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Posted: Sun Jun 12, 2011 5:45 pm
This will list all the jutsu by hosts and former hosts alike for the future references and present cataloging. Hosts are allowed to learn a total of 15 jutsu from this list, for their respective Bijuu.
Qastor Will Update Do Not Post!
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Posted: Sun Jun 12, 2011 5:45 pm
Shukaku Ichibi
Shukaku no Hoko - Halberd of Shukaku Rank: B - ranked Shukaku no Hoko is a Ninjutsu technique said to be Gaara's Saikou Zettai Kougeki (Supreme Absolute Attack). Gaara collects extremely solid minerals and mixes them into his sand using pressure from his chakra. This creates a very strong and hard Shukaku-like halberd which he can then throw. The strength of the material allows it to penetrate a very strong defense.
Shukaku no Tate - Shield of Shukaku Rank: B - ranked Shukaku no Tate is a Ninjutsu technique said to be Gaara's Saikou Zettai Bougyo (Supreme Absolute Defense). To stop an incoming attack, Gaara will mainfest a small form of the Shukaku demon out of sand. Gaara collects extremely solid minerals from underground and mixes them into his sand using pressure from his chakra. This creates a very strong defensive barrier.
Sabaku Rou - Desert Prison Rank: B - ranked Sabaku Rou is a Ninjutsu technique utilized by the Sand ninja Gaara. With the further expansion of his powers, Gaara has been able to control larger and larger amounts of sand. Sabaku Rou is a large scale version of Sabaku Kyuu. With this technique, Gaara will cause a large sphere of sand to encircle and trap his target.
Sabaku Shigure - Desert Sand Autumnal Showers Rank: A - ranked This is a Shukaku version of the Sandaime Kazekage's technique. It is just as strong but can be stopped by an attack such as water or earth.
Desert Imperial Funeral Rank: S - ranked Once desert coffin takes effect this attack takes two posts. If the opponent hasn't escaped the coffin then this attack can kill.
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Posted: Sun Jun 12, 2011 5:48 pm
Nekomata Nibi
Name: Nekomata's Flames Rank: C Type: Supplementary Range: Close-Mid Description: The user will tap into the Nekomata's chakra, allowing it to leak into them, supplementing their attacks. Blue flames will grow on the user's hands and feet as well. With these flames, the user can use them to add a burning effect to their punches and kicks. The flames, as all the flames of the Nekomata can, it can change sand to glass, melt Hyouton techniques, and evaporate water. Once the user makes it to Jounin, the flames can be shot out to a range of 8 meters.
Name: Blue Flame Wall Rank: B Range: Close Type: Defensive, Trap Description: The user, after having tapped into the Nekomata's chakra, will have the ability to erect a flame wall, or something akin to a ring. This can be used as a defensive technique, or a way to trap people. The flames will cause 3rd degree burns to anyone who comes into contact with it. Water will evaporate, sand will turn to glass and the likes. Even standing close to the wall will experience a dehydration effect, feeling their breath even stolen because of the intensity of the heat.
Name: Flame Bomb Rank: B Range: Close-Long Type: Attack Description: After tapping into the Nekomata's chakra, the user will be able to create a very potent, very hot, and very deadly bomb. The bomb is actually the flames of the Nekomata extremely condensed and compacted into a small all, just small enough to fit in someone's palm. The ball can only be thrown in one direction, and will not stop until it meets a force at its own rank, or the earth, or the target. What happens when the ball connects, is it rapidly expands, releasing the flames it is made out of at once, in all directions. The ball has a radius of 6 meters. Anything caught within the blast will receive serious 3rd degree burns, on whatever was caught within the blast. Not only that, this has a strong concussive force from the blast.
Name: Feral Death Rank: B Range: Eye Contact Type: Genjutsu Description: The opponent will be inflicted with the image of their death. They will see the user attacking them with the Nekomata's flames, and they can actually feel their flesh burning and what not. This as the ability to drive people mad, as well as root them on the spot.
Name: Nekomata's Tears Rank: S Range: Close-Long Type: Attack Description: The user will create a huge ball of fire, which at this stage can cause massive burns, and rapid dehydration. Then, they will launch it into the sky, where it will expand for 2 posts. Afterward, hundreds of balls of flames will fall from the sky, which have the obvious effects of burning and everything else mentioned prior to that. But, when the balls make contact with something, they explode with a 6m radius. The fireballs are roughly the size of basketballs. The fire storm lasts for 6 posts.
