•A skill where the user utilizes their entire shadow, converting it to a large incarnation of shadow. The shadow itself takes the form of a dragon, which in turn flies off and attacks the opponent. The downside of this jutsu is the user is connected to the dragon and must travel with it.

Shadow Passage (Kage no Keika)
• S
•A skill in which the user makes a small portal of shadow, these portals of shadow are able to take in an object that can fit into it. These portals have a one and a half foot radius, but will only exit through another shadow portal. Once a shadow portal has designated a particular area to come out from, it cannot be switched. The portal can also be used by the opponent.

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PostPosted: Sat Jun 15, 2013 7:17 am


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HYOUTON - AOKAWA

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Description
The Aokawa clan (しっとり浸透一族, Aokawa Ichizoku) are a group of shinobi that are natural-born swordsmen that founded the commonly known "Kenjutsu".

Background
The Aokawa clan was said to have started 20 years before the First Great Shinobi War in the low lying areas of Mizu no Kuni. Due to hearing about the massacres of the kekkei genkai clans in Konogakure, the founding Aokawa's gave refuge to fleeing clans who wanted to hide their kekkei genkais so they would live on. This being said, a lot of the clans became assimilated into the Aokawa clan and eventually lost their individuality over time. While most of the clan never showed signs of a bloodline ability, some began to be able to manipulate suiton and fuuton based chakra together in order to create the fabled hyouton element the was said to have been lost to history. After 100 years after the 1st Shinobi War, this Hyouton element manipulation, being the most frequent kekkai genkai shown within the clan, became the "main" bloodline of the Aokawa.

Requirements & Rules
● Primary Element must be Suiton.
● Bloodline must be Hyouton.

Clan Jutsu
Ice Release ("Hyouton", "Ice Style") is an advanced nature kekkei genkai formed through simultaneous use of fuuton and water-based chakra natures to create ice, or complete icebergs.

Name of Jutsu: Hyouton: Koori Saiku [Ice Release: Ice Trick]
Rank: E
Description: After forming a few handseals and concentrating chakra in the users finger tips the user touches someone with their cold fingers and releases the chakra in their finger tips. This leaves the opponent with a cold feeling that runs down their spine.

Name of Jutsu: Hyouton: Hyoushou no Sousaku [Ice Release: Ice Floor Creation]
Rank: D
Description: The user performs a few handseals, causing a small strip of ground to become icy and slick. This is often used to counter a charging enemy by causing the ground beneath them to become slippery and cause them to fall.

Name of Jutsu: Hyouton: Kaze Tsumetai [Ice Release: Icy Wind]
Rank: D
Description: First, the user takes a few cubes of ice and crunches them in their mouth. The user then does a few handseals to amplify the cold emitted by the crushed ice and blows it out in a very cold gust of wind

Name of Jutsu: Hyouton: Koori no Hahen [Ice Release: Ice Shard]
Rank: D
Description: After two handseals the user creates a single small shard and throws at target, however it's near useless beyond a range of 5 meters, making it a weapon to surprise the foe then a real threat, which makes it most effective against unprotected parts of the body.

Name of Jutsu: Hyouton: Supurinta- Se [Ice Release: Splinter Torrent]
Rank: D
Description: The user performs a few handseals, causing Hyouton chakra to accumulate in their mouth. Right afterward, the user can exhale and shoot a torrent of small ice shards. Though harmless, the attack can be very frustrating from the successive stinging.

Name of Jutsu: Yukidama [Snow Ball]
Rank: D
Description: The user goes through a few handseals and then gathers his palms together. Within his held grips, the user is capable of creating a snow ball that he can shoot at an opponent.

Name of Jutsu: Suno- Fure-ku Sankaku [Snow Flake Sensation]
Rank: D
Description: After forming a few handseals and concentrating chakra, the user spins around their axis once or twice inducing the water vapor in the atmosphere to freeze and turn into snow flakes. As a result, the user gets an aura of continuously regenerating snow that puzzles the opponent, or give the user charm and even allow the user to disappear out of sight if fast movement is performed. This jutsu would be only draining for a student to keep for a long while.

Name of Jutsu: Hyouton: Kowareyasui Koori [Ice Release: Fragile Ice]
Rank: D
Description: The user flashes through quick handseals and then places their palms on the frozen surface of a lake or a pond. Afterward, the user manipulates the ice to melt most of it making it very fragile to stand on. As a result, any movement by the target or any slight impact to the ice will shatter it to pieces and cause whoever standing on it to sink into the frigid water.

Name of Jutsu: Hyouton: Hyoutenka no Sutingu [Ice Release: Subzero Sting]
Rank: D
Description: The user does a few handseals before he fills his gathered palms with water. The user's chakra will then cool the water freezing degrees very close to 0 Celsius. The user himself won't suffer the extreme coldness, but once he decides to squirt his handful of liquid on someone, they will by stung by the pain of the extremely-cold water touching them.

