School Entrance
Welcome to Amityville Academy, the finest educational institution the lands of Halloween has to offer! Both staff and students have prepared much fun and excitement for your visit, they look forward to meeting you and helping you in any way they can!
Have a pleasant stay!
Professor Hellma Shox
Note: Visitor's passes are available at this entrance, please do not attempt to remove these passes, as such actions may lead to strangulation.
Have a pleasant stay!
Professor Hellma Shox
Note: Visitor's passes are available at this entrance, please do not attempt to remove these passes, as such actions may lead to strangulation.
The campus stretches out in front of you, with students of all different races and subspecies milling around. This is your first visit to the Academy and as a flaming gnome runs past you the big question is: what to do first?
Open House Rules Reminder
General Rules
- Only ORPs are allowed for this event, and only certain characters may create one. There will be several "area" ORPs available as well as...
--club booths (only the club president may make a booth thread, these can be clubs both "official" or those with enough members to apply)
--sample classrooms (only teachers may create these)
--various information/refreshment booths (ToTers and Student Council members may create these)
Pro-tip: If you create a booth, decide whether or not you want it to be game-heavy/RP lite, or if you want it to be more conversation/interaction heavy. Games are fun ~ but remember that it's hard to really hold a conversation during them.
Quest Character Rules
- Only characters that have a quest thread may by played in this event
- You may play more than one quest character if you so wish
- You may only post in the event subforum
- Each QC will get a "visitors pass"

~ this acts much like the skull pins, in that it locks down unwieldy natural forms, and in addition, also locks down the visitor's natural abilities. Meaning your character won't have access to any of their powers, reapers won't be able to summon their weapons, ghosts won't be able to go through walls, etc. etc.
Pro-tip: While not against the rules, we would recommend that you avoid going too deeply into the topics of your character's background, their natural ability, their FEAR attack. As these are the main things we may ask for you to change should you enroll your quest student at some point.