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Posted: Sun Jun 12, 2011 6:01 pm
Isonade Sanbi
Character: Sanbi Host Technique Name: Aqua-phobia Rank: A Type: Genjutsu Element: N/A Description: The host weaves the first few handsigns, and if his/her reptiles eyes lock with the opponents they have two seconds to finish the weaving and complete the Genjutsu. Once the Genjutsu is activated the victim will feel like theres nothing but water around them, cutting off air, and mobility.
Character: Sanbi Host Technique Name: Water Hammer Rank: S Type: Taijutsu Element: Water Description: The host drains the moister from the surrounding area around him/her, forcing it to form a thick wrapping around the hosts arm. Now what this does is it increases the hosts brute strength, while constantly draining chakra little by little. It is more of a last resort type of move that leaves the hosts arm numb afterwards. Note this will not work if there isnt any water around the host.
Character: Sanbi Host Technique Name: Overpower Rank: S Type: Taijutsu Element: None Description: With a flash of chakra flushing into the hosts muscles, the host gains split second increase in strength, allowing the user to increase and force out putted so long as chakra is constantly sub -staining the muscles. But the thing is with this ability the hosts physical body doesnt just have more impact, the chakra flows harder into an weapon or jutsu making them slightly more powerful. Now the draw back of recklessly using this would make the user sluggish, their perception would fall, and lower the rank of jutsu they use. EX; Chunnin would go back to only being able to use Gennin level jutus.
Character: Sanbi Host Technique Name: Arcane Water Rank: S Type: Bukijutsu Element: Water Description: The host using its passive ability to be able to drain water from the approved sources. Can channel the water around the users weapon of choice (Ex A katana's blade, a puppets hand or weapon attachment, spikes on a pair of knuckles, ect). And at the swing of said weapon the host could either allow the water to sharpen the end of the blade, or release it and send a razor sharp disc of water strong enough to cut into weak steel and lower metals. Now keep in mind that in order to make this water sharp the host needs to focus their chakra threw the water. Which means the blade would only travel as far as the host's chakra would allow. For examples the Puppet user classes would have the biggest range being they're used to channeling chakra over distance.
Character: Sanbi Host Technique Name: Isonade's Wrath Rank: S+ Type: Ninjutsu Element: Water Description: The host either driven into possession through rage, or teaming with Sanbi to enter into total possession, gains this ability. As Sanbi is let out into its true form, storms form around its back, causing a thunder storm to appear above, stretching out of sight. How as the storm formed through his chakra storms he has the ability to make his own rain. Giving him the ability to use his water based jutsu's easier, now combine that with this jutsu and its a power house one time move. In its current form it raises the three tails into the air the rain being quickly absorbed into a compressed orb, with this orb the host can send waves of giant Discs; refer back to "Arcane water". But the draw back is the chakra being drained, when the host is reverted back into human form he/she is over taken by fits of vomit and numbing of the legs.
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Posted: Sun Jun 12, 2011 6:02 pm
Soukou Yonbi
Character: Yonbi Host Technique Name: Youton: Soukou's Armor Rank: A Type: Ninjutsu Element: Youton Description: The users skin will begin to heat as the user will sweat in an area of that choosing. The area will then become covered in magma forming from the sweat, and hardening to create an absolute defense. In addition, the user can completely cover his body in an instant, without no handseals required upon Jounin rank. As with all defenses, there is a weak spot, though it's fairly unnoticeable unless someone has Byakugan.
Character: Yonbi Host Technique Name: Youton: Yougan Iku Joukeiki (Lava Release: Lava Go Boom) Rank: A Type: Ninjutsu Element: Youton Description: By mixing and focusing chakra into the host's mouth, they can create a ball of magma that can be shot forth with amazing speed and power. It is capable of melting most of anything in it's way. It takes a turn to charge though, charging is eliminated at Jounin rank.
Character: Yonbi Host Technique Name: Youton: Mallet Rank: B Type: Ninjutsu Element: Youton Description: The Yonbi host slams his fists onto the ground and covers them in magma, solidifying them, making them encased in hardened lava. This allows him to pummel on his enemies with extra strength. Only lasts for five posts, goes up by five with rank
Character: Yonbi Host Technique Name: Youton: Transmutation Rank: B Type: Ninjutsu Element: Youton Description: The host will emit heat from their hands, turning any metallic substance to come into contact around their bpody into magma. The host can then freely manipulate this magma, allowing them to harden and/or fire it off. And even shape it! The downside s, that the user only gets the amount equal tot he thickness and size of the object, and that ti costs a small [D-Ranked] amount of chakra to harden, manipulate, and whatnot. Though, while not in use, the host can store it, or swallow a mouthful. Or, have it levitate around them for small [Again] amount of chakra.