Name of Jutsu: Koori Bunshin no Jutsu [Ice Clone Technique]
Rank: C
Description: This is a Ninjutsu technique that utilizes ice to create a Bunshin clone. Unlike a normal Bunshin, the Koori Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out attacks on its target. Also, elemental clones can think, but only on the rudimentary level, and the concentration for their jutsu needs to be maintained by the user. When this clone disperses, it reverts into falling shards of ice.

Name of Jutsu: Hyouton: Otaki Arashi [Ice Release: Cascading Storm Technique]
Rank: C
Description: After performing a series of handseals, the user can create a swirling tornado of cutting shards of ice around him. It spins at an intense speed delivering a flurry of slashes. It is useful for dealing with multiple enemies at once or a possible escape technique.

Name of Jutsu: Hyouton: Hisanyuki no Jutsu [Ice Release: Flying Snow]
Rank: C
Description: The user creates a large ball of tightly compacted snow. It is then launched as a shooting bolt of ice after it is carefully aimed at a user. Although it is fast, its path is linear in direction and can be avoided if noticed in time.

Name of Jutsu: Hyouton: Daburu no Kouri Shuriken [Ice Release: Double Ice Shuriken]
Rank: C
Description: The user's hands gather to finish a few handseals quickly. Afterward, the user extends their arms to their fullest and to the back farther and farther. At the palms of the user, and away from the opponent's sight, two ice shuriken start to form and even slowly spin. The user then violently pushes both arms ahead, possibly crossing them, flinging the two shuriken at the opponent. The shuriken are light and thinner than normal shuriken, but that only gives them more speed and more pain-inflection due to being sharp and cold.

Name of Jutsu: Hyouton: Kouri Senbon [Ice Release: Ice Needles]
Rank: C
Description: As soon as the user finishes handseals for this jutsu, they make fists and hold their arms crossed against their chest. Gradually, three ice senbon will form in each grip between the fingers. The user can then use his newly-generated senbon as throwing weapons or in close-combat, notably more efficiently than normal senbon in terms of speed, piercing and hardness. The melting of the needles can be prevented by Hyouton chakra.

Name of Jutsu: Yuki no Te [Snow Hand]
Rank: C
Description: The user's handseals for this jutsu allows him to use his chakra to form a hand from the surrounding white snow in front of him. The hand is quite large, perhaps as big as the user themselves, and it will imitate the user's dominant hand's movements by the inch. Also, this jutsu is quite draining to keep the hand formed and solid.

Name of Jutsu: Yuki no Nami [Snow Waves]
Rank: C
Description: After doing handseals, the user's palms will manipulate the snow to create multiple waves that will rise and ram into the target forcefully.

Name of Jutsu: Dai Yukidama [Great Snow Ball]
Rank: C
Description: This jutsu is best performed at a hillside covered with snow. The user will use his handseals to stimulate a small snow ball into rolling and getting bigger and bigger. The ball then, as large is it becomes, will roll at high velocity at the target crashing into them and overwhelming them with its momentum as they become buried under snow. This jutsu can be less efficiently executed in a flat landscape, though it can be enhanced by the user's physical strength or Fuuton ninjutsu for example.

Name of Jutsu: Hyouton: Aisu Kyu-bu [Ice Release: Ice Cube]
Rank: C
Description: The user will first use handseals, and then he will extend his open palms and create a big ice cube. This cube can be approximately as tall as the user. This cube can then be used to block an attack or assault an enemy by means of throwing or pushing it.

Name of Jutsu: Hyouton: Hayai Aisu [Ice Release: Swift Ice]
Rank: B
Description: The user would blow onto water to freeze it. This would work well on an opponent who is soaked in water. This does not require the use of handseals.

Name of Jutsu: Hyouton: Hie Kaze [Ice release: Chilling Wind Technique]
Rank: B
Description: By concentrating and molding chakra via handseals one can begin to draw upon the heat in the surrounding area and slowly begin to cool the temperature. At first the wind begin to chill, then the water slowly begins to freeze, and any rain turns to snow, and continues to get colder as long as the jutsu is held. Even if it is interrupted it could take up to an hour to a day to return the surrounding area to its former climate.

Name of Jutsu: Hyouton: Hyouchuujou [Ice Release: Ice Spiking Columns]
Rank: B
Description: The user draws upon water from the water table beneath the ground they are on. When it rises up to surface level it is formed into several spikes of water that are then frozen and forced through the soil at their target .

Name of Jutsu: Hyouton: Hyouheki [Ice Release: Ice Wall]
Rank: B
Description: The user's action to create handseals will allow them to create a wall of ice to stand in the way of an attack. the wall is a couple of feet thick, and thus, is quite strong. Nonetheless, a strong or concentrated attack could be able to crack through it. The user has the option of making the wall dense to block sight beyond it, or making it as clear as an ice cube.

Name of Jutsu: Hyouton: Koori no Hashira [Ice Release: Ice Pillar]
Rank: B
Description: Standing on ground with moisture in it.
Description: This jutsu quickly accumulates all of the moisture in the ground in one point and, following the will of the user, quickly cools it to a low temperature. The cooled water then chills and pushes out from the ground at a high speed, becoming a cylinder of ice. It can range in width and length depending on both the skill of the user and the amount of moisture available but it cannot go further than 2 meters long and two feet in girth. It moves at a speed dependent on the chakra put into the technique, with the upper limit being the user's "charging" speed.

Name of Jutsu: Hyoton: Tsubame Fubuki [Ice Release: Swallow Snow Storm]
Rank: B
Description: The user launches a bunch of ice needles that are in the shape of mini-swallows. These needles can change direction in the air.

Name of Jutsu: Hyourou no Jutsu [Ice Prison Technique]
Rank: B
Description: After forming the needed handseals, the user will touch the ground, causing columns of ice to rise from the ground at their foe. If caught, the ice will rise up around the target and imprison them.

Name of Jutsu: Hyouton: Saido Suwaipu [Ice Release: Side-Swipe]
Rank: B
Description: Thrusting their hand out, the user creates a long, thin line of ice, sharp on one side. The user then swipes their arm horizontally, the line of ice flying off at the end of the movement.

Name of Jutsu: Hyouton: Ryuusou [Ice Release: Dragon Frost]
Rank: B
Description: Gesturing with his hands after the completion of handseals, a small group of big piercing ice spikes forms aerially around him and shoot at the target desired.

Name of Jutsu: Hyouton: Hyoushou Hi [Ice Release: Ice Crystal Hail]
Rank: B
Description: The user's preparations of a long chain of handseals will then allow them to raise their hands to the sky and call upon a hail of rhomboidal ice crystal against their target. The hail will be quite ferocious and harmful due to the crystals weight and momentum of falling. Moreover, the hail is uncontrolled by the user, so it can harm them as well.


Name of Jutsu: Yuki Yose [Snow Summoning]
Rank: B
Description: Depending on the weather, this jutsu can be easy or very difficult to execute. The user performs a series of handseals, and then calls upon frost and snow to form around him in a relatively big area. The snow rises in level to almost knee level. For that, this jutsu is quite beneficial to supply snow for jutsu. Importantly enough, at high temperatures, this jutsu is quite default, draining and time-consuming. While in much colder circumstances, this jutsu could be a piece of cake.

Name of Jutsu: Hyoton: Akaka Hachure [Ice Release: One-Horned White Whale]
Rank: A
Description: The user creates a large one-horned whale out of the ice nearby that is shot at the opponent, crashing down on top of them with its massive body. This jutsu has a great deal of force behind it, able to knock even the largest summons or strongest of shinobi aside, but as a downside takes up a lot of chakra.

Name of Jutsu: Hyouton: Enbu no Buttobasu Touketsu [Ice Release: Full Frozen Waltz]
Rank: A
Description: To perform this attack the user must be capable of incredible agility and maneuverability. The user first attacks by grabbing hold of the opponent’s wrist, pulling the opponent’s arm toward them. They quickly thrust their outer most foot against the footing of the adversary, knocking them off balance, slams their free fist into their opponent’s stomach, knocking them upward. They then make a Koori Bunshin which leaps after the enemy, while the user follows in the shadow of it. The Koori Bunshin then swings at the enemy but instead of hitting them shatters into ice shards that continue past the enemy. The user then thrusts the shards into the opponent’s back, injuring them and sending them towards the user. Then they grasp the enemy and spin back, sending the target toward the ground, making them hit the ground with their back first. Finally the user gathers ice around their heel as they do a front flip while they fall back to the ground, slamming the ice covered heel into the enemy’s chest.

Name of Jutsu: Hyouton: Haryu Muuko [Ice Release: Piercing Dragon Fierce Tiger]
Rank: A
Description: A Hyouton (Ice element) jutsu where the user creates a large tiger out of nearby ice. Due to being so cold, it can freeze nearby water around it while attacking its target. It resembles an ice version of Suiton: Suiryudan no Jutsu, and its hand seals are tiger, bird, boar, then followed by dog.

Name of Jutsu: Hyouton: Hyougen [Ice Release: Ice Field]
Rank: A
Description: A ninjutsu that creates a field of ice that is emitted outward, causing the surrounding area to be covered in a frost that quickly becomes pure ice. This is a very powerful technique which is mostly considered forbidden due to its destructive capacity.

Name of Jutsu: Hyouton: Rogan Nadare no Jutsu [Ice Release: Wolf Fang Avalanche Technique]
Rank: A
Description: The user creates an avalanche of wolves made of snow that run towards the opponent to attack. This attack is able to cause opponents who hit by it to be sucked underneath, and potentially drown, making it very dangerous. As a trade of, it has a large chakra cost.

Name of Jutsu: Touketsu Yaiba no Arashi [Frozen Blade Storm]
Rank: A
Description: To initiate this attack, one must be able to manipulate water. By performing a few seals, the user begins to take a section of water and shape it into a blade, then turning it into ice. The more chakra used and the higher the skills, the more ice/blades can be made. Once the blade is fashioned it can then be launched at the selected targets, from many directions, all controlled by the users chakra, but this take a lot of concentration, and even still, has somewhat poor accuracy, which is only made up for, by creating multiple blades at once.

Name of Jutsu: Yukitama Hougeki no Jutsu [Snowball Bombardment Technique]
Rank: A
Description: The user concentrates their chakra into the snow, causing balls of snow to form and rapidly fire at a target. These balls are nearly as dense as stone, making them very solid, and they are all about the size of baseballs. Because of how quickly the balls are moving, they each do a fair amount of damage on impact. The more chakra used and snow available, the more snowballs produced.

Name of Jutsu: Hyouton: Idaina Keibitai - Gurando Keimusho [Ice Release: Mighty Guard - Grand prison]
Rank: S
Description: It will begin by creating a giant ice barrier, which will surround the user, or desired target. For the mighty guard technique, the user will then summon a water barrier in beneath the ice barrier. The two will act in a cycle feeding off the other. as the ice is chipped away, water will fill in through the cracks, and re form into ice, at a high speed, and keep the barrier strong, not allowing any attacks in. As well, the ice barrier can send spikes from the outer walls, and reform from the water, for those who venture to close, or can fire them, for those who stay back.

The grand prison technique is almost the exact opposite in theory. Instead of place the water barrier beneath the ice, it surrounds the outer layer of the barrier, and thus keeping the target inside. As well, spikes can form from the ice wall, or fire from the ice wall, and pierce the target within. Both techniques are very strong, and only the strongest of attacks can actually penetrate and destroy the barrier itself. This technique is also one which is very draining in chakra, and only those with a great amount of chakra, and chakra control, can use this technique more than once, with minimal consequences on the body.

Name of Jutsu: Hyouton: Koori-Mizu Tsuin Atama no Haidora [Ice Release: Ice-Water Twin Headed Hydra]
Rank: S
Description: This technique produces two dragons, one of ice and one of water, which fuse together to form a dragon, with two heads. If a head is destroyed it is able to regenerate, with extra chakra used, but this technique can be very draining as the size and power of the jutsu makes it hard to maintain. The ice head is capable of exploding, and sending shards of ice at the enemy as well, where the water can be used to surround the enemy and trap, or with better chakra control, even drown, or crush the opponent. But once again this technique is very draining on the user, and therefore cannot be used too much and for too long.

Name of Jutsu: Hyouton: Moufubuki - Hyouga no Buriza-do [Ice Release: Furious Snowstorm - Hyouga's Blizzard]
Rank: S
Description: The user will first finish a long sequence of handseals. Afterward, The user's eyes will glow white as they summon upon a great and furious snowstorm that can obstruct an army and keep them struggling for a long time.


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PostPosted: Tue Jun 18, 2013 5:26 pm


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DOKUTON - TAMEKAZE

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Description
The Poison Release (毒遁, Dokuton; Lit. "Poison Style") is a Kekkai Genkai passed down within the Tamekaze Clan that allows the user to absorb, manipulate, and create poison. If any member of the Tamekaze Clan has awakened this kekkai genkai, then he/she will have permanent green tear-tracks on his/her face. Unlike most Advanced Chakra Natures, the Poison Release is not a combination of two or more elements. It is rarely seen in other Shinobi. It grants the wielder the ability to freely control and manipulate any kind of poison along with immunity to all poison. The most basic ability of this Kekkei Genkai is immunity to all forms and types of poison, meaning that the wielder is unable to die from poison ingestion. A wielder of this technique also has the ability to inject and extract poison from a target at will by simply touching them. Through this touch, the user can transfer a set amount of poison, meaning that a longer contact will infect the target with more poison.

One of the most flexible abilities of this Kekkei Genkai is the ability to secrete any type of poison from the pores on the body. This creates an invisible layer of poison on their skin which will automatically poison whoever comes in contact with them. This also acts as a psychological tool, as well, because an opponent will be wary to hit someone who they may think is covered in poison. The final, yet most powerful ability that this Kekkei Genkai grants it's wielders is the ability to create poison in their body and spit it out of their mouth. This allows the user to use mid-long range attacks to poison the enemy and the surrounding area rather than short range "exchanges" of poison.

Background

The Tamekaze clan were one of the noble families of Sunagakure, fiercely loyal to their village. Their Kekkei Genkai involved manipulation of different types of poison, mostly used on puppetry terms.

Requirements & Rules
● Unaffected by "ANY" poison.
● Dokuton must be primary.
● Must have Tamekaze SOMEWHERE in the shinobi's name!

Clan Jutsu
● D Rank - [Poison Release: Sneezing Powder] ::
After the user completes the hand-seals necessary he/she will fill their mouth will Dokuton chakra. When the user exhales he/she will release a small cloud of powder. This powder will act more like peppermint powder than poison and caused the target's nose to become irritated and for him/her to sneeze a lot.

● D Rank [Poison Release: Poison Spray Technique] ::
To perform this technique the user will guide chakra into his/her mouth and then have the ability to spray moderately sized spray of poison, giving liquid poisons more chance of infection.

● C Rank [Poison Release: Rotten Hands Technique] ::
The User will place his/her hands on an object made out of wood and some types of plants. The parts made out of wood that are close to the User's hand will begin to rot before turning into a fine, purple dust. This is effective for taking out a segment of a house's wall during a theft without making any noise, or against wooden weaponry. With increased chakra, the range of this effect can be increased as well. This technique does not require hand seals.

● C Rank - [Poison Release: Poison Needle Technique] ::
The user forms the hand-seals necessary for this technique and then coats a liquid poison with his or her chakra. After the poison has been coated with the user's chakra it will take the form of senbon needles. These senbon needles can be used and thrown just like normal senbon; causing infection with the poison upon blood contact.

● C Rank - [Poison Release: Poison Blade Strike Technique] ::
Though this technique doesn't require the use of hand-seals, the user has to charge his/her weapon with Dokuton chakra before preforming a swing that emits a beam of purple, poisonous chakra. Upon contact, the arched attack causes a line of poison-inflected inflammation and the target is infected by the toxin.

● B Rank - [Poison Release: Poison Mist Technique] ::
This technique creates a cloud of poisonous gas that erupts from the user's mouth in a stream. The cloud clears a distance between the user and his/her target, as not to capture the user themselves within its area of effects.

● B Rank - [Poison Release: Poison Cloud] ::
The user will release a large amount of poison around himself/herself in a cloud-like bubble, with the user remaining inside and unaffected by the poison. This technique will cause all others who enter it to feel pain when they are inside it, and those with low resistance to poisons will feel more pain than normal.

● B Rank - [Poison Release: Sleeping Poison Technique] ::
The user will make the designated handseals and place his/her palm in front of the enemy then releasing a poison that will make the target begin to feel drowsy, with a few seconds of exposure causing them to fall asleep.

● A Rank - [Poison Release: Far-Shooting Poison] ::
The user produces a strong neurotoxin within their body and is able to spit it at far ranges like a spitting cobra. The main targets that the user has to aim for are the eyes, mouth or any open wound in order to get the poison into the bloodstream. Once inside, the poison will start to affect the opponent's nervous system, causing paralysis within as little as 15 minutes. It also causes nausea and double vision. The only downside is that the user has to have great accuracy or else they will miss.

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PostPosted: Tue Jun 18, 2013 5:33 pm


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CHAKRA MANIPULATION - KURYUU

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Description
The ability to control, and mold chakra itself.

Background
Originating from the west, the Kuryuu Clan always believed that raw power wasn't meant to be used for jutsus. The raw power was chakra, which members of their clan had a lot of. While many of them left the West after the creation of the angels, there were some who still cling to the old ways. After their clan was massacred by the Herons, those few in the East knew that chakra alone would not benefit them. So they gave into using jutsus, though they were stumped by their lack of training, and always will be.

Requirements & Rules .
● No handseals for molding.
● Regardless of what class or restrictions you have, you get 3 extra Nonton ninjutsu, based on upon which rank you can currently manipulate.
● Chakra Pool is one rank higher.

Clan Jutsu
• Chakra Molding: Fists of Power C-Rank
By surrounding their fists with chakra, the user can temporarily increase their strength of their fists by 1 stat. Often used in tandem with the taijutsu style given. Lasts for 3 posts.

• Chakra Molding: Chakra Feet - C-Rank
It makes the Aerial Dodge look kinda stupid compared to this skill. This skill allows the user to continuously kick off of the air by consistently concentrating chakra to their feet. Using genin ranked chakra will let the user jump off the air five times.

• Chakra Molding: Chakra Dissection Blade C-Rank
By molding the chakra in their fists into a long chakra blade that extends from their fists, the user is able to wield a blade sharper than most common steel swords. Once it is made, it lasts however long the user wants it to last.

• Body of Power :: Body of Flames - C-Rank
The user begins to engulf himself in what looks like blue flames. It can only be used offensively. Offensively, the user can harm foes with added power of the blue flames

• Chakra Manipulation :: Barrier - C-Rank
Similar to how the wind style users use their wind manipulation, the user may freely manipulate their own chakra to form a barrier to protect themselves. Since their chakra has no distinct weakness to a chakra nature, the barrier could block Jounin ranked jutsus. Breaks upon impact with the jutsu, after eradicating it of course. Cool down of one post.

• Chakra Molding: Mallet - C-Rank
Just like with the Dissection Blade, a rather huge mallet can be created in order to... well, smash s**t. The strength of a swing of the mallet is 1.5x the strength of the user. Lasts one post.

• Chakra Push - B-Rank
Quite simple really. The user really just pushes chakra based attacks away, and can be used as a means of disrupting up to to Chuunin ranked projectile attacks like fireballs and water pellets. Downfall is that it doesn't work on kunais or anything that isn't made or coated with chakra. Can only be twice per battle.

• Chakra Cannon :: B-Rank
A rather strong projectile technique fired from the users palms that can break through Chuunin based defenses with ease, and will often crack jounin based defenses, allowing the defense to be shattered with another weaker attack.

• Pulsar Beam - A-Rank
For it's rank, the Pulsar Beam is pretty destructive. It is a skill with one purpose: to destroy. By focusing their raw chakra, the user can cut through most defenses, even S Ranked defenses, in order to get rid of those pesky barriers... and those who hide behind it. Cooldown of 6 posts.

• Overcharge A-Rank
By stopping the users flow of chakra and expanding the chakra inside of his own body, the user may build this chakra and release it all at once, which delivers as much force as 10 paper bombs. In addition to the force, the user also expels several chakra blades that causes extensive damage to anything they touch.

• Body of Power: Protection S Rank
A great defensive ability for both you and your allies, as you shift into pure chakra and surround around your allies in order to protect them from virtually any attack, even a bijuudama (Bijuu Bomb). This skill rivals any barrier that the Uzumaki can form, because raw chakra has no real elemental weakness. Downfall is that skills used to absorb techniques will also absorb this skill, killing the user instantly. May only be used once per battle.

• Body of Power: Phasewalk S Rank
This skill was regarded as a scapegoat in case the user is left with no other choice. This was the skill that echoed around the West, calling for the death of the Kuryuu clan. By shifting into pure chakra, the user becomes intangible for the duration of this skill (which is 1 post), allowing them to evade any attack by simply standing. The user is capable of moving, and solidifying himself at any time in his post. Though, like the Protection skill, the user faces the risk of instant death when absorbed. Once per battle.

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PostPosted: Tue Jun 18, 2013 5:35 pm


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ELECTRICITY/LIGHTNING CONTROL - RAIKEN

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Description
The ability to control electricity/lightning, along with the ability of storing it within the human body to use as offense or defense, depending upon the situation.
Background: The Raiken clan has long since been in legend around the Cloud village area, being rumored to be the very descendants of Raijin, the legendary Thunder God. It is also said that their Kekkei Genkai was created when the first clan member made a pact with Raijin and sold his soul to the legendary god in order to gain vast power for him and his following offspring in exchange for eternal servitude. Raijin was said to be pleased with the man’s sacrifice and granted him a special kekkei genkai to wield in his honor. The abilities given to him were said to be the speed of lightning, rumored to be even greater than the powers of the body flicker technique. By extending the user’s chakra, the clan member can then move as fast as the speed of lightning striking the earth within the area that they control their chakra. This ability is amplified if the user is within the range of a thunderstorm. This allows the user to connect with the positive and negative charges with their chakra and greatly increase their range and speed. And the lightning will recharge the user’s chakra if it strikes them.

Another ability of the Raiken is the ability to absorb lightning into their system and convert it to chakra and energy. When lightning strikes the clan member’s body, the lightning separates into differing charges, positive and negative charges. It breaks down to meld with their lightning natured chakra and replenishes their reserves. In order to maximize this ability, some members, including the head of the clan have learned how to create the right conditions in order for a thunderstorm to quickly form around them. That way, they have a nigh on limitless supply of energy unless the storm is somehow disrupted.

Adept and elder clan members, specifically pure blood descendants, can use yet another clan related ability; the power to wield lightning itself. While this ability is semi seen in Sasuke Uchiha’s jutsu, Kirin, his ability to actually control the path and destructive force is extremely limited. The more powerful members of the Raiken clan, however, can not only control the path of lightning, but they can also control the intensity and the speed of the bolt as well. By making a special prayer to the god, Raijin, the clan member can become possessed by a small fraction of the god's power and gain a bit of his amazing power, strength, and skill with lightning.

Requirements & Rules:
● Must have Raiton as Main Element.
● Must have Raiken as Last Name.
● Each Member of this Clan has a Speed level of one rank higher.
● All Raiton Jutsu used against them are one rank weaker on impact.


Clan Jutsu
• Raikou Sao no Jutsu - Lightning Rod Technique D Rank
This is the technique that is used so that the person can first start conducting electricity in the first place. With it, they're basically making the battlefield considerably more lethal, along with preparing their future techniques. The user makes it so his entire body is wrapped up in lightning, making it so that whenever an opponent touches them, they'll get zapped. However, the amount of damaged from the zap varies from stage to stage. Also, it's only defense. When a person attacks, they're forced to drop the jutsu to do so. You have to be standing still in order to use this technique in defense.

• Electric Net C Rank
By releasing numerous amount of static wire which turns into a net used to ensnare the target's body, as it sends signal's through there nervous system's making them twitch and unable to move.
[If Hit the traget is paralyzed for two of their posts]

• Lightning Fumma Shuriken B Rank
Creating an intense shuriken made completely of deadly lighting this is thrown Extremely fast and is very painful being made of pure lighting the giant shuriken cannot decapitate limbs but will cause huge shocks once it hits.


• Raikou Heki no Jutsu - Lightning Burst no Jutsu (Usually said as 'Lightning...BURST-O!') B Rank
This jutsu is a variation of the Tama Raikou no Jutsu. Instead of just firing off from one part of his body, though, it fires off in the shape of a barrier around him that typically goes for four or five meters. The shape is similar to the Hyuuga Haiten, though there's no spinning and no chakra being launched. Instead, it's just lightning being fired out. This barrier will let things come in and out as they please, but with each passing through the barrier they are electrocuted with a high amount of voltage. Things such as Kunai and other weapons can make it through the barrier, if one can seen the user behind all the white fire.


• Oni Sora no Jutsu – Demon of the Sky Technique A Rank [Actually S Ranked Due to it being Pure Lightning]
Using the Raiken’s exceptional clan abilities of storing and manipulating lightning. If the user posses a Gauntlet, they can release their stored lightning around the gauntlet. The lightning will then become larger and create a somewhat demonic like arm of lightning, much larger than the users actual arm. This then spreads to their other arm, though this arm should not at in any circumstances have a Gauntlet and is there for more open to attack or even burns from the jutsu its self. Upon generating the two demonic like arms, the user is in theory able to break through most if not all Earth element jutsu or any other sub elements of Earth.


• Tama Raikou no Jutsu - Ball Lightning Technique A Rank
After the person has the amount of practice necessary to make it so their entire body is encased in electricity, The user can then ionize the gas in the air and focus electricity within it, creating a giant red ball of super-heated gas and a massive amount of electrical current. The attack can then be launched, causing a massive explosion when it hits.


• Raikou Tatsumaki No Jutsu - Lightning Tornado Technique A Rank
Releasing the electricity through the tenketsu, the user then launches themselves up and uses the energy being launched from his body to spin around. Unlike the Hyuuga Haiten, this does not form a ball of energy around the user. Instead, it forms a tornado that goes about ten feet up into the air. At the top of the tornado is an opening that, someone who is talented with jumping and controlling chakra at various parts of their body, could easily slide down through and attack the Raiken clan member using this technique.

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PostPosted: Wed Jun 26, 2013 9:34 pm


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Floating Flower - Yamahana Clan

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Description
The user of this bloodline is able split their body into multiple flower petals. They then, are able to float in the air, as though they are being carried ny the wind and reassemble themselves in another location (below is a list of how long a person can stay in the petal state, as per rank.) The color of the petals depends on the user, but they are usually red or blue. The petals still have the chakra signature of the user, so people can still track you if you try and escape. It only takes about 3 seconds for them to fully turn into petals. If a person destroys a petal their body suffers the damage also. The user cannot use this all the time though, or else they will drain themselves of their chakra reserves.


5 SP in Bloodline Stat - E - 1 post
10 SP in Bloodline Stat - D - 2 posts
15 SP in Bloodline Stat - C - 4 posts
20 SP in Bloodline Stat - B - 5 posts
25 SP in Bloodline Stat - A - 6 posts
30 SP in Bloodline Stat - S - 7 posts

Background
The Yamahana clan's history is very foggy. The family is not known to keep records, although they do like to tell one story from their supposed history. The story supposedly tells of the clans founding. It goes like this (keep in mind that the story is told to members of the clan.)

Once upon a time there was a old man. He was a wondering shinobi that would help anyone he met. One day he decided to stop by Iwagakure for a visit. He had an old friend that he had known for years and he wanted to check up on him. His friend lived in a house on the highest hill in the Stone. The cold air up top the mountain caused mysterious flowers to bloom. The north side was covered in blue flowers and the south side was covered in red flowers. These flowers only grew on this mountain and some said it has special proporties. Yet, the cold air also brought bad news for the old man. His friend had gotten sick and was bed ridden. The old man took care of him, as best he could but his friend was still sick. So, he picked one of the red Yamahana flowers and crushed it into a soup. When he fed the soup to his friend, the friend slowly started to peel into petals and float away with the wind. As he floated away he whispered,"Don't worry I'll see you soon enough."

The old man was sad, that his friend was gone, but he waited for his return. He waited for weeks, then months, then years. Eventually, he gave up on his friend returning and started a family of his own. To the man's surprise, some of his children could turn into petals just like his friend did. Only this time they could control the disappearing and reappearing. When the man grew old and got sick he asked his family to feed him a blue flower. When he ate it he flew off in the wind like his best friend did. As the old man flew away he whispered "Now I see what you mean, old friend." And the old man never heard from again, but family grew, now those descendants are us, the Yamahana. The mountain flowers."


Some time after the clan's founding. Members of the clan all gained the ability to disappear and reappear with petals. They also all had either blue hair and eyes or red hair and eyes, depending on which side of the mountain they were conceived. Also, the clan seemed to generate a fond liking to genjutsu. Over many years they perfected the art of genjutsu, and only those in the clan know it's secrets.

Requirements & Rules
● Must be of the Illusionist profession.
● Every clan member is born with either bright red or bright blue hair that matches their eyes. This usually signifies what color flower they will use in their genjutsu. Almost every clan member is a smell based genjutsu user, and they are good at it too. there isn't really any other characteristics that all clan members have
● Must have Yamahana somewhere in their name.


Clan Jutsu

E-S Rank | Secret Technique: Petal Transformation
The user will divide their body into a multitude of either red or blue colored petals and can then travel in the wind. They can reassemble their body on their own will and the length in which they can maintain petal form depends on the amount of SP in the bloodline stat.

E-S Rank | Secret Technique: Flower Creation
Applying chakra where ever the user pleases using the tiger handseal, he/she seemingly creates any kind of flower they desire. They can create up to 10 flowers at E rank, 50 flowers at D rank, 100 flowers at C rank, 200 at B Rank, 400 at A Rank, and 800 at S rank. The user doesn't have to train every stage, but they have to train the stage equal or higher than their rank. Not much else happens besides that the creation of flowers, but this is the key technique for Yamahana jutsu.


D Rank | Secret Technique: Flowering Meadow
The user will seemingly create a field of flowers around the opponent using Secret Technique: Flower Creation. The flowers can are either red or blue depending on the users hair. This technique doesn't do much other than that.


C Rank | Secret Technique: Flower of Desire
Creating a single flower with the Flower Creation jutsu. The user will make the flower release a scent that, if you breathe within a 20 meter radius, will smell like what ever the victim most desires. If the victim smells during the casting of the genjutsu, it will lure the opponent to the flower. Useful for moving your opponent to where you want them to be.


B Rank | Secret Technique: Flower of Fear
Creating a single flower with the Flower Creation jutsu. The user will make the flower release a scent, that if you breathe within a 15 meter radius, will make the victim relive their worst memory. It only takes 2 seconds for them to relive their memory in real time, but it will take however long the memory is for it to seem to last. Once the memory has been relived the genjutsu is over. The effect of this technique varies from person to person.


A Rank | Secret Technique: Man Eating Plant
The user will create a single flower near the opponent using the Flower Creation technique. If the opponent is within a reasonable distance of the flower, it will seemingly turn into a giant man eating flower with sharp pointed pedals. At the casters command, it will then suffocate the victim until they are able to break the genjutsu somehow. This technique is causes the person to pass out once it is complete, and one of the most feared in the Yamahana clan.


A Rank | Secret Technique: Flower of Pain
Creating a single flower with the Flower Creation jutsu. The user will make the flower release a scent, that if you breathe within a 15 meter radius, will trigger the brain's nerves to go haywire. This will be extremely painful for the victim, it feels like your head is being ripped apart. The jutsu will only last about 3 posts, because the pain will eventually break the genjutsu, but it will probably be the worst 3 posts of your life.


S Rank | Secret Technique: Flower of Pleasure
The user will use the Flower Creation technique to create a large flower head where ever they please. If the opponent decides to smell within a 15 meter radius of the flower, they will be trapped in its hypnotic gaze. The scent causes the brain to release extreme amounts of dopamine, making the victim paralyzed with pleasure. This technique is extremely effective due to the fact that the victim (once caught in the genjutsu) is unwilling to leave to jutsu. The person is for sure locked in the jutsu for 3 posts, but if they wish to continue the user wil hold the seal for longer and it will last for 5. Once the jutsu has been successfully performed, the user is able to go do what ever they please with their victim.


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Play with GCash
Play with Platinum