Character: Yonbi Host Technique Name: Youton: Nagareboshi Dannaku Rank: A Type: Ninjutsu Element: Youton Description: The host perform the handsigns needed as lava will be created in their stomach and rise up. The will then shoot a mass amount of lava into the air, causing it to solidify into a massive orb of hardened lava.It will then crack and shatter, causing a shockwave as hundreds of meteorite rain down on the field and explode.
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Posted: Sun Jun 12, 2011 6:08 pm
Houkou Gobi
Character: Gobi Host Technique Name: Five-Tailed Wave Rank: E-A Type: Bijuutsu/Ninjutsu Element: Null Description: Rika does the appropriate hand signs and is instantly struck by the number of elements indicated with the seals. Rather than being injured by the pure elements, they form one to five tails each with its own element. By displaying a show of force, all the tails simultaneously wind back and then flick forward. From the tails come a blast of pure kinetic energy at the foe. One tail is enough to send someone flying back five feet, all five tails is enough to level a few buildings.
Character: Gobi Host Technique Name: Silhouette of Five Rank: S+ Type: Bijuutsu/Ninjutsu Element: Katon, Doton, Suiton, Raiton, Fuuton. Description: Rika does a special cloning jutsu that splits herself into five. Each one of the clones has access to one of her elements, as well as has access to one A Rank technique in its respective element. Simultaneously, all five Rika unleash their technique upon their foe. After expelling their technique, the clones meld back into the original Rika.
Requires two posts to gather the appropriate amount of chakra, another for the splitting process, and a fourth and final post to unleash the jutsu.
Character: Gobi Host Technique Name: Five-Tailed Swagger Rank: B Type: Bijuutsu/Genjutsu Description: Though a common known fact that an individual with all five natures cannot fuse them, Rika has become an exception...in their eyes. Through a skillful genjutsu and much studying on her part, she has learned to fool an enemy by using elemental combination jutsu. Five Post Duration. First Stage: Ice-Release. Second Stage: Lava Release. Third Stage: Wood Release. Fourth Stage: Smoke Release Final Stage: Void Release(Fusion of all five).
If the Genjutsu is not broken by the final stage, then the affected individual will be rendered unconscious or worse(as depicted by enemy RPC).
Character: Gobi Host Technique Name: Intimidation Factor. Rank: N/A Type: N/A Description: The appearance of Houkou, the dreaded Five-Tailed Demon, is enough to inspire a gut-wrenching fear in all but the most skilled of ninja.
Chuunin and below will flee in terror. Jounin will fight at one rank lower, but still have access to their jutsu. Jounin+ and Above are unaffected.
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Posted: Sun Jun 12, 2011 6:11 pm
Rokushi Rokubi
Technique Name: Acid Bubble [Suiho-Ashiddo] Rank: E Type: Demon Ninjutsu Element: Water - Suiton Range: 20m Description: With the Rokubi's ability to use acid and bubbles together, the user expels bubbles at a target. This is a weak acid that will only burn skin and clothing to a minor degree. However, continuous exposure to these bubbles with cause infection that will quickly eat away muscle tissue once it gets in your bloodstream.
Technique Name: Iron Bubble [Suiho-Tetsu] Rank: D Type: Demon Ninjutsu Element: Water - Suiton Range: 20m Description: The user will use the Rokubi's ability to launch bubbles and transform them into solid projectiles. These bubbles aren't to powerful by themselves, but can be overwhelming when used in large numbers.
Technique Name: Exploding Bubble [Suiho-Kibaku] Rank: C Type: Demon Ninjutsu Element: Water - Suiton Range: 20m ~ 3m Explosion Description: This type of bubble will create a small explosion on contact. It isn't large, but it is powerful. It could knock down a tree easily and tear apart flesh or muscle as if it were nothing. This just is overwhelming when many bubbles are used.
Technique Name: Black Bubble [Suiho-Burakku] Rank: B Type: Demon Ninjutsu Element: Water - Suiton Range: 20m ~10m Explosion Description: The Black Bubble is a special type of bubble that pops and creates an explosion that gives off little force. However, it releases toxic fumes that only need to be breathed in once. After 3 posts of breathing it, the target will feel sleepy. After another 3 posts, the target will get sluggish. After a total of 10 posts have passed, the target will fall asleep.
Technique Name: Final Blow Bubble [Suiho-Oiuchi] Rank: B Type: Demon Ninjutsu Element: Water - Suiton Range: 20m Description: This bubble is made as a trap. Once it comes in contact with a target, the bubble will suck the target inside and then began to implode. The target has two posts to escape before it implodes and crushes the target on the third post. Only an A-Rank Ninjutsu (or B-Rank Earth Ninjutsu) can break this bubble. Only one can be used at a time. Must wait three posts before using another one of these bubbles.
Character: Rokubi Jinchuuriki Technique Name: Contaminated Gas Rank: B Type: Bijuu Ninjutsu Element: Water Description: Opening his mouth, Jinchuuriki releases a dense gas composed of a highly corrosive alkaline substance. Because of its gaseous nature, it can cover a wide cross-area in a short amount of time and is strong enough to instantly disintegrate a tree. Do you want to share this technique with the guild?: Only Rokubi's Jinchuuriki
Character: Rokubi Jinchuuriki Technique Name: Liquid Ooze Rank: B Type: Bijuu Ninjutsu Element: Water Description: Jinchuuriki can quickly ooze out an extremely alkaline liquid from his skin, which burns upon contact, strong enough to burn through the skin of another Bijuu at a lower rank of Rokubi. The substance emitted during this technique also seemingly enables him to slide more easily through tight spaces, making it difficult to trap or even compress him. Do you want to share this technique with the guild?: Only Rokubi's Jinchuuriki
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Posted: Sun Jun 12, 2011 6:18 pm
Kaku Nanabi
Character: Nanabi Host Technique Name: Sudden Invisibility Rank: B Type: N/A Element: N/A Description: The host of Nanabi, will conjure up the demon inside them, and withdraw the slightest amount of chakra. Using the demon's chakra the user will disappear, making them blend into the environment. This ability is a way to use one of Nanabi's signature moves without withdrawing any of the beasts tails. The invisibility lasts for 2 post, and has the ability to fool the Byakugan, but not the Sharingan.
Character: Nanabi Host Technique Name: Mini Nanabi Summoning Rank: A Type: Ninjitsu Element: Doton Description: The user must be in the first tail, or higher for it to work. The user will lift their hands vertical, mutter a few words, and use the demon's chakra. From here, the earth starts to shift until pieces of the earth, about the size of a baseball each will rise. They appear as if mini Nanabis, and about 20 of them will rise. The user throws their hands forward and the Nanabis will fly and at impact the earth will shift into spikes.
Character: Nanabi Host Technique Name: Spirit of the Earth Rank: C Type: Ninjutsu Element: Earth Description: The user will perform a medium length of hand signs then the earth will begin to rise. Following this it will en coat the user and disguise its self as a layer of skin. This earth layer is coated with chakra, about C rank amount. It takes 1 B, or two C to destroy it.
Character: Nanabi Host Technique Name: Energy Tap Rank: N/A Type: N/A Element: N/A Description: The user stands still for a post and meditates. From here they use their concentration and willpower to withdraw chakra from the demon. This chakra will be untainted and able to user freely as if the user's own chakra. Pulling out the chakra of higher amounts rquire higher ranks. May only be user 3 times per battle. (It also feeds off of the demon's chakra pool, so if put into demon form, a certain amount of the chakra is gone.)
Genin- C rank Chunin- B rank Jounin- A rank S rank/Kage/ Sannin-S rank
Character: Nanabi Host Technique Name: Earth Movement Rank: S Type: Taijutsu/Ninjutsu Element: Earth/Fist Description: The user will concentrate large amounts of chakra into a single limb and stab it into the ground(Or punch it.) The chakra will erupt underground causing the ground to split in half, 20 feet spikes will rise, and the ground will fixate and dip under around 20 feet as well in various spots. Must be in 3 tails or higher.
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Posted: Fri Jul 13, 2012 11:20 am
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Posted: Fri Jul 13, 2012 11:27 am
Kyuubi
Character: Kyuubi Host Technique Name: Shinku Rasengan [Crimson Spiraling Sphere] Rank: S+ Rank Type: Bijutsu Element: Demon Chakra Description: Rasengan amplified by the demon chakra cloak of Kyuubi. Increases its over all power to maximum allowing it to deflect most jutsu and pierce about any barrier easily. Is slightly larger than the basic Rasengan and takes on a bloody crimson color with a lilac purple center.